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5.2

Mixed or average reviews- based on 5284 Ratings

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  1. Mar 7, 2012
    9
    I'm about 12 hours in now and I have to say the game is quite fantastic, it seems they are following the current trend of games actually using cinematography in their cut-scenes, so the cut scenes actually have meaning this time around. The graphics are undeniably improved while still maintaining the basic look of the characters (so Assari actually look like they have skin instead of aI'm about 12 hours in now and I have to say the game is quite fantastic, it seems they are following the current trend of games actually using cinematography in their cut-scenes, so the cut scenes actually have meaning this time around. The graphics are undeniably improved while still maintaining the basic look of the characters (so Assari actually look like they have skin instead of a failed to load texture solid blue tone) The story starts off bad, (I mean like written by a high school creative writing class bad) but gets better the longer you play, the gun customization system is much deeper and no more planet scanning for minerals!

    I would say the biggest problem I have with it right now is that many time side quests don't tell you which system to go to so you have to guess. But that is relatively minor.
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  2. Mar 7, 2012
    0
    If you're a fan of the Mass Effect series, you'll be disappointed by this third installment and I'll just note the things cons straight away:

    -Having the multiplayer or co-op tied to the outcome of your single player campaign ending (DRM) therefore forcing you to play multiplayer just to get the best single player endings. -Absolute rubbish ending for the series, and there's no after
    If you're a fan of the Mass Effect series, you'll be disappointed by this third installment and I'll just note the things cons straight away:

    -Having the multiplayer or co-op tied to the outcome of your single player campaign ending (DRM) therefore forcing you to play multiplayer just to get the best single player endings.
    -Absolute rubbish ending for the series, and there's no after story narrative either.
    -Having to pay extra money just to get a DLC that should have been free in the game at the first place since it has essential information and part of the plot for the game.

    Those are just few of the many other things that makes this a total disappointment for me and about everyone else, I just feel cheated and betrayed by Bioware and EA, want my money back.
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  3. Mar 7, 2012
    2
    It has good elements, and the gameplay itself is generally fun, but the awful characters, writing, plot, the fact that its about 15 hours long and features 4 companions while claiming to be a rpg along with the whole dlc catastrophe drags this guy down to a 2.
  4. Mar 7, 2012
    7
    This review contains spoilers, click expand to view. I can't give it a better score. So much went wrong. Biggest ****-up I see are the Canned Endings that all end in same thing(more or less). Really guys? You like Deus Ex so much you had to make a dumbed down ending for ME3 based off it? And really? Killing off a character you've progressed from start finish is just... well, Someone else here put it this way; "like a rollercoaster that ends in a brickwall." Dunno about ya'll but I didn't invest all the time in playing these games and developing my character just so I can watch you hit him/her with a "noble" death scene. If that's gonna happen, why keep up with the Romances? Speaking of Romances, not really my issue, but I'm willing to bet there's a massive horde of pissed off Talimancers who are up in arms over the "reveal". I was at least hoping they'd render the character but all you get a little picture next to your bed. So, Bioware artists should probably steer clear of the SciFi Conventions. But this all goes back to my beef with the ending. Why even have romances, friendships, ect, when you're gonna kill off the main character anyway? At least in the DA/KoTOR series' your character develops these and even in the end, they don't simply DIE(unless you're a suicidal Warden I guess.), they move on and even got a little post-plot story. In ME3 you're SOL. Nice Job Bioware. You really screwed the pooch on this one. Story is good, though it seems like someone was behind the writers with a pistol shouting "FASTER!" Everything is rushed and doesn't have the same depth as the first two. If you play for the story, Rent it. If you don't play for the story, don't bother buying it. Just go read the ending spoilers.
    Gameplay? Well, They introduced Easy Easy Easy mode. Last play through I never even lost my shields in the Narrative mode. Other than that it's Mass Effect 2 gunplay. Oh and there's Gears of War, I mean Multiplayer too. But you gotta have a Gold Live account! More money. Like Release DLC... I thought I was hearing things when they asked me if I wanted the DLC stuff when I picked up my copy.
    All together, the only redeeming factor is that I can, in fact, not feel guilty about going back and killing off everyone in ME2, since they all die anyway. There's no real way BioWare can make up for the Ending(s). At least I got to shoot the Irritating Man. Thanks BioWare, for that one little redeeming tidbit.
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  5. Mar 7, 2012
    1
    This review contains spoilers, click expand to view. The game is linear and repetative. Decisions made in ME1 & 2 all lead to the 3 similar suck endings. The ending concludes nothing but leaves more problems. All kinds of tragedy are intentionally forced upon players and provides insufficient reasons. The RPG essenses: dialog, history, puzzle, are all missing in ME3. The rushy epilogue disclose how badly bioware wants to kill this game. In ME1 & 2 the length of the ending cinematic last more than 5 minutes, but in ME3 only a less than 1 minute miserable epilogue awaits you. Expand
  6. Mar 8, 2012
    1
    This review contains spoilers, click expand to view. What a train wreck! I got the feeling all the writers got sacked once ME2 was done and the script was written by marketing department. Writing is THAT bad.
    1) Dialogues. Shep can only spew epic nonsense like "This is EAAAAARTH! There is way to much grandeur and epicness in every line, often completely inappropriate, and they took away all the neutral options.
    2) Retconning. You'd think that when they planned Mass Effect to be a trilogy from day 1 of ME1 development they wouldn't have to introduce major villains half way through the 3rd installment, use MacGuffin as a motivator or have a ton of plot holes.
    3) Ending(s). Um yea, some will be happy that those piss off Disney, lived-happily-ever-after, audience. I'm kinda with them myself. But at the same time they have no difference between them except for special effects color, they invalidate completely every choice the player has made over the course of the trilogy, provide zero closure and have more plot holes than a Michael Bay movie.

    Not to mention that MOST of the arsenal is distributed via DLCs now, Origin is forced down your throat and so is a rather poor Multiplayer. And how could I forget the infuriating 1 button control that always does something other than what you wanted?

    How could experienced and talented developers on a huge budget get every single thing wrong? I guess working on DA2 and SW:TOR at the same time as ME3 didn't help. BioWare bit off more than it could chew and the customers ended up paying.
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  7. Mar 8, 2012
    2
    ----The bad:
    1/ The decisions from ME1 and ME2 have very little impact on ME3. Most are decisions are hacked away to funnel one down the story path. 2/ Romance is forced upon the player. In ME1 and 2, I always picked up "lets focus on the mission, no time for that kindof stuff with whole galaxy at stakes" option. Garrus who was the companion I had with me the most in ME2, except for when I
    ----The bad:
    1/ The decisions from ME1 and ME2 have very little impact on ME3. Most are decisions are hacked away to funnel one down the story path. 2/ Romance is forced upon the player. In ME1 and 2, I always picked up "lets focus on the mission, no time for that kindof stuff with whole galaxy at stakes" option. Garrus who was the companion I had with me the most in ME2, except for when I gave him the lead of the fire squad and the like in the suicide mission. All of a sudden he jumps out of the closet and wants a homosexual relationship !? That is insulting even to homosexuals... makes no sense, breaks the immersion.
    3/ The ending is bad. Seemed to be stolen from Deus Ex, except in Deus Ex they made sense.
    4/ The Game of Thronesque knack for killing off characters/companions the reader/player has grown attached to advance the story and for some canned emotional factor. Except for a novel when it happens the story advances and it is nice. In a RPG the player just feels helpless, conned and like it is a means to shove another cut scene down the throat.
    ----- The good: The multiplayer part. It is a nice addition to the game, although unnecessary if the single player game had any appeal or replayability ---- The ugly: Day 1 DLC. I am less bothered about it than most, for me it just translates into a quite expensive full game. Still it is a blatantly ugly move by BW/EA, and their cover up PR BS is just as ugly.
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  8. Mar 8, 2012
    0
    Got a refund for the game, here is why:
    1. EA - day1 DLC
    2. EA - Multiplayer/internet access - fighting piracy on my expanse.
    3. BW - Poor story writing.

    Going to play friends copy. EA will not get my money.
  9. Mar 14, 2012
    9
    SO I finally finished the game. It is a GREAT game... I see many complains about little things people don't like... but I loved it. I won't spoil the ending, but all I have to say is that it does make a lot of sense and it is pretty good. Granted we would all like to see an ending tailored to every single decission we have made, but thats not the way things work. In ME3, as with life, youSO I finally finished the game. It is a GREAT game... I see many complains about little things people don't like... but I loved it. I won't spoil the ending, but all I have to say is that it does make a lot of sense and it is pretty good. Granted we would all like to see an ending tailored to every single decission we have made, but thats not the way things work. In ME3, as with life, you don't get to choose the ending you consider to be the perfect one... what you get to choose is how to get to that ending. It is a Journey and not a destination.
    The trilogy does progress into less RPG and more combat as it goes along, but it makes sense given the story. I can't help but feel a little sad that it is over.
    I fully recomend this game to anyone, but specially to those who have played the first two and loved them... and are also mature enough to realize that you can't always get what you want in life, but you must enjoy every minute of it. That is ME3.
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  10. Mar 8, 2012
    7
    Here lies an honest review...

    To summarize, the story is good, if not somewhat linear. However this may come out of necessity to finish the story. While plot holes are noticeable and some pieces don't make sense, most of this can be credited to bad pacing. While given time the story and pacing become more bearable, it is a disappoint given the polish we experienced from the first two.
    Here lies an honest review...

    To summarize, the story is good, if not somewhat linear. However this may come out of necessity to finish the story. While plot holes are noticeable and some pieces don't make sense, most of this can be credited to bad pacing. While given time the story and pacing become more bearable, it is a disappoint given the polish we experienced from the first two. Further more, while it is disappointing many of the decisions in the first two games make little difference here, the progression of the story is set with emotion, and can be over looked when one realizes it wasn't much different from the first two. Gameplay is good, an improvement overall. Combat is good and improved, with more variety in weaponry and tactics, though a somewhat clunky cover system hold it back in some areas, the variety you can get out of a character is amazing.
    Presentation is amazing. A great soundtrack and good voice acting bring you into the experience. Set pieces are huge and bring about a feeling of desperate times and hopelessness. The wars feel like battlefields, and covert missions feel sneaky. The story can hold this back as it isn't as polished as it could be.
    This game was extremely looked forward to by fans, and it simply couldn't please everyone, however it is stupid to rate this game low because of some disappointment. Review correctly, or don't review at all. Oh, and I forgot to review the Multiplayer, that's because it was a stupid idea, and honestly, maybe if they'd put the time they put into multiplayer into the story there would have been less pacing and plot hole issues.
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  11. Mar 8, 2012
    3
    I'm just feeling so terribly disappointed with ME3, it's like either Bioware doesn't give a damn about their fans, or EA purposely makes them create games like that. At the first glance it doesn't look bad, you can import your old character, game tells you what choices have you taken (the most important ones naturally), you can customize looks like in ME, classes have close resemblance toI'm just feeling so terribly disappointed with ME3, it's like either Bioware doesn't give a damn about their fans, or EA purposely makes them create games like that. At the first glance it doesn't look bad, you can import your old character, game tells you what choices have you taken (the most important ones naturally), you can customize looks like in ME, classes have close resemblance to ME2 ones (similar abilities, new "specialization"-like forks though + some additional skills sometimes), and god, after you're done it starts. Intro might look ok, but certainly graphics don't - engine got old, but it's not a excuse, you feel like playing some low grade console port instead of major game, textures are hideous, animations as well (especially Anderson's, and omg, he's footaged even in demo), nothing special in lightning or mimics departments, so in short - it's like ME2, bah, maybe even worse. Art direction makes up for it though, as it did before, some views are really stunning plus majority of "open" areas (open only by name, zones are as small as they used be) really feels deep. No major concerns about music/sound, even though like 50% or more is reused which hurts. You'd think they moved some budget elsewhere (like story, dialogues etc.), but then "fun" begins. Main plot is really shallow, each subsequent mission kinda pushes you through, pace is just too high, I admit, some turns really are decent, but imho, everything is just too blatant and easy to anticipate, especially closer to ending - it's like they either ran out of cash or EA pushed devs so game could be released earlier. I don't know, but for sure, ending in this game is just very weak (at best), and can really cause outrage in some impatient fans. Anyway, it's still better than what was done to all the sidequests, now they're close to inexistent - like 80% them is simple "get the item' (usually by snapping it from shops or finding in new user unfriendly galaxy exploration), bring it to Citadel (no other quest hub), talk to NPC and claim reward. No dialogue choices (bb persuading or threatening npcs for greater rewards), just probe-item-reward cycle over and over again. You can feel lucky if npc actually has anything to say, mostly it's just simple 1-liner w/o choice, just like it was with Kasumi and Zaeed ship dialogues in ME2. Now imagine it dumbed down even more, and you get brief look on how npc interaction looks, really. Yes, even with important persons, including team mates. When dialogue wheel appears you can be certain it's either opportunity for some questions regarding landmarks, persons etc. or binary paragon/renegade choice, "Do or do not" like Yoda would say, and it applies here in a very bad manner. You don't feel like you have control over action any more, not mentioning choices you've done before (if importing) are barely touched, should you kill or spare certain people (notably ME2 squad mates), outcome is basically the same, npc gets replaced by some random other, lines stay the same, and it just keeps turning like it was. Hell, I even tried dialogue with 'Irritating Man' with opposite choices and it was just the same, only Shep's lines changed. For the joke's sake you had paragon/renegade limited choices, and they didn't do the trick either, which is just ridiculous (not enough money for creating proper dialogue scripts and doing VA? I don't think so) and pushes you away from game. So far I could name only 2 things that changed in plus - combat and weaponry. Fighting is much faster than it was in ME2, you get some new skills and ways to customize them, also choice of weapons is much larger, with additional customization in that field by adding 2 mods of choice for each. Now you have to decide if you want, let's say super strong Black Widow rifle or some small SMG, because each one differs in weight and your overall balance changes cooldowns on abilities, by either shortening them or lengthen by as much as 200% (if really encumbered). You have some fancy new mechanics like shooting through walls and such. All in all not too shabby, but not with these controls, especially often cumbersome space usage. Since I'm close to 5k limit, I'll just do a quick balance:
    +fast-paced fights with various tactics applicable +weapons customizable again! +overall design -gfx -story -dialogues -interaction -exploration -side quests
    -"flat" choices
    -close to 0 influence on story outcome
    -certain plot turns are just plain stupid
    -npcs have no character (especially new)
    -multiplayer
    -ME badge in spite of being that bad
    -horrid endings
    -general lack of polish
    -1st day DLC not free (greedy much?)
    -Origin
    Yup, it's really that big let down, no BW games for me anytime soon, unless they repent and leave leeches from EA.
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  12. Mar 8, 2012
    4
    I haven't been so let down with a game since Deus Ex: Invisible War. The problems with this game are numerous and I could go on and on. I really don't have a clue how websites can give this 9s and 10s and expect to be taken seriously.

    The graphics are worse than ME2. It's the same engine, how did that happen? The Illusive Man's skin is smudged and compressed now and in some places NPCs
    I haven't been so let down with a game since Deus Ex: Invisible War. The problems with this game are numerous and I could go on and on. I really don't have a clue how websites can give this 9s and 10s and expect to be taken seriously.

    The graphics are worse than ME2. It's the same engine, how did that happen? The Illusive Man's skin is smudged and compressed now and in some places NPCs are replaced with cheesy looking sprites when a bit further away. Lens flares are WAY overused, even for a Mass Effect game, often being way bigger than they even need to be. Animation is noticeably stiffer and models teleport around in cutscenes. Anderson's running animation in the intro is just laughably bad. I've seen far better work from modders.

    The story will be fine once in a while but ridiculous bits keep pulling me out. For instance, in the Protheans's flashback, ONLY he has a Jamacan accent (which sounds silly in its own right) but none of his other race has it. They also use human military ranks apparently. Tali's big unmasking has been reduced to a badly photoshopped stock image they pulled off of the internet. Joker dates EDI. I mean seriously? He dates a robot? What's next? A romance with option with Legion? Actually don't answer that. The endings are completely ripped off of Deus Ex. And there are so many holes in the plot, I don't know where to begin.

    From Ashes, the Day 1 DLC is $10 for...get ready...30 mins of content. If that. Great huh? Avoid buying it if your money is important to you.

    Just all around disappointed in this game and I've had enough from EA/Bioware.
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  13. Mar 8, 2012
    0
    I really like the campaign setting of the world, and first and second part, I took great pleasure. But the third part ... it's a nightmare.
    The second part was good, even if it had some flaws. They were small and inconspicuous. Here they just did catch the eye.
    Shepard. The hero, twice saved the galaxy, put ashore. What the hell? As the Alliance could write off the hero of the galaxy,
    I really like the campaign setting of the world, and first and second part, I took great pleasure. But the third part ... it's a nightmare.
    The second part was good, even if it had some flaws. They were small and inconspicuous. Here they just did catch the eye.
    Shepard. The hero, twice saved the galaxy, put ashore. What the hell? As the Alliance could write off the hero of the galaxy, and perhaps the spectrum at the beach? But okay, the plot error. But the animation is running, oh, I do not want to see ...

    That boy, burn him in hell. Yes, he died. It is sad. BUT WHY THEY CURSE OF NIGHTMARES! I am extremely furious when Shepard was walking slowly on the forest. Just do not Mass Effect, and The Path.

    An incredible stubbornness of quarians. No matter what the galaxy is almost captured the reapers, WE WREST HOMEWORLD URA-A-AA COMRADES!

    And, of course, the ending. It's just terrible. Damn you, writers Bioware! Boy catalyst, oh, that was invented. You have killed the game. You burn in hell.
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  14. Mar 8, 2012
    7
    The whole game was being marketed with the promise that every decision you have made matters. Well that is nice, the only problem is, it is not true. Of course the story becomes a little bit different with each and every one of your decisions, but in the end it will not matter. Think about it like this, you can go to work in a 100 different ways, but when you are there, will it matter howThe whole game was being marketed with the promise that every decision you have made matters. Well that is nice, the only problem is, it is not true. Of course the story becomes a little bit different with each and every one of your decisions, but in the end it will not matter. Think about it like this, you can go to work in a 100 different ways, but when you are there, will it matter how you got there? No. You will still have to do, what you are told. Sadly this is the case in Mass Effect 3 as well.

    The War Assets system. Sounds good, seems good, even smells good, but it does not taste well, why? Because Bioware forces you to play multiplayer in order for you to basically achieve a perfect or even good playthrough. Why? Because they were probably afraid that people will not play it. How does multiplayer reflect in the actual game? Simple, your Effective Military Strength ( which in theory decides the outcome of the game ) is calculated via your Total Military Strength * your Galactic Readiness, which can be increased by playing the multiplayer. (It will start off at 50% and you lose 1% each day, tough it can not go under 50%) The conversations. The script is great, but that is expected from Bioware. My only take on it is that it feels way too binary sometimes, of course most of the time it makes sense, but I still feel like that there was some laziness on Bioware's part in this matter.
    The scanning. It's an improvement from Mass Effect 2's abysmal scanning system, but I still find it somewhat boring after the first couple "catch me if you can"s. And the fact that you have to do 90% of the sidequests this way does not make it any better.

    If you have read this review so far, you might wonder why I gave the game the score I did. That is because gameplay wise the game runs very smooth, the combat system is great, and the graphics are nice. Also where I live we have a saying:"The path you take is more important than the destination". And while I was disappointed in the ending of the game, I think the way the whole game plays out and actually integrates the story of other Mass Effect media in the game is amazing. I can also understand why the community is mad at Bioware and EA. The DLC in my opinion has either the greatest integration of a DLC ever known to man, or was really cut from the actual game. I want to believe that it is the first, but the way corporations and people work today I feel that it might be the latter. Overall, it is a good game, but I am sure Bioware could have done better.
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  15. Mar 8, 2012
    3
    Welcome to to the future of Bioware.. It really seems that all those guys that know what they were doing left Bioware and were replaced by characters inspired by the movie "Ideocracy". There is that otaku women which is probably a virgin and who seems to have a yaoi (gay male romances) fetish. Than there is that crazy dude I saw in a DA2 video and who came up with the "awesome button". AndWelcome to to the future of Bioware.. It really seems that all those guys that know what they were doing left Bioware and were replaced by characters inspired by the movie "Ideocracy". There is that otaku women which is probably a virgin and who seems to have a yaoi (gay male romances) fetish. Than there is that crazy dude I saw in a DA2 video and who came up with the "awesome button". And there is probably one EA suit dude who is never without his statistics why call of duty is so successful and who spams his opinion in every meeting that more explosions are needed. And with those 3 responsible for game design ME3 is what we got. Lots and lots of gay romances, just as much explosions, and the evolution of the "awesome button", the "awesome does all button"! And it really is awesome when you try to run away and instead take cover with your back exposed to the enemy! Yet just like with DA2, the most "awesome" button is the one which removes this **** from your hdd! Expand
  16. Mar 8, 2012
    3
    What the heck happened after Mass Effect 1? The story is dumbed down the feeling of the first and partly the second game is gone...Have they fired all veterans at Bioware and replaced them with people who makes action games for 13 year olds??? where is gaming headed??im genuinly scared and sad i really loved Mass Effect 1:-(
  17. Mar 8, 2012
    7
    I'll get this out of the way, I was disappointed with Mass Effect 3. The graphics in ME3 are very hit and miss. During gameplay, its fast, responsive and it looks great. But cutscenes are terrible; the animations are atrocious and the shading it lackluster at best. I really do believe that Bioware took a step backwards by going with the Unreal3 or putting last time in the art assets of theI'll get this out of the way, I was disappointed with Mass Effect 3. The graphics in ME3 are very hit and miss. During gameplay, its fast, responsive and it looks great. But cutscenes are terrible; the animations are atrocious and the shading it lackluster at best. I really do believe that Bioware took a step backwards by going with the Unreal3 or putting last time in the art assets of the game. Now, a pleasant surprise was multiplayer. I didn't think it'd be good. I thought it'd be some side distraction, something to play once and toss away. But the multiplayer is actual good in its own right; just not worth $60. It does however give a really good example of what the core gameplay of the ME series is capable of. I would honestly like to see it expanded into an MMO or expanded multiplayer experience; so long as they leave the gameplay intact and perhaps allow more customization.

    As for the story, I can't tell you too terribly much. It definitely appears to be on rails, much more so than ME1 or ME2. I play as a FemShep and Jennifer Hale's acting is still great, too bad my custom face didn't import worth a damn. I won't even get started on the "default" FemShep. Terrible... if you compare male and female Sheperd, you can see where they spent their time.

    So in the end, is it worth getting? Right now, I'd have to say no. I was really looking forward to this game and it has ended up as a disappointment. But you should get it when the price lowers to around $30-$40. That's the price should've paid for closure (sorta) and the multiplayer experience.
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  18. Nov 18, 2012
    6
    This review contains spoilers, click expand to view. So, a few months have passed since this game was released, and I have decided to do a straight up and honest review of this game. I have a full 1080p play through on YouTube that backs my review.---------------Mass Effect 3 is a mixed bag of nuts. visually it's stunning and well choreographed. the voice acting is mostly superb. The soundtrack is spot on and will leave your spine tingling, but is also reused when it shouldn't be. There is constant chatter between characters. the combat is fluid and enjoyable. The humor is refreshing at times even when the game is trying to be serious. Every area of the game has been refined compared to 1 and 2, and yet somehow this game has not ruined the fun of replaying the first 2 games, because all three games are unique and special in their own way. --------In spite of what Bioware did right with this game, It is disheartening to think of the corners that were cut in a few spots. Be it a budget issue, or a time crunch factor, there are at least 2 noticeably gaping holes in ME3 that made me rage like only a nerd can. --------------------The first is the unmasking method of Tali, which was done so cheaply and nonchalantly that long time fans of the series instantly felt betrayed, especially Tali'Mancers. no one asked to see every Quarian without a mask, Just Tali. Instead we got a stock photo from the internet, with a couple fingers lopped off and some some half baked photo-shopping. The second Major blunder is the writing in general. Words cannot describe how poorly written and contrived the storyline of Mass Effect 3 was. The First 2 games build up in anticipation for an incredible and epic climax. When you finally get there, you are punched in the stomach, kicked in the groin, It's revealed that all the main characters in Mass Effect are idiots (i.e. - Shepard finding out how to kill a reaper, then never bringing it up again like it was a fluke, this happens twice) and then, after the fecal matter finally stops showering on us and the game is over, we are told by a pop up window to pay more money for DLC even though Shepard just died because the Catalyst is stuck in a logic loop. Again, I have an entire playthrough on YouTube that backs up my opinion.---------------All in all, a masterpiece of a game, but ruined by a storyline and conclusion that will make you wish you never played ME1 or 2 so that you never had to experience such a heartbreaking case of bad writing. Expand
  19. Mar 8, 2012
    2
    This review contains spoilers, click expand to view. Bioware has now proven that they are entirely incapable of delivering sequels nowadays. After the catastrophe that was DA2, which left me with a great feeling of dissapointment, I was vary, but since I thought the ME series had other developers than DA2, I still thought I didn't need to worry. But it seems everyone at Bioware has read the same game developer book, "How to ruin promising IPs". I truly loved DA:O and ME1, I liked ME2 although I was worried of the direction. But this game and DA2 is pure crap.

    Worst of all is Biowares inability to deliver satisfying endings although that is far from all there is. I thought DA2's ending was the worst, but ME3's "Different Colors" endings are a slap in the face of ALL humanity. Take those two games and add in SW:TOR and you can see how badly Bioware manages these days, and the only reason they are still succesfull is because of past glories. To Bioware: Anyone can see that you don't want anything to do with the RPG community anymore so stop trying, leave RPG out of your game making PR and just go make braindead shooters and try to compete with MW and BF series.
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  20. Mar 8, 2012
    1
    Seems Bioware has lost its touch,iam glad i didn't buy this piece of crap.
    The endings are just a big fu to all its fans.
    And then there is the day 1 dlc ,Bioware sold its soul to the (devil/EA)
    I feel sorry for the people who bought this,i know my money wont ever go to a Bioware game again ,ever!
    How the mighty have fallen.
  21. Mar 8, 2012
    2
    Not just a terrible way to end the franchise, peoples choices seem to actively be shamed or spit on. Certain LI's are barely in the game and you are pidgeon-holed into how the game will end. The beginning was amazing, especially as a hardcore ME1 & ME2 fan but at the end of the game you end up with a sour taste in your mouth as if you've been sucker punched in the face and made to thinkNot just a terrible way to end the franchise, peoples choices seem to actively be shamed or spit on. Certain LI's are barely in the game and you are pidgeon-holed into how the game will end. The beginning was amazing, especially as a hardcore ME1 & ME2 fan but at the end of the game you end up with a sour taste in your mouth as if you've been sucker punched in the face and made to think you wasted your time. Expand
  22. Mar 8, 2012
    0
    The writing and plot in this game are by far the worst in the trilogy. The use of deus ex machina betrays BioWare's incredibly lazy narrative and ridiculous ending. Choices and consequences are non-existent, the combat is simplified to the point it's painfully easy even on hardest difficulty, animations are clunky and facial animations are always deeply entrenched within the uncannyThe writing and plot in this game are by far the worst in the trilogy. The use of deus ex machina betrays BioWare's incredibly lazy narrative and ridiculous ending. Choices and consequences are non-existent, the combat is simplified to the point it's painfully easy even on hardest difficulty, animations are clunky and facial animations are always deeply entrenched within the uncanny valley. Characters are stupid, boring, predictable and funny for all the wrong reasons. Avoid this game at all costs, your time is better spent elsewhere Expand
  23. Mar 8, 2012
    1
    The execution of ending and many elements of the story is an insult not only to loyal Mass Effect fans but also to RPG fans in general. BioWare managed to do two things successfully: 1) Trivialize the effort a player put into the entire game by not addressing the achievements of the game in a climactic ending and 2) Ruining a trilogy of relationships between characters, races and heroesThe execution of ending and many elements of the story is an insult not only to loyal Mass Effect fans but also to RPG fans in general. BioWare managed to do two things successfully: 1) Trivialize the effort a player put into the entire game by not addressing the achievements of the game in a climactic ending and 2) Ruining a trilogy of relationships between characters, races and heroes through a sheer lack of care towards player sentiments regarding the aftermath of the game. There are also incredible inconsistencies in pacing and ending just give off a terribly unfinished, unpolished feel that is a truly disappointing experience. It's really sad. Expand
  24. Mar 8, 2012
    5
    This review contains spoilers, click expand to view. Beautiful scenery, wonderful music, and bad endings this pretty much sums up my ME3 experience. No matter what you do, no matter the choices you have made along this road EA has you dying, there is no ending where you see your lover ever again(unless you play mp get +5k EMS then you will get a 1 second clip of someone taking a breath). At the end of the game post credits they a have a grandpa and grandson on what looks like the moon with trees staring at earth. The ending has the mass relays being destroyed so why bother helping the quarians retake the home world they'll never see it. Basically everyone is pretty much stuck in the sol system until somebody figures out FTL without mass effect. To put it simply I emotionally invested myself in this game, in my character, in this mission only to be letdown. I remember when I first made my character Emily, an infiltrator I spent literally an hour just turning her head side to front just so I would have the perfect face. I would redo entire missions in ME2 if I failed the first time to get a crew member's loyalty, I played tedious mining mini-games so I could outfit my ship, I stayed true to my lover from ME1 in hopes of finally having a good ending in ME3 after the disaster called, Horizon. All these choices are moot now thanks to the really rushed ending. The ending was pick the ending you hate the least, not a reward for doing all you could to get a high enough EMS score. No the "3" choices (if you can call them that) are a letdown, just a punishment, no reward. I suggest to those who have not bought it yet wait for it to go down in price, because the bulk of the story is good and some of the scenes will make you a little teary eyed. It is an amazing game right up to the last 30 minutes. Remember peoples the saying goes the only thing that people will remember is what you did...well Bioware what do you have to say for yourself about this atrocious end to a otherwise magical series. Expand
  25. Mar 8, 2012
    0
    I keep messing up my score so let's try again. I can't speak for anyone else but personally, I thought this final episode in the Mass Effect franchise was a colossal betrayal. I have spent a considerable amount of time and money procuring and experiencing every bit of available content for both prior episodes. I have spent countless hours meticulously refining my Shep and his backstoryI keep messing up my score so let's try again. I can't speak for anyone else but personally, I thought this final episode in the Mass Effect franchise was a colossal betrayal. I have spent a considerable amount of time and money procuring and experiencing every bit of available content for both prior episodes. I have spent countless hours meticulously refining my Shep and his backstory only to see my efforts frittered away by a unscrupulous EA board and their erstwhile stooges in BW, both of which are now beyond redemption in my eyes. I was savvy enough to avoid the travesty that is SW:TOR but I surrendered my judgement went I decided to give BW the benefit of the doubt this time round - more fool me. Oh and why are all the the fanbois attacking other posters? It's not their place judge others' critiques. Expand
  26. Mar 8, 2012
    10
    (1) Yes the game has day 1 DLC, which sucks. Does that detract from it? Heck no.
    (2) Yes, the game requires Origin to play. Does that detract from it? Heck no.
    (3) Yes, some of the animations in the game aren't perfect. But overall, they're very good. It's no worse than the other games in the serious, I don't understand why people are whining about this so much. (4) The graphics and sound
    (1) Yes the game has day 1 DLC, which sucks. Does that detract from it? Heck no.
    (2) Yes, the game requires Origin to play. Does that detract from it? Heck no.
    (3) Yes, some of the animations in the game aren't perfect. But overall, they're very good. It's no worse than the other games in the serious, I don't understand why people are whining about this so much.
    (4) The graphics and sound quality are very good, especially considering this is made on the Unreal 3 engine, which is ancient.
    (5) Yes, the ending is total crap. But that's only 10 minutes out of a muuch longer game. As much as I and a lot of people loathe the ending, it's still just a small part of the game.

    Overall, I loved it. Very enjoyable story, good graphics and sound quality, new gameplay mechanics (thank you for getting rid of that stupid hacking minigame, and for finally replacing the resource gathering minigame with something that isn't a total waste of time) and better weapon/character appearance customization and variety. I truly think it deserves a 10/10. It was pretty bug-free too, I encountered very very few bugs, I had worse bug trouble in ME and ME2.

    Ignore all the moronic trolls spamming extremely low scores. They're just butthurt sheep (I really wonder how many have even played the game) who don't like the Day 1 DLC and/or the ending (heck, I saw some complaining that BioWare used stock photos--a great deal of games/movies/books/ads/everything uses stock material. That's what stock material is made for, to be used in a big variety of projects.)
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  27. Mar 8, 2012
    10
    I think it's a very great game, I enjoyed the story line of every mass effect game. I love how the choices we made inflict on the experience we have. But when I put the story apart, I find it is still a good game, but average. I would give 7.5 for the gameplay. And 5 for the graphics and the AI. Problem is that it's made on over 5 years old hardware...
    I still hate what they done to
    I think it's a very great game, I enjoyed the story line of every mass effect game. I love how the choices we made inflict on the experience we have. But when I put the story apart, I find it is still a good game, but average. I would give 7.5 for the gameplay. And 5 for the graphics and the AI. Problem is that it's made on over 5 years old hardware...
    I still hate what they done to Crysis 2, and Dragon age 2 (even though I loved DA2, it's not a PC game anymore like DA that was, much more deeper), but I think all the bashing I see here about ME3 is not justified. They did what they could with what they had... Problem is Sony and Microsoft for delaying video game evolution. PC market is to small to sustain mass blockbuster productions like mass effect.

    And now we learn that the next XBOX will grant us the pleasure of playing with the fantastic radeon 6670, hell my 2 years old 5770 is twice as fast.
    Guess we will wait a long time to see a real AI and graphics evolution for our game. But I rather enjoy what we have, like the awesome story of the Reapers angainst all living things!

    In that perspective Bioware made a terrific game whit a story that made me forgot I was playing a game optimised for such crappy hardware.
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  28. Mar 8, 2012
    4
    This review contains spoilers, click expand to view. I had to wait a few hours after finishing the game before writing a review because I wanted to take some time to look back on ME1/ME2 and be as fair and objective as possible when collecting my thoughts on ME3. This game is amazing in several ways: (1) dialogue between familiar (and to some extent unfamiliar) characters feels more real and natural, (2) combat is a lot more interesting and, in some scenes, more challenging than both ME1 and ME2, (3) the cinematic scenes depicting various key events in the story are visually engaging and easy to connect with emotionally, (4) the romance interactions between Shepard and his/her LI is a vast improvement from both ME1 and ME2, and (5) the overall visual element of the game (the Citadel, the new worlds that you visit--Rannoch and Thessia for example, and the characters themselves) made it really easy to immerse yourself in the game. Having been a huge fan of ME1 and ME2, I was happy to see that Bioware came through in these areas. I had moments where I laughed, moments where I felt giddy, and plenty of moments where I cried (e.g., Thane's death). That being said, I was incredibly surprised at how much the ending affected me. Up until the very last moments in the game (I would say up until the part where the destroyer reaper vaporizes people around you while you painfully drag yourself toward the beam), I would have given the game a 10/10 hands down. I would have bowed down to Bioware for telling the greatest story ever told. And then there was the ending: (1) The number of plot holes left is an insult to the bajillion hours that I invested in the first two games, (2) the Deus Ex-style ending completely chaffed my soul, and (3) I received next to NO closure on all of the relationships that I've been building up until the point. What happened to the people on the citadel (e.g., Bailey, the council, etc.) What happens to my team? What happens to the two squadmates that I took with me in the final battle scene? What happens to the races that I just spent hours trying to unite in hopes of a more relevant and fitting ending? I loved the Deus Ex ending in Deus Ex because it fit with what the story was about up until the end; Mass Effect was more than just a morally ambiguous thought exercise on organic vs. synthetic existence--it's SO much more than that--so why condense it all to that? I don't need Shepard to live in the end (and I certainly don't need a happily-ever-after ending where nobody dies and everyone is all smiles at the end of the reaper invasion), but I sure as hell was under the impression that I'd have the choice. I put so much thought into paragon vs. renegade, which is arguably the main driving force in the plot up until the very last scene, and it seems like no matter what you do you are boxed into an ending that's uncomfortable, unclear, and unnervingly disappointing. I was amazed at how emotionally connected I felt to the Mass Effect series, and spent what felt like an eternity looking forward to the final part of the trilogy. In terms of ME3, I felt completely satisfied with the exception of the ending, which seemed totally out of place and unnecessarily broke my enthusiasm and passion for the game. Do I hate the entire series now because of the way it ends? No. Will I deny that all 3 games are amazing in multiple ways and have allowed me to be a part of an epic story? No. Can I jump on the 10/10 bandwagon for ME3? Absolutely not, because the ending of such a huge story is critical, and in my opinion it was an epic fail in this game. If I could go back in time, I would probably have not played the game past Shepard's last speech to his/her team--at least at that point you were excited/terrified/scared, but you also had the hope that other characters instilled in you, and the hope that you spent so much time instilling into other characters. So in the end, I can't give this game a positive review, although it kills me to know that it would have been such an easy thing to do if the ending had (a) more variation and more of an actual decision-making component to it (such that all endings aren't essentially the same--I know there is room for argument here, but I maintain that it can all boil down the same basic ending), (b) incorporated more of the choices that you have been making for the past three games, (c) more relevance to the personal side of Shepard (e.g., how Shepard has evolved over time and who Shepard has become), and (d) more closure on all of the characters, relationships, and decisions that you just spent three games experiencing. You almost did it, Bioware. So close and yet so far. Expand
  29. Mar 12, 2012
    4
    Mass Effect 3 does not live up to the hype, at all. First of all, almost no graphics options. I mean what the hell? Just porting from console is so frigging lazy it makes me sick. Look at Remedy, they did it right with Alan Wake. The textures on some stuff in this game is absolutely hideous. The animations are bad (males walk really weird in this game ++). Some of the explosions and gunMass Effect 3 does not live up to the hype, at all. First of all, almost no graphics options. I mean what the hell? Just porting from console is so frigging lazy it makes me sick. Look at Remedy, they did it right with Alan Wake. The textures on some stuff in this game is absolutely hideous. The animations are bad (males walk really weird in this game ++). Some of the explosions and gun effects are really low quality. Then there is the FOV in this game, it reminds me of Resident Evil 5. Why can't you adjust ANYTHING in this game? Oh yeah, I forgot... it's a really bad console port. Also you have to use the space bar for absolutely EVERYTHING. On the plus side it has some great voice acting, interesting characters and locations. Not enough to make it worth my money though. Sadly. The last Bioware game I bought was Dragon Age 2, and yeah, I was very disappointed then as well. I hoped they would redeem themselves with this game, but I was unfortunately wrong. This is the last game I will buy from Bioware, and I can't recommend buying this game to others. If you want to play it, rent it, or buy it used on console. Expand
  30. Mar 8, 2012
    5
    This review contains spoilers, click expand to view. This game built up so much epicness and I said multiple times before the last mission that this was the best SP-game I've EVER played. And it got destroyed under 10 minutes, by creating paradoxes (synthetic life who kills organic life so they don't get killed by synthetics LOOOL), Joker's getting some pstd and decides to run to a mass relay, and shepard is gone forever, putting the galaxy into a dark age and even if he survives he will NEVER see his LI, his friends or another nebula again. They tried to make a Deus Ex 1-ending, but they failed miserable and decided that a deus ex machina-ending would do the trick. I'm honestly depressed, it was my favourite game series of all time and Bioware gave me the finger. Expand
  31. Mar 8, 2012
    1
    I read all the negative user reviews and thought "meh, troll campaign". Having now bought ME3 I can tell you how wrong I was.

    I started play and was greeted with a full-on 5 minute IG cutscene which told me nothing of what had happened since ME2, built no atmosphere and could have been better acted out by brewer's yeast. This would have been OK had there been something pretty to look at,
    I read all the negative user reviews and thought "meh, troll campaign". Having now bought ME3 I can tell you how wrong I was.

    I started play and was greeted with a full-on 5 minute IG cutscene which told me nothing of what had happened since ME2, built no atmosphere and could have been better acted out by brewer's yeast. This would have been OK had there been something pretty to look at, however by the end of this protracted, dry-wretch-inducing fable I was still waiting for the textures to pop in. They never did; and neither did the skybox (which looks like a late 90s perlin noise experiment), text renderings (HO5M4H0V - oops, I mean NORMANDY - I'm looking at you), bullet graphical effects or any other advancement in graphics technology since the early 00's.

    I have read complaints about the animations and I tend to agree with them, however I did derive some entertainment from this aspect of the game by finding a battle zone, blasting the Benny Hill theme from my stereo and then dashing around it, avoiding cover wherever possible. Due to the new "playability and experience-centric" combat system I actually found it quite difficult to die while doing this.

    Sadly, the story-line and telling is the biggest casualty here. I don't usually complain about story-lines per se because usually this borders on personal preference - who gets mad at a book because things don't end the way they want them to? - but in this instance I feel I have to; the story line simply ignores anything that happened in any other ME game and the setting as a whole. Imagine if a scene in LOTR: The Return of the King had seen Sauron march up to Aragorn, flip on his ghetto blaster and serve him legal notice to get down and funky for hobbiton. Could be a great scene; shouldn't be in a LOTR movie - right? The writers of ME3 would disagree with you.

    The voice acting is wooden and poorly synced with facial animations, just as the lines are tired, cliched and poorly synced with your dialogue "choices". I don't use those inverted commas lightly; the dialogue choices are akin picking one of two bottles labelled "coke" and "pepsi", one filled with water from the fountain of youth and the other with aqua regia. It's hard to take a game seriously when almost every dialogue choice plays like the grail scene from Indiana Jones and yet does nothing to advance the plot.

    There's more - the controls, the "RPG" system, the AI and the return of the mini games (now transformed into button-press-cutscenes) - but, in all honesty and not being a terribly fussy gamer, I could have honestly enjoyed this game if it had got any one of the major parts above right. It didn't and hence I didn't. I sincerely hope that you have found this review persuasive (If you haven't bought it yet) or condoling (If you have).
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  32. Mar 8, 2012
    6
    Most of the game is amazing _________________________________________________________________________________ -Good combat _____________________________________________________________________ -Great atmosphere _________________________________________________________________ -Amazingly done little details __________________________________________________________ -A lot of very emotionalMost of the game is amazing _________________________________________________________________________________ -Good combat _____________________________________________________________________ -Great atmosphere _________________________________________________________________ -Amazingly done little details __________________________________________________________ -A lot of very emotional moments _______________________________________________________ -Some of the toughest and most heart wrenching decisions I've had to make _____________________ -Thoroughly addicting and enjoyable (until the end). ______________________________________________________________________________ So-so stuff: _______________________________________________________________________ -Slightly too much autodialogue. Not a huge deal though. ____________________________________ -Effect of many previous choices given mention but not explicitly detailed, left to your imagination (works for some) _________________________________________________________________________ -Dialogue ranges from great to cringe inducing _______________________________________________________________________________ The horrible: ______________________________________________________________________ -Ending is some of the worst writing/storytelling of all time. NOT because it is a "sad" ending. Because it comes out of nowhere and makes no sense. It would take an essay to detail everything that is wrong with it. ________________________________________________________________________________ 90% of the game is awesome. By that measure, I could give it a 9/10. But endings are important. ________________________________________________________________________________ Worth buying and playing. Expand
  33. Mar 8, 2012
    0
    Synopsis review: Mass Effect 3 sure looks great (Models look nice, both characters and levels, and no visible textures problems on the main characters/levels.), yet it has many deep flaws that cannot be forgiven, these flaws are: The ending was horrible, a lot of issues story wise, very weak animations, the level design is mediocre (I said it looked nice, but design of a level does notSynopsis review: Mass Effect 3 sure looks great (Models look nice, both characters and levels, and no visible textures problems on the main characters/levels.), yet it has many deep flaws that cannot be forgiven, these flaws are: The ending was horrible, a lot of issues story wise, very weak animations, the level design is mediocre (I said it looked nice, but design of a level does not equal the quality of the models/textures/UVs.) and to round this list off; There are some issues cornering the gameplay. While being a resident of the Netherlands, I was obliged to actual download this new, and fresh game from Bioware: Through the Piratebay. (Your jimmy can remain unrustled, it is legal here to do so.) Yes, really the Dutch law allows for downloading of everything. Look into our Wetboek van Strafrecht if you don not believe it, Biodrones. Warning: Spoilers. Anyway, time for the main review: After the start-up the menu looked clean and normal, and even for a console-port it had many options within the options menu. I could actually change AA-options, any many other things to! (Poly amount of the characters and levels, resolution of the textures, etc.) I applaud the people who designed the menu, I consider this menu one of the better things of the game. And after playing the game itself I noticed that the animations are very weak, the NPC's walk and run like any random Bethesda character. (For the scrubs, this means that when a NPC decides to run his upper body doesn't show any sign of the running that is going on, it's horrible.) The level design is also pretty bad, while not as bad as the animations, it's still weak. The potential of the nice models/textures isn't fully used in the design of many levels. This might be because of the CoD approach, yet it feels more like a corridor shooter then a game where a full blown assault is launched against the ENTIRE universe. (The last levels really show this off.) For instance take the level where you join up with the Turians: There is a very tiny space where you can walk and find/talk with NPC's. One reaper walking somewhere near the base, and a small vista here and there. It should be: A big and well designed fighter base. This is not the case. That's a bit sucky, Bioware, sucky indeed. Story and gameplay then: The two most important thing in games ever. Story wise everything comes to an end. This is ok, yet it feels cheap: Tali jumping of a cliff, Miranda dying, that doctor alien dying, these NPC's survived almost two games, and now they all die by jumping off a cliff. Blergh. Also some other NPCs are poorly written, from characters that are really stereotypical gay (In a game that takes itself very serious this feels strange and awkward, it's just as bad a stereotypical straight character.) and two NPCs that keep making talking gestures yet they do not speak. And I found this couple of mime players throughout the game, perfect for movies, weak for games. Toke me out of the immersion. My final note is on the very low rating, while Bioware/EA deserves this. ME 3 would get a 5 maybe a 6 out of 10. Yet this very low grade it due to a few events, first off all: Dear Bioware, hiring people who do not like to play video games will get you a 3.2 for your 20+ $ million game. For sure. And going after the CoD audience is even worse, the average gamer is 32 years old, Caucasian, semi-Atheist/christian, that raises the question: Was this game created for the average gamer? In my opinion: Nope. Leave this game be, and if you see it in the shop, place another game in front off it so people don't throw away their money. Sigvatr out.


    Edit: After playing the game some more I have seen a lot of sprites. Lowering the score to a zero because of that. Sprites in a 3D game? Almost in front of the player, Bioware please! Shameful Display!
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  34. Mar 8, 2012
    4
    After playing Mass Effect 1 & 2 I had high hopes for ME3. Sadly this game did not live up to the hype. While there was improvement there is also far more problems that can't be overlooked. I'll cover the improvements first. Pros.
    1) Certain combat mechanics have been refined. Building your character works similar to the previous games but a lot more skills a far more useful this time
    After playing Mass Effect 1 & 2 I had high hopes for ME3. Sadly this game did not live up to the hype. While there was improvement there is also far more problems that can't be overlooked. I'll cover the improvements first. Pros.
    1) Certain combat mechanics have been refined. Building your character works similar to the previous games but a lot more skills a far more useful this time around. Allowing more customization to how we would prefer our abilities to work as we progress was a really great idea.

    2) Weapon Customization and the Weight system are in my opinion the best part of this game. Which is sad with all things considered. I prefer to carry few weapons. I used the heavy pistol and the sniper rifle. Because of this I was very light allowing for quick power cool downs. I maintained 200% cool down reduction due to the customization. Customization was various, you could increase weapon damage, accuracy, stability, penetration and a few other helpful additions. 3.) Reputation was a welcome change. I was getting tired of Paragon and Renegade responses only having an effect on anything. Here there is that grey choice/response and it actually contributes.

    4.) It was nice to see many of those that survived the previous two games, even if those reunions are unbelievably short, seeming almost rushed. We'll get to that last one in a bit.

    Cons.

    1.) I already said combat was somewhat refined. But it also has its issues. One of those biggest issues being the combat can be incredibly clunky. Space bar does almost everything. You sprint with it, you pick up things with it, you dive and evade with it, you get into and out of cover with it, it does far to much and doesn't always do what you want it to.

    2.)Missions and journal tracking are poorly executed here. Most missions are picked up by eavesdropping on random people aboard the Citadel. This becomes troublesome because you'll often find yourself sitting there listening to conversations while not entirely sure it'll have anything for you. There were a few times I ended up running past them because the area was so cluttered I couldn't make out where it was coming from, especially when there are multiple NPC's engaging in conversation around you. Most you can do is just stand there wait for something to be added to your journal. Secondly the journal is terrible. It's very vague and remains that way through out missions. A mission that reads "find Cerberus Documents" will always say "find Cerberus Documents" even after finding them, there is no reliable way to check your progress in it. It does however update with "New" beside missions, but this is easily over looked when scrolling through the missions tab or forgetting to mark it as viewed when you get the missions. 3.) The call of duty audience, Bioware really wants them, so much so that they're sacrificing choice in every game mode. I played through RPG mode, the traditional "mode" we're familiar with when it comes to BioWare titles. I was surprised when the conversation radial rarely appeared. It seemed most of Shepard's responses were automated. 4.) Lets talk about a lot of returning squad mates. While I was happy to see them, that feeling was short lived. After browsing through ME3 romances I noticed they were far more in depth. So if your LI (love interest) was exclusively in ME2 prepare to be disappointed. As an example I romanced Miranda, the LI scene was short and quick, you were in, you talked, fade to black, you're out of the room. No time to talk after, say good bye, nothing. The last time I seen her was near the end where she played a pretty major role in the plot. But even here, being reunited for the last time lacked any form of communication or closure. Maybe it's not this way with all of them, but I was pretty disappointed.

    5.)Tali's face is so original. Oh no, it's an image taken from google then photoshoped. I didn't romance Tali, if you did I really feel bad for you. I'd be pissed at the lack of effort put into her and her race as a whole. They're humans in space suits with no immunities. 5.) I'm running out of room. So lets get to the obvious. The ending, holy hell are they familiar. After doing some digging it seems they pretty much ripped the ending right away from Deus Ex Human Revolution. While it worked for that game. It does not work here. This is what we've been building up to? Technically 3 endings where the only difference is 3-4 seconds and changes in color? There was absolutely no closure here, nothing.was.solved. You're screwed no matter what you pick. This is not what the player wants to feel after so much time in this series. Like Tali's face, the ending background was stolen, from a Windows wallpaper. TL:DR Wait until it's in the bargain bin. Even then, you're better off imagining your own ending. Dream about it if you have to. Dream seems sum up the ending in more then one way.
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  35. Mar 8, 2012
    4
    The only thing surprising about the negative reaction to this game is that took you all so long to realize these overpaid basement-dwellers have been making hackneyed, nerd-baiting snoozefests since the overrated Knights of the Old Republic (a game with one of the all-time stupidest twists in any medium). It speaks multitudes of Bioware's lack of creativity that the second they break freeThe only thing surprising about the negative reaction to this game is that took you all so long to realize these overpaid basement-dwellers have been making hackneyed, nerd-baiting snoozefests since the overrated Knights of the Old Republic (a game with one of the all-time stupidest twists in any medium). It speaks multitudes of Bioware's lack of creativity that the second they break free of their D&D and Star Wars licenses (disregarding Jade Empire, which I admittedly haven't played), they jump immediately into creating aesthetically bland space operas and high fantasy romps because the 'spergers can't have their pinned-on mittens ruffled by change or new ideas. Compare the openings of games like Bioshock or Skyrim - games that give you a sense of true mystery and dread, games that prelude to their greater themes and ideas in the first few minutes - to Bioware's uninspired openings: You're standing around as you're totally personal and unique and awesome character (let's just call him/her "M. Sue" for argument's sake) whose super-unique jawline just gives him LOADS of personality, I'm sure, then someone talks your ear off for twenty minutes about PURELY EXPOSITORY BUNK and then whatever they're talking about attacks you in your vanilla spaceship/Game of Thrones field. Sure, you can't judge a game entirely by its opening, but this really illustrates how little Bioware understands about storytelling, tone, or personal expression in art. Their obsession with being "cinematic" is laughable as well, because, 1.) D&D campaigning (the only sort of story structure Bioware seems able to create) is in no way "cinematic," 2.) gaming has reached a level of artistry that most people who take the medium seriously are past trying to just be film's little brother (a reason why the actual gameplay in this developer's titles is so often maligned), and 3.) if this unholy mix of Uncanny Valley Barbie dolls and outdated space opera chic somehow stumbled into the multiplexes, it would tank faster than you could say "The Spirits Within." I'm not one to say you can't make an engrossing game based on going around talking to people... hell, I love the LucasArts adventure games of yesterday. But the difference is those games had style in spades - from the whimsical noir of Grim Fandango to the truly creepy mystery of The Dig - whereas Bioware is simply content to milk easy characterizations and plots (if I ever have to help another space-slut track down her deadbeat space-dad because he owes her space-money or WHATEVER, may I be forced to have sex with a Krogan for the rest of my days), knowing they're working in a field where, until recently, the bar was low enough to get away with it. (It is also interesting to note Dragon Age II, despite its numerous gameplay flaws, was the only Bioware game that comes close to being more than the sum of hastily borrowed parts. And of course it was the start of the internet backlash; nerds don't like it when you slip some beef into their pink slime.) It genuinely makes me angry that the writers try to pass off their totally exploitative (and cringe-worthily awkward) sex scenes as promotions of sexual equality, because they didn't just include hot lesbian action to turn on the fanboys then realize they needed to include some male homosexuality as to not look entirely pandering. The company is skilled at creating an immersive experience, I will give them that, and not every moment spent in their universes is entirely unpleasant. But with schlock writing, unoriginal concepts, and often shoddy gameplay, why do they get a pass for creating a world that's cool to hang out in for a couple hours? That is the bare minimum you're expected to do when creating a piece of narrative entertainment! If you honestly think these games are the pinnacle of any sort of storytelling or characterization, by God, read more books, watch more films, play more games, live more life. Then, come back and see how your Shepard (OMG, does YOUR Shepard Renegade Interrupt people because MY Shepard totally does lololol) and all his dead-eyed and dull-voiced pals relate to things made by people who have seen sunlight in the last ten years. My theory is, they won't. Expand
  36. Mar 8, 2012
    3
    This doesn't feel like it cost 50 million dollars to make. I'm wishing it didn't cost me 80 dollars to buy.

    Before all that, I never really got into any Bioware games beyond Mass Effect, but the first one really snagged me. I bought it on a Steam sale for 5 dollars because it was so highly praised. I saw why! Its combat was moderately challenging, had a great story, cool characters and
    This doesn't feel like it cost 50 million dollars to make. I'm wishing it didn't cost me 80 dollars to buy.

    Before all that, I never really got into any Bioware games beyond Mass Effect, but the first one really snagged me. I bought it on a Steam sale for 5 dollars because it was so highly praised. I saw why! Its combat was moderately challenging, had a great story, cool characters and I enjoyed their interactions with each other and the universe they lived in. It was a living breathing environment that I was simply enraptured by. As soon as Mass Effect 2 was announced, I preordered the Collector's edition because I had no idea that things were going to get cheesey. Still, the game didn't disappoint me. It looked better, put me in some great new environments while cutting out a lot of the generic copy paste elements from the first and best of all, introduced some more great characters with genuinely cool interactions between them. Sure the classic combat got thrown under the bus in favor of the tried and true bootleg Gears of War system, but it wasn't broken by any means. It still left me with a good enough taste in my mouth to preorder the CE of ME3. Besides, I was this invested in the series, I had to see it end.

    Oh boy. Too put it simply, Mass Effect 3 is lazy. The characters look, move and sound terribly. On the design front, I could take or leave most to f the new outfits and the textures are also hit or miss, but some character's faces look positively simian (Ashley). Margaret Cho bot makes a cameo in the game for whatever reason that is, taking the place of Kelly Wong's established character. From a quick google search, she is actually pretty, but you wouldn't think so from the way she's rendered in game with her ginormous squirrel face and mouth that moves independent from the rest of her features. I heard that a lot of the development was put into voice acting ,which is believable because there are loooots of it, but the volume normalization is really off and on to the point of me wonderig where the money went. Margaret Chobot in particular has a bad habit of leaning away from the mic every now and then. If she were saying anything important I'd doubtlessly be more irritated.

    The game's animations are also sloppy; there are LOTS of poorly thought out loops mixed with awkward general movements. I giggle everytime I knock an enemy down and they break dance windmill flare there way back to their feet, but I can't help being disappointed with the stupid looking running animations.

    Oh, the breakdance comment reminds me of the developers decision to make the spacebar do everything. Sometimes it works! Really! On tuchanka I found myself just holding spacebar and marvelled at how my character ran and jumped over the stuff I wanted to jump over, and slid and rolled everywhere I inted them to. Theeeeeen... there are cases where I'm trying to pick up an item on the ground and my Shepard instead chooses to do kumbi rolls around it for 45 seconds before sliding into cover behind a chest-high wall, not having picked up the item I tried telling them to. Nobody's perfect.

    One thing that really broke my heart though was the fact that all my Saved character faces were imported poorly. I could recreate them, sure, but that's just pathetic. I don't understand why it's like that. If they added more options to the character creation bits, yeah sure, but they didn't. Why couldn't my sheps be imported properly?

    Of course, aside from character continuity, none of these previously mentioned issues were the thing that made me enjoy this series. After all if I want good and fluid combat I'll play Gears of War. If I want great animations I'll play GTA4. I wanted to see what became of these characters that I'm so invested in, of their universe that fascinates me so. I don't want to spoil anything, but God, this is where the ball was dropped. A lot of characters are cameos and after thoughts, like an old friend who stops by to give a quick hello in the middle of a roadtrip. The story has also drowned in nacho cheese to the point that it has simply become predictable when not outrageous and kinda generic where it used to be something special. It almost makes me feel as if Mass Effect 2 was a completely pointless existence. I have a sneaking suspicion that they knew the old players would come back no matter what and they had to focus on roping in new ones.

    The multiplayer's cool though, I guess. If you're into that. I'm not.

    I thought it would be funny if I ended this review on an after thought. Get it?
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  37. Mar 8, 2012
    10
    The game itself - in terms of graphics, narrative, combat, general atmosphere and gameplay - is close to perfect. There are incredible moments in the story arc, and the game delivers a truly cinematic experience.

    I'd risk saying it's the best space opera cRPG ever, beating even the previous two to the title. Well, there's just one 'but'. ME3 *would* be the best space opera cRPG ever, if
    The game itself - in terms of graphics, narrative, combat, general atmosphere and gameplay - is close to perfect. There are incredible moments in the story arc, and the game delivers a truly cinematic experience.

    I'd risk saying it's the best space opera cRPG ever, beating even the previous two to the title. Well, there's just one 'but'.

    ME3 *would* be the best space opera cRPG ever, if not for its ending.
    WIthout spoiling too much - the three possible endings of Mass Effect 3 are more than just bad. They are atrocious. Even though Bioware claims that there are 16 possible endgame options, the difference between them comes down to... colour change. That's it.

    The ending of ME3 ruins the whole saga experience. It will leave you dry and dispassionate, and drain all joy from re-playing ME 1&2 and ME3 itself.

    If you're a fan of the series, DON'T BUY THIS. At least until Bioware changes the endings.
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  38. Mar 9, 2012
    0
    What happened to Mass Effect? This was supposed to be the thrilling conclusion to a wonderful space epic. Instead we are given a game which feels like it was written by two different groups. The first 90% of the game (story wise) is compelling and exciting. However the ending and the last hour or so leading up to feel like they were written by someone with no understanding of how to trulyWhat happened to Mass Effect? This was supposed to be the thrilling conclusion to a wonderful space epic. Instead we are given a game which feels like it was written by two different groups. The first 90% of the game (story wise) is compelling and exciting. However the ending and the last hour or so leading up to feel like they were written by someone with no understanding of how to truly write at all. Plot holes opening up all around you and with the endings ripped off from Deus Ex makes me wonder what exactly Bioware/EA were thinking when the final script was approved. The endings completely go against the spirit of the series and more than that they are all essentially the same my making every other choice up to that point completely null. I find it even more offensive that almost all of the RPG elements have become so watered down as to be unrecognisable. The conversation wheel which longtime fans of the series such as myself have come to know and love rarely shows up now. And even when it does all it offers is two ways to say the same thing. Even worse, your choices in the previous two make no really substantial difference in this entry either. Even the illusion of choice is gone. You almost don't get to converse with your crew at all. Instead your interaction is mostly limited to selecting them like you do with Zaeed Massani in ME2 and they talk a little bit while you just stand there. This becomes a big problem because ME3 throws in with no real introduction or background characters who are completely new or have only been featured in the Expanded Universe. I like the voice acting and appreciate that the world feels more alive now with background characters talking to one another when you walk by, that is when the sound doesn't drop out. It's unfortunate that the coders haven't learned anything, all the cut scene glitches are back in full force. Including the one where everyone uses the same assault rifle during the cut scene, regardless of whether or not they can even use one. It's nice to see all characters from the first two one last time, a little family reunion if you will. It's a shame that almost none of them will be joining your squad again. I do like the direction ground combat has taken though the removal of heavy weapons is another negative in my book. The day one DLC feels more like game content that was cut out rather than an actual add on. And having this nearly story essential DLC on day one is just plain greedy.

    Mostly though I just can't get around the endings. It feels like a punch in the gut to those of us who were big fans of the first two. It's so out of left field that I almost expect M. Night Shyamalan to be responsible for this travesty. It's almost like ending The Lord of the Rings with Frodo riding a nuke into Barad-dûr with a cowboy hat on. I almost wish it would have been a Dallas-"It was all a dream" ending.
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  39. Mar 8, 2012
    5
    The games doesn't make much difference of the choices made in the previous games, and plot holes are there, gaped with duct tape writing.
    There is some minor bugs (like getting stuck in the Normandy **** near joker), a useless quest journal (seriously).
    The endings are disappointing, same animations, different colors. Having a high galactic readiness score barely changes the endings
    The games doesn't make much difference of the choices made in the previous games, and plot holes are there, gaped with duct tape writing.
    There is some minor bugs (like getting stuck in the Normandy **** near joker), a useless quest journal (seriously).
    The endings are disappointing, same animations, different colors. Having a high galactic readiness score barely changes the endings (actually, just one).
    Overall it's not a bad game, it has some enjoyable moment and dialogues, but it could have been much better.
    PS: I personally find that the DLC character to be pretty important, give really nice insight of the protean and all, and I really feel that he has been cut from the game (were he blends a little to well for a DLC) to be a juicy $$$ DLC.
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  40. Mar 8, 2012
    0
    This review contains spoilers, click expand to view. As an individual who has been a huge fan of Mass Effect since the launch of the first game, I was disappointed with how Mass Effect 3 played out. Actually, I believe disappointed is not a strong enough term- I was utterly devastated. To have the story built up beautifully over five years and to come to care about the characters and the outcome of your decisions was a huge emotional investment for many players; it was an investment on which we received no returns. The ending(s) of the game left something to be desired. They were incredibly clichéd and felt tacked-on, almost as an afterthought, and with no consideration to any of the events of the previous two games. The worst part, personally, was that Mass Effect 3 lived up to even my expectations- until the last twenty minutes or so of the game. Those last twenty minutes (or what is known in-game as Citadel: The Return) soured the entire narrative experience, including the years of story that came before. Expand
  41. Mar 8, 2012
    4
    Got to say i am very disappointed with this game, i dont know if its just me but the graphics have got worse the game mechanics are still clunky and unwieldy (despite that i still love ME2) the character writing has gotten extremely chicle... What the hell happened to Kotor/Jade empire bio ware that's what i want to know. Also this game being clearly developed for consoles has not helpedGot to say i am very disappointed with this game, i dont know if its just me but the graphics have got worse the game mechanics are still clunky and unwieldy (despite that i still love ME2) the character writing has gotten extremely chicle... What the hell happened to Kotor/Jade empire bio ware that's what i want to know. Also this game being clearly developed for consoles has not helped it in the slightest Expand
  42. Mar 8, 2012
    7
    After reading most of these user reviews while playing the game i couldnt belive what i was seeing. I thought the sheer production value and epicness of the game/scope and how promising the end was stunning to say the least and while i missed most of the exploration and RPG elements from ME1 and ME2 i understood why they were dumbed down since you have more pressing matters to attend toAfter reading most of these user reviews while playing the game i couldnt belive what i was seeing. I thought the sheer production value and epicness of the game/scope and how promising the end was stunning to say the least and while i missed most of the exploration and RPG elements from ME1 and ME2 i understood why they were dumbed down since you have more pressing matters to attend to and running around wasting time would break my immersion. I wasnt suprised when i saw that the from ashes dlc would be an extra feature, i am a bit puzzled as to why they chose a prothean for this DLC, while not critical to the plot, it does answer a lot of the main questions i had about the epos. Since they made such a huge deal around the protheans and its mysticism, the more i talked with my prothean squadmate and got immersed into his story i was more and more suprised why this wasnt part of the main game.
    Ive been a fan of the mass effect genre since the first game came out, ive read all the comics, books studied the lore and i even loved mass effect 2, perhaps not for the dumbed down RPG elements, but the game was genuinly challenging and fun, characters and storytelling and voice acting was stellar.

    When i looked at my time played how it felt and how my war asset bar was nearly full, thats when i first started to worry.
    After a certain cuscene with tali i was so moved i nearly broke a tear, thats how immersive the game was.

    As i progressed feeling soon my long pondered, unanswered questions would or would not come to a close, i got more and more worried since the last hours felt somewhat rushed but was put to a rest when i got the grand epic feeling when the fleets arrived at earth. I was nearly standing in my chair, awed at the greatness of the moment.

    Then came the final assault on earth. This was also grand in scale. Ive wanted to see earth in mass effect ever since i glared at its magnifisence on the lunar base mission in ME1. The war torn earth looked grim and desperate and upheld my expectations. Then came the ending. Not since the conclusion to the ace seeries, sopranos have i felt such a black hole in my stomache. I felt betrayed at first waiting til after the credits. I searched all the forums i could about what i did wrong how i could get this abysmal ending and how i could fix it, seeing as i had nearly 100% completion and full paragon. Was this a bug? A mistake on my part on an important desicion? I pondered this for many hours until i was forced to accept, that was it. This was the ending to the biggest sci-fi epos in gaming history.
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  43. Mar 8, 2012
    0
    I played the first 2 games and was told that the ending would be really bad so not to have high expectations going in. I lowered my expectations to the floor and really enjoyed the gameplay. Then, at the end I totally regretted ever playing this series. The ending is by far the worst ever and then on top of that, the post credit cut scene is an even bigger slap in the face. Never againI played the first 2 games and was told that the ending would be really bad so not to have high expectations going in. I lowered my expectations to the floor and really enjoyed the gameplay. Then, at the end I totally regretted ever playing this series. The ending is by far the worst ever and then on top of that, the post credit cut scene is an even bigger slap in the face. Never again Bioware. Never again. Expand
  44. Mar 8, 2012
    0
    I did not realize it at the time but when I watched gurenn lagann last year I had already watched the plot to this game months before it came out, i loved the series for having a unique story but the fact that the bioware ripped their story leaves me heartbroken, i want to give them a second chance with the dlcs, hopefully this wont be too much to ask for
  45. Mar 8, 2012
    1
    This review contains spoilers, click expand to view. The game itself was, by far, the best of the series. However, it was absolutely ruined by a slate of unbelievably sour endings. None of your previous choices matter in the end. The last twenty minutes are depressing and bleak, even with the "good" ending. If your are emotionally invested in your squadmates or LI, proceed with caution and expect the worst; for the worst manifests. The Bioware writing crew seemed to go the extra mile, complete with introducing inexplicable plot holes to make the endings extra dour. The ending will ruin it for you. Promise. Expand
  46. Mar 8, 2012
    2
    After putting in nearly 100+ hours in the first two Mass Effect games and loving every second of it, Mass Effect 3 left me more than disappointed. The story feels really dumbed down, filled with plot holes and for lack of words, just really bad. There have been tons of technical glitches so far, including issues installing with Origin. (LOTS of texture pop-in, etc on a GTX 260- more thanAfter putting in nearly 100+ hours in the first two Mass Effect games and loving every second of it, Mass Effect 3 left me more than disappointed. The story feels really dumbed down, filled with plot holes and for lack of words, just really bad. There have been tons of technical glitches so far, including issues installing with Origin. (LOTS of texture pop-in, etc on a GTX 260- more than enough to run the game) Bioware has been on a decline lately, and Mass Effect 3 officially lost them an otherwise loyal fan. Expand
  47. Mar 8, 2012
    2
    Dumped down gameplay, dumped down story and dumped down everything. The bioware we used to know and love is dead, replaced by this EA/Bioware abomination that is only interested in profit.
  48. Mar 8, 2012
    10
    Just awesome. Fantastic story line, characters. Graphics are top notch. That BioWare gives players the option to choose the sexual orientation of their character is both refreshing and open-minded.
  49. Mar 9, 2012
    0
    This review contains spoilers, click expand to view. One of the worst game I have ever played. Biggest let down in my gaming career. There was no happy ending, only **** If you watched BSG you know what I mean: an epic scifi tale with huge moral crises and battles and epic confrontations, ruined because some writers thought that they should get all existential at the end. I'll sum it up: there are 3 endings, all of which involve Shepard and Anderson dieing and the Mass Relay network being destroyed, resulting in organic life being sent back to the stone age. 1 is the reapers leave the galaxy forever, but an EMP destroys all electronics and the mass relays are gone, so there is basically no point in intelligent life. 2 is the reapers leave, but humans and geth are fused to make a new race of reapers for when the cycle begins again. And 3 is nuke everything, geth, reapers, humans, relays.

    There is no victory over the reapers, and a new age of galactic peace and cooperation, prosperity, etc. Only dead Shepard and dead dreams.
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  50. Mar 9, 2012
    2
    This review contains spoilers, click expand to view. I'll try to be objective
    Positive moments of the game:
    - Cool story. I played ME from part 1 just because of storyline
    - They finaly showed Tali's face :D
    - Epic soundtrack
    - - Graphics are good enough

    Negative moments of the game:
    - Day 1 DLC
    - BOOOORIIIING gameplay. There's and opinion that gameplay was made for CoD fanboys.
    - Role-play system - epic fail. Actually, it failed in ME 2. ME 1 had good one.
    - Gathering of war assets is so dull. Scan=>Gather=> FLEE FROM REAPERS (Repeat this over 9000 times)
    - The main hope of trillions of people, veteran soldier, the Savior of Galaxy can be a gay and sleep with his own shuttle's pilot. THIS IS RIDICULOUS!
    - And of course it's MOTHER****ING ENDING. All your choices in previous parts are TOTALLY USELESS. I guided Shepard through all of ME like my own son or friend just to watch him dying? All technologies was wiped out with destruction of Mass Relays?? Normandy crashed in the middle of **** nowhere??? This is **** I will never fogive BioWare. God, let them make DLC with normal ending

    This could be a great game, but ending ruins everything for me
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  51. Mar 9, 2012
    0
    This review contains spoilers, click expand to view. Review number 3, since my first two reviews were deleted.

    This was a serious letdown. Closure was not provided. Instead, I was forced to relive my choices from Deus Ex.

    I'm thoroughly disgusted with Bioware's lack of effort to ensure story continuity and that the much touted "user choices" had absolutely no meaning whatsoever, outside of a *slight* change in each of the 3 basic endings.

    Time, effort, emotional investment...all out the window.

    Bioware has forever lost a customer.
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  52. Mar 9, 2012
    3
    This review contains spoilers, click expand to view. I made a metacritic account for the sole purpose of reviewing this game which was an abysmal letdown. I would have given it at least an 8/10 but there are so many problems it's not even funny. The story while being highly immersive and making you invested in your character and your teammates doesn't make up for it's absurd amount of flaws. Graphical glitches abound, pointless pauses in conversation, mission glitches that get stuck preventing you from continuing forward.

    But the biggest were the endings or should I say ending. The purpose of an ending is to give closure not raise more questions. Ignoring the fact that the ending has plot holes everywhere, it's still so poorly written that it's incredible anyone at Bioware thought it was acceptable. Is that to say the game is poorly written? Of course not, it's very well written, but the end that's supposed to explain the series is so badly executed it detracts from the experience as a whole. As a player, we should have to ask questions like, why isn't the normandy fighting the reapers on earth in the end, or why are the squadmates on the ground suddenly on board the normandy, or why are the mass relays always destroyed regardless of the choices made? To anyone playing this game currently, do not play past the conversation on board the citadel with anderson and he illusive man, everything afterwards gives no closure whatsoever and in fact forces the player to follow Bioware in the hopes that they'll achieve the closure they want. This is simply terrible decision making on the part of Bioware. I would have easily given this game an 8/10 if I ignored the glitches and absurdly bad ending, and while it can be argued that the game should be viewed as a whole, the ending's negative impact was strong enough to suck any joy I had in the experience getting there. So NO, 3/10 is the best I can do
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  53. Mar 9, 2012
    7
    It's a fun game, with some pretty glaring problems. : PROS : -- fun gameplay -- seeing the finish of the story with the characters you've played with in the previous games -- cool guns and armor : CONS : -- buggy gameplay -- outdated graphics (at times worse than ME2) -- buggy visuals (invisible characters, constant clipping, bad animations, etc...) -- lack of content (2 explorableIt's a fun game, with some pretty glaring problems. : PROS : -- fun gameplay -- seeing the finish of the story with the characters you've played with in the previous games -- cool guns and armor : CONS : -- buggy gameplay -- outdated graphics (at times worse than ME2) -- buggy visuals (invisible characters, constant clipping, bad animations, etc...) -- lack of content (2 explorable locations instead of multiple worlds and stations, most missions are short and to the point, less stuff to do outside of missions than either ME1/2, etc...) -- railroaded through the story without even the illusion that it's an open world game -- dialogue doesn't give you much option beyond BAD GUY/GOOD GUY -- every character in the game is presented to you on a platter, in the way that it might as well say "Do you want to sleep with this person? YES/NO" -- lack of mission depth (select mission, loading screen, kill stuff, loading screen, done) -- story important DLC provided on the first day -- Your decisions from previous games, and even this one, don't seem like they will matter, because most of the people that could have died in previous games aren't usable in this one and there are new characters anyway. It seems like they made the script for the game and decided how everything will end, and then looked at your past save to see how they could shoehorn any previous surviving characters into the game without disrupting the story. : : It's a good game, but not nearly as good as the previous two, and definitely not as good at the professional reviewers scores might lead you to believe it to be. The main reason to play this game is to see how it ends. Expand
  54. Mar 9, 2012
    9
    Awesome game, Bioware did it again. Updated graphics, updated sound FX, weapon mods, voice-overs, etc. Just wish the game was longer. Seemed a bit shorter than the first 2.
  55. Mar 9, 2012
    1
    I'll pass on the utterly disgusting textures because that's not why I'm playing Mass Effect for. I couldn't care less. I play it for the choices you can make. I replay it because I'm curious as how my choices change the events. I took the time to have a savegame prepared for ME3. The game had its moment and I actually enjoyed it until the last 15 minutes that wasted countless hours on theI'll pass on the utterly disgusting textures because that's not why I'm playing Mass Effect for. I couldn't care less. I play it for the choices you can make. I replay it because I'm curious as how my choices change the events. I took the time to have a savegame prepared for ME3. The game had its moment and I actually enjoyed it until the last 15 minutes that wasted countless hours on the previous instalments. I did take the time to look at the different endings and felt like looking at some sort of freaky mix between Deus Ex:HR and Battlestar Galactica endings'. Now go and make some more money with an alternate ending DLC that will actually deserve the name of a "choice-driven" game. Expand
  56. Mar 9, 2012
    0
    This review contains spoilers, click expand to view. Well I finished Mass Effect 3, and also I'm very disappointed. I feel like I was reading a good book and the last page someone smeared ****

    Why?

    I do not feel rewarded for the effort I put myself in that stupid save the galaxy. Treatment **** peace between the Geth and quarians, the entire structure of the catalyst, the improvement of relations between turians and krogans, save Raknii.

    I wonder why I did it, after which the entire efforts of mine by the whole trilogy? I feel after the game that had no impact as a shepard nothing has been changed or anything not affected, everything worked out the trail went.

    I saved geths, why then it asks me to kill them otherwise he would not beat the reaper. I feel as a player by BioWare even punished and not rewarded with the end, and because of this I am very sorry.
    Unfortunately, the truth is that for me Mass Effect was over before the last battle.

    I'm not saying that the end is bad because they are ok, but after what happened in the game introduces a system of galactic ready if it does not give it an opportunity to save an existing life in the galaxy as I expected.

    If it gets such a system forces the player to many hours of gameplay in multiplayer, making the game at 100% of all secondary missions, exploration of the galaxy is clearly visible that which is to be playing it all comes from, doing absolutely everything to ensure the safety of themselves and their crew and to save what he can, and in the end the end of your story practically does not differ much from the end of someone who has been playing for so-called "hurray" is something is not right.

    As I wrote feel very cheated, because it turns out that everything I did, and as they say, "Oh your ass break down."

    Explain to me why the game at 17 Endings, there is no single "Good ending".

    I hope that BioWare is still understood and patch gets even short and simple happy ending
    Hah ... I'm even willing to pay for them ...

    Bioware give us a proper ending, or go the hell and never come back.
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  57. Mar 9, 2012
    0
    This review contains spoilers, click expand to view. http://www.youtube.com/watch?v=80BqVpmuGiw
    http://www.youtube.com/watch?v=80BqVpmuGiw
    http://www.youtube.com/watch?v=80BqVpmuGiw
    http://www.youtube.com/watch?v=80BqVpmuGiw
    http://www.youtube.com/watch?v=80BqVpmuGiw
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  58. Mar 9, 2012
    10
    A well done conclusion to an excellent series. The ending was clearly not something thought up at the last minute but planned for a long time in advance.
  59. Mar 9, 2012
    9
    I pre-ordered and I played ME3 on day one. Then I saw the low user score on Metacritic and I have only one question to the people who gave it a low score... are we playing the same game? In my humble opinion, it's a fantastic game. Is it perfect? No. There are a few things that bug me. Adding side quests are now activated by overhearing conversations. That stinks. You can't holster yourI pre-ordered and I played ME3 on day one. Then I saw the low user score on Metacritic and I have only one question to the people who gave it a low score... are we playing the same game? In my humble opinion, it's a fantastic game. Is it perfect? No. There are a few things that bug me. Adding side quests are now activated by overhearing conversations. That stinks. You can't holster your weapon... minor annoyance. Besides that though? It's a good game. The story does draw to a close and there are a few story plots that make your heart drop... but I expected that given the plot. I'd also like to know how many of the negative reviews are *really* about the same sex relationship options in the game. If your negative review is solely about there being a gay romance option in Mass Effect 3 I have a very simple solution for you: Don't choose the gay romance option. Expand
  60. Mar 12, 2012
    8
    ...Every day, with every post i see on BSN, I'm starting to be more and more certain: bioware planned everything. They are geniuses, and the knew how fans are going to react. They hid the clues, they knew we are going to unravel the thing, piece everything together. I pity people who are going to finish the game in the future, because they'll not experience the evolution that is happening...Every day, with every post i see on BSN, I'm starting to be more and more certain: bioware planned everything. They are geniuses, and the knew how fans are going to react. They hid the clues, they knew we are going to unravel the thing, piece everything together. I pity people who are going to finish the game in the future, because they'll not experience the evolution that is happening on the forums, and in everones mind. I recommend every single person who finished the game to join Bioware Social Network in 'Story and Camaign discussion'.
    I'm raising my rating from 1 to 6 now, and when everything people think is confirmed, I'm going to give the game 10 out of 10. BW, you are amazing.
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  61. Mar 9, 2012
    0
    I've register there to say: I'm finished ME1 and 2 several times and I still a big fan of them but this game is really sucks. Ending messed up everything. I just finished a game and I'm in shock... For me - this game equals to Dragon Age 2. both of them - **** Bioware, what's happening to you!?
  62. Mar 9, 2012
    1
    Really disappointed in this game, played both ME1 and ME2...they were great. But this one is just bad, day 1 dlc really badly wrote ending
    overall emptyness of the game..just feels hollow... choices u made previous game make hardly any visible impact in this game. They had good series going on, feels like they just wanted to finish it fast and move to other projects.
  63. Mar 9, 2012
    10
    The best parts of the gameplay from the 1st and 2nd combined with a gripping story. The galaxy at war stuff is awesome and Jennifer Hale's voice acting is top notch. Even the multiplayer is far better than I expected.
  64. Mar 9, 2012
    0
    If you really are a Mass Effect fan, don't do the mistake I did! Don't play the game, or at least don't finish the game. It's sad, now I am glad I didn't pre-ordered the game and that I played a pirated version. I bought Mass Effect 1 , Mass Effect 2 and all the DLC content for them. Now I am happy the game was released 3 days late in Europe, otherwise I would have bought it!
  65. Mar 9, 2012
    1
    And series goes out with a whimper. Like the second game we get an extremely pared-down experience with a near total focus on Gears of War-esque shooter gameplay. Linear level design, no exploration, once again a very limited and disappointing Citadel, still not enough skills especially for team members, and just an awful narrative that culminates in one of the most absurdly shortchangedAnd series goes out with a whimper. Like the second game we get an extremely pared-down experience with a near total focus on Gears of War-esque shooter gameplay. Linear level design, no exploration, once again a very limited and disappointing Citadel, still not enough skills especially for team members, and just an awful narrative that culminates in one of the most absurdly shortchanged endings I've ever seen. Manipulated stock photo for one of the big reveals, barely functional journal, broken face import. Feels like a game rushed to completion yet somehow they had the time and budget to provide a multiplayer mode.

    I think I'll go play Mass Effect 1 again and lament that the series will never live up to the potential it had thanks to Bioware.
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  66. Mar 9, 2012
    7
    Signed up just to review this one. It's important to me since I loved the first two, apparently one of the only ones that liked the second better than the first but I digress. Simply put, this game is good but not great. It fails at importing the character face used in game two, so right off the bat there's no way it can be a 10. The dialogue system has also been over-simplified,Signed up just to review this one. It's important to me since I loved the first two, apparently one of the only ones that liked the second better than the first but I digress. Simply put, this game is good but not great. It fails at importing the character face used in game two, so right off the bat there's no way it can be a 10. The dialogue system has also been over-simplified, probably to make space for the multiplayer... which I don't plan on using. I have encountered bugs that have made missions unplayable. The graphics are good, although perhaps Skyrim has spoiled me since I really did expect more. Extremely skeptical of all the 'pro' reviewers giving high scores, guess that's what money gets you. Expand
  67. Mar 9, 2012
    3
    I will say that this game has some amazing content, that being said, most characters are cameo appearances if not just a footnote in a message. The last 20 minutes of the game will literally shock and awe those who have been giving Bioware and EA the benefit of the doubt, it is really that bad. It was a horrible ending. There are some that will try to say some nice things, but reallyI will say that this game has some amazing content, that being said, most characters are cameo appearances if not just a footnote in a message. The last 20 minutes of the game will literally shock and awe those who have been giving Bioware and EA the benefit of the doubt, it is really that bad. It was a horrible ending. There are some that will try to say some nice things, but really Bioware needs to damage control the ending if it hopes to save the franchise with spinoffs or its name. I used to be a Bioware/EA fan like I was a Colts fan, not anymore. I will not buy anymore content from them, and finally put the controller away, and no longer take the 3 day break when the new game of the year comes out. Expand
  68. Mar 18, 2012
    4
    The game is technically and script/story wise incomplete. Many plot holes, inconsistencies with prequels, odd side missions and even "anime" style character. Playthrough comparing to prequels is different and boring. Day 1 DLC of very important character considering prequels and lore, otherwise not present in the game but found by players on disk and activated by them without any downloadThe game is technically and script/story wise incomplete. Many plot holes, inconsistencies with prequels, odd side missions and even "anime" style character. Playthrough comparing to prequels is different and boring. Day 1 DLC of very important character considering prequels and lore, otherwise not present in the game but found by players on disk and activated by them without any download so what kind of DLC is that good question. Graphics are medium, Mass Effect 2 has better graphics, porting from consoles almost 1 to 1 without use of PC technical superiority, not even keyboard. A lot of things binding to "space" and you cant change it. Controls taken away from player in terms of less movement/view possibilities such as holstering for example. Much less dialogue choices but much more cutscenes without any choices. Bug of importing characters from prequels and even if imported not look same, only remotely similar. Game have good combat mechanics and very good sound/voices. Positioned as RPG/Action in advertisement. Third person Shooter with few RPG style dialogues and a lot of cutscenes in reality. Replay value hangs on very low to none. Expand
  69. Mar 9, 2012
    8
    This review contains spoilers, click expand to view. What I liked: Weapons and Armor choices were good, but no real details on the weapon upgrades before buying and limited to 2 mods didn't make any sense.
    Graphics and Combat improved but overuse of spacebar still a problem, got killed too often for standing when I wanted to crouch
    Squad members have better powers but combat AI is still limited, they can often stand right next to you as you get shot in the back and not do a thing to help - attack/guard commands would be helpful at a bare minimum
    What I really didn't like: (Spoiler Alert)
    Couple of glaring oversights and poor storyline choices: Romanced Tali in ME2 and 3, she was hesitant but ultimately accepted Legion, yet as a respected Quarian Admiral, when faced with the freeing of the Geth, resorts to complete cowardice and suicide? Even with decently high Paragon score, unable to convince anyone otherwise. OK, Geth Alliance, Quarian mass extinction - BUT, later before the final battle, Tali joins me in the Captains Cabin for a last interlude?, or was she a GHOST? but she's dead I'm telling myself... In the end, I chose to detroy Reapers, and with it go all the Mass Relays AND Synthetic life such as the Geth whom I had previously allied. Final movie shows Mass Relays exploding, and sending the Normandy crashing - presumably from all the Tech being destroyed - My argument is this, with All the Synthetic life destroyed, with the Normandy effectively destroyed, WTF is Edi doing walking off the Normandy - what is she if not Synthetic life? With her main systems on the Normandy trashed, she should be non-functional.
    Limited Romance Choices, really wanted to go for the reporter...

    P.S. ME1 was great if a little tiring with all the walking... ME2 was near perfection...
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  70. Mar 9, 2012
    3
    I very much enjoyed playing Mass Effect 3. The story was was well fleshed out. I had a good amount of time spent with my teammates and mostly everyone I knew from the last two games. The gameplay was stellar. I have loved the Multiplayer and I'm one of the ones who thought "Bioware is on Crack" when I first heard about it. My LI (who was Garrus) had a great story. I'm very happy withI very much enjoyed playing Mass Effect 3. The story was was well fleshed out. I had a good amount of time spent with my teammates and mostly everyone I knew from the last two games. The gameplay was stellar. I have loved the Multiplayer and I'm one of the ones who thought "Bioware is on Crack" when I first heard about it. My LI (who was Garrus) had a great story. I'm very happy with the romance, it was so much more then I was expecting. The Narrative gave you a great feeling of "OMG can I do this" which is what I think they were going for. I did feel closer to my Shepard then in the first two games. I loved the updated character models compared to the last two games. I loved the new Default Femshep. Not including the ending I cried when my old teammates died. But they died in a way that their death was worth it, they had closure and I was proud of them. I thought the game was made so much more Epic this time around. I really did enjoy every facet of the game, until the end of course.

    No matter how much I enjoyed it and how good it was the endings completely ruined my Mass Effecet 3 experience. The rest of the game was awesome. If the endings had made me feel just a little like a hero/savior, something to make me smile at the end then this would probably have been one of the best games I've ever played. If you ignore the endings ME3 really is a great accomplishment. When I finish a game I should have a great feeling of acomplishment. I should feel on top of the world. Even if there is a tragic ending with sacrifice I should feel that everything is going to be better. When I was finished with Mass Effect 3 I was hit with such a huge whammy of depression and unhappy that I still haven't recovered from it hours later. A game should never make you feel this way. I don't mind crying because something is sad. But if I cry it should be with the feeling of hope or "they did good". There was none of that when I finished Mass Effect 3.

    1) I would have exposition explaining what happens with the citadel, relays, crew galaxy, races, etc. If Shep lives I would show he gets reunited with his/her LI. If he doesn't I would show Shep getting mourned. I would show the Normandy getting repaired and being picked up by the Alliance and Shep reuniting with his/her crew and LI.

    2) I would have the Blue Ending be destorying the reapers ONLY along with the Citadel and the relays because a main paragon theme of Mass Effect series has been not using the reaper tech as a short cut. The galaxy has to develop on its own.

    3) I would have the Red ending being controlling the reapers. Because one of the main renegade themes of the Mass Effect series has been about gaining power you cannot control. I would show that Shep becomes either the catalist, or some kind of Reaper AI. The Citadel and relays are damaged but they are still around. Maybe he uses the reapers to help the galaxy or mankind only

    4) I like the idea of the green ending, its imaginative. I would like to keep it. I would still blow up the citadel and the relays with the green ending

    5) I would give Shep a chance to live on each ending depending on your assets and reputation.

    I think the endings are imaginative. I also think they go against the main themes of Mass Effect (controlling Reapers gaining unlimited power with the Reaper tech is a Renegade theme) (Destroying Reapers only and all their Tech to allow the galaxy to live on its own and develop on its own is a Paragon theme) and suddenly its switched at the end. I like the synthesis theme.

    I can't stand the feeling that my crew, all the people I was fighting for that are still alive are doomed. Thats what I don't like. Yes the galaxy will recover in thousands of years, thats a given. But I want to know that the people, my crew, people I fought for that survived have hope of making a better life. The lack of exposition and the way things were presented leaves you with a sour feeling of despair. It is the lack of exposition for me. Also the stand off against TIM is so Saren 2.0. Please give us something different.

    I would rather have the choice (since choice has always been a serious theme of Bioware) that if I work hard enough to make a perfect perfect ending then my Shepard gets a happy ending with their LI. Cause they have put some awesome work into making us fall in love with these characters. It gives me a reason to play a new game+.
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  71. Mar 9, 2012
    1
    Ending ruins the game for me. The game itself plays well but the ending is horrible, worst ending to a game I have played and ruins not just 3 but 1 and 2. Save yourself the cash and just stop at 2. Im a huge BW fanboy but they messed this one up BIG. Check out they're forums and see its not just a few of us.
  72. Mar 9, 2012
    0
    Before ending 95/100
    After ending 0/100

    No replay value whatsoever since I played these games for the actual story.

    I would have been willing to wait longer and pay extra for a garanteed gem. Right now i feel like i wasted both money and time.
  73. Mar 9, 2012
    1
    This review contains spoilers, click expand to view. This game was great. I started out smiling, excited to get back into the universe of Mass Effect and the armored shoes of Commander Shepard. I continued smiling and grinning the whole game, everything was well written and made more or less sense, sure there were some McGuffins in the writing, but whatever, it's hard to write everything perfectly . Then the ending rolled around, we get a some sort of Deus Ex Machina, Shepard looses all of his character. The worst is that none of your choices matter, doesn't matter whether you went full-on renegade or paragon, whether you made sure every side quest was complete, whether you did everything right or everything wrong throughout the rest of the game and the other games, you get the same option of three endings that everyone else got. Congrats Bioware, you used to be my favorite game developer (You've held that spot since VALVe fell from grace). Guess I'll look for shelter in the arms of Bethesda now. Expand
  74. Mar 9, 2012
    0
    As a gay man, I find this game incredibly insulting (and not just for the abysmal writing and gameplay). Guess what Bioware, shoehorning in a bunch of homosexual caricatures does not make you "progressive. To think that people like myself are being used a cheap tool to add controversy to game makes me feel sick. If people are ever going to think that being gay isn't a big deal, MAKING AAs a gay man, I find this game incredibly insulting (and not just for the abysmal writing and gameplay). Guess what Bioware, shoehorning in a bunch of homosexual caricatures does not make you "progressive. To think that people like myself are being used a cheap tool to add controversy to game makes me feel sick. If people are ever going to think that being gay isn't a big deal, MAKING A HUGE DEAL OUT OF IT in video games is not going to help. All of the supposedly "deep" gay romance options in this game are nothing but a cynical attempt to give review shills something to talk about other than the god-awful gameplay and story. Bioware ought to take a look at how Obsidian handled writing gay characters in Fallout: New Vegas, so they can see how to write a gay character who has an actual personality beyond their sexuality. This game is simply offensive, and that coupled with the terrible watered down "RPG" gameplay earns it a big fat zero out of ten from me. Expand
  75. Mar 9, 2012
    0
    This review is coming from someone who was a true fan of Mass Effect since its first installment. Mass Effect from the beginning was an excellently crafted game, providing intriguing dialogue, decent gameplay, and an excellent universe in which an even better story was set. The ending of the first Mass Effect was one that reflected all of your actions, and defined your character as aThis review is coming from someone who was a true fan of Mass Effect since its first installment. Mass Effect from the beginning was an excellently crafted game, providing intriguing dialogue, decent gameplay, and an excellent universe in which an even better story was set. The ending of the first Mass Effect was one that reflected all of your actions, and defined your character as a person, setting the stage for a sequel and presumably having actions that would echo throughout the upcoming trilogy.

    Mass Effect 2 streamlined most of the RPG fighting mechanics, but was entirely forgivable by the updated graphics and most certainly superior character development and storybuilding. Everything had been done right for me in ME2, but I saw that it was largely a transitional game. Something that acted as both a satisfying piece of work and visibly a transitional story piece. Ultimately, Mass Effect 2 was made as a buffer between 1 and 3 so that 3 could be the greatest installment yet. Bioware had been marketing Mass Effect 3 as the game that would be "The epic conclusion of the Mass Effect saga", which would "tie up all loose ends" and "be influenced considerably by the choices you've made in the previous games". As one can see, Mass Effect 3 strays so far from these expectations that they've marketed their fans to believe. If the user score isn't evidence enough, I don't know what is. After all, the users of this website are the consumers of the game, not the companies paid to write soulless reviews about a topic that they've only half heard about since its release. They aren't the ones that matter. The people matter, and I'll be exact on every problem that ME3 faced so that hopefully Bioware is listening.

    Mass Effect 3 starts out as everything that I could have ever hoped for. The dramatic introductions of the Reapers unto Earth is exactly what I wanted. Earth is in ruins, and Shepard is the only one who has the influence and the ability to step outside the realm of politics to deal with the threat he had warned everyone about. He begins to gather resources from planet to planet, forming alliances with previously warring factions, and solving galaxy wide problems centuries in the making. This is the Mass Effect 3 I had expected, and I thought it was perfect, until I realized later on what had been happening. My major decisions from ME1 and 2 weren't showing up, and some breaches in continuity via retcon were blatantly obvious, like the human council I worked towards getting being replaced by wax museum automatons in the mirror image of the council I had killed. Then, I noticed a couple of references to previous choices in the game, which I accepted as amusing references, but realized that they were nothing beyond references. Decisions like killing the council, putting Udina on top as the chairman, killing the Rachni queen, making Liara the Shadow Broker, Destroying Maelon's data, killing the Geth on the Heretic Station, continuing work on Project Overlord, etc, had all been reduced to nothing but a few additional pieces of dialogue. All the work I put in to the previous games in decision making had turned into nothing but 4 minutes total of additional dialogue. A sucker punch like that can be accepted grudgingly, but it doesn't end there.

    Paragon and Renegade choices don't change the outcome of the game like they did in the previous games. Paragon and Renegade are basically two ways of saying the same thing now, which completely defeats the purpose of moral choices, safe for a few well done instances which I will take into consideration. On a whole, alignment has been dumbed down to mean nothing this time around. All the hard work anyone has done becoming a virtuous paragon or a scheming xenophobic renegade will be put to waste. This comes full circle in the ending, which accounts for more than half of the reviews.

    The ending of a trilogy makes or breaks all 3 episodes. Imagine Darth Vader at the end of RotJ taking off his helmet to reveal that he's no Luke's father, but Jar Jar Binks. Would you be able to accept an ending like that? No, you wouldn't. Mass Effect 3's ending works to the same effect. The reason the Reapers exist is to save organic life from synthetics by killing organics with synthetics. Not only does this take a complete 180 turn from the entire story thusfar, it doesn't make any sense considering the previous information in the story. EDI successfully integrates into a synthetic body and actually falls in love with Joker. Then, the Geth finally become at peace with the Quarians, and show that they can live together harmoniously. This shows that synthetics can live with organics, thus creating a huge plot hole. And here comes the worst part. Your decisions in the past games do not effect the ending. No plot details, and no alignment choices. Everything you have done is void. This is why Mass Effect 3 has failed us.
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  76. Mar 9, 2012
    1
    Very poor dialogue, and is a clear move towards FPS arena. Safe to say, I will not be purchasing any of the DLC packs, nor buying any more in this franchise, game was trying to be politically correct with gay lord scenes, on top of the poor RPG elements.
  77. Mar 9, 2012
    0
    This review contains spoilers, click expand to view. To say I am disappointed with the ending to an otherwise excellent series would be the understatement of the year. I honestly feel like I was stabbed in the back.

    We were led along with themes of hope and free will, and in the end neither one exist in the spectrum of endings available.

    If I was into the combat, I might have enjoyed that. I'm more of a story kind of guy -- one reason I've repeatedly returned to Bioware as my favourite gaming studio.

    Now I am considering terminating my SWTOR subscription, in spite of the fact that I'm genuinely enjoying that game. I cannot justify any studio of Bioware getting any more of my money after promising a satsfying conclusion and failing to deliver.

    I realize there are people who appreciated the endings available, and I say more power to you, but I found it soul crushing.

    And it's not even that the ending required the death or stranding of my character. Several of my characters friends and squad-mates died along the way and each one, while heart rending, had an undercurrent of satisfaction and purpose to it.

    The endings as they exist are meaningless.
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  78. Mar 9, 2012
    9
    Seriously? The hate surprises if it's legitimate. Yes the choices weren't so rewarding as they should be, but the story was epic and the game play was quite awesome. By far the best in the series. My only major gripe was the companions weren't as colorful as previously, but I seriously enjoyed the big levels and more relentless game play. There is greater amount of action, more variety,Seriously? The hate surprises if it's legitimate. Yes the choices weren't so rewarding as they should be, but the story was epic and the game play was quite awesome. By far the best in the series. My only major gripe was the companions weren't as colorful as previously, but I seriously enjoyed the big levels and more relentless game play. There is greater amount of action, more variety, the narrative of the characters tied in nicely with huge story. Tons of guns. The negative feedback feels like a bandwagon jump and an exaggeration of the let down of the choices, but purely on a game point standpoint there was a great deal of dynamic content that I'm definitely looking forward to replaying. Expand
  79. Mar 9, 2012
    4
    I had to sign up just to review this game. This was such a huge disappointment. I love Mass Effect and have put countless hours into the first 2 games and I was so excited for Mass Effect 3. I had multiple Shepards ready to go but after the terrible ending I doubt I'll be importing them. I don't even want to replay the first two games anymore. The game was wonderful right up till the end,I had to sign up just to review this game. This was such a huge disappointment. I love Mass Effect and have put countless hours into the first 2 games and I was so excited for Mass Effect 3. I had multiple Shepards ready to go but after the terrible ending I doubt I'll be importing them. I don't even want to replay the first two games anymore. The game was wonderful right up till the end, if it hadn't been for those horrible endings I would have given this game a much higher score. The combat was great, the story up till then was great, the relationship between Shepard and squadmates was great, it was a terrific game. Then the endings ruined it and made you feel like all the choices you made really didn't matter after all. They were bleak and depressing, didn't really even make sense, and left many more questions than answers. And everyone gets to choose from the same three terrible endings no matter what choices you made throughout the three games. It was just depressing. Shepards story deserved a much better ending than this. Expand
  80. Mar 9, 2012
    4
    SPOILERS!

    As an avid Mass Effect fan, I was really looking forward to this game. I even did the Origin predownload so I could start playing at midnight exactly. I loaded it up and at 12:03am started playing. 14.5hrs and like 20 rockstars later I sat facing my computer with tears running down my face. Hey maybe I am emotional, but when 71hrs of my life (ME1 +2 +3) goes down the drain, I
    SPOILERS!

    As an avid Mass Effect fan, I was really looking forward to this game. I even did the Origin predownload so I could start playing at midnight exactly. I loaded it up and at 12:03am started playing. 14.5hrs and like 20 rockstars later I sat facing my computer with tears running down my face. Hey maybe I am emotional, but when 71hrs of my life (ME1 +2 +3) goes down the drain, I have a right to cry.

    Honestly, I didn't mind the ending I got, in as much as it was an "epic conclusion to an epic MOVIE". Yep, Bioware took a great video game series and converted it into a movie blockbuster where the hero sacrifices all to save the galaxy. Well guess what, a video game isn't supposed to play like a movie! The ending should work in accordance with the actions the players have taken to ensure the final outcome while providing an emotionally (for an RPG like this) enthralling story. Not move inescapably to an inevitably gut wrenching conclusion. Additionally, the game has reduced the replay value of the entire trilogy to virtually nill. Why should I replay ME1-ME3 when I know that regardless of my "numerous and poignant choices" the end is depressingly the same? Moreover, the addition of "gameplay types" (or whatever its called) is nothing but an excuse to cover an irritating reduction of player control over dialogue, another irritating movie-like feature of the game. Furthermore, Bioware's attempt to give players more 'sexual freedom of choice' is just downright disgusting! Introducing male homosexuality this late in the series as a casual (and awkward) fling is demeaning to the community, especially when lesbian romance has been a choice since ME1! If Bioware wished to make a statement about gender homosexual equality, put it in a news release or do it with some respect at least. Finally, when the face importing issues are included in the tally, I can only give this game a 4/10. If it had been a $9 movie ticket and not an $80 game, I would have given it a 12/10.

    Oh well, maybe I should have realized the tone that was set in the opening minutes when the child Bioware didn't allow me to rescue was killed by a machine Bioware made nearly invincible while I stood upon a retreating ship listening to an irritatinally opressive score would have been carried through to the end of the game. So its my own fault for playing the game hoping that what I KNEW was going to happen wouldn't. (As a side note, didn't a thresher maw take down one of them and I took down a thresher maw on Tuchanka, right? So if A beats B and I beat A, shouldn't I beat B?) P.S. The multiplayer aspect of the game is quite enjoyable has been the redeeming aspect of the game in my opinion.
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  81. Mar 9, 2012
    0
    Until now, I really wouldn't have thought any game would ever deserve a 0. Bioware spent a series built on personal decisions endearing us to our characters as the Mass Effect universe only to destroy it with a Deus Ex ending and the destruction of everything we cared about. I can't go into specifics because of spoilers, but there is absolutely NO CLOSURE of anything in the game. TheUntil now, I really wouldn't have thought any game would ever deserve a 0. Bioware spent a series built on personal decisions endearing us to our characters as the Mass Effect universe only to destroy it with a Deus Ex ending and the destruction of everything we cared about. I can't go into specifics because of spoilers, but there is absolutely NO CLOSURE of anything in the game. The entire series lost it's replayability because the ending will always be the same 3 choices (none of which have much variation) that do not take into account anything you've done in the series up to that point. It was all a waste of time, you may as well have let everyone die, been a total prick the whole time and not given a damn about anyone but yourself and you would still have the exact same outcome as someone who did the exact opposite.

    Couple that with the increasingly simplified gameplay, the jittery animations, the complete removal of exploration and dimming RPG features, the tacked on Multiplayer, etc., etc., etc...I will never play another Bioware game again. I'm even going a step further, and will be warning any gamer I meet that playing Bioware's games are not worth the price of admission.

    I have no doubt the obviously rushed ending is due to EA pushing Bioware to release ME3 long before it was ready, in effort to recoup losses over the tragedy that was Dragon Age 2 and the ridiculous amount of money spent on that Wow-clone SWTOR. Someone PLEASE save Bioware, buy them out, hire them away from EA, SOMETHING. I fear my once favorite game developer will never be even a fraction of what it used to be until they're pulled away from the EA turds.
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  82. Mar 11, 2012
    0
    I am so sad they sold out. I know it makes sense for them financially to just bribe review sites and put tons of money in advertising, but you are estranging millions of fans.
  83. Mar 9, 2012
    9
    The game is a very good step up on the story telling from Mass Effect 2, there is just more to the telling this particularly go around, lots of dialogue. It's definitely better on story telling than the first, where you get snippits and bits constantly, instead of running up to characters only to have them drop an encyclopedia out of there mouth like what happened in the first one.

    I'm
    The game is a very good step up on the story telling from Mass Effect 2, there is just more to the telling this particularly go around, lots of dialogue. It's definitely better on story telling than the first, where you get snippits and bits constantly, instead of running up to characters only to have them drop an encyclopedia out of there mouth like what happened in the first one.

    I'm also really liking that the whole encyclopedia effect has been relegated to being more optional, as it does sometimes pop up, but after the important conversation. So, you end up getting back story after actually meeting a character, and you don't feel some prescient need to roll through it all.

    The way items works feels a great deal more in depth than ME2. There just seem to be more options, which is good. I still preferred the item system from the first, but ME3's items are superior to the seemingly non existent options of ME2.

    The expanded romance options from the first two games are really nice. I always felt left out and somewhat prudish playing the first two with having so few options. And for all the people complaining about "gay romance" ruining the game, it's low key, fitted incredibly well to the game and story. Nothing feels out of place, it's just part of the world. I really liked randomly running into a few NPC's that would briefly touch on their own relationships as well. It makes the world feel more alive than the previous two titles.
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  84. Mar 9, 2012
    2
    This is very sad... Better go with Deus Ex: HR, Skyrim or the witcher 2 - A great franchise ruined by greed and ignorance to the buyers. I'm very dissapointed :-/ I hate you EA/BW!!! ME1>ME2>ME3 :-( I have no desire to support companies that don't want my support.
  85. Mar 9, 2012
    8
    Before playing Mass Effect 3 , i went through the first two installments once more with a completley new character in order to have the "Mass Effect" expirience fresh in my mind and for better or worse i could judge ME 3 better comparing it to the previous games so here are my 2 cents : This game confuses the hell out of me in terms of quality , there where plenty of moments where my jawBefore playing Mass Effect 3 , i went through the first two installments once more with a completley new character in order to have the "Mass Effect" expirience fresh in my mind and for better or worse i could judge ME 3 better comparing it to the previous games so here are my 2 cents : This game confuses the hell out of me in terms of quality , there where plenty of moments where my jaw dropped as the story progressed , and there others that felt out of place , forced upon me (but the bad ones weren't that many in my opinion).While the quality of the story is good , it feels like i've taken more of a backseat in this 3rd game because it is more streamlined (a thing that i do not understand , this was the chance for BW to go all out on decision making since its the last game , and didn't have to worry about the hellish writing that would have entailed into making a 4th installment) .I could go on for some time about the pro's and cons but to make it short : The story is fantastic , the score that accompanies it is marvellous , there are a few plotholes that will annoy fans of the series , don't think will bother those who just want to play this last one. The gameplay mechanics are decent , but ME was never supposed to be about the shooting part , they've put in some more rpg elements (not that much really) but its still better then ME2 in that area. The graphics are good , definetly not ugly taking into consideration its based on a 7 year old engine. The score as i said previously , is fantastic the voice acting is what you would expect from the previous games ( Great) but seems less of it . To be fair , i knew that Bioware had a tough job in front of them in wrapping up this trilogy , they set the bar high with the quality of the previous games and an ever harder job pleasing the fans (myself included) regarding the end of the trilogy . While the game indeed wraps up this fantastic series , and answers many questions it also raised new ones , leaving me longing for more , as such i believe this game should have a place in your collection because it definetly deserves it , but at the same time it does leave you "hanging" Expand
  86. Sep 2, 2014
    9
    Top notch graphics, sounds, music and story. Love the character development among the companions and the story that each brought to the mass effect universe. I love the writing and hope there is more DLC to come.
  87. Mar 9, 2012
    0
    I was disappointed with the treatment this once great game received. First of all, I'm not a homophob but including gay relationships in a game is unnecessary. Stop trying to appeal to everyone, this is not COD this is not WOW, but I guess now it's becoming just like them. Corporate greed is the main force that ruins great titles today, it can literally turn a creative idea into completeI was disappointed with the treatment this once great game received. First of all, I'm not a homophob but including gay relationships in a game is unnecessary. Stop trying to appeal to everyone, this is not COD this is not WOW, but I guess now it's becoming just like them. Corporate greed is the main force that ruins great titles today, it can literally turn a creative idea into complete watered down mass appeal piece of **** Plus making your customers get out of their way to use Origin just to "prevent piracy" is just a fatal mistake. This excuse for a game is not even worth pirating. Every great business model is based on great customer service and customer satisfaction, which EA completely lacks. Maybe you should look at the way Valve does their business and then figure out why they are becoming more loved by the fans every coming year. Expand
  88. Mar 19, 2012
    6
    The game has its problems, most of the time you cant really choose what to say, most of it is automatic, even if you picked otherwise on the start of the game and on the options, there arent enough "renegade/paragon" choices either, completed the whole game and only saw 3 or so. So this game is way more linear than ME2 and ME1, but i guess it is because there arent that many choices toThe game has its problems, most of the time you cant really choose what to say, most of it is automatic, even if you picked otherwise on the start of the game and on the options, there arent enough "renegade/paragon" choices either, completed the whole game and only saw 3 or so. So this game is way more linear than ME2 and ME1, but i guess it is because there arent that many choices to make, all the choices you had were made on the previous games. But there are some good parts, gameplay has been improved ALOT, combat is way more satisfying, i didnt got bored the whole time i was fighting (unlike Mass Effect 2), some of the creatures they added were AWESOME (Brutes per say), and it was very interesting that some choices you made on Mass Effect 2 and 1 that you thought would help you against the reapers actually helped your enemy! Good job on that Bioware! Characters felt alive, i am glad from my three favorite companions two survided! Was sad to see five of my companions to die, one specially, i gotta say that was the saddest moment in the trilogy! Multiplayer is fun, but can get exhausting, but it sure is great! Plot was really good, but the last minute kinda made no sense, specially the scene after the credits, but even so i was satisfied! I gotta say the soundtrack was good, specially two specific musics, but it doesnt compares to Mass Effect 2 and Mass Effect 1, they were much better! The beginning of the game was the worst part in my humble opinion, if you compare to the epic start of Mass Effect 1 (the other Turian spectre is awesome!) , and specifically Mass Effect 2(as epic as any game gets) it will let you down! But overall a great game, Worst than Mass Effect 1, and slightly better/equal comparing to Mass Effect 2. Graphics were really improved, animations as well (taking out Anderson's walking animation.. of course) lighting way better, great anti-aliasing, and great voice acting. Levels were way better designed than the previous games, specially Palaven's moon, that was my favorite mission! So because all of that i give this game a 6! (gave an 8 to Mass Effect 2 and a 10 to Mass Effect 1)

    edit: i actually thought the ending through, and well, it kinda ruins the game, wont do another playthrough, but mainly because of the ending, the first 3 minutes and the auto dialogue, music is great, combat is great and areas are great, but the ending in a RPG game defines the experience, and sadly, in this particular game, it sucked. -1 point for too much auto dialogue and a few bugs, -2 for the ending, -1 for the first 3 minutes.
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  89. Apr 4, 2012
    5
    Mass Effect 3 is a great game for the most part, but is has some critical flaws that eliminate almost all the replay value of the entire series. The biggest problem is the ending which ruins the whole series for me and many other fans because of its low quality, inconsistencies, flawed logic, and clear indication that none of your choices ultimately matter much for a series that requiresMass Effect 3 is a great game for the most part, but is has some critical flaws that eliminate almost all the replay value of the entire series. The biggest problem is the ending which ruins the whole series for me and many other fans because of its low quality, inconsistencies, flawed logic, and clear indication that none of your choices ultimately matter much for a series that requires a minimum of 100 hours from part 1 to part 3, if you complete every quest and mission. The ending goes against one of the most fundamental features of the game series; BioWare continuously advertised the series as one where almost every choice matters. I'm a big fan of Mass Effect 1 and 2, with the exception of planet scanning in part 2; I hated that boring activity. I played through both games at least 5 times including all DLC. Now I feel I wasted hundreds of hours in those games to reach the disappointing conclusion in Mass Effect 3. It's sad to see how far BioWare has declined since they were purchased by EA in late 2007. How could such a wonderful series have deteriorated this much in 5 years?


    I believe the problem is an ongoing issue caused by EA's budget priorities; too much money goes into their marketing of games and not enough to their development studios. Another problem was EA forcing BioWare to add multiplayer late in the development cycle. This took valuable resources from the development of the single player campaign and it shows from beginning to the end with choppy animations, limited character development, greatly reduced number of squad members, over simplified buggy user interface, sound card problems, lackluster quest journal, an excessive number of planet scanning fetch quests, a disappointingly generic final mission, and an unoriginal anticlimactic conclusion. Even the simple ability to holster your weapon when you don't need it was removed. Having to run around safe areas with only allies standing around while being forced point my gun at them is a major immersion killer for me. Also when you holstered your gun it was possible to better appreciate the beautiful and interesting environments in the game and see how cool your armor looks from every angle. A noticeable reduction in quality is the first thought that came to mind from the moment I started my first mission on Mass Effect 3, because of all these issues. The good news is that Mass Effect 3 has many shining moments of brilliance where everything comes together flawlessly. My two favorite parts were the awe inspiring missions in Tuchanka and Rannoch. I also enjoyed most of the conversation topics with Joker, EDI, Garrus, Liara, and Tali. Adding the ability to dodge and dive for cover as well as the melee combat and grabs took the gameplay to a whole new level of fun. I can't recall any other game, in the past 15 years that had so much potential and so utterly squandered it after building up dramatic tension to such an amazing level while getting so many things right across three installments. I purchased and completed all DLC for the trilogy; that is over $250 cash plus my emotional investment in the Mass Effect franchise. I paid $80 for the Mass Effect 3 Digital Deluxe Edition plus sales tax, my most expensive digital download since I started gaming 15 years ago, and it can't be returned for a refund through Origin. I don't feel Mass Effect 3 is a good deal, until at least some of its significant problems are fixed.


    Fortunately, BioWare has promised to investigate issues being reported to them as constructive criticism; I hope they fix the major problems with Mass Effect 3 so I can enjoy this series again.


    I've read rumors that EA plans to charge for fixing the problems with Mass Effect 3; if they planned to charge extra for a better conclusion to a beloved franchise, it would be a new low in the history of gaming. New DLC should only be sold if isn't directly related to fixing the ending.


    To illustrate the problem compare this:


    http://www.youtube.com/watch?v=rPelM2hwhJA


    To this:


    http://social.bioware.com/forum/1/topic/355/index/10056886


    http://alizrak.wordpress.com/2012/03/18/the-broken-promises-of-mass-effect-3-spoilers/


    Because of the discrepancies between Mass Effect 3 and what was advertised by EA, at least one fan has filed a formal complaint with the US Federal Trade Commission. That is unfortunate, but it shows a level of dissatisfaction with a top rated game that I haven't seen before.


    I love Mass Effect and want it to be remembered in the best possible way. I want it to have replay value as a complete series, because it is the best science fiction interactive entertainment series in the market. There is nothing wrong with improving a product. BioWare doesn't owe it to fans to change Mass Effect 3; they owe it to themselves, after all the hard work they have put in to the series.
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  90. Mar 9, 2012
    3
    Its an amazing game all the way up till the last 5 mins. I didn't think it was possible but we have an ending so bad that it ruins the entire series. I can't even think about playing any of the other ME games after watching this ending.

    So in short its a 9 up til the last 5 mins The last 5 mins are so incredibly bad that it pushes the game down to a 4. The fact its origin exclusive
    Its an amazing game all the way up till the last 5 mins. I didn't think it was possible but we have an ending so bad that it ruins the entire series. I can't even think about playing any of the other ME games after watching this ending.

    So in short its a 9 up til the last 5 mins

    The last 5 mins are so incredibly bad that it pushes the game down to a 4.

    The fact its origin exclusive knocks off another point.
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  91. Mar 9, 2012
    3
    I do not blame Bioware for the insult that is ME3 - I blame EA, for they have obviously leaned on Bioware to push this out way before it was truly ready, and the ending is where that rushedness is most obvious.

    The storyline gets you going at places, and the cinematic scenes can be quite attractive at times, but you can just feel the DLC spam waiting to pounce. When it comes to sci-fi
    I do not blame Bioware for the insult that is ME3 - I blame EA, for they have obviously leaned on Bioware to push this out way before it was truly ready, and the ending is where that rushedness is most obvious.

    The storyline gets you going at places, and the cinematic scenes can be quite attractive at times, but you can just feel the DLC spam waiting to pounce. When it comes to sci-fi games, the original KOTOR and ME1 trumps this anyday, hell, the KOTOR gfx arn't that far off ME3.
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  92. Mar 9, 2012
    6
    I think I get it now. Freedom of choice in the end of ME3 is almost like elections in Russia. I mean, this guys telling you 'Feel free to build your own game! Your choice is important and all, but in the end we show you how it must be, regardless of your opinion'. Btw, the whole series is just superb, I never had such a nice gaming experience since old good Arcanum back in the days. ButI think I get it now. Freedom of choice in the end of ME3 is almost like elections in Russia. I mean, this guys telling you 'Feel free to build your own game! Your choice is important and all, but in the end we show you how it must be, regardless of your opinion'. Btw, the whole series is just superb, I never had such a nice gaming experience since old good Arcanum back in the days. But see it crash like this... And because I love BioWare so much made it even worse. Expand
  93. Mar 9, 2012
    9
    I've played ME3 for about two hours now, so far I'm absolutely loving it. I honestly don't know why some many players here are **** about the game; I only finished ME2 a few weeks ago (yes I was late to the party) and to me ME3 just seems like more of the same awesome that ME3 was. Gameplay is great, really enjoying the new tactics and challenging AI (flanking, grenades etc). Running thisI've played ME3 for about two hours now, so far I'm absolutely loving it. I honestly don't know why some many players here are **** about the game; I only finished ME2 a few weeks ago (yes I was late to the party) and to me ME3 just seems like more of the same awesome that ME3 was. Gameplay is great, really enjoying the new tactics and challenging AI (flanking, grenades etc). Running this on an HP ENVY 17 and it looks fantastic; everyone complaining about the "overdone shadows" is simply revealing their ignorance of the game, you have to turn on "dynamic shadows" and then it looks great, otherwise yes everything looks blacked out in pools of inky black shadow. If your rig can't handle this setting, upgrade, end of story.

    In summary, very pleased so far and looking forward to getting deeper into this game, sad it's the last one in the series.
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  94. Mar 9, 2012
    8
    This review contains spoilers, click expand to view. I love this game! Mass Effect 3!
    I enjoyed ME2 a lot. I haven't played ME1. Its too outdated graphics looking old game. ME3 has a good solid story and RPG ish elements. I like the combat system a lot with the power abilities. Many classes.
    I love Garrus
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  95. Mar 9, 2012
    1
    After DA2 and SWTOR I expected the worst from this game, so I played it for a little while. ME1/2 had better dialogue, better camera angles, a much better starting sequence (ME2), better faces and facial animations, better sound effects, and just a better overall ambiance/atmosphere. What do we get with ME3? Pointless multiplayer, day 1 cash grab DLC, laughable animations and crappyAfter DA2 and SWTOR I expected the worst from this game, so I played it for a little while. ME1/2 had better dialogue, better camera angles, a much better starting sequence (ME2), better faces and facial animations, better sound effects, and just a better overall ambiance/atmosphere. What do we get with ME3? Pointless multiplayer, day 1 cash grab DLC, laughable animations and crappy dialogue. I'm glad I didn't pay for this low quality console garbage. Expand
  96. Mar 9, 2012
    6
    1. me very confuse with the story. too much plot that we much choose, and too much endings we must get. yeah, i wanna know all endings.
    2. graphic is very standard. bioware said that the pc version will get more graphic options. but where?
    3. i think more paid DLCs will release. oh my... i haven't got much money for these craps. 4. combat, ok. it's more intense than the sequels. 5. me very
    1. me very confuse with the story. too much plot that we much choose, and too much endings we must get. yeah, i wanna know all endings.
    2. graphic is very standard. bioware said that the pc version will get more graphic options. but where?
    3. i think more paid DLCs will release. oh my... i haven't got much money for these craps.
    4. combat, ok. it's more intense than the sequels.
    5. me very hate with readiness rating concept. we must playing multiplayer for get 100% point or lock at 50%.
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  97. Mar 9, 2012
    0
    Registered to write this review and rate, but will continue with more titles eventually, so dont remove this, ffs.

    i did not like this at all, too hyped, origin was forced upon me (yes i knew this already but still it has to be mentioned how horrible it is, i hate ea) also tons of dlc and preorder bonuses that should all have been included in the base game for everyone, not to mention
    Registered to write this review and rate, but will continue with more titles eventually, so dont remove this, ffs.


    i did not like this at all, too hyped, origin was forced upon me (yes i knew this already but still it has to be mentioned how horrible it is, i hate ea) also tons of dlc and preorder bonuses that should all have been included in the base game for everyone, not to mention all the day 1 dlc. Horrible is all i can say.

    oh and yeah, the gay thing. Really? Disgusting.
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  98. Mar 9, 2012
    1
    Don't get me wrong, this game is playable and I'm sure if you had no standards or simply didn't care you could pick up this game and have a midly enjoyable experience. BUT the atrocities EA and Bioware committed mean I cannot give this game a decent rating with a good conscience. So what is so bad about this game? Let me tell you:
    1. Day 1 DLC: Whether it was EA or Bioware (Biowhore, if
    Don't get me wrong, this game is playable and I'm sure if you had no standards or simply didn't care you could pick up this game and have a midly enjoyable experience. BUT the atrocities EA and Bioware committed mean I cannot give this game a decent rating with a good conscience. So what is so bad about this game? Let me tell you:
    1. Day 1 DLC: Whether it was EA or Bioware (Biowhore, if you will) that decided to take this course I don't know, but releasing DLC on the day of release, particularly DLC which is important to the plot, at 1/6 the price of the game itself is unforgivable in of itself. It seems they are laughing in our face as we shell out money for something that should have been on the disc, available to everyone. It is obvious that it was done simply to milk as much money out of the fans as possible.
    2. Casualisation: The game was geared towards Call of Duty players in order to cash in on the series' success, while abandoning the loyal fanbase. Not much else to say here.
    3. Shoddy Writing: Many uninformed people think that the attacks on the Bioware employee Jennifer Hepler was simply a display of hate for the sake of hate. While they certainly did go overboard, it wasn't without good reason. She was the physical manifestation of the quality of writing coming from Bioware. Examples: Dialogue is awkward, the ending is notoriously bad, after seeing so many people die and killing so many himself, Sephard is emotianally effected by the death of a random kid above all. Overall you would expect something better from a Naruto fanfiction. 4. Laziness of Bioware: For a big budget, triple A game you would expect a certain level of effort from the developers. Bioware, however seemed to have taken shortcuts left, right and centre. There are images circulating the internet which demonstrate this quite well. For example, Copying a stock image for the portrait of a character who dies in the game, and copying another 7? year old image lying around in the internet for the ending.
    5. Ininspired Multiplayer: Another cash-in, Wave survival modes have been done to death, nowadays every game seems to have one. It seems this was added in to artificially extend the life of the game and make an excuse for future half-assed DLC releases.
    6. Gay Sex: people reading this may call 'Hurr durr homophobe" - but wait to read my reasoning. Homosexuality IS a sin. Being implemented in such as fashion acts to 'casualise' it, pressing on the impressionable 13 year old minds (whose uninformed mothers will be buying this game) that it is fine and acceptable. I do not hate **** I care about them, just as I do any other person. For this reason I oppose it.
    Even if this is an attempt to cash-in with the gay audience rather than a political agenda, it gets in the way of the average straight player and does not belong. I do not want to have gay passes made to me by my squadmates when I'm playing a game.
    7. Reviewers are sellouts: This goes for every major game release nowadays, but is absolutely appalling. While I'm not implying that EA is necessarily directly paying reviewers to give the game good reviews (not that I'd put it past them) there is certainly a feel that if you don't give it a good review the publisher early access to future releases. I have heard of cases where people have lost their job because they wrote how the felt rather than what they were told to write. This is why I'm writing this review in fact - to help get a bit of truth out.
    Instead of a proper, objective review we are fed tripe with 10/10 would play again bs.

    Due to all these aformentioned problems with Mass Effect 3, I cannot take it seriously, thus it receives a score of 0/10. The only reason it has earned a 1 from me is because the Biodrone tears are absolutely delicious.
    Have a good day sirs.
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  99. Mar 9, 2012
    6
    Great, amazing game until the last 5 minutes. People are not exaggerating this one bit. Those last 5 minutes not only hurt the replay value of this particular game, but also the two installments that came before it. Without some serious reparation DLC I cannot recommend this game to a serious Mass Effect fan that has spent time perfecting "their Shepard." Not in its current state.

    On the
    Great, amazing game until the last 5 minutes. People are not exaggerating this one bit. Those last 5 minutes not only hurt the replay value of this particular game, but also the two installments that came before it. Without some serious reparation DLC I cannot recommend this game to a serious Mass Effect fan that has spent time perfecting "their Shepard." Not in its current state.

    On the hand, if Mass Effect is something you've only had a passing interest in over the years but never really dove into it then the endings won't effect you so adversely. In that regard I can't recommend it enough.
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Metascore
89

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 23 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 0 out of 23
  1. Apr 11, 2012
    90
    BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.
  2. Apr 5, 2012
    80
    A game that's more shooter than role-playing, and a conclusion that's more spectacular than dramatic. [Apr 2012, p.47]
  3. Mar 31, 2012
    85
    Finishing a trilogy is always difficult. Tying off dozens of story threads which had been woven by players into many different tapestries is a daunting task. Mass Effect 3 is the first game that succeeded at this colossal undertaking.