Simple and complex, HackNet is a thrilling and eye opening look into the world that keeps making headlines in the news. Kudos to Team Fractal Alligator for making something so complex feel accessible to everyone.
The premise of Hacknet and my preexisting interest in the idea of a UNIX-based hacking sim had me going into this excited and hopeful. The quality gameplay and sense of reward from figuring things out kept me playing hours on end, and excited to tell others how cool of a game this was.
One of my favorite games I just love how it feels to play, at some points, I needed help and had to look stuff up but not getting help just adds to the feeling that you really are an amateur hacker they have to look stuff up too. my only critic would be that there are so many ways you can expand this game. labyrinth did it but that just gives me more ideas.
A very enjoyable experience, with a (very) engaging story, engaging visuals, can get very fast paced in certain parts of the game, there are jokes littered in a few places, & I'm very glad I didn't spoil it for myself or use a walkthrough, the payoff is very worth it, there's a lot of things that are very well done, beautiful game. Earlier today I played it more than six & a half hours straight, & entirely forgot I was playing it.
A few minor points are that the music, while very good, gets extremely repetitive, & using the mouse every now & again to connect to a new machine is a little bit of a hassle. There are also some other issues in which the game may become uncompletable if you do certain missions out of order, that was only an issue once for me, but be aware of it.
Hacknet lacks the depth and freedom of the close relative TIS-100. But it gives you a sense of what goes on in the real hacking world – an interesting experience.
Hacknet is a beautiful example of compelling non-linear storytelling. While it is still a game about hacking, it is far more about solving the mystery around Bit's death using the tools he (she?) has given you. Combining an enthralling story with a truly impressive learning curve and a stellar soundtrack, Hacknet is definitely something special.
The best hacking simulation videogame to date, Hacknet leaves us wanting more of its honest and detailed portrayal of the hacking underworld. Without a doubt, is the greatest (legal) hacking experience available.
game-play is good music is really good i am loving playing it hats off to the dev i brought it in a stream sale and i watched the trailer first and was very impressed hours of fun breaking in to systems
I love this game. It is my all time favorite game (and yes I get it, there are better games for some, but nothing beats this game for me). I feel that Matt did an amazing job on this game, it hasn't disappointed me and although some would say it gets repetitive, that is a quality that can be shared in real hacking too. I can play this game again and again and not get bored, furthermore the detail in this game is amazing, all the Easter eggs and jokes littered around the file systems really awards you for having the patience to take a look around. So far I have played the game more than 50 times and I have gotten to the point where I have memorized every password and know the best order for breaking into a system, but for some reason I still don't feel like the game is repetitive.
This game was somewhat of a disappointment. It was a really good idea, and It has a lot of polish, but I feel the polish is perhaps in the wrong areas. The terminal itself is far too basic to even really call it a terminal (doesn't even have the "echo" command). I would love to see a game like this with a more fully fledged terminal (complete with vim, emacs, grep, awk etc.), and perhaps one that even included such tools as "metasploit" that a true pen-tester would be using on a regular basis. However, given that it is virtually the only modern "terminal emulator" game, it deserves a look, at least until someone makes a better version of the same concept.
It's not bad. A hard game, that really immerses you in the world of hacking. It feels so realistic that you forget you're playing a game after a while, which is weird. But any game where you need to either look up a tutorial on how to bounce back from a game-over detection situation, or deal with a perma-broke game, is replacing fun with realism.
The Version i played was bugged and i couldn't continue the Story, after the next Patch my Savegame didn't worked anymore and i wasn't motivated to start all over again. Kinda disappointed in that Game.
SummaryHacknet is a terminal-driven hacking game with competitive multiplayer, a fully internally-consistent network simulation and a realistic interface. It follows the story of recently deceased hacker "Bit", whose death may not be the 'accident' the media reports. You stand in for no one, as most games have you do - play for yourself, make y...