This is what Suda51 fans want. It's fresh, unique and very, very fun, even though we think it could have used some extra weeks of development to erase that feeling of being a little bit rushed, and become a better game.
Killer Is Dead is a competent, and oftentimes superb, action title that is held back by an overly obtuse plot and a dating minigame that did more to turn me off from the game entirely.
Stylish and most of the time entertaining as well, this carnage from the mind of a well known weirdo designer Suda 51 doesn't bring anything new to the table, except for its bizarre aesthetics that may or may not suit you. [Issue#234]
Intriguing – despite a mounting pile of evidence showing that it should be terrible. The characters and story are so outlandish and bizarre that they are fascinating – but the nonsense and clunky mechanics never coalesce into a satisfying experience. It lures you in with the promise of something unique, then botches the execution.
Shallow, sexist, and largely nonsensical. The action is amongst Suda51’s best but it’s not leveraged in any way that justifies the failings of the rest of the game.
Between the tedious levels, incoherent story and offputting gigolo missions, I found very little to appreciate about Killer is Dead. I grew quite tired of the shallow game design and weak attempts to distract me from its vacuous lack of substance, and put the game down before rolling credits.
SummaryKiller Is Dead is a title from the demented mind of celebrated game creator, SUDA51, serving as a spiritual successor to his previous cult favorites, No More Heroes and Killer 7.