- Publisher: Kalypso
- Release Date: Aug 24, 2012
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Sep 10, 201275Jagged Alliance: Crossfire is a solid tactical game, which has some renewals like the sector inventory or the optional Line of Sight. The Stop&Go mode works fine and creates nice, tactical fights. The economy part, the global map, has far too little options and is not sufficient for a real Jagged Alliance. Nonetheless Crossfire is a solid game and a reasonable option for every strategy fan especially due to the low price.
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Sep 10, 201273Quotation forthcoming.
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Sep 4, 201270Jagged Alliance: Crossfire is an add-on that have only new maps and few new mercenaries. The gameplay is the same: who didn't like the previous episode won't like this one neither.
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Sep 3, 201264Even though this is a standalone expansion, there is hardly anything that makes it special – it would have been better off as DLC.
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Sep 25, 201260You wanted more of the same? Then Crossfire has got you covered. It's an add-on that doesn't bring much new to the table and does little to enhance the core strategic gameplay. That notwithstanding, it still is perfectly solidly playable and quite challenging.
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Aug 30, 201260Despite a handful of flaws, Crossfire isn't a bad or unnecessary expansion. After finishing Back to Action I felt that there should be a new territory to conquer. I didn't think that the developer will fix a lot of mistakes and make some new ones on the way. This add-on is imbalanced, has an economy that is unfitted to the new territory, and a lot of "gaming mines" that are easy to step on. All in all, Crossfire is a game worse than Back to Action was on the day of its debut.
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Nov 9, 201250Crossfire is such a shallow, boring, predictable experience that asking money for it should be a crime.
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Oct 29, 201250Crossfire shoots blanks. You don't need the original JA and the tactical part of the game isn't that bad but what good is it when the rest sucks big time. [Oct 2012]