Generally favorable reviews - based on 6 Critics What's this?

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Mixed or average reviews- based on 94 Ratings

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  • Summary: (Downloadable Content) Left 4 Dead's latest DLC delivers an all-new single-player, multiplayer and co-operative gameplay experience, expanding the game universe with new locations, new dialogue from the original cast, and an explosive finale. At the finale of No Mercy, our four Survivors fought their way to the rooftop of Mercy Hospital, where they were flown away to safety in a helicopter. Crash Course continues the story moments later, taking our heroes from a fiery helicopter crash in the outskirts of Riverside to the escape vehicle that will lead them to the events in Death Toll. While containing both Survival maps and a Co-operative Campaign, one of the primary goal of Crash Course is Versus mode. Crash delivers a complete, streamlined Versus mode experience in just 30 minutes. A recharge timer for infected teammates has also been added, so you can better coordinate your attacks. Item spawn behavior has changed for more balanced gameplay. [Valve] Collapse
Score distribution:
  1. Positive: 4 out of 6
  2. Negative: 0 out of 6
  1. “Crash Course” small campaign that it is, is extremely satisfying, gibing hints of some new visuals and design elements to come for the series.
  2. The expansion of Left 4 Dead is just that, an expansion. This is a new campaign, more than two episodes in the case of PC users, is free. A good initiative to spur even more arousing interest in Left 4 Dead 2.
  3. 80
    Crash Course doesn't change the basic nature of Left 4 Dead, but like most good content packs delivers a jolt of energy into an existing gameplay formula. It's something any fan of the original is sure to appreciate, and caters to people who don't have the time to invest in a full Versus playthrough on one of the original campaigns.
  4. It's a decent update featuring more the same.
  5. More Zombies and action for Left 4 Dead, but it’s hardly recommendable in Xbox 360 because of its high cost.
  6. Fun for a while, but two measly levels is just too little, too late. Especially for a game that's practically made for DLC campaigns. Also the difficulty level is ramped up a bit too much on expert. Yes, expert should be hard, but Crash Course just makes things frustrating whereas the balance between dying a lot and having fun was spot on in the original game. [Nov 2010]
Score distribution:
  1. Positive: 19 out of 31
  2. Negative: 10 out of 31
  1. May 28, 2011
    it was fine, no new weapons and such, but interestin finale as well as cool map design. It felt much harder that the other campaigns. In the begining, i could barely get past the first alley way. Overall, I liked it and it proved to be another fun dlFREE for left 4 dead Expand
  2. Mar 26, 2011
    -This is not a Review for THIS Campaign, it is a review for the entire L4D Franchise-

    L4D is getting somewhere, maps are updating, weapons
    are being added and Bug-Fixed, and the Community is makin' several Good maps.
    L4D is a TRUE zombie game. You're stuck in a tiny closet, banging the door, calling out for help, as zombies are breaking in from the back, How Survival Horror should be!

    L4D Borrows alot from Silent Hill once you think about it. The protagonist's are Every-Day-People. The settings are everyday places, and the monsters are all creepy and dis-comforting.

    True zombie game, and one of the few good Co-Op titles in existance.
  3. Apr 23, 2011
    Crash Course is a rather mediocre update for one of my favorite games, Left 4 Dead, made by Valve. It still has the same great gameplay and atmosphere, but now the story has changed for the better. The game takes place immediately after the first campaign, No Mercy, where you got saved by a helicopter. As the name suggests the helicopter crashes and you need to find another way out of the city.

    Now I have two major complaints:

    1. The maps are bigger and allow you to take different routes. While this allows for more strategic approaches it also becomes easier to get lost and it also doubles the amount of siderooms you need to check if you want to get all the weapon upgrades.

    2. There are only two maps and it only took me and a chum thirty to forty minutes to get through this campaign, but looking back at complaint number 1 I should probably be thankful for that.

    The game is still exactly the same good and it's fun, but if you are an xbox-owner then don't bother paying for this. I didn't have to because I have the PC version of the game, but if you don't then take off three points from my score.

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