Rather than aping what's popular, it focuses on good gunplay and unique ways to make it interesting: the slow motion, the co-op, the scoring system, two distinct characters to emphasize replayability, and a story that knows its place and its limitations.
Series followers know what to expect, and they won't be disappointed. New features like the cover system and the cooperative mode work well, although the game won't make history.
Awsome game ,a good finale to one of the best FPS series ever...F3 takes a few mechanics from more milart shooters, but is still full on horror and keeps the sick AF SLOMO bullet time mayhem..
Unfortunately, I'm a bit late with this review but I decided to write one because this game specifically deserves a good review. Once again, Warner Bros and Day 1 Studios have yet impressed me with this game. I just love the fear games. Fear 3 has such a unique way of gameplay and the graphics have definitely improved since 2006 from the original fear. And the co-op is just so much fun. It has been said before that this isn't your normal online gameplay. Which makes the game more unique in particular. The multiplayer is all co-op. It will have you laughing all the time. When I get a first person shooter, I look into the graphics more than ever. The graphics are amazing!! The acting is done perfectly. Shooting arms, legs, heads, and the best part the whole entire person since the original fear will explode from a single shotgun blast. If your a blood fest type of person then this game is a must!!
This is not a typical first-person-shooter. It mixes different gameplay elements in a spine-chilling setting. With a double-sided single player, multiple co-op options and a solid multiplayer offering, F.3.A.R. surely deserves some attention.
As interesting thanks to its gameplay mechanics as shameful due to the lack of an interesting storyline. A fast-paced action shooter that has lost its power to surprise, but that's still likeable enough in the multiplayer modes.
Whether you preferred the original F.E.A.R. or its sequel, F.E.A.R. 3 plays to the strengths of neither, almost feeling like a multiplayer spin-off that was begrudgingly upgraded to full-on sequel. There's a categorical compulsion here to play it safe, a mistake that even F.E.A.R. might not be able to return from.
the original f.e.a.r. is one of my all time favorite games so I was really looking forward to this one, first the graphics aren't particularly impressive but they get the job done, the sound is very good with the ambiance really unnerving at times, gameplay wise the game is a blast, you'll really feel the power of your weapons, watching your enemy torn apart in slow motion never gets old, you'll also get a score after each chapter and this adds to the longevity and replay value, another interesting thing is the possibility to play as Fettel in single or co-op, this gives the game a totally different feel and grants a second playthrough, I've played with friends in the campaign and I must tell that I really enjoyed the experience, the fact that the two characters have so different powers and can cooperate in many different ways makes it stand out from the competition. Buy it if you are a f.e.a.r. fan or you're simply in search for a different fps with some original content
This game is severely flawed but once you get used to the cheesy aspects, it starts to get a little fun. It's not really fun or really boring. It's something you'd put on when you've finished all your good games and you're out of gas. Forgettable
This is my big game disappointment for 2011. The original FEAR was one of my all time favorite games. Right up there with Silent Hill1, MW1, Postal2 and the rest. FEAR2 was good(ish). I was really, really really looking forward to FEAR 3. I played the first level and really had to push myself to continue onto the second. On the upside, the enemy AI is good, the graphics are OK, the audio is good but. its. just. not. scary or engaging any more. If FEAR were a film, the FEAR1 was 'Ring', FEAR2 was 'The Grudge' and FEAR3 is some instantly forgettable Tarantino flick.â
I loved the first two games in the F.E.A.R. franchise. I loved the insane action, slow-motion roundhouse kicks and bodies exploding into Jell-O(tm) when you pumped a shell into them. I loved the freaky-deaky story, the mysterious protagonist(s) and the occasional flirt with enigmatic storytelling, the screeching, violin-falling-down-the-stairs soundtrack that worked in all its beautiful discordance and hair-raising abruptness. The scripted scares wove ladders, hallways, doors and windows into shockingly intricate little spookouts that contrasted with the bombastic shootouts that framed them, and it all just worked out so WELL. Hell, even the ending of the second game was pretty good in my eyes.
And then this thing came out.
I hardly know what to say about it, and I hardly have the energy- even now- to summon a full-blown rant on this marvelous marvelous deconstruction of a once-great shooter franchise. The scares? Gone. The lonesome eeriness? Gone. Hope you like playing co-operatively with your psychic **** brother who has lost all of his charm now that you can see how he works and he's always trotting along beside you like a goddamn doberman. The Half-Life-esque presentation that kept you in the protagonist's perspective constantly and almost never thrust you into immersion-punching cutscenes? Hope you didn't like them, because apparently neither did WB. Did I mention that this game isn't scary?
It gets most of the action from previous titles right, but it's more than lacking in the horror department.
You know.
The game called... CALLED... 'Fear'?
It doesn't even try to be scary.
At all.
The game should be called A.P.A.T.H.Y.
SummaryAlma returns in F.E.A.R. 3 but this time her sons Point Man and Paxton Fettel introduce divergent co-op, giving players distinctly different abilities affecting their own play as well as the experience of their co-op partner. Gamers participate in single player or co-op modes as Point Man, a genetically enhanced super soldier originally ...