Mage Knight Apocalypse Image

Generally unfavorable reviews - based on 25 Critics What's this?

User Score

Mixed or average reviews- based on 16 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: A mysterious power has issued an ominous portent and the call has gone out for stalwart heroes from all reaches of the Land to battle against an army of pure evil. Leading this army is The Apocalypse Dragon, a seemingly unstoppable five headed juggernaut of destruction that has been reborn and set loose on an unprepared populace. Taking the role of one of 5 characters, the player must band together with other legendary heroes to face this Dragon and defeat the forces of Chaos in the "Mage Knight" universe. Team dynamics are vital in Mage Knight Apocalypse, and players need to select their party carefully, combining melee, ranged and magical strikes in conjunction with overwhelming group combo attacks to triumph in battle. Players can quest alone or with friends in five-player cooperative and competitive play modes, working together or going head-to-head in the ultimate clash for battlefield supremacy. Players can choose from five distinct character classes and customize them with hundreds of weapons, armor and items, equipping the right gear for each intense encounter. Unlike other action RPGs, in Mage Knight Apocalypse, players have no need to worry about ability points or discreet levels to gain. Instead, character development depends on what type of playing style the player enjoys. Swinging a heavy sword makes you stronger, casting spells makes your magic more powerful, and shooting bows improve dexterity. The skills players use and the way they use them determines how the character develops. [Namco] Expand
Score distribution:
  1. Positive: 0 out of 25
  2. Negative: 14 out of 25
  1. A fine game with no glaring flaws, but also offers nothing to really rev up a gamer's engines either.
  2. 66
    Uninspired slop. MKA had quite a bit of promise, and we were extremely excited to play the game based on interviews with the staff members, but issues with the control scheme and gameplay functionality killed what we were hoping would come about in Mage Knight: Apocalypse.
  3. Mage Knight Apocalypse is a lot like eating the generic store brand equivalent of Lucky Charms. It has everything you expect, but doesn’t taste quite right.
  4. Mage Knight Apocalypse is a sloppy attempt to adapt the collectible tabletop miniatures game to a dungeon-crawler format.
  5. The main linear quest path provides the bulk of Mage Knight, with little in the way of sub-quest trimmings, and the replay value is low despite the temptation of trying out new characters.
  6. 40
    A good game design need to fire in all cylinders. Mage Knight Apocalypse stumbles on so many levels, it’s a wonder they ever got it out the door.
  7. This virtual version of the Land just isn’t worth saving.

See all 25 Critic Reviews

Score distribution:
  1. Positive: 5 out of 12
  2. Negative: 5 out of 12