Line of Defense Tactics includes an entertaining and in-depth strategy experience, yet doesn't provide a great introduction to the game's universe with a narrative that isn't compelling or interesting. Even with some of the later levels straying into frustrating territory, much of the game provides a worthwhile and challenging gameplay experience that is sure to please strategy enthusiasts. While not perfect, Line of Defense Tactics is a solid entry in the squad-based strategy genre.
A short and fun game that I felt was paced well and can be picked up even when you only have a few minutes to spare before heading out to do something else. This in turn is a good thing because the difficulty spikes in the game In some ways this was a great idea because sometimes having to spend 30-50 minutes on a level to only fail in the last few minutes and then need to restart the level would not be fun.
Great game, played it on both iOS and PC. It stands out a lot more on mobile as there's really not much on mobile that does real-time squad gameplay with these kind of graphics especially.
Good tactical game where charging in gun blazing won't get get you to victory. You'll actually need to use your brain and team skills to complete the objectives and direct them through levels.
A key element will the the outfitting of your team before each mission to better prepare them to what's coming and to better suit your gameplay.
Overall a fun game with minutes to get used to the controls and different ways to play each level.
It’s not a particularly good advert for the brand, or the MMO. It’s way too pricey for what it is, and it’s got very little replayability. Coupled with the fact that there are plenty of games on tablet that do what it’s trying to do so so much better (The tablet port of XCOM, for example) that, really, this looks incredibly amateurish by comparison.
If you’re looking for a squad based strategy game on PC, XCOM: Enemy Unknown is currently priced just $5 more than Line of Defense Tactics, and that would be a much smarter and more enjoyable way to spend your time and money.
I was lucky enough to get my hands on a copy of Line of Defense Tactics and played through several of the missions. I'd like to post my comments here along. Please remember, all of these comments and opinions are mine and no one else. :)
Ok, I actually had a copy for my iPhone and Windows. I played the game on both, but I prefer to play it on Windows because playing on my iPhone where everything is too small was giving me headaches. Then again, it was probably due to my bi-focals! :) Anyways, I'm sure people that don't wear glasses would be just fine. I want to stress, that I'm in no way complaining here. :)
Don't get me wrong, it still plays good on the iPhone, just a bit tiny for my tastes, even with zooming in. Playing on the iPhone entails you having to use your finger to drag movement paths for your team, pick actions, etc. It works very well on the iPhone iOS environment. I encountered no slow downs or problems and It ran extremely well.
A nice touch is on the Main Menu screen where you will find a Database button which allows you to view various information on aircraft, androids, carriers and characters. When you select any of those, you can select different assets to see their loadouts, life, etc.
The copy I played on my Windows 7 system was very good as well. I played the game at my resolution of 1680 x 1050 and experienced no slow downs. For selecting movement paths and actions, you use the mouse by clicking on each team member. You can also click on the map and move it as well as roll your mouse wheel to zoom in. The first mission serves as a tutorial to get you up and running. The second mission also has some tutorial elements to it, such as using a medic. The second mission took me 2 tries to beat. The game definitely is tactical. You just can't run your team haphazardly around and expect to win. You must make tactical decisions as to where to put your team, when to attack and what weapon to use.
One thing I have noticed, that I hope will be changed, is that when the mission ends, there is still loot to be collected. It'd be nice if you could collect the loot and then end the mission. In the third campaign scenario, I successfully stormed a ship's bridge and killed the Insurgents in it. But before I could collect the loot, a message pop-up saying the mission was over. Not a show-stopper, but it would let the player feel a sense of total accomplishment if he could grab any remaining loot.
The fourth mission introduces the player to space combat with ships. I was really impressed with the asteroid and ship graphics. Your ship is pretty much controlled like you do with your team in the earlier missions, click on the ship and give it orders. In this mission you needed to get your capital ship to destroy an Insurgent ship and dock with Arkangel starstation. All the while doing this, you are fighting off waves of Insurgent fighters. Docking with the Arkangel starstation in Mission 5 also gives you a sense of accomplishment, especially after fighting you way through waves of fighters and other ships just to get there.
Mission 8 starts you off with a couple of missions on Arkangel station. They play out pretty much like the first 3 scenarios. Mission 6 takes you to the surface of Lyrius. You have a few scenarios there that you have to use your tactics to accomplish the missions. Mission 16 takes you back into space where you have to defend a Jump Gate and neutralize Insurgent ships.
Throughout the game, you earn Combat Experience Points (CEPs), which allow you to purchase upgrades for your team members. In the space battle scenarios, the CEPs allow you to resupply your ship. There are a total of 16 scenarios in the game.
All in all, I like the game. The game is not your typical "run and gun" variety. As I stated before, you have to think and use tactics to accomplish the scenarios. You may end up replaying scenarios a few times until you accomplish them. There is also a Skirmish mode that you can purchase for $1.99. In playing this mode you have to defend yourself from endless waves of Insurgents. Any CEPs and salvage will transfer over to the main campaign. This is a good way to upgrade your team members.
To me it brings a different view on the Battlecruiser universe. It would be a fine addition to any 3000AD fan's library of games.
The controls on the PC are clunky, there's only 16 levels, and the Dev will straight yell at you in the Steam Forums. It's classic Derek Smart - a good idea underbaked, with confusing controls (at least on PC) and a ridiculous 25 dollar price tag (WAY more than the android release.)
If you miss Mass Effect's graphics, but want them bluer, and have 25$ to spend on a 5$ game, LODT-TA is your Huckleberry, but for most of us it's not going to satisfy (for that price.) I'll give it a four to be fair, but note that it's a hard four at this point, not a **** rating.
It deserves the 4.
This game looked really good, and like the type of game I usually love. Unfortunately it is a PC port of a half-baked tablet game. The controls are so unnecessarily convoluted.. I can't guess what the intention was. It's a very simple style of game to design but for some reason it has radial menus that don't always offer what you want or need. Supposedly the dev has over 30 years of game design experience.. I know this because he has repeated it constantly on the Steam forums as a defense against any criticism of the game. Sadly this looks like a rookie effort - a game with a great intent but failed execution.
An awkward port of what would otherwise have been a decent game.
The graphics are middle of the range, neither overwhelmingly good or bad, they just get the job done.
The sound brings to mind games like Dark Reign or some of the earlier Command and Conquer games - nice, but it won't blow your socks off.
The control interface for the PC version is awkward at best, you will often find yourself frantically clicking to cancel commands you had just accidentally issued until you have wasted at least a couple of hours recovering from frustratingly failed missions.
Bad game backed up by nasty lead developer who is a well known troll and kind of the Uwe Boll of the games industry.
Just go and take a look at their steam forum... They lock/delete posts and BAN users from it where they are complaining about the game, or saying bugs need to be fixed. That attitude speaks volumes and by itself warrants a low score.
SummaryLine Of Defense Tactics is a real-time strategy combat game for a range of mobile devices, laptops and desktops.
The game is based on the world of the Line Of Defense MMO in which players command a team of four Galactic Command (GALCOM) marines in highly classified missions which take place in space and on planets.
Equip your team wi...