Naxxramas is an excellent addition to the core game, and an exploration of sorts to examine the potential for additional single-player Hearthstone content. While there is little replay value to the encounters themselves, the adventure provides a substantial amount of new content that spills over into ranked, casual, and arena mode and changes how you approach the game.
Hearthstone was already fun at its launch. However, with the Curse Of Naxxaramas expansion, the playability and card pool increases exponentially, possibility adding in new strategies and fun ways to experiment with the cards.
I'd love to see more add-ons like this in the future, and hope Blizzard supports Hearthstone for years to come. However you look at it, bare-bones or not, Naxx is a great start.
As for the new cards, the cunning behind many of them is likely to echo throughout the seasons, even though not all of them are showing up in regular play at the moment. And if you're anything like me, you won't want to be without them.
The first morsel of Curse of Naxxramas is an all-important addition to a stellar game that cannot be missed. Unfortunately it's also very short in actual content.
No one said this game will be free to play! You can unlock Nax with your gold.
All those crybabies who are giving low scores cause they cannot afford expansion are just silly.
This game is great! In my opinion it is the best TCG online.
It can challenge your mind, helps relax.
Games are fun, fast paced, addicting.
On the higher 'ranks' winning can be real struggle you must stay focused and THINK.
I'd recommend it to every card games fan.
Naxxramas is a really good expansion. When I started playing Hearthstone, it was already an integral part of it and I can't even imagine Hearthstone without it. It would be like playing Warcraft 3 without Undead Horde. I like many of the Naxx cards, I like the dark humour atmosphere, Naxxramas is definitely much better expansion than Goblins vs. Gnomes. For a long time, it was also the only real single-player adventure you could get and that's always welcome. Grinding 3500 gold to unlock all wings was a bit of a long-stretch quest and it got annoying, but at least you can get it this way for free, so I shouldn't complain. 7/10
Curse is a 20$ expansion for Hearthstone that doesnt offer much in terms of replayability or fun. Essentially you pay to be able to grind and get a set of cards which are notably overpowered as of August 2014. If you do not pay, you will face players with those cards and they will annoy you greatly.
Arachnid Quarter, Plague Quarter, Now Military Quarter. All of these are attempting to present unique fights, but instead of using strong, balanced decks, most of the fights and bosses feel like gimmicks. There's no fun in those fights, they are either pushovers or ridiculously frustrating (as in the case of invulnerable death knight). At no point does it actually become "Fun".
The AI is not good, it just has no idea how to play those decks successfully. It would be much more fun if players were allowed to roleplay bosses "Arena style".
The "Epic" challenges are just ridiculous exercise in "concede>concede>concede" till you draw your perfect deck. And guess what? Defeating those bosses does nothing, there's no reward
To conclude, for 20$ you get 4 wings (1 free), each one less than an hour content that you are unlikely to ever touch again after getting the reward.
Unstable connections + rigged win/lose system. The more you pay - the more lucky card draws you'll get. Also a lot of bots that play withour mistakes, farming gold/rank/arena.
SummaryA whole new game mode, thirty new cards for your collection, a brand-new board, and the chance to school some of the Scourges most infamous champions all this and more awaits in Curse of Naxxramas!
Curse of Naxxramas is a single-player PVE adventure integrated within Hearthstone. In Curse of Naxxramas, you face off against powerful b...