• Publisher: Kalypso
  • Release Date: Aug 24, 2012
Metascore
63

Mixed or average reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 1 out of 8
  2. Negative: 0 out of 8
  1. Sep 10, 2012
    75
    Jagged Alliance: Crossfire is a solid tactical game, which has some renewals like the sector inventory or the optional Line of Sight. The Stop&Go mode works fine and creates nice, tactical fights. The economy part, the global map, has far too little options and is not sufficient for a real Jagged Alliance. Nonetheless Crossfire is a solid game and a reasonable option for every strategy fan especially due to the low price.
  2. Sep 10, 2012
    73
    Quotation forthcoming.
  3. Sep 4, 2012
    70
    Jagged Alliance: Crossfire is an add-on that have only new maps and few new mercenaries. The gameplay is the same: who didn't like the previous episode won't like this one neither.
  4. Sep 3, 2012
    64
    Even though this is a standalone expansion, there is hardly anything that makes it special – it would have been better off as DLC.
  5. Sep 25, 2012
    60
    You wanted more of the same? Then Crossfire has got you covered. It's an add-on that doesn't bring much new to the table and does little to enhance the core strategic gameplay. That notwithstanding, it still is perfectly solidly playable and quite challenging.
  6. Aug 30, 2012
    60
    Despite a handful of flaws, Crossfire isn't a bad or unnecessary expansion. After finishing Back to Action I felt that there should be a new territory to conquer. I didn't think that the developer will fix a lot of mistakes and make some new ones on the way. This add-on is imbalanced, has an economy that is unfitted to the new territory, and a lot of "gaming mines" that are easy to step on. All in all, Crossfire is a game worse than Back to Action was on the day of its debut.
  7. Nov 9, 2012
    50
    Crossfire is such a shallow, boring, predictable experience that asking money for it should be a crime.
  8. 50
    Crossfire shoots blanks. You don't need the original JA and the tactical part of the game isn't that bad but what good is it when the rest sucks big time. [Oct 2012]
User Score
3.8

Generally unfavorable reviews- based on 26 Ratings

User score distribution:
  1. Positive: 3 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 5 out of 8
  1. Oct 14, 2012
    8
    Well, some users don't like it after comparing to JABIA. I can understand that since DLC only cost 5 dollars and this "standalone expansion" cost 30 bucks. Now if you put that aside, the combat of JAC is net. Most bugs in JABIA is fixed. The gaming experience is nice, especially when the enemies walked right into your carefully planned traps surrounded by landmines and be picked out without giving you a scratch, or when your men throw a grenade or two into a room packed with enemies. Never directly confront the enemies. Never expecting to finished a map in one go. They are armies and your are only mercenaries after all. Playing on hard with LOS. Full Review »
  2. Sep 2, 2012
    0
    It's a grave of JA series (
    Complitly no tactic and horrible micromanagement. Stupid system of damage armor, and stupid LVL cap.
    Stupid
    camera and stupid hit system. Full Review »
  3. Aug 26, 2012
    1
    As much as I love the style of Jagged Alliance, this can BARELY be called a DLC, let a lone a standalone game for 29,99 Euro considering all that is new is another map, significantly smaller than the previous BIA one with no elements of exploring and a few new mercenaries, all of them practically useless. The new items are a joke, only letting you have scraps of old stuff and you STILL cannot repair armor. Do NOT buy this, instead, get actual content from mods.

    Shame on you Kalypso.
    Full Review »