Despite its relatively short length, Guacamelee! Gold Edition is definitely worth your money. You'll enjoy every second of its cartoony style and sense of humor.
Es un juego que disfrute muchísimo, es un juego donde reí con su protagonista y la jugabilidad es tan fácil y progresiva que te hacen un experto al llegar con su complicadisimo jefe.
This is the best game of it's general type i have played in ages.
It's good mix between fast paced combat and clever platforming challenges.
Combat:
This is the real heart of the game. Your move set is a little like Captain Falcon from Super Smash Brothers, and you get to have a lot of fun knocking enemies into the air, setting up the best combos, interrupts, dodges, etc. It gets a little frantic and can be frustrating in parts because you can't just mash through, you have to pay attention to enemy attacks and work proactively. The difficulty does get quite high, especially if you are playing hard mode and going through some of the optional content. There are many 'arenas' as part of the regular gameplay where you walk into a room and the walls close and you have to fight through several waves of enemies to progress. These increase steadily in difficulty, and later ones you will probably die at least once to learn the tricks you need to progress. However, it is pretty fair about death: you only have to restart the waves.
Platforming:
Really standout, you have a pretty intuitive and familiar set of abilities that you can use platforming, but many of the puzzles are very clever, especially some of the challenging optional content. The platforming elements reminded me very much of Metroid Zero Mission, especially some of the optional parts. The difficulty for each section can get quite high, but is never insurmountable especially since there is very little punishment for failure (usually just restarting the section you are on).
There are cute retro game references, the music is really pretty fun, and I grew to really like the graphics (I wasn't really into the subject matter and it won me over). It is probably a little racist (I was mildly offended by some of the Mexican stereotypes) and really quite sexist (you are saving a damsel in distress, the main female villain's motivation is that she is jealous and short tempered) but it didn't really hamper my enjoyment of the game. The plot is secondary to the amazing gameplay, it's just a shame.
This is still the 2d game I have enjoyed the most in at least a decade, it's also the first steam game I got every achievement for. Even after having a perfect hard mode file, I still come back to play it because I find it so enjoyable.
Guacamelee is a fantastic fiesta of a game, and Guacamelee! Gold is the definitive version. It has style in spades, charming writing, deceptively deep gameplay, additional content, and is wholly satisfying to play.
Guacamelee does a brilliant job in blending the highlights of the genre's corner stone titles such as Metroid and Castlevania, while still retaining it's own brand of charm.
Regardless of its length, Guacamelee is a fine platformer that is lighthearted and entertaining, with plenty of things to fight and laugh about along the way.
This game is amazing. The music and art style are both captivating. They work together well to create an unforgettable and unique experience.
The platforming at many stages is downright genius in that it will not only make you think, but often allow you to piece together a platforming solution on the fly. It is an intense experience that is not hindered by difficulty.
It's corny and humorous at times, which gives the game a personality all it's own. The game is downright charming.
This game also does not forget its roots and knows it's fan-base. It has plenty of Easter eggs that pertain to it's inspirations, which will only add more flavor and appeal to those that like this kind of game.
A must have for anyone who likes fun.
Guacamelee is a very stylish 2D metroidvania. Juan the (very muscly) agave farmer has his girlfriend kidnapped by Calaca, a skeleton from the world of the dead. After being summarily dispatched by the sombrero-wearing skeleton, Juan finds himself in the world of the dead. There he gets a mask that allows him to return to the world of the living as a luchador (Mexican wrestler) and fight back against Calaca and his henchmen.
This game is steeped in Mexican tropes and terrible food-based puns. Almost everything in the game is a pun, and the whole thing is wrapped in a very irreverent air. There are silly little screens that pop up before boss fights to announce who is fighting who, the character(s) make silly poses when they get new powers, your helpful wise old man guide is a goat, and one of your important upgrade powers is the ability to turn into a chicken.
Yes, it is a rather silly game.
Overall, the core gameplay is pretty straightforward for a Metroidvania – you have your basic set of attacks, a little trio of punches and kicks, and over the course of the game you gain six additional combat maneuvers, the ability to wall jump, double jump, the ability to turn into a chicken, and the ability to swap between the world of the living and the world of the dead. (And, if you complete an optional sidequest, the ability to fly in chicken form at the very end of the game)
Sometimes enemies are surrounded by a colored aura which protects them from harm, and if you want to hurt them, you have to use the proper move on them. You have to use your abilities to break some colored stones to access new areas, as well as some secrets. And of course, you use your new movement powers (including a couple of combat maneuvers) to access new areas over the course of the game.
It’s all pretty standard fare, and honestly, the game isn’t particularly innovative in any way mechanically. Honestly, the enemies aren’t particularly remarkable either; there’s not a huge number of them, and not a great variety in them, either.
Fortunately, the game is pretty short, so before it would become tedious, it’s all over, and you’ve beaten it. Just going through the game would take you five or six hours, and 100%ing it takes about nine – and the game would outstay its welcome if it was any longer than that, so that’s a good thing.
The whole game is just… done competently. It’s nothing particularly remarkable, but the style of the game works quite well, the game is silly enough without trying too hard to be lulzy, the game looks good visually, the overall core gameplay is solid enough, and it avoids the trap of being overly long.
If there is a flaw to this game, it is that it doesn’t really wow the audience in any way – if you’ve played Metroidvanias, you’ve basically played this game, and there are certainly better ones than this. But on the other hand, this is well-paced and a nicely sized experience, and it is probably above average overall within the genre – it doesn’t do anything remarkable, but what is there is done well.
In the end, I give it a thumbs up. It’s worth playing if you like Metroidvanias, and it’s small enough that it ends before you’re tired of it.
Guacamelee! Its Guacamelee! A 2D action-platformer game inspired on Mexican traditions and folklore.
The game is full of action, adventure, puzzles and more. It can become a challenge for those who like me do not use a driver, which is recommended right from the start.
Graphically the game is very colorful and "cartoonish". The game also has a very interesting and fun soundtrack at good old mexican mariachi style.
Very fun experience that I fully recommend. Here is small YouTube vide with the first minutes of the gameplay if you wanna check it out: ****/NK-auTVPnuM
The graphics are great, the art style is original, and the music is pretty good. Provided you're using a gamepad, the game is fluid and responsive. The writing is funny and the dialogue is clever.
However, all of this is a smokescreen. By the time you get to the endgame, the difficulty cranks up to hateful levels, unfairly changing established rules and making mandatory level segments near impossible for the average gamer. Any "professional reviewer" who gave this game high marks obviously didn't make it past the first hour of gameplay, when things were still fairly manageable.
You could charitably call this a Metroidvania-style game, but the big difference is that those titles' designers knew how to properly scale difficulty. I got so frustrated with Guacamelee that I simply deleted the game entirely without finishing it. My only regret is wasting a few hours of my life to get that far in the first place -- thankfully I didn't pay actual money for it.
A very bad game. The developers make the whole game easy and only at certain stages does the game become incredibly difficult. And this difficulty lies in the constant jerking off of the same episode, because the developers gave a very narrow range of errors. You spend hours to work it out and any pleasure from the plot, from the design, from the mechanics dies. There remains only disappointment and reluctance after the passage will ever return to this game.
SummaryGuacamelee! is a Metroid-vania style action-platformer set in a magical Mexican inspired world.
The game draws its inspiration from traditional Mexican culture and folklore, and features many interesting and unique characters. Guacamelee builds upon the classic open-world Metroid-vania style of games, by adding a strong melee combat c...