Metascore
38

Generally unfavorable reviews - based on 4 Critics

Critic score distribution:
  1. Positive: 0 out of 4
  2. Negative: 3 out of 4
  1. Feb 2, 2011
    55
    The turn-based strategy game Making History II - The War of the World has too much focus on the economy than on the tactical side of warfare. This game is definitely no competitor to the Hearts of Iron series.
  2. Jan 11, 2011
    49
    Although some time has passed since the publication of the initial version of the game (German version of Making History II is version 1.18), the technical flaws are still numerous. Anyone who is interested in historical turn-based strategy should remain with Hearts of Iron. Making History II might be interesting in a year as a budget version.
  3. PC Gamer UK
    30
    Impossible to recommend in its present (v1.07) condition. [Sept 2010, p.94]
  4. While the underlying game might be straightforward, nothing about it is simple, because the interface always wants more sacrifices.
User Score
8.4

Generally favorable reviews- based on 40 Ratings

User score distribution:
  1. Positive: 32 out of 40
  2. Mixed: 0 out of 40
  3. Negative: 8 out of 40
  1. Oct 17, 2011
    10
    I've tried a multitude of Grand Strategy games and this is the best one I've come by. Whether its the amazing attention to detail, theI've tried a multitude of Grand Strategy games and this is the best one I've come by. Whether its the amazing attention to detail, the incredibly involved developers and community, or the feeling that you actually are a leader. Making History has become the Grand Strategy game of my heart, and impresses upon every level. The Developers have taken great care that the game is simple enough to pick up and have a good time. But at the same time, its complex enough that people who "Marry" this game will love exploring every aspect of it. Every facade of being a war leader is either in the game, or coming in a future update. Gone is the overly simple design previous Grand Strategy games have had, gone is the overly complicated games. Muzzy Lane delivers an excellent Grand Strategy game. If the initial release turned you off don't worry. The game gets better every day, and the Developers carefully examine every suggestion turned into them. Making you feel like you are helping with the game, because you are!

    Give her a try, and you will not be disappointed.
    Full Review »
  2. Oct 17, 2011
    9
    This game has come a long way from its release. All major bugs have been cleaned up by Muzzy Lane due to the caring they have for theirThis game has come a long way from its release. All major bugs have been cleaned up by Muzzy Lane due to the caring they have for their customers. Even to this day, they're removing every last glitch, every minor problem in this game. They take extensive care and listen to every individual voice on the Making History forums. The game was very buggy at release, but that was due to Muzzy Lane releasing their game on the date they said it would be released. They did not want to upset any customers that were highly anticipating the release of the next game in the series, especially the ones who had pre-ordered it.

    The game shows many new features and improvements compared to their previous games of "Making History: The calm and the storm" and "Making History: Gold" There are many new units to choose from and many new technological branches to research in the game. The global map is no longer flat, it now allows the user to clearly see mountains that will hinder his troop movements. It also has been divided into more regions to allow more strategy when attacking a nation. Revolts and revolutions can now occur if your nation has annexed too many regions that do not share the same religion or culture as your nation. If you wish to control large quantities of land you must either colonize them or create a new nation. New nations have been added to the game that they player can liberate, such as the post-Yugoslavian countries and the democratic countries that have been established since the Soviet Union.

    The game tends to never get old either. No two games are always the same, allowing you to constantly have a good time no matter what nation you play as. New governments also allow you to change your play style of the game. You don't always have to be a dictator of Germany. Now you can choose to make yourself a democratic state and fly the German tricolor over your nation and forge an alliance against communism or fascism.

    Over all, I really enjoy this game. I'm still playing since it was released and I feel that everyone is too quick to judge this game. The game isn't anything similar to the game that was released. I've seen how much Muzzy Lane cares about their customers, and that's why they're still improving this game. If you're still not sure about buying the game, you can check out the Making History website and ask any customer on the forums. I guarantee they'll tell you to buy this game.
    Full Review »
  3. Oct 17, 2011
    8
    I've played the game since release and watched it develop from an average game into a really fun game that ends up being a massive time sinkI've played the game since release and watched it develop from an average game into a really fun game that ends up being a massive time sink for me. I can sit playing it for hours on end and wonder what the AI has planned because no two games play the same, even if you always do the same thing each time, the AI has it's own ideas, it may be a WW2 strategy game but it's you that decides how it should start and how it will end. As for technical problems? Never had any, and if I did? Muzzy Lane would be only too happy to help me fix it by sending them a debugview file and they would figure out what my issue was and how to fix it. What more could you want from developers? Full Review »