Metascore
73

Mixed or average reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 3 out of 7
  2. Negative: 0 out of 7

There are no positive critic reviews yet.

User Score
7.7

Generally favorable reviews- based on 223 Ratings

User score distribution:
  1. Positive: 58 out of 82
  2. Negative: 18 out of 82
  1. Jan 3, 2013
    10
    Hawken is a brilliant game. The sense of weight and scale is apparent. The combat, once you get the hang of it, is extremely fast based and reactionary. The biggest mechanic that a lot of reviewers seem to be missing is the Dodging / Boosting system.
    You have to be quick to dodge using your boosters. Read your opponents moves and play strategically while still maintaining twitch reflex shooting. Its very, very intense. Don't treat it like your average FPS, you aren't a humanoid, you are a mech, you have separate advantages and disadvantages, get used to them. Verticality plays a huge role in the gameplay as well. The mechs are agile in a whole different way. But if you try to run and gun like an average FPS, you're toast.

    There really isn't any other game like Hawken out right now. Its a Mech Sim FPS with an arcade game feel. There are 8 mechs to choose from, I think, each with their distinct advantages and abilities. The game also features a very robust item/ mech upgrade system, much time will be spend configuring the build that suits you best.

    As far as the F2P model, its rather well designed, if you play smart and play well, procuring ingame credits is a breeze (as is leveling up). If you lack the patience or time, real world currency can be used for unlocks.

    Did I mention the game looks incredibly stunning? No other game imo right now touts as much polish and detail visually, its remarkable that its F2P.

    Get this and decide for your self.

    A++

    PS. Its still in Beta, it will only get better from here on out.
    Full Review »
  2. Feb 22, 2013
    3
    While it can be fun to jump in for brief periods of time, the learning curve is steep for new players and the gameplay is hectic and repetitive in the long term. Even when winning matches, the frustration due to the game's chaotic nature can have a tendency to outweigh the overall fun factor. Matchmaking is constantly being worked on but seemingly never improved. Playing in team based modes (which comprises 3/4 of the currently available game modes) tend to result in one team dominating while the other team struggles and constantly deals with a rotating team due to players constantly leaving due to frustration. Making matters worse, while still in the open beta the game functionality and regular player base seems to have filtered out many of the curious newcomers and has culled the herd down to those hardcore players that have mastered their mechs, leveled each one to the maximum level, and don't necessarily want things to change. This leads to very limited options when searching for available servers and almost guarantees a new player to be dumped into a match full of high level, very experienced players. If in the US and searching at night on a weekend, you may be hard pressed to find just one server for each type due to the lack of activity. New players that express their concern about this painful level gap in game or on the message boards results in many of the established players explaining as a fact that mech level means nothing in Hawken (if you are as incredulous reading this as I was when someone first tried to explain this concept to me check the hawken message boards as there are many discussion regarding it). Even if this were the case (which obviously it is not leveling gives bonuses and bonuses give advantages), this would mean that the best case scenario is that the currently implemented upgrades system is close to worthless. =/

    If you are curious go check it out and think for yourself, but based on experience it would seem the best course of action would be to wait until the game is out of beta before really investing any time (or God forbid money) in hopes that the fixes to gameplay and balancing are ironed out. While the game is in beta it seems as though focus is mainly on overall stability (there are very few crashes) and implementing new content for the dedicated fan base as opposed to making the game more accessible and enjoyable for new players.
    Full Review »
  3. May 7, 2013
    8
    Hawken is by no means a perfect game, but the amount of terribly scathing reviews due to ignorance and stupidity is appalling. The barrier to entry with Hawken is no different than any other FPS. Gameplay is chaotic, but there's a difference between chaotic and incomprehensible. If you can't determine that mechs outlined with red squares on your HUD are enemies, then maybe you should stay away from other games that use shapes and colors like checkers and tic-tac-toe. Microtransactions yes, but pay-to-win no. The Recruit suit (introductory mech given to every player) regularly tops charts in TDM, and skill outweighs weapons in this game. The developers are even nice enough to provide you with 400 Meteor points (cash points) after your first hour of play.

    Play the tutorial people. You don't have to be a genius or rich to be halfway decent at this game.
    Full Review »