Guild Wars Nightfall PC

  • Publisher: NCSOFT
  • Release Date: Oct 26, 2006
User Score
8.5

Generally favorable reviews- based on 106 Ratings

User score distribution:
  1. Positive: 88 out of 106
  2. Negative: 9 out of 106
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  1. RichS.
    May 29, 2007
    1
    The PvE is awful. It's slow and very uninteresting. Lots of boring collect 'X' amount of this and bring it back or kill 5 groups of 'X' and come back for a reward. NO QUESTION, It's very crappy compared to Prophecies. I bought it thinking it would be half-way decent but I was wrong. PvP is the same as ever, always fun, but the PvE kills it when you have to The PvE is awful. It's slow and very uninteresting. Lots of boring collect 'X' amount of this and bring it back or kill 5 groups of 'X' and come back for a reward. NO QUESTION, It's very crappy compared to Prophecies. I bought it thinking it would be half-way decent but I was wrong. PvP is the same as ever, always fun, but the PvE kills it when you have to buy skills rather than learn them by quest like in Prophecies. It blows Factions out of the water and it still gets a 1, that just shows you how bad Factions was/is. If you're into the game mainly for PvE (like I was) then don't waste your time, but if you're into it for PvP and unlocking things through PvP then the game isn't half bad. Expand
  2. anticitizen
    Jun 29, 2007
    2
    Imagine a 3D chat enviroment like Moove. Then imagine Dungeon Siege. Blend both, and you have Guild Wars - Nightfall. Sounds like a good idea? Read on. I can't begin to express my disapointment in this game. The flatter this game got is seriously exaggerated or the people playing it aren't really that demanding over their hard earned cash. The graphics are seriously poor, they Imagine a 3D chat enviroment like Moove. Then imagine Dungeon Siege. Blend both, and you have Guild Wars - Nightfall. Sounds like a good idea? Read on. I can't begin to express my disapointment in this game. The flatter this game got is seriously exaggerated or the people playing it aren't really that demanding over their hard earned cash. The graphics are seriously poor, they are either not-cohesive with the background and they are also awkwardly animated. The user interface is at best cluttered and confusing. Even though it is highly custom friendly it looks like something from the Dungeon Siege 2 programmer's scratch board, where, by the way, this game goes alot for looks inspiration; the looting system and AI henchmen/hero wink the eye at it. On that, the henchmen and hero's sound like a great idea at first but, again, it works against it. It makes pve too easy. Most times you will just run amock and mayheming stuff while your artificial buddies heal and join you in the over easy slaughter. Not a real challange. The sound is decent, the theme music is catchy and appropriate, the voices feel forced and over acted. The intros feel unfinished. The whole thing looks forcefully glued together. The plot is irrelevant, you don't really feel compeled to know what's happening, you just move on and kill things, you don't really get a sense of depth. Instant travelling, althought like a great idea, doesn't help any. They obviously want you to get to full level asap so you can join the game's greatest strengtht. PVP. And well, if you like pvp there are probably a ton of other games that cover that. No wonder they arent giving out free trials. If I was a publisher that had a monthly free game that played like this, I would too try to hide it from customers before they could at least purchase the trial keys. The upside: No fee's, highly customable, instant full lvl for pvp bliss. There's less grinding compared to other online RPG's... except I don't think most people play that long to care. The downside: Gameplay is clumsy as well as clumsy and unfinished looks with a confusing UI, no real sense of immersion, looks and plays like an average shareware budget game with a full retail price. Conclusion: If you are still curious and tempted to get the game (like I was) don't let the "free monthly fee" be the only reason since that is only a major selling point if you DO endup playing the game often. There are other choices with no monthly fee's that are much more enjoyable than this game. Even an old school title like DS2, which undoubtly served as an inspiration for this game, would prove more fun. Expand
  3. Oct 26, 2010
    0
    This game has single-handedly killed the guild wars franchise. Before this, PvP was balanced, interesting, and a lot of skilled people played it. Now, PvP is just a bunch of PvE noobs spamming 1-2-3 on their keyboard. Unless repeatedly pressing 1-2-3 on your keyboard is a challenge for you, don't buy this game for its PvP. The only thing left to do in this game is grind PvE, but if yourThis game has single-handedly killed the guild wars franchise. Before this, PvP was balanced, interesting, and a lot of skilled people played it. Now, PvP is just a bunch of PvE noobs spamming 1-2-3 on their keyboard. Unless repeatedly pressing 1-2-3 on your keyboard is a challenge for you, don't buy this game for its PvP. The only thing left to do in this game is grind PvE, but if your intellect is so low you actually enjoy that, there are far better alternatives. Expand
Metascore
84

Generally favorable reviews - based on 30 Critics

Critic score distribution:
  1. Positive: 25 out of 30
  2. Negative: 0 out of 30
  1. as adventures go Nightfall feels much more open than previous Guild Wars modules. While many of the quests had been tied to tightly linear the maps, the missions of Nightfall are far more open-ended.
  2. The new Dervish and Paragon professions add a lot of flavor to both role playing and PvP. Yet, the game's story takes a long while to pick up, and some design issues from previous games still exist.
  3. 90
    Story aside, the campaign shines. The pacing's on par with Factions in terms of how quickly you gain levels (not that those matter much in Guild Wars anyway), and the game's 20 missions present lots of replay incentive thanks to a tiered reward system.