User Score

Generally favorable reviews- based on 628 Ratings

User score distribution:
  1. Negative: 50 out of 628

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  1. Apr 12, 2012
    It's game from past - time of Eye of the Beholder, Lands of Lore and Might&Magic 1-5. And now it returns with HD graphics.
    It might disappoint "young" gamers, but thous who started playing in mid 90 - you will love this game.
  2. Apr 11, 2012
    Have been playing the game for an hour or so and have loved everything so far. I keep coming up to new enemies, and even when you run into old ones, there are so many different ways you can fight them with the whole real-time movement. The puzzles aren't too hard so far. Have spent around 10 minutes on a few areas, only to find the solution was so close all along. The environment is just awesome. Sure the tiles are repeated, but what do you expect in a dungeon game. Loot is pretty superb as well. Keep finding different armour with different trade-offs. Haven't even beaten the first dungeon of many to come and already I can say this game was worth the $15 it goes for when not on sale. And I didn't even have to spend that much with the pre-order! Great game! If you loved older dungeon crawlers or are just looking for a new game to play, this should be at the top of your to-get list! Very well made. Looking forward to the new dungeons and other things to come for this game! Expand
  3. Apr 12, 2012
    This is a real GAME and a real RPG, not some pseudo-cinematic crap like Mass Effect or a watered down fantasy-GTA like Skyrim. I hope the developers make enough money from this game to produce more gems, the gaming world needs more talents like Almost Human. Highly recommended for any fan of RPGs or anyone who wants to play a really good game that doesn't hold your hand and insult your intelligence. Expand
  4. Apr 11, 2012
    This is an amazing game, simply put. This is not for people who need nonstop action and love Call of Duty. This is for people who actually like to think, solve, explore and overcome challenges. Catlin, I feel you must either be too young to appreciate this type of game that would fill you with nostalgia, or you have a short attention span. While I won't quite give it a 'masterpiece' title, I will give it a 10 because it is just that good. My ONLY complaint would be the lack of more character portraits to choose from, but that's pretty minor and can be added in later. I love the that the option is included to turn off auto-mapping and you can print out included graph paper to map it yourself. Old school D&D players will love that! I'm a bit too scared to try it...for now :-) Expand
  5. Apr 11, 2012
    This is the best clone of Dungeon Master in 2012.
    Best gameplay, best graphics, best.... all !!!
    Goty 2012 :-)
  6. Apr 12, 2012
    Not for people who think skyrim is great, only for people who are great. The game damn is. Great puzzles, not too hard, but they still make you think.
  7. Apr 12, 2012
    Finally a game which holds the feeling of the renaissance era of great gaming years! A must have for the first electronic gaming generation. Perfect representation of the classical deungeon crawling style.
  8. Apr 11, 2012
    Excellent "blast from the past" dungeon crawl. Great atmospherics, easy inventory management and fun, but not irritating puzzles. I forgot how much I enjoyed this type of a game. Really a gem, especially in the under $15 category. Highly recommended, especially for those who long for the old great Bard's Tale, Ultima, Dungeon Master type games.
  9. Apr 13, 2012
    A game so much reminding me the good old days, that I'm not surprised at all that it was made by an independent developer studio - none of the big sales-orientated companies would ever make something SO MUCH old school. It's just like a sequel to Dungeon Master 1, with a little bit of Lands of Lore mixed in? And the production quality (= graphics and such) is pretty high, especially when you know that the game was made by only 4 people!! It's just an old school dungeon crawled with hex-by-hex movement, real time combat, rune magic, easy and somehow intuitive character's stat system. I'm having great fun with it, and with starting price about 12 dollars it's just a bargain! If you have ever played Dungeon Master, Lands of Lore, Ishar or Eye of the Beholder, this is a must have for you!! Expand
  10. Apr 12, 2012
    Old-school gameplay with 2012 technology. Great depth, difficult puzzles, many different foes and quite a lot of levels in Mount Grimrock to explore. Add secrets, many weapons, a very good magic system and a very good and balanced difficulty level, and you will get what is going to very likely be the best indie RPG of the year. Also, modding capabilities are going to be added in the future, so the perspective is very bright for the fans of the title.

    Totally recommended if you enjoy RPGs. Compulsory to play if you like dungeon crawlers.
  11. Apr 11, 2012
    one thing what i can say...MASTERPIECE
  12. Apr 12, 2012
    This is a game for the old school RPGer looking to relive our favorite games from the 80s and 90s, or for new RPG players looking to see something reminiscent of what got the great RPG genre going. This is a beautifully done indie game, making very creative use of 3D, with a lot of fun and interesting combat. The _only_ modern nod that might have made to make spell casters more useful is a way to "hotkey" spells you've discovered, but devils advocate to that is that - spell casting is powerful, therefore it should be a strategic move, so I'm not docking any points for it. Just observing. Huge props to Almost Human. The team did an amazing job of bringing back one of my favorite games of all time (Dungeon Master) to life again. Expand
  13. Apr 12, 2012
    Absolutely worth ever penny. Having more fun with this game than Mass Effect 3 and Skyrim put together. The game rewards you well for exploring and solving puzzles so you end up wanting to complete all. Also highly refreshing to have a challenging game for once rather than only having to hold the fire button down. Legend of Grimlock actually makes you think how you're going to approach any giving situation, as there are plenty of traps, surprises and variety of cooling looking mobs that await your every turn. 10/10 Expand
  14. Apr 12, 2012
    I had to make a MC account just to give this game its just due. My first-ever RPGs were Dungeon Hack and Ultima Underworld, so this genre has a special place in my heart. I've put in hours on this game since I got it and it's a blast, especially for an indie studio debut. The puzzles are challenging and fun and the combat is difficult, but never impossible. I like the advancement system, and picked two mages to go with my fighter and rogue since I knew I would be disappointed if I was missing out on spells. Can't wait to delve deeper into Mt. Grimrock! I highly recommend it to any fans of the dungeon crawl genre or any newer gamers who have enjoyed Portal but want a medieval twist on puzzle solving with some combat added in for flavor! Expand
  15. Apr 11, 2012
    Amazing game that brings us an updated an interesting take on the classic dungeon crawl/rpg genre!
  16. Apr 12, 2012
    Grimrock is basically everything that you love about old school dungeon crawlers wrapped in an aesthetically pleasing package. The game plays smoothly, the puzzles (story/plot) are wonderfully challenging without being frustrating, and Grimrock understands that the best loot should always be both optional and extremely well hidden. Some folks might need time to acclimate to the real time UI, but eventually the realization will dawn that it simply adds tension and tension is the perfect emotion for dank dungeon crawls. If Eye of the Beholder and Dungeon Master make you shout in pleasure, pick this up immediately. Everyone else, and especially those who enjoy challenging games or RPGs in general, seriously consider this gem. Expand
  17. Apr 12, 2012
    An incredibly good game, why don't they make more rpgs like this? Unlike many modern games, Legend of Grimrock requires real skill, a sharp mind, a keen eye, and tactical thinking. And there's room for much more, once Almost Human releases the tile set there will be plenty of user made content, not to mention more dungeons made by Almost Human themselves.
  18. Apr 12, 2012
    A brilliant old school dungeon crawler. Very addictive and very intense when it comes down to the grid based combat. This isn't a game about quests or silly npcs who'd like you to kill 10 boars. No, this is a game about survival. Your four party members need to eat, rest and be in top condition in order to survive mount grimrock, they also need to be smart, traps and hidden treasures abound in this dungeon, and only a keen eye can keep the balance tipped in your favor. The game comes with a hardcore mode that eliminates the automap in favor of your own handcrafted map, which really says something about the intentions of the devs regarding player immersion.

    One last thing, to the reviewer who whined about save points. You can save at any time during the gameplay from the ingame menu. So your point is moot, and only serves to show that you be trolling.
  19. Apr 12, 2012
    Absolutely brilliant return of the dungeon crawler genre. It is exactly what you would expect it to be. For such game there is nice customization, skills, spell combinations, alchemy and what's more important big dungeon full of monsters to explore. Graphic is great, sounds are great. Only that should be fixed is sound volume adjustment (missing in game). Everyhing else works perfectly.
  20. Apr 11, 2012
    This game is awesome. In a nutshell, interesting puzzles, an immersive environment that can keep you on your toes.
    BTW, there is a way to save ANYTIME you want to. Press ESC and you will see an option to save or load a game. I know, mind blowing right? Those "save points" in the game will do an auto save, and even resurrect fallen party members, but you can always do a manual save so that
    you don't all of your progress. This in response to Caitlin who gave it a "1" when they couldn't figure out how to save the game.

    Try the game, I'm sure you'll like it.
  21. Apr 13, 2012
    This game is proof that sometimes it's best to go back to basics. Best dungeon crawler I've played in years! Definitely a steal at the current sale price!
  22. Apr 11, 2012
    Its really really bad, the movement lags, you cant move forward perpetually, just one tile at a time. what is this **** chess? most of the game is just puzzles, yea screw that, i came to PLAY, not think, the combat looks turned based but its not you cant even see your weapon and the enemies look like mushrooms get skyrim instead its a much better game this game doesnt even have a story how can you play a game without careactors that you care about, why do you think they are called CAREacters anyway? play skyrim, play mass effect 3, but dont play this game

    just kidding, Legends of Grimrock is freaking awesome. If you are on the fence you should play Dungeon Master first, its a free game originally made in 1987, there are plenty of reskins and remakes that run on pretty much every platform. If you enjoy Dungeon Master, you will LOVE Grimrock! If you enjoyed Dungeon Master but found it a bit too challenging, then you will still love Grimrock. Legends of Grimrock brings the old school first person dungeon crawler style into the 21st century, because the graphics are up to date, you will find yourself getting lost a lot less as you wont be mistaking one area for another, there is also an automap and a tutorial to help newer players, but overall, this is a classic dungeon crawler. Those "fake" criticisms i laid out are true, the movement is tile based, the combat is real time, and you cannot see your weapon. However this gives the game a certain feel that you either love or hate, combat will involve you sidestepping your enemies and using the mazelike environment to attack them off guard, taking advantage of the fact that if they are not facing you, they have to take the time to turn toward you before attacking, it may not be "realistic" but it lends itself to a certain playstyle that you will have to get used to. Like I said earlier, there is not a huge focus on story here, you are prisoners who must fight through grimrock to be pardoned, thats about it, no whining party members, no loyalty quests, just the creaking sound of the dungeon and the soft cackling of a torch, just how I like it. You can create your own party or select a premade party. Creating a party is the best way to go as you can select from a number of races and skills and 3 classes. I chose an entirely nonhuman party, Insectoids, Lizards and a Minotaur, not enough games let you play as monsters. Once in the dungeon you are on your own, you are given no starting weapons or items and must forage for everything yourself. This gives the game the "survival" element of classic dungeon crawlers. Unlike Dungeon Master, torches are much more abundant and last longer, darkness is not entirely crippling (partially due to the updated graphics) this gives the player much less of a ticking clock when trying to figure out the games many puzzles, some more hardcore guys might think that makes things too easy, i for one welcome it. Oh yes, and the puzzles, they are really challenging and you will spend much of the game solving them. Of course this is not 1987, you can go online for walkthroughs if you get stuck, but I do feel challenged by this game, and Im loving it. I probably would give this game around an 8.5, it brings an abandoned genre of role playing into the 21st century with amazing success in my opinion, its smooth, challenging, and a joy to play. I was hoping for a dungeon editor, I dont think it would be too hard to make as it is a tile based game, but i heard that they may be working on something like that, so one can only hope. Again, I reccommend you play Dungeon Master before you buy this game, but if you are looking for that type of thing, its well worth the money.
  23. May 16, 2012
    Reviewers that have given this game a low score do not appreciate that this game is a near-flawless execution of exactly what it intends to be. In terms of underlying mechanics and gameplay, this game is an almost two-decade throwback to grid-based dungeon crawler RPGs (like D&D Eye of the Beholder, one of my favorite PC games as a kid). However, the graphics and fluid 3D first-person motion are modern (I assume it is built on an existing modern FPS engine). The game is well-balanced, challenging but not frustrating (no illogical puzzles or impossible puzzles), and fun. Its is a fantastic value as well. Expand
  24. Apr 13, 2012
    This game throws back to the old days of dungeon crawlers such as dungeon master, while playing in real time, instead of turn based. I have never played these classics, but I now see why people did. This game is one of the best modern RPGs ever made, alongside others such as skyrim, Dark Souls and Mass Effect 2. The game is incredibly immersive and lonely, and doesn't hold your hand throughout.

    The tactic known as "chessing" where you move arround a enemy before he can turn and hit you is incredibly effective, and the developer knew people would use it, so as you play, the dungeons make this tactic more and more dangerous and require more concentration, with exceptions such as when you fight your first ogre. To improve the immersion, you also cant tell how much health your enemy has or how injured they are.

    The game then gives some of the well balanced puzzles ever made, perfectly balancing coolness with difficultly.

    The game is filled with secrets, often these can be as simple as a secret button made to look like a brick, other times it can be a bit more complex, but never insane, for eg, one puzzle requires finding a secret button, running a fair distance over some trapdoors which are timed to stay up for but a few seconds after hitting the secret button, then you run over them, hit a button, run to a now open trapdoor trap and jump inside to find a key to put in another keyhole to open a door which gives an item.

    The game gives a good steady progression without giving the chance to grind, only 1 point of the entire game do enemies respawn, and these enemies give little xp, and are required for a puzzle. The graphics are suburb for a indie game, although it would be nice if so many walls did not have exactly the same moss placement and if there were more hidden button areas in walls, insread of 2 for every floor type. The game as many enemies, from the lowly giant snail or flying...thing, to the ogre and magical fire guardian, the monsters never feel repetive. Before you buy this game, while it is not unfairly hard, and generally only unfair if you placed yourself in a strategicly bad position, the game is NOT easy, and it requires thinking in order to survive grimrock mountain. Last but not least, this game is at least 13+ hours as i have played for 10 and not seen a few of the monsters seen in the trailer yet, but eventually a level editor and more dungeons will be released.

    This game is a must have game, and i hope the developer makes more games, because only the best developers can make a high grade rpg game when they are only 1 man.
  25. Apr 12, 2012
    Having been a fan of many of the old style of dungeon-crawling games (like Dungeon Master, Ultima, Wizardry), I was enticed when this (now) niche genre was having a title developed for it. Expecting to see perhaps a remake of an old classic, I was pleasantly surprised to find in 'Legends of Grimrock' a game which pulls it's strengths, mechanics and roots from the dungeon-crawling games of old, putting a refresher on the graphics, and retaining the core of the genre that it's adherents had come to love and know. Whether an old-timer and fan of the way games used to be, or of the younger generation of gamers with good taste (bless you, lads), this game is certainly worth a look. Expand
  26. Apr 13, 2012
    A lot of people tell me you have to be one of those people who played games like Dungeon Master during the 90s to enjoy a game like Legend of Grimrock. I for one have never played a dungeon crawler game ever and let me tell you this....Legend of Grimrock is seriously fun and engaging. I'm sure anyone who played those dungeon crawling games during the 90s will absolutely enjoy tingling their nostalgia. But for someone like me who is new to this sort of game, its new and refreshing to play and I love it. Expand
  27. Apr 12, 2012
    One of the few love letters to old school RPG fans.
    A modern classic.

    If you love classic dungeon crawlers, you can not afford to miss this game. Buy it, play it, keep playing it, and wait for the tools to create your own dungeon
  28. Apr 12, 2012
    This is an old school gem that is absolutely worth it. The graphics are gorgeous, the riddles hard but always fair. The party based dungeon crawler is coming back to 2012 with this one. People who like fast paced popcorn games without challenge wont like it though. The character creation system could have been far more complex. But considering the size of the studio and the fact that this is their first game that does not lessen the fun. Especially considering the price.
    Must have for rpg and riddle fans.
  29. pid
    Apr 12, 2012
    Great assets (graphics, music and sound) revitalize the long-lost old-school gameplay enjoyed by generations of gamers. GAD-kids may not understand this gameplay, but it's really that good and I can't wait for the user-created content. Running through more than once with a new party is also fun because the differentiation of races and classes is significant.
  30. May 16, 2012
    Best game of the year so far. I can't stand crap that industry is serving us. We need go back to the roots of pc gaming. Games must be develop with people with passion not by marketing departments.
  31. Apr 12, 2012
    If you never played through Eye of the Beholder,Dungeon Hack, or Dungeon Master, you may not really appreciate this game for what it is. The developers of this game managed to bring back the essence of Dungeon Master and Eye of the Beholder from the grave without losing the nostalgia and fun of playing those games. The feel of the game is very early 90's, but the updated UI, graphics, and sound make it well worth the time to play. Never heard of the three games I mentioned at the beginning, you may want to play something else if you're really concerned about your $15, but if you long for the days of maps that you could plot on graph paper or $15 isn't that much of a hit, by all means give this one a go. Expand
  32. Apr 17, 2012
    This game is perfect. No, I insist, it *IS* perfect. It is not skyrim or Battlefield 3. It is an old-style dungeon crawler and it is extremely good at what it does. It takes a LOT for a single-player game to grab and keep my attention. This one achieves that, hour after hour. I'm 12 hours in and I know I'll want to start it all over again once I'm done my first playthrough.

    gameplay is very simple. You are stuck in a dungeon and you need to get out through the bottom. Puzzles and combat are your main focuses during the game, and you have loot, inventories and skills to manage. The graphics are very good, the audio too. And the game is F-U-N. There are no bugs that I can tell, either. So, to sum up: A very fun game with no bugs that looks and plays great. Where's the downside? Right, there is none. It would get a 9.5 because of its un-innovative nature, but who cares, this game IS an old-style dungeon crawler. And possibly the best ever. Expand
  33. Apr 13, 2012
    Outstanding! My favourite Genre from 20 years ago updated with beautiful HD graphics, and they havent dumbed anything down! Very indepth, fairly hard, exploration is a dream, combat fun, the mechanics behind it are very solid. Can't recommend this one enough, especially at such a low price!! GET THIS GAME!
  34. Apr 22, 2012
    I haven't had as much fun in a game since Skyrim. Get it, it is such a refreshing breeze of fresh air in the polluted modern games market. The graphics are superb and the gameplay is fun. It requires intelligence and cunning to progress!
  35. Apr 13, 2012
    If the phrases "Eye of the Beholder" or "Dungeon Master" mean something to you, then this is a must. I've been playing it for two continuous days now and apart from being nostalgic, it's fun, full of puzzles and has a very nice spell system. OK, it's not super 3D or anything similar, but I really - really like it (and it's price too...).
  36. Apr 13, 2012
    I will say that this game is meant for gamers of a different genre: the oldschool, dungeon-crawl lover. I've literally been waiting 7 years to see this game come to fruition, being hooked on Dungeon Master (SNES) and DM2 (PC/DOS). This game has it all, it's longer than previous titles with all of the features that I've fallen in love with from past years. Legend of Grimrock has a stellar nostalgia feeling while being hip and new, blending the best of both worlds in an excellent way. With the ability to introduce new dungeons, Almost Human adds tremendous potential for expansion in this game. I simply cannot wait to see how this game progresses in the coming months. From Dungeon Master 2000 to Escape from Dragon Mountain and now Legend of Grimrock, I am simply thrilled with this game. Expand
  37. Apr 16, 2012
    This game is everything that old school dungeon crawler fans could ask for. The environments are atmospheric, the puzzles are diverse and complex, the enemies are terrifying. With the game's combat however, the sooner you learn to kite enemies around the better.
  38. Jun 2, 2012
    This game is great. I have so much fun remembering first Dungeon Master, but refreshed with decent graphics and sound. Love this game.
    Now i want more and i hope for next version which could bring much more characters to choose, relations between characters, external locations (like Ishar series), role-play actions, stores, etc.
  39. Apr 13, 2012
    Legend of Grimrock is an old school dungeon crawler straight to its core - you are basically thrust in a labyrinthine dungeon with no help, no equipment, and only your wits to rely on to make it out alive. Your hand will not be held and may in fact be smacked a couple of times. Honestly, this kind of game is refreshing in this age of 'tap X repeatedly' QTEs and objective markers. The only complaint I can really dredge up is that the controls are a bit clunky and combat may take some getting used to. Even then the game is really engaging, and totally worth the bargain bin level price of admission. Expand
  40. Apr 15, 2012
    I'm giving this such a high score because it scratches my nostalgia bug, and does it with style. Anyone who played the old Dungeon Master type games will feel right at home, but the modern graphics really bring it to life. It is hard, at times brutal, and you'll spend as much time banging your head over devious puzzles as you will carving up tasty monsters (anyone for a dino steak?). In the end, you win or lose due to your own skill not because of some random stats that make you invincible at level 3000. This should be on every RPG gamer's list. Expand
  41. Apr 13, 2012
    Ok maybe not a 10 but a 9 would fit better, but the extra point goes with a reason, when u'r over 30 u've been playing games for decades and memories...oh sweet memories
    Great game, you just have to take it for what it is, a dungeon crawler not a RPG (besides RPG on pc/consoles do not exist, playing with customization is not role playing, following a pre-written story isn't role playing
    either...ok enough hehe)
    What i liked most of this game?the atmosphere, is amazing
    4 guys made a real gem, every old gamer should have this and the younger ones..well give it a try, but beware this game doesn't babysit you ;)
  42. Apr 17, 2012
    I'm a dreadfully picky player, yet this is a good game. I think the question here is that is this _really_ a truly wonderful and good game or is this just such a smashingly well made Eye of the Beholder tribute (clone) that it difficult to estimate the games true potential. I never really played to old "golden box" games, yet I enjoy this game greatly. With all my prejudice against anything I must give this game a full ten. The last game which I would have given a nine is the new Deus Ex. (to compare in entertainment value) Collapse
  43. Apr 13, 2012
    Excellent game, brilliant execution - atmosphere, balance and no bugs so far for me.
    I wish Almost Human sound financial success so we could have LoG 2 soon :)
  44. Apr 20, 2012
    Despite what others might say, a fantastic value at 14$, with the promise of user mod content and new campaigns I find it a striking value for dungeon crawl enthusiasts.

    I would suggest however purchasing from GoG where you receive a DRM-free standalone as opposed to the steam version.

    On to the game itself; BORDERLESS WINDOWS!, absolutely necessarily in any game for those who use dual
    monitors and is a simple toggle in the game. It's nice to see a relatively low budget game run naively in a borderless window at 1080p. Some AAA games don't even have that feature.

    The gameplay revolves around puzzle solving and dungeon fighting, kind-of like a real time turnbased game if that makes sense.
    It brings fond memories of tabletop games like D&D, take a look at some of the excellent video walkthroughs to see if its a game you would buy though, as it is not for everyone.
  45. Ajh
    Apr 16, 2012
    What Grimrock is: Old School Dungeon Crawl.

    What it isn't: Final Fantasy, Skyrim, Zelda and so on.

    The 'flaws' people complain about are designed into the game on purpose. Yes the game is brutally hard. I'm not finished but I'm close, having taken a break from wandering level 13 to write this. Magic is a click fest, but when your main spell only uses two's not that big of
    a deal. If you want a challenging puzzle game that is incredibly immersive, this is a great game. Occasionally I found myself reloading a save spot for upwards of 30 minutes to get the puzzle solved. The sense of accomplishment when you finally solve it is worth the trouble. There is no hand holding in Grimrock. Best of all, they're releasing an editor to add more dungeons into the game. Expand
  46. Apr 17, 2012
    The game is an amazing trip to the past for people who have played dungeon crawlers many years ago. The gameplay revolves around two main aspects, combat and puzzle solving. Combat is pretty easy as long as you have some freedom to move around (Hint: You really shouldn't stand still during combat). The puzzles can be hard (especially ones that are not obligatory but give you extra equipment) but that's the whole fun of it. Be prepared to spend much of your time looking for a secret button on a wall and such. The story line is nothing fancy, but still enjoyable. Expand
  47. May 9, 2012
    Legend of Grimrock is a classic-style dungeon crawler along the lines of Eye of the Beholder and Dungeon Master. You control a part of four characters and work your way through the levels of the game fighting monsters, solving riddles and exploring. The riddles are absolutely amazing - they dare challenge the player, and not just for finding secrets or such - if you want to get through the main story you will actually have to solve some pretty challenging ones.

    In some aspects LoG has a better design than the old games it's based on. For instance having a lifestone in each level that will revive any dead characters means that you have to load your game when your last character dies, not the first one. The classes also offer you a wide range of options for specializing your character. Also LoG has the best alchemy game play I've ever seen. When you drink a potion you end up with an empty bottle. Then you can put something new in it and you'll have a new potion. The amounts of bottles you find determines the total number of brewed potions you can have at any particular time, not the total number you can expend during the game. Makes potions much more usable. The magic system is rather badly implemented though. Casting a fireball is a five click operation. First you have to open the spell interface, then click the three runes constituting a fireball and then click the "cast" button. In comparison swinging an axe is a one-click operation, which makes magic a bit useless. Why the spell interface isn't linked up to the num-pad is odd - it has the same shape and seems to be designed for that.

    Combat works fine - some people seem to dislike the harder fights where you actually have to dodge around the enemies, slam doors in their faces, lure them into traps and jump on top of them through pits in the floor. I, however, found that very entertaining and I doubt my interest in the game would've been as high if you could just stand-and-fight every battle in the game.

    In conclusion Legends of Grimrock is an absolutely fantastic game. There are no bugs, very few annoyances, lots and challenge, pretty graphics and I had a very hard time putting this game down before I got through it. I consider it worth every cent, and if the magic interface gets fixed I'll up the score to 10.
  48. May 16, 2012
    Very good game, complicated dungeons with tons of puzzles (not tiny Skyrim's retarded linear loops), old school forward-left-right-back movement surprisingly brings a lot of tactics to combat. Some interesting gameplay mechanics like pushing rune combination to cast a spell

    Cons: at the end puzzles become annoying and don't make much sense (levels 9-10). Not enough exp to develop more
    than one skill Expand
  49. Apr 22, 2012
    AAaIF = Absolutely Amazing and Incredibly Fun

    Based on Dungeon Master game, Legend of Grimrock goes the same way as its ancestor from 1987 and adding a bit more. Starting with 4 party characters, almost naked without weapons and hope, we r cutting through stages exploring story of Grimrock behind, secret rooms, deadly traps giant crabs, pissed skeletons, hungry ogres etc... must say am
    new in this type of RPG and am probably fell in love with it. Of course i cant argue with "Elite Old School Gamers from past ...", but i realy like it because of great puzzles and action fighting.

    BTW: Who sais copying whole idea aint gonna work? .-)
  50. May 1, 2012
    Dungeon Master is one of my all time favourites so this close homage was bound to resonate with me. But it's so much better than I hoped and represents fantastic value for money into the bargain. A triumph for indie games given that it appears to have been created entirely by a team 4.
  51. Apr 27, 2012
    Fantastic puzzles, fun combat, and simple gameplay (not to be mistaken with hand holding, which this game does not do) creates a fun game. Great atmosphere and story makes this one of the deepest indie games I have played in a long time.
  52. Apr 24, 2012
    The game is fantastic. It's the perfect throwback to the dungeon crawlers of old, but without feeling old. It looks gorgeous, the difficulty is spot-on (easy on "Easy", challenging on "Normal" and hard on "Hard") and the puzzles are very, very cool. If you want a challenge, I recommend playin it on "Old School Mode", but if you don't think you'd have that kind of patience, the game doesn't become boring with the automap turned on. Almost Human found that perfect balance that most developers can't reach. You owe it to yourself to try this game. Expand
  53. Apr 22, 2012
    I absolutely love it ... it is fun, fast, has some of that just-one-more-monster feeling, game-mechanics are clear and make sense. Sure, the combat is not everyones style and some of the riddles are maddeningly complicated, but all in all, this game is great (and there are walkthroughs and char creation guides out there). Beginning my second play-through now ...
  54. Apr 27, 2012
    The new Dungeon Master is Back. Better then ever. That's what I call the ultimate Dungeon RPG!
    Hard puzzles and a great atmosphere. Can't wait for more Dungeons and Puzzles!
  55. Apr 19, 2012
    This game is a nostalgia trip. It utilizes similar gameplay that you would find with old dungeon crawler games but with modern age graphics, and surprisingly it works very well.
  56. Apr 30, 2012
    Legend of Grimrock is pretty neat, dungeons are really good detail, puzzles are fun, AMBIANCE SOUNDTRACK. Combat is tricky and very slow at times, but everything else redeems that. This game is probably the closest you'll get to playing DnD in video game format (except for Neverwinter Nights, maybe). The best part is that there are constant updates, and many things still to be added. Definitely worth the cheap $15, and an easy 10/10. Expand
  57. Apr 24, 2012
    Chock full of old school dungeon goodness, Legend of Grimrock gives a modern twist on the grid based dungeon crawler RPG. You play as a group of 4 adventurers tossed into a pit at the top of a mountain, and you need to try to make your way out alive. I feel like it provides a perfect balance between fighting, puzzles, treasure hunting, and character building. The graphics look fantastic and set the mood really well. You never know what's around the next corner, but the great sound effects of enemies moving can give you a hint. The campaign that comes with the game is fairly long, taking 10-15 hours if you rush though, but it can be much longer than that if you take your time. Also, the devs are working on a level editor which will allow the community to make an almost endless amount of new content. Expand
  58. Apr 17, 2012
    I grew up playing these types of games, Eye of the Beholder, Stonekeep, it's so refreshing to see a new version with updated graphics of these same classics. This is hands down one of the best CASUAL RPG's you can get today. You cannot beat the price, my hope is that they will continue these types of games and follow the Eye of the Beholder method of importing characters from game to game. The only thing that would be desirable is some sort of expandable storyline, but for a first new game of this style in decades it's so refreshing. Expand
  59. May 7, 2012
    Remember Dungeon Master on the Amiga? If not, even better! I have been waiting years for a game like this. It is almost impossible to stop playing. The puzzles are evil, the fighting a bit point and click, but that's what I want. I am more interested in the puzzle the game poses.

    I haven't found any invisible walls yet, err, I mean walls that you can walk through, that aren't really there
    - like dungeon master, but I am only on a low level. I would also like a bit more of the click-something-five-miles-away, with something else, to open a door you never knew about.

    But, it's compulsively addictive, I absolutely love it! When I bought it I thought: "I hope this is like Dungeon Master" and I have waited years to play another Dungeon Master - and this is it! 1 point deducted for the maps being just a little small (but that is being really niggley).
  60. Apr 24, 2012
    Surprisingly fresh for something based on 25 years old game mechanics. Graphics are fine, ambient music wonderfully captures the sense of danger and it's just pure fun to walk through the dark corridors of Grimrock filled with enemies, secrets, deadly traps and challenging puzzles. So far the biggest surprise of this year plus a great chance for old school pc gamers to re-live some nostalgic past experiences, as well as for younger players to grasp a bit of dungeon crawlers magic. Expand
  61. May 2, 2012
    Now here is a game, as gamer modern games are made too easy for players and lack challenge even at highest possible difficulty. Legend of Grimrock is very welcome exceptional game among modern hack'n'slash rpg. Quite few new games has to offer such headaching frustration puzzle solving as LoG. I personaly just love this one with all the heart, simple yet extremely entertaining and cheap. There is no way around it that LoG is a miracle in game industry. You don't need fanzy large scale ragdoll boosted open map to have great rpg. In a word, a game suited for IQ 130+. Expand
  62. May 8, 2012
    Now first of all, even if it is just an Indie game, it is worth buying it. The graphics are just cool and fit to the environment. At the beginning you have to get to know the game a bit, since there is not really a tutorial (just a tiny one). But after playing it for 15 minutes, you know what to do. Unfortunately, I used the standard characters, without skilling them on my own. But, I think I'm going to play it again with a totally different party. Played it for 3h and still enjoy it (3 hours for an indie game is quite good, isn't it?).
    A game worth a score of 85%.
  63. Jun 15, 2012
    I would be considered a "young gamer" and this is definitely my favourite game of all time. It
  64. Jul 19, 2012
    Ahh...nostalgia. Do you remember games like Dungeon Master and Eye of the Beholder? Well, if you do and liked them, you are really going to love Legend of Grimrock. It's just like old times. If you are to "young" to remember this game, it is a classical old-fashioned dungeon crawler experience. Find a 2x2 square and start slashing at the monsters and never ever get cornered.
  65. Nov 28, 2012
    I play this with my wife (40years old. I-never-played-game-before) and sometimes with my nephew (a 20years old hardcore gamer). Both of them love the game. I consider myself a hardcore player too and, of course, I am so happy with L.O.G. Everything is well designed. Graphics are so good for a dungeon crawler and dont feel "indie" ( I shared a couple of screenshots in Facebook and EVERYBODY said they were so pretty). Thats what I can say about the appealing of this game. For the gameplay, I can say is wonderful, right click option is so beautiful, leveling system is simple but not dull, Spell casting system is a big hit for me. I love how it feels like a mage thing, not just a "click" thing, when you must remember and select correctly the runes for your spell, being under attack. Is not difficult (my mage killed more enemies than everyone else) and flavored. The only "bad" point about this game is the lack of NPCs interaction, like cities or shops, which could be awesome, making it one of the top 10 games ever, but without this, it just gets the title of Best Game of 2012. Expand
  66. Jan 9, 2013
    Very good game in the style of Might and Magic (a classic PC game). The graphics are outstanding and exploration really fun in those beautifully rendered environments. This is a game I recomment for people who like to explore dungeons and build up a party of interesting characters.
  67. Jul 13, 2013
    This game has beautiful graphics, detailed dungeons and a combat system different from most rpg's that teaches you to think and react quickly especially when it comes to the runes and throwing system. If you don't like to be forced to use your wit in fast paced battles (like all the people who wrote the negative reviews) don't buy it. But if you enjoy a deep dungeon crawler that challenges you buy this. Expand
  68. Aug 18, 2012
    It's really unfortunate that one can't doesn't get enough XP to max. out more than one skill in this game. I invested in two skills with all my characters and didn't get to max out a single one, even if I put more emphasis on it than on the other. Also, I can't say that I enjoyed the twist in the story. Not because there was a twist but simply the overall theme of it (I don't want to spoil anything by going into detail). I generally don't like that kind of stuff, so that was very disappointing for me.
    It also seems that one doesn't get anything for collecting certain things throughout the dungeon. Nothing unlocked, no special artwork, not even a text mentioning how awesome you are. I guess they're just there for achievements.
    Aside from these things, I've thoroughly enjoyed this adventure though. And at ~15 hours pretty lengthy too (especially considering the price).
  69. May 9, 2012
    As an oldschool PC player in the age of console ports, this game made me feel home, I loved it! And the execution is really outstanding, it mixes best parts of the classic and modern gaming, a masterpiece.
  70. Jul 14, 2012
    Bought the game after my brothers recommendation, not expecting much, but holy **** I was surprised by how much fun I'm having with this one. It's definetly an old school RPG, with rooms and corridors and going into keeper and deeper levels of the dungeon. You get four characters in your party, four races to choose from, and the three classic classes, fighter, mage and rouge. You never get to see your characters, and you all only take up one space, so all of your guys are working together as a unit, though individuals can still die if you don't watch what you're doing.. You can also pick custom character portraits for them, which make it a lot of fun if you make up your team from your friends. The combat's pretty sweet and the puzzles are good enough to be fun and not frustrating, and some pretty interesting **** happens at around level 5, if you're paying attention. Pick this one up.

    Soon there's gonna be a map editor, so we can make our own sweet dungeons. I was also slightly surprised to see that levels aren't randomly generated, that would have been awesome.
  71. Jul 19, 2012
    A must for fans of old-school RPGs. Excellent visuals, nive old-school feeling achieved through grid based movement with smooth animated transitions. A lot of exploration and an interesting story weaved in-between. A classic!
  72. Jul 14, 2013
    It's an example of a classic game done right. You'll be silently creeping through a tunnel one minute, battling some furious creature the next, and then solving a puzzle using only the clues printed on the wall, and your own mind. This game does require patience, and it definitely isn't all non-stop action, but it's a game that's made really well and feels polished. Overall, I had a lot of fun exploring these vast dungeons. Expand
  73. Jul 20, 2013
    This is an INITIAL review. I have one hour in the game and was not sure if I would like it. But let me tell you, there is depth in this game. Plus the workshop.. Phew. Lots of content. It has gear, leveling (deep leveling in line with D&D) and the combat is not just "stand in front and attack" it makes you juke left and right to avoid incoming damage. Spells are great, you have to put a sort of code in to execute a spell making memory very important. If you like crawling around and saying "oooooo what did i just pick up" then youl love this game. Summer sale is going on also on steam, pick it up for sure. Most people know ahead of time if they will enjoy a game like this, if its up your ally, then its a game for you.

    For the more serious gamer, not so much for someone looking for a quick fix or lots of action. However combat is rewarding. I gave this game a 9 because it accomplishes what it seeks out to do. A great dungeon crawling experience.
  74. Jul 8, 2012
    A wonderful surprise for us older gamers who loved the original styles, and this brings the model up to date with good graphics and surprising detail. Also nice that it was a small indie firm who were genuinely pleased and excited it was so popular, that made it a pleasure to hand over some money to play it.

    I played it exclusively until it was completed, and am still impatiently
    waiting for new content and the long-promised user-submitted maps and dungeon editor. Come on!

    Bargain of the year along with Toy Soldiers.
  75. Jun 24, 2012
    Games is pretty neat, so fun and awesome, there's a lot of settings for the dungeons and your 4 characters, the game is so progressive and every puzzle is different, the game is visually perfect and the gameplay is very comfortable.
  76. Jul 8, 2012
    The best gaming experience I had lately. Simple controls, difficult puzzles, good graphics, great atmosphere, exciting fights, team customisation and levelling. It provides the best a game like this can provide.
    The dungeons remind me of the dwemer dungeons of Skyrim.
  77. Jul 8, 2012
    This is an outstanding homage to the Eye of the Beholder type games, as you know by now.

    They get most things very right. The graphics are attractive, the gameplay fits the old games but lacks most of the aggravations from any quality issues (it runs smoothly as you'd want). The best thing about the game is the puzzles. There are many, they don't really repeat, just a few are pulled
    from old games, and they're hard - keep you from going further in the game - then just great when you solve them.

    There are a few minor things with them, such as not realizing things you shouldn't have to on earlier levels that can matter in later levels, in two situations I can think of.

    My over feeling of the game is that it's just wonderful for the things it gets right - but there are flaws.

    The parties are a bit simplistic, you don't get enough information to make good picks, the way magic works doesn't make a lot of sense in how you learn spells but the game's primary mechanic for learning new spells teaches some very late and some not at all; the party mechanics are not well balanced, you can make mistakes, there is inflexibility if you do. The story is pretty throwaway, a few seconds at the beginning to get you in the dungeon.

    But the game feels polished, and provides a large amount of entertainment, if you like the idea of a very fun old-design dungeon crawler with a lot of good puzzles.

    Name the best 10 games you have played, and I can find what I think are big flaws in each, while still agreeing they're deserving of 'best of all time'. This is one of the best games in years IMO.

    I'd really like to give it a 10 despite the minor flaws, but they're just big enough to make it a 9.5. I could be wrong. Oh heck, while writing I realize it deserves that 10, with the criticisms.
  78. Jul 19, 2012
    Brilliant Sound , Brilliant Graphic and BRILLIANT Game ! Easy Control and many Characters ! I love this game cause there many enemies , many levels and many puzzles ! You will love this game !!!

    It cost only 15 dollars !
  79. Aug 5, 2012
    This is near the perfect nostalgia game for those of us who remember what it was like to grow up playing RPG's in 80"s, and 90's. It's updated graphics and souund make it a pleasure to play, the format is old school, but the look is as moden as any out. I have seen some gripe about the combat for being too difficult. Personally I find it to be much easier to play then say many of the great Westwood Studio classics that pretty much are the model for this. I think it has more to do with kids being spoiled now. Every battle is tough, and you do have to prep your chars between will die from time to time, but as long as you use your brain, and prep your chars you'll do okay....and yes you do have to play the game of hit and run at times, I used to have to do that in those older games too....I think again, this game is going to be excellent for people nostalgic for those older games, and their difficulty level, but some newer gamers will not like the format. Th magic is a bit hard to do on the fly, but you learn. That's not an error on the development team's part, that's just different tastes. Last thing I would say is the puzzles are great! This is probably the best part of the game, every area has unique puzzles to's very satisfying, and I never thought I would get to play something like this again! Expand
  80. Dec 8, 2012
    OMG! Dungeon Master resurrected! Can't stop playing now! So far, excellent! Is also now part of the Steam Workshop so replay value has greatly improved with people all around the world submitting their dungeons.
  81. Mar 15, 2013
    I was really skeptical about this game until I played it. This was actually my first "old school RPG" as other people are referring to it. I really enjoyed it. The story was really interesting, the secrets and puzzles were challenging, and the combat was player skill based rather than solely chance-based. And FYI, to the retard who spent 90% of the game sleeping to regain HP, there are GIGANTIC GLOWING CRYSTALS that refill your HP and energy for you and recharge every 5 minutes. Expand
  82. Mar 18, 2014
    This is kind of like visiting the old Eye of the Beholder games which I thought wouldn't work because of the static feel of the playing style. However, I was wrong. It's still fun, great fun. The game itself has a few flaws and the ending is fairly weak and abrupt but overall, this is nostalgia when it works!
  83. Jan 4, 2013
    A fantastically made modern take on the old-school, grid movement styled dungeon crawler. Customize your party, then delve into a dungeon filled with monsters, treasures and devious puzzles. All of it taking place in a beautifully rendered world. This isn't the best RPG of 2012, nor the best indie game of 2012. It's simply the best game of any kind in 2012.

    Not only is the game cheap as
    Hell, but comes complete with a powerful dungeon editor, letting Grimrock's players create custom dungeons that you can download and play. Expand
  84. Jul 17, 2012
    This is an excellent game. True to the old style dungeon crawls of old, this game has interesting puzzles, dangerous enemies, and deadly traps. Best played without a FAQ or walkthrough - you may bang your head against a wall for an hour trying to figure out a puzzle, but when you do it's absolutely glorious.

    The end of the game was well worth the time and effort; the final enemy comes
    at you from left field and is both comical and terrifying. There is some amount of replay value, but the true replay value will come in the future: The company will be releasing, for free, an editor so that players can craft their own dungeons. Expand
  85. May 16, 2012
    Legend of Grimrock delivers in spades with absolutely beautiful graphics, rich atmosphere, great monster design and a simple, but rather forgettable story. The combat is satisfying, but challenging; spotted with brain-teasing puzzles, tons of secrets to unearth, strategic but simple leveling and inventory systems and huge underground levels to explore, LoG was a blast to complete in 22.3h. Being an avid gamer hardened my contention with poor interfaces, but others may not be as blessed: The lack of a "cast last spell" key/button meant combinations had to be punched in every few seconds in combat, spotting secret switches is a tedious chore, and the absence of a mini-map made frequent runs to the health crystal more tedious than it should. Last, some items do not stack which caused some unnecessary inventory clogs. Personally, these flaws added a certain old-school style of charm, since interfaces were not as refined in the 80's and 90's. Overall, Legend of Grimrock is an amazing game for those who love a good old dungeon romp. Highly recommended due to its rich atmosphere, challenging combat and rewarding puzzles. Expand
  86. Jul 11, 2014
    OMG this old school style game should come across as total pants by todays standards when comparing it too modern RPGs. Weird thing that this old school style totally works in LoG . Took 20 hours to beat this awesome Deathtrap Dungeon Crawler. This game kept me guessing right up till the end. I would have never ever even in my wildest dreams suspected I would face "THAT"!
  87. Jan 30, 2014
    Well this game is really great remake of the dungeon master. Puzzles are fun and monsters are just great. Magic system is way simplified in compare to DM, but still nice. Mine only complain is that this game is not as good as DM 2. No traders and advanced spells like that floating lighting ball robot, or outside areas. What i really like is character creation and more advanced RPG system. Grimrock is really great game and i must recommend it to everyone who like dungeons. Expand
  88. Oct 11, 2012
    As an older gamer this review is quickly done. I you liked the Eye of the Beholder series (especially Eye of the Beholder II: Legend of Darkmoon) or the first Lands of Lore... just go buy it. Fighting and puzzles just like in the old days, but with good looking graphics and a not overused 3D engine.

    Recently Steam Workshop support was added and development tools got released, so watch
    out for new dungeons, puzzles and fights. Expand
  89. Nov 4, 2012
    Reminiscent of the early 90's dungeon crawlers, where your adventure always feels like a struggle and the dungeons traps and mazes are an actual challenge. This game does not hold your hand and does not give you a prolonged tutorial or throws expendable characters in your face, instead it's just your party and the quiet rumbling of the dungeon for you to discover.

    Combined with superb
    texture quality and sound assets the game really makes you feel like just another prisoner in a maze of a dungeon. Expand
  90. Dec 2, 2013
    Maybe the best game i played in the last 3 years. It's old schooled eye of the beholder-like. I want the android version, please.

    I'm seriously waiting for the second part. And I want some healing spells.
  91. Dec 5, 2012
    Great nostalgic game. This will bring back memories for older gamers, and make memories for younger gamers. A must buy for anyone who enjoys a challenge.
  92. Dec 21, 2012
    Its a hard game, but those are always the best. You don't want games you can beat first time through and take only a few hours. Legend of Grimrock is full of mystery, puzzles, and sometimes even scares.

    Another thing i loved about this game is customization. I usually spend like 30 mins putting my squad together perfectly. I suggest this game as a great Christmas gift (posted December 22nd)
  93. Jan 10, 2013
    This was the game that reminded me of those games my brother and I played in the 80's on our PCjr. Wizardy, Bards Tale, Might&Magic, etc. Those of you that remember will know exactly what I'm talking about. The puzzles, beasts, and dungeon are all top notch. It was nice to get away from all the over the top 3d imagery and explosions of today. My brother, sadly, passed away this summer so I played this game for him. He would have been glued to his computer if he were still alive. My only negative, and it's not really a negative, was the ending. Thanks Almost Human crew!!! I'm ready for another. Expand
  94. Mar 7, 2013
    My first gaming love was Dungeon Master. Legend of Grimrock is basically an updated version. Explore the dungeon, solve puzzles and level up your characters. Whats not to like. The only reason its a 9 and not a 10 is that i completed it fairly quickly. Can't wait for more dungeons to crawl through!
  95. Apr 11, 2013
    Graphics: 9/10 Nicely bump mapped high-resolution textures. Lighting and shadow work are fantastic. Loses one point for not having more variety between tiles (vs same thing every single tile). Overall quite aesthetically pleasing.
    Gameplay: 10/10 Excellent balance between fighting mobs, and solving puzzles. Nothing too complex puzzle-wise, and it the puzzles make sense (vs some point
    and click games of yonder).
    Controls: 8/10 Rudimentary 90-degree turning system is used for controls, which some may not like (and others may become quite dizzy because of!). However most can get used to them. They also offer "mouselook" (hold right-click to pan into a new direction). An alternative method (albeit less practical), which can help with this. The system does work in terms of gameplay, in which, you can avoid enemy attacks, by moving to a diagonal block away from the enemy.
    Audio: 7/10 Good atmosphere and mood. Enemy sounds are also good. However it really misses out having no real music (but the benefit to this is you can play your own whilst playing).
    Multiplayer: NA
    Replay-value 10/10 The single player alone has room for playing it again (finding all secrets, getting all items/achievements, trying different builds). Where it really shines is not only providing access to a level-editor, it's featured in Valve's latest, Steam Workshop. New content for (at least) months, if not years to come.
    Overall 9/10 Almost Perfect
  96. Apr 9, 2013
    Captures all that is good of the old-school RPGs. It got also got graphic and an awesome soundtrack! It has also map editing that you can get from steam if you want another map to play on, and for such a low price, you should get it!
  97. Nov 24, 2014
    Great game that looks and plays a whole lot like the good old Dungeon Master. It features a skill system instead of the learn by use method in the original game which is a little different but still work fine. You also need ingredients now to create potions rather than just a spell filling a vial which limits the use of potions. Other than that most mechanics work just like in Dungeon Master which means lots of puzzles that require thinking, observation and timing, lots of tunnels to explore and secrets to find and figuring out different ways to deal with monsters. If you loved Dungeon Master 25 years ago then Legend of Grimrock will get you hooked once again, no question about that. Also available DRM free for both PC and Mac! Expand
  98. Jan 29, 2014
    Имхо, лучшая игра олд-скул жанра. Идеальный баланс сложных квестов, прокачки персонажей и боёв с монстрами
  99. Aug 30, 2013
    A good-looking dungeoncrawler with replayability and an intriguing story. The story is not a big thing in the game but it still hooks you. The combat is in real-time and quite fun. Its not overly complex but you have to be careful. The focus in the game though is in its puzzles. The puzzles are hard, some very hard and there is plenty of secret rooms and items to find in your exploration. If you decide to try this game my biggest tip is to not look the puzzles up. The feeling when you finally crack it is worth its time and you will crack it eventually. Expand
  100. Apr 17, 2012
    I'm a dreadfully picky player, yet this is a good game. I think the question here is that is this _really_ a truly wonderful and good game or is this just such a smashingly well made Eye of the Beholder tribute (clone) that it difficult to estimate the games true potential. I never really played to old "golden box" games, yet I enjoy this game greatly. With all my prejudice against anything I must give this game a full ten. The last game which I would have given a nine is the new Deus Ex. (to compare in entertainment value) Collapse

Generally favorable reviews - based on 51 Critics

Critic score distribution:
  1. Positive: 46 out of 51
  2. Negative: 0 out of 51
  1. Jun 13, 2012
    A relic of the RPG's golden era, revived and refined for the modern age. [July 2012, p.71]
  2. May 30, 2012
    Classic dungeon-crawling brought back to life. [June 2012, p.52]
  3. May 28, 2012
    A delightfully nostalgic, but harsh, RPG treat, oozing old school charm. [July 2012, p.90]