No score yet - based on 1 Critic

Critic score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. May 15, 2013
    For players who have been on hiatus from the game for the last few years (like me), Seekers of Adoulin is a fantastic re-entry point to Final Fantasy XI. It marries convenient travel to fun new gameplay systems that provide equipment varying in potency from good to outrageous. I was intimidated when I started playing again, but before long, I settled into a groove and have come to enjoy the pioneer's life. You don't need a shovel or a machete to brave these wilds.
User Score

No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. Jan 3, 2014
    wtfux2 is very right. The game is very inaccessible to new players. You would NEED a friend already maxed out to help you get started. If you don't have that you should not get this game. If you do have that then by all means try it out. There is more content here then any other MMO out there. If you can get over the dated graphics and most of all the locked at 29 FPS which can't be modded higher.

    I been playing since march 2003. game release in NA. The new content is great though. the weapons and armor are very OP yes but they added options to attain these things however you choose to play. With very few people 3-6 or with many people 18+. Thats a very nice feature that i wish was in previous expansions. The problem with the game for me is that abyssea while not good from the start turned into the best end game they ever had in the game and then abandoned it. Only used for leveling up now and a few accessories like rings or back armor. FFXIV has more promise these days for a future. Theres not much content now but if it grows like this game did then im sure it will be around for just as long
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  2. Dec 14, 2013
    I think that the main problem with the direction FFXI is going is that the game is only appealing to veterans, specifically the elitist or hardcore FFXI gamers. While FFXI is trying to improve its new player base by giving incentives, the problem is that the new players are alienated from the rest of the players. FFXI has a step learning curve after level 15 and XP grinding is very hard or long without a party or tome burn party until level 30 and even then, new players can't readily access abyssea areas without doing prerequisites quest. I'm not alone on this, most veterans know that new players are screwed nowdays because new players do not have any sort of assistance from veterans nor do veterans party with newer players anymore because their characters are all maxed after abyssea xp parties. It is very sad to watch a new player enter FFXI because you will know that the person is screwed. I'm not saying that there is no hope because linkshells do typically help people but linkshells cannot help people they do not meet and new people are in Wings of the Goddess areas and linkshells are either in Jeuno or Seekers of Adoulin areas.
    In terms of end game content, I think the game has direction left. The only thing keeping this game going is equipment rivalry between the elitist players. Some dreams such as obtaining level 90-99 empyrian weapons are hopeless because the population base can't even support voidwatchs anymore. In a period of half a year, specifically March 2013 to December 2013, the population across all servers have dropped in half from an average of around 2000 persons logged on at a time to 1000 persons and even so, roughly 5%-10% of them are just bots fishing for gil.
    The gear from Seekers of Adoulin are extremely overpowered, for example you could a entry level SoA weapon makes level 90 empyreans look like wooden weapons. Black mages can solo liar reives all by themselves and within a short amount of time. The problem with this is that it gives no chance for weaker players to even accumulate points and the process which you get these points is extremely boring. In abyssea, FFXI had a great idea to make the process which you obtain gear party based such that each party member was seeking a certain item and that they unified in order to achieve that common goal and that different roles were a necessity.
    Content wise, the three abyssea addons were way better than Seekers of Adoulin.
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