• Publisher: Ubisoft
  • Release Date: May 23, 2006

Generally favorable reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 29 out of 41
  2. Negative: 0 out of 41
  1. I am truly spellbound by the splendor of this game.
  2. Heroes of Might and Magic V is like meeting an old friend. There is not really that much new if you have played the earlier games, but who cares when the new version is both addictive and beautiful to watch. [June 2006]
  3. If you love deep, complex strategy games and fun online multiplayer action, you can’t go wrong with Heroes of Might & Magic V. What it lacks in technological flash it makes up for in smart, well-balanced gameplay.
  4. You simply have to have the willingness to learn and give this game a chance. If you do this, you will be rewarded with an amazing strategy experience.
  5. 85
    Heroes V is a presentation marvel. The game boasts some fantastic bright, colourful 3D graphics that bring the experience alive. It’s brilliant to see some of the old regular structures from previous Heroes games and recreated in 3D.
  6. Regardless of these minor concerns, HoMM V is a shining example of how a turn-based strategy should be executed, and will no doubt set the standard for generations of the genre to come.
  7. I came to this series knowing not what lay ahead. Imagine my surprise when I found a beautifully crafted fantasy realm that reminded me both of the Disciples series and the more recent Warcraft III.
  8. 85
    Hardly a turn passes in the game where you aren't faced with a potentially crucial decision, making for addictive, "just one more turn" strategy gaming at its best. And the best Heroes game since "HOMM III."
  9. Heroes of Might and Magic V is certainly a good game, but it's flawed. That said, fans of the series, as well as those who simply enjoy turn-based strategy, will definitely enjoy it.
  10. Complaints and rough spots aside, this is a very solid and enjoyable effort. [July 2006, p.111]
  11. Like the gameplay, the story also picks up, mainly because of an ingenious structure in which it is told not from the perspective of one hero but from the points of view of consecutive protagonists.
  12. Skeptical Heroes fans, as well as anyone looking for a fun, long-lasting turn-based strategy game, will likely be pleasantly surprised by this one.
  13. V. With its beautiful fantasy graphics and huge amounts of depth, Heroes is back from the dead and ready for the next generation of RTS role players.
  14. A good sequel that's faithful to its forebears in all the right places. [July 2006, p.98]
  15. A credit to the series, a huge improvement on the previous title and a game you should definitely try if you like strategy games. In fact, it’s probably worth a try even if you DON’T like strategy games.
  16. The long wait is now over: our gaping mouths declared it officially worth it after seeing the startlingly gorgeous Heroes world.
  17. It's not a great leap forward for gaming; but in terms of reassurance and welcome traditionalism, it's a small step for cosiness.
  18. Truthfully, HOMMV is better in every department than its predecessor. It's grittier, funnier, prettier, more accessible, more strategic and rammed full of multiplayer goodness.
  19. Graphically light years ahead of everything else in the turn-based genre and is easily on a par with the best looking real-time strategy games, such as "Dawn of War."
  20. 80
    Heroes V brings all Heroes fans back to their origins as the game builds on all of the series' past experiences to make a truly epic game. Days of campaigning is involved in beating Heroes V, and RTS fans will most definitely feel that their money has been well invested.
  21. Heroes of Might and Magic has always been about strategy in a board-game setting, where players take their time making decisions on each turn. Building up a huge army, amassing tons of money and resources and beating those pesky enemy heroes is what it’s all about. People new to the Heroes’ universe who enjoy a good strategy game should definitely give this one a try, as well.
  22. Still, regardless of what might be missing, or the overall lack of anything incredibly new and unexpected, Heroes of Might and Magic V is still a very addictive game that easily sucks players in with its strategic gameplay. When you get right down to it, this is still HOMM, and it's still great.
  23. There isn’t anything new here, but the format works as well as ever, and the 30 campaign missions are good for over 60 hours of playing time.
  24. The lovingly detailed graphics can be rotated and zoomed, but the core game mechanics remain intact.
  25. The single-player game is fun but manages to end sooner than it should with no possibility for player created campaigns (yet). Multiplayer is also lacking – a play-by-email system would have been a huge help to the game.
  26. 78
    While I adore the Heroes franchise, I feel that Nival played it a little too safe with this one. After seeing them show so a bit of originality in their other titles, this feels too much like development-by-the-numbers.
  27. If you are looking for a fun, relaxing game, with great visuals, you have found it; if you are looking for a challenge, well, take a calculus class, or maybe intermediate accounting.
  28. While nothing ground-breaking, this is a highly polished and likeable romp that will have the series' hardcore fanbase stroking their beards in delight. [July 2006, p.84]
  29. Is HOMMV a good game? Absolutely. Is it essentially the exact same game as HOMMIV was? Oh yes.
  30. And, unfortunately, despite extra time on the grill, Heroes V's ribs are tasty, but still a bit undercooked. [Aug 2006, p.48]
  31. Nice looking, moderately rewarding. [July 2006, p.78]
  32. The biggest failing of Heroes V, which you can almost anticipate from its emphasis on looking so good, is that it's stingy with information.
  33. 70
    On one hand, you can't ignore the game's various shortcomings, the lack of editing tools and failing multiplayer. But on the other hand, it's hard to dismiss a game that eats up late night hours faster than G-String Diva reruns on HBO, leaving you desperate to finish a campaign mission at 3AM before you pass out.
  34. For fans of the series Nival has achieved the ultimate courtesy in that HOMMV retains that same spirit of its 3DO predecessors, but with a visual upgrade, and should put this revamped franchise in good stead for future instalments.
  35. Heroes Of Might And Magic V has sufficient appeal to become an entry level into the genre for the mainstream player, at the price of not quite having sufficient subtlety and depth to completely satisfy its natural target audience: the lesser spotted geek. [July 2006, p.128]
  36. A decent but pretty run-of-the-mill RPG.
  37. On the other hand, imitation is the sincerest form of flattery, and New World Computing should be very flattered indeed. Despite how derivative it is, Heroes of Might and Magic V is still a good, addictive game. It just isn’t a very new one.
  38. This might be the last kick at the can for M&M but unless it can offer something more than some new graphics and a few new features, I can’t say I would be looking forward to the sixth version.
  39. 60
    Good looks and tactical high jinks aside, it's tough to recommend HoMM5 with a mere ten skirmish maps, no map editor (for shame!), and a barrel of bugs, e.g. random desktop crashes, missions that "break" if you perform certain tasks out of order, heroes that attack through castle walls, incorrect initiative bar tallies in battle, etc.
  40. While Heroes V might be a hard game to hate, it's also a hard game to love. [Sept. 2006, p.61]
  41. 50
    While HOMM5 retains much that fans once cherished about this series, its imaginative yet hamstrung shift to 3D, poor A.I., clunky interface, stingy multiplayer maps, and intimidating bug list render what could have been the rebirth of a phenomenal strategy game merely an average rehash.
User Score

Generally favorable reviews- based on 268 Ratings

User score distribution:
  1. Positive: 28 out of 48
  2. Negative: 9 out of 48
  1. DawidK.
    Aug 3, 2007
    One of the best sequels so far. Gain of good looking without loss in Heroes climate. Only Heroes III is still better than this one. To arms One of the best sequels so far. Gain of good looking without loss in Heroes climate. Only Heroes III is still better than this one. To arms brothers! Theres a game that is worth playing! ( something unusuall these days). Full Review »
  2. Jan 4, 2011
    The good: Good graphics, good music, good gameplay. The bad: combat is a bit flat, it's easy to tell which side will win just by looking atThe good: Good graphics, good music, good gameplay. The bad: combat is a bit flat, it's easy to tell which side will win just by looking at the armies on both sides. Full Review »
  3. Mar 2, 2013
    There has been almost no innovation since 3, seems like 90% of the units are identical, even though this is 2 games farther on in the series.There has been almost no innovation since 3, seems like 90% of the units are identical, even though this is 2 games farther on in the series. I don't think the developers actually understand their own game, it's extremely unbalanced and trivially easy. Stick to King's Bounty. Full Review »