An accessible co-op dungeon crawler that's at its best with a group of friends. It may be on the shorter side, but while it lasts it's an unpredictable and memorable experience.
Stylish and dynamic game. There are several characters to choose from, each with unique weapons and abilities, as well in a large variety of game monsters and monsters.
I'm giving this a strong 10. As a PC user who is a huge fan of Co-Op games it's hard to find anything worth playing with a friend. Been playing this with a buddy of mine for like 8 hours and have enjoyed every minute. It's a little more difficult than I expected it to be which is definitely not a bad thing and seems like it will give it some good replay value (we started on hard, as I usually do, and we got slaughtered). Lots of loot and upgrades which is always nice in these types of games. Anyways, if you're looking for a game to play with a friend this is it.
One of the major Gauntlet’ problems is a small amount of content. Game offers just three locations divided into four levels with three short stages in each that could be finished in a couple of evenings at a leisurely pace. And then Gauntlet asks to repeat the same thing at the next difficulty level. [Nov 2014, p.76]
The classic Gauntlet comes back with a dungeon crawler style and a lot of hours of fun and combat. You will miss communication tools and a better camera.
I am old enough to remember playing Gauntlet in the arcades and going crazy when I saw that a certain arcade had it. It was one of the best games of the 80s, hands down. I decided to purchase it on steam and I am glad I did. The game feels very much like the old gauntlet did, even keeping sayings like "Warrior needs food, badly.", the spawning skulls even look different as you damage them to a certain point, and many other little things that just brought back great memories!
The developers of the game also did not go overboard and try to re-create the wheel. The kept it simple and made it just overall very fun to play. Each class has a different feel to it, and I love how they integrated the achievements in to the game play. Example: Die 5 times and you will drop less gold on deaths. So dying isn't exactly a bad thing in this game.
Also love the fact that this isn't a pure click-to-win game. You can, and you will have to restart the entire level if you don't pay attention. The game uses "Skull coins" or something to allow you to continue play after you die. If you lose all your skull coins on one level, you die completely and have to restart the level. Makes the game feel like the arcade!
Overall 10/10. I can't see how they could of made this better. Loving this game and it's only $20 on steam.. Best $20 game I've purchased in a long time.
As someone who never played the original Gauntlet titles I was curious to see what made it such a popular series. With 9 titles exisiting dating way back to 1985 I felt I needed to experience this title which dated back through the decades.
Now this iteration of the game, as is customary with the other 9 games in the series (or so the wikipedia page tells me), is a hack'n'slash, dungeon crawler. A formula that I somewhat enjoy, having played things like Torchlight as well as Path of Exile, alongside several other games.
In this title there are a four different classes to choose from, including a warrior (bashy bashy type class), a valkyrie (sort of like the warrior but with a Captain America-like shield which can be thrown), an Elf (who can shoot stuff and throw bombs) and finally a wizard (who has a range of spells and I've also spent most the time playing). Their skills sets are all fairly versatile ranging from the mere axe swinging antics of the warrior to room clearing fireballs with the wizard. You can also buy upgrades for each class by collecting enough gold in each dungeon level. These upgrades range from several relics, which all classes can use, and vary from radial freezing abilities to summoning gargoyles to fight with you. Alongside the relics you can also buy new weapons which grant your character different abilities, class dependant of course. And of course you can buy cosmetic items to change the look of your class. Do you feel the wizard isn't Gandalf-y enough for you? Buy him a pointy hat. Or is the warrior too scantily clad for your tastes? Then buy him some armour. Each class has about three different cosmetic options for both the head and the body. Armours, hoods, capes and hats. Take your pick. You can also unlock capes by beating numerous waves of enemies in the colosseum, which I tell you now is no easy feat.
----------------------------------------------------------------------------------------------------------------------------------------------
Overall I'd say this latest iteration of Gauntlet has many of the elements that dungeon crawling, hack'n'slash titles have and need. If you've played the other Gauntlet titles or have played titles such as Torchlight or Diablo etc this is definitley worth a look. Good day!
Gauntlet has 3 "worlds" with 4 levels each.
Each level has multiple floors.
The last level in each is a short boss fight about 5 minutes long.
While the game is fun, it is extremely short. I finished the game on normal in 5 hours.
Was initially looking forward to it, but the controls annoyed me right from the start. No rebindable keys (and you can't use cursor keys - WASD only, "Shift" means "Left Shift" only, etc). Wizard's "combo's" also felt out of place for Gauntlet (which is about simplicity). Gameplay is highly monotonous (and yet I loved original Gauntlet on the Spectrum). I just couldn't get into it. Would have given it an 7-8 for overall gameplay, but Gauntlet's poor PC port keyboard support knocks it down to a 4.
Cursor keys for movement have been around for oh 30 years or so (hint : if you're left handed with the mouse, then your right hand is naturally over arrow keys not WASD)... Come on people, stop tacking on a half-a**ed crippled keyboard bad port job as an afterthought to controllers.
A friend bought this for me, I played a few hours and never want to touch it again. The controls don't feel very accurate, and the game feels stale and repetitive after the first few levels. This would be fine if it was fun to play, unfortunately it's not.
SummaryThe venerable Gauntlet four-player co-op action gameplay returns in a new experience. Battle the endless hordes of foes as you and your friends fight for treasure and glory via both local and online co-op multiplayer.