Apr 11, 2012Mass Effect never was a great game, not even good. It was passable, if you had few hours to kill. But ME3 is basically the worst part. Its short, simple, boring and insanely small. It's a hallway shooter for kids, with difficulty level acceptable even for sea slugs.
Mar 24, 2012Terrible end to what should have been the best franchise in the past 10 years and it has nothing to do with the ending. Below are my reasons why it is such a poor game.
- Single player RPG game forcing players into a multiplayer GoW style game. The worst thing about BW being taken over by EA is that EA are forcing multiplayer into every game which takes away vital resources from the SP portion of the experience which in ME was it's heart and soul.
- Terrible 5 year old graphics, with little customisation and horrible anti-aliasing/textures
- Story was laughable, such a shame they killed off some of the most interesting chars in gaming
- Day 1 DLC which takes players for fools and also takes away one of the best lore/chars in the game
- Clunky and very stiff animations which look like they are 6 months of polish away from finished.
- Side quests are frustrating as they tell you a random planet you have to find but what they don't tell is that the cluster doesn't even show up on your map until a later pre-requisite has been done. Bad design.
- VERY poor quest tracking and info updates. You get so many quests to do at once but if you finish the goal, you have to remember where you got it from and who gave it to you. This is not 1993 BW?!?
- Ridiculous mechanic with scanning the solar systems and reaper awareness which discourages players from exploring which was one of ME best qualities in the last 2 games.
- Forced gayness. I'm all for choice in game but to have so many gay chars throwing in your face about this or that becomes tiresome VERY quickly and makes you start to think that BW had an agenda.
- FOV for the combat is far too close. ME has never been a GoW/COD clone. It has always been more tactical which goes against the decision to be so close as you never feel in control of the situation.
- Small thing but the needed the option to remove your helmet. Some of the best helmet's look horrible and you can't take them off as you need the stats. Destroys immersion and connection with the player.
- I am disturbed on how critically acclaimed this game is by the so called experts. It really goes to show how little their opinion really means and what an ass-kissing industry video games really is.… Expand
Jun 5, 2012This review contains spoilers, click expand to view. This game has one of the best endings ever. Bioware is going to release an Epilogue DLC soon. I can't believe this game is criticized so much for its ending. For those who didn't like it, watch this: http://www.youtube.com/watch?v=ythY_GkEBck… Expand
Mar 13, 2012The first day I got this game I was thinking "people is just nuts" while looking at the 3.5 it was rated by user at this very same web page. Now after watching the ending I just can't recommend it even to my worst enemy. The saddest thing about all this is that the game itself is a really good action/RPG, it's probably the best written game I've ever played down to the last minutes of game play. The ending though is something else, unfitting, bad written, plot holed, ... The first day I started playing I would have given ME a 8 overall, second to last days I would have given it 9.5 overall, but after finishing it I can't give it more than 3 overall. As the song by Metallica says: "Sad but true".… Expand
Mar 12, 2012I actually enjoyed the game greatly... People are correct in that there aren't a lot of changes to the gamplay from ME2, but that's because they already had a winning combination in my mind...
The sheer number of things imported from ME1, ME2, and DLC was impressive to me... I've had completely different experiences than friends I've talked to... even down to in-game e-mails and news reports commenting on things being done by characters you left alive in previous games.
I was also very impressed at the level of emotional involvement they can get you to invest... there are some characters that I really truly cared about, and the voice acting for some of them was spot-on.
I think the main contributor to the Negative scores is the Ending... and I understand where others are coming from... for the most part, I was content... but there are elements to it that didn't make a lot of sense to me... a couple more options would have been good... Even a Dragon Age style "Text Epilogue" just saying "So and So went on to do this..." "This character went off to do the following..." would have been satisfying...
Don't let the last 15 mins ruin the rest of the game though... I enjoyed everything else immensely...… Expand
Apr 9, 2012This game showed great promise for being GOTY 2012 but based on the fact that the whole ME series so closely copied other sci-fis the whole prothean device idea was figured out by me and my brother before the game was released. Despite this let down the game had some great features throughout which were suddenly pushed to one side by that horrific ending. Considering the how game was based on the choices you make through out these had no effect on the three ghastly choices at the end which all end the game in exactly the same terrible way… Expand
Jun 14, 2013First of all, the user score for this game is in no way indicative of the quality of this game. Mass Effect games are very different in the world of gaming as they are a hybrid of several different genres. Obviously Mass Effect games are RPGs, but they also incorporate FPS, adventure, and even strategy elements all into one game. The best part of the Mass Effect series is that you get to know the characters well. Whether you like the character or not, you know them very well by the end of the series and become connected to some of them. Another great thing about the series is that every player has their own Shepard that they can come to identify with as well. Their are many things that I like in ME3 when compared to the other games in the series. First of all, the graphics look much better, especially in gameplay itself. The storyline is pretty good. If you've played the first two games of the series, you could probably predict some of what was going to happen, but after putting at least 50-60 hours into the first 2 games, this is probably to be expected since you knew this was the final entry of the trilogy. As far as combat goes, as with the other games, it can be as difficult or as easy as you want it to be. I've found different classes to be much easier to play because certain enemies are overly strong at the higher difficulty levels and certain classes make it much easier to defeat those particular enemies. The decisions of this game are heavily influenced by past actions, much more so than ME2 as ME1 and ME2 actions both have a large effect on decisions in this game. A lot of controversy surrounded the ending of this game, and it did certainly deserve some controversy, as when I first finished the game I sat and stared at the screen for 5 minutes in disbelief. I do encourage every player to look into the ending more, there's a lot of stuff out there which is interesting. For example, I find "indoctrination theory" to be a good explanation. The amount of emotion that this ending caused shows the amount of passion that this series creates. I really believe this series is a must play for anyone who likes games because I think it has a little something for everyone. This game is not perfect, if the ending were better if would be close. I give this game an 8.5, but it will show up as a 9. Lot's of angry people reviewed the game two seconds after they finished it and were upset. There are also people who fell in love with the original game and don't like how 2 and 3 play. ME1 is very different, and ME2 and ME3 are similar but with slight differences.… Expand
Mar 8, 2012What a crap game! Bioware has done it again! Crap characters, crap story and crap setting. I don't understand all the positive reaction from users. They can't be playing the same game as I am. Either that or they are running a smear campaign against the public because they think we're homophobes. If that is the case - GET A LIFE!
Mar 18, 2012After completing the game one has to wonder whether Bioware diverted all their resources to Star Wars - The Old Republic. One can only hope that is the excuse for this ending to the series. Regardless of the excuses or, perish the thought these "endings" were actually planned out, the Nihilistic ending made me regret having spent time even bothering to develop a character. Perhaps it's a joke. Or a calculated business move to offer DLC that lets you have an ending where you actually have some impact. As such this mess is such a shame for what had been such a promising series. In my humble opinion it is that bad. And it's sad. Not the sadness of any ending but the saddest thing in the world: Wasted potential. The wasted potential from a sloppy meaningless ending to an otherwise previously well executed series. I have lost the will to replay Mass Effect due to the ending. If that was Bioware's (and/or EA's) intentions, then well played EA/Bioware. I won't bother to return. If this is the same attention they plan for other games then I wish them well. I will not be playing them.… Expand
Mar 15, 2012I must have played a different game from the majority of reviewers here because I found it a highly enjoyable experience. Not going into the endings but it was perfect wrap up for who my Shepherd was and on the way to it I enjoyed reconnecting with old friends. As with Mass Effect people die and while I'm sure I limited it as much as I could the deaths that were locked in made me feel something, which is how it should be.
I see a lot of complaints about unanswered questions and while I do have questions, enough was answered for now. I don't need every single thing spelled out for me, plus it leaves stuff for the future. Shepherd's story might be over, but the Mass Effect galaxy doesn't have to be and I hope to see much from ME in the future.
It looks good, I didn't encounter any major bugs or crashes, I enjoyed it, so I'm quite happy to give it a very good score.… Expand
Mar 31, 2012NO SPOILERS: THE GOOD: - lots of weapons, powers and customisation. Interesting dialogues and story. Good voice acting. THE BAD: - Journal doesn't update/ keeps track. - It became more like watching a movie. - The camera didn't go to "talk mode" like it did in ME1 and2. - There isn't mutch to explore in the cidadel, - plot holes, Some stuff in the ending is not believable. - bugged quests
- Contrast between very good and very bad/ uninished graphics is very very noticable in some missions. - Doesn't feel like an RPG at all.… Expand
Jun 11, 2012The ending is ridiculously bad. Don't even start if you are a Mass Effect fan.. So disappointing.. This game is not RPG, its Action. Do not buy it. once great series, ruined by a once great company. Now both are garbage. Don't buy this. Don't give bioware any money, don't support what they are doing to gaming.
Dec 16, 2012Originally I gave this game a 9 due to the terrible ending, but the new (free) DLC has made the ending bearable. I'll admit, this game suffers what many of its kind due in that the gameplay is totally separate from the story, rather than an integral part of it (like Spec Ops: The Line or Flower), but I think it deserves a 10 because the story and gameplay are both great by themselves. If you liked Mass Effect 2, you'll like Mass Effect 3. If you haven't played Mass Effect 2, go play Mass Effect 2.… Expand
Mar 11, 2012While I loved the first two ME games, I just can't get behind the third.
It seems like for every positive change that has been made, 3 or 4 bad ones have been added as well. For example, while there is finally a good reason to play a soldier rather than an adept which in my opinion was by far the best class in the first two, there are now a few 'features' that I despise. Forced multiplayer is a massive disappointment to me. I know it can be argued that it's not actually forced since the game can be played from start to finish is true, but multiplayer having *any* effect on gameplay or story is a big disappointment. This game had absolutely no need to shoehorn in multiplayer, but it's now being billed as a 'feature'.
This leads nicely into my second complaint which is that this so called bonus in the form of multiplayer makes EA feel justified in charging for day one DLC in 'from ashes'. This makes me feel mugged that even after a preorder you can't get the whole darn game on launch day. I like how these days a preorder edition means you'll still need to buy an expansion pack on day one to have the whole game. My third gripe is this business with Origin being a requirement to play the game. The corporate shills at EA are setting up a competing service to steam, all right, fair enough but sleazy statements such as "We believe in absolute freedom of choice to allow customers to buy through whatever retail outlet... as long as they're buying an EA game, we're delighted," show they don't respect their customers when they turn around and pull their games from the most popular digital download services. EA claims they did this same thing with Crysis 2 because the DLC was not available for purchase on steam.... This ticks me off a lot since the DLC for ME2 was so well hidden I spent 45 minutes trying to buy 'the arrival' on their awful maze of websites that I *was glad* valve will now be forcing publishers to make DLC available through steam. I've had quite enough of EA's awful DLC distribution methods in the past and am not looking forward to finding out if this time will be any better.
So in summary - an allright game, seriously marred by both technical own goals (forcing extra software to be installed), sleazy marketing, greedy day one DLC, and a general aura of disrespect to the community.
I loved ME1 and ME2, but ME3 leaves a bitter taste in my mouth.… Expand
May 9, 2012Game of my Life!!! I just finished it. NO SPOILERS, don't worry :) I invested around 50+ hours in the game, done every side-quest, had nearly all the dialogs = I tried to extract as much as possible from the game. I was playing an imported character from ME2, which was imported from ME1. People, listen!!! There is no problem with the story or the ending!! It is consistent, it is even logical, and it has a huge moral and emotional impact (as does the story).
My decisions from ME1 and ME2 were reflected in ME3. I wouldn't say that they completely changed the flow of the game, but they Had An Effect. A Mass Effect:))
The game is brilliant!! It is better and bigger in every sense than ME1 or ME2.
The story is larger, the game is more focused on essence, better graphics, good acting / voice acting, LOTS OF CHOICES and ways to play, and even the combat system and the multiplayer is enjoyable.
About the ending (WITHOUT SPOILERS): you need to have a LOT of War Assets, and a correct Galactic Readiness level. Thats it. ...for the latter you need a legal copy of the game to be able to play online multiplayer, to increase the Galactic Readiness level from 50% to 100%.
BUT: I could finish the game with a logical, and effectively POSITIVE ENDING with only 53% Galactic Readiness. ...but for that I needed to collect almost all War Assets throughout the game. ...so if you find less, then increase you Galactic Readiness, and then the end of the game won't be a guaranteed defeat, then you may have a POSITIVE ENDING!!!
...but you need to invest energy into it.
This game has TONS to offer. The story is wonderful in my opinion. There are great thoughts scattered all around the plot. ...without spoilers it would be hard to mention any, so I need to stay silent about that now, but, hell it was a FANTASTIC GAME, and I am soooo sorry, that it was over yesterday night. ...it was long, very long (especially doing every possible side-quest, talking to everyone, etc.), but I could play it for even longer.
So, considering this, the sheer size of the game, all the content, all the value (which is also Artistic value = Art), I would say that it was absolutely easy for me to forget about the small glitches here-and-there. See: the game was stable like a rock. BUT: here-and-there there were small animation glitches, and even minimal (far from game-breaking) quest-glitches, one or two at most from the latter.
At the beginning the game is like a tutorial. A bit linear. For newcomers. OK. ...but then, be patient, and it will expand!! 3rd, 4th, 5th mission, and you'll see!! Just give it time. ...if you put this investment into this game, it will reward you with even more!! ...if you like science fiction, RPG and FPS, and all that.
For me this was one of the best games of my life.
It is TRULY MAGNIFICENT!!!
...but to be able to get that all, I'd strongly suggest you to play ME1 and ME2 __WITH ALL DLCs__!!!
The game is constantly referring to ME1 and ME2 with all the DLCs (until "The Arrival" for ME2).
But they are also great, so I'd suggest you to play it all BEFORE starting ME3.
THEN all your investment will be rewarded. Money, time and energy - I promise.
For me it did it.
I wish if only BioWare (or any other company) would take the time and energy and ambition to make such GRAND GAMES in the future!!!
Mass Effect 3 is SIMPLY EPIC.
Nothing more to say.
P.S.: About myself shortly: I am 34 years old, playing computer games for the last 30 years, even now, as a university teacher (I teach informatics and AI at my University).… Expand
Mar 6, 2013This review contains spoilers, click expand to view. When Mass Effect 3 was first released, it truly deserved the poor scores it was getting. Not because of the game technology or graphics. Both of those had improved over ME2 (except the conversations, those still feel terribly clunky). What really earned it such terrible scores was the horrible slap in the face issued to long-time fans by in (my opinion) EA. In what felt very much like a rush job to avoid a launch delay, ME3 was released with an ending sequence that went against every promise that was made to fans since day one, which obviously upset the fans. Now I do understand that newcomers to the franchise have a hard time accepting this concept, but if you hadn't supported BioWare from very early on, and become a fan of this particular story during Mass Effect 1, you likely wouldn't understand. Personally, the original ending left me feeling a little bit empty. Having expected so much and gotten essentially nothing, it felt as if the machines were correct all along. In the end, all the struggles accounted for nothing. However, in a truly groundbreaking move, BioWare listened to it's fans and supporters. As they always had before EA gobbled them up, BioWare cared what we all felt about their creation, understanding our investment in it. In a move that shocked the industry, a new ending sequence was released. It did not solve every problem, nor could anything be expected to do so, but it did answer many, if not all, of the questions left by the original. It seems that this incident has been so quickly forgotten by everyone, but BioWare deserves the proper recognitiion for what they have done. Original review:
"Having played all three mass effect games, I waited with great hopes for this final installment. We were promised a final conclusion to the story that would leave no loose ends. Instead, we were given the exact opposite. While the gameplay and graphics show minimal improvements over ME2, the storytelling, conversation, and squad relationship systems have all suffered. Mass Effect 3 was truly an epic disappointment, one which concluded with a slap in the face for long time fans and players"… Expand
Mar 7, 2012Jesus, this game is such a total letdown. Glad me and my friends bought only one copy to try it out. The graphics is dated and badly made. Low res textures. Bad animations. Music - I guess it depends on your style, but for me it was below average. The gameplay was retarded at best. Press space to do this, press space to do that. God I have more then one button on my keyboard for christs sake. You can only do things in specific moments and then you have to press space, so no reason to press space otherwise. It is more of an interactive movie then a game. Story - Jeebez how retarded incapable and completely fantasy-retarded do you have to be to write this drivel. Every self respecting author would jump off the bridge before he would write something like this. Generally, the only thing you see is that if you pay the official reviewers, they will give you a high score. That is it. I am so so extremely sorry this game I awaited with such high expectations underperformed in every possible way. Please save yourselves the trouble and do not buy it. There are better games, Deus Ex for one or even the previous MEs.… Expand
Mar 18, 2012The good:
1. Combat improvements:
There's a lot to be said about the addition of the roll and what it does for the combat in this game. Suffice it to say, it's a great feature. The (re)addition of many RPG elements like a much wider array of weaponry coupled with the upgrade system is very welcome as well and with the expanded skill trees and the weight vs power recharge system gives you a significantly improved experience with the games shooter bits.
2. The writing: It's very strong at points. Bioware delves into a broader array of subjects than we're generally used to from them, like PTSD, the psychological strain of war and it's impact on not only those who fight it, but everyone else who suffers from it as well. Personal and mass tragedy is very prominent in the writing and handled quite well. Sadly, they do pull a few punches at times, but not enough to ruin the rest.
3. The length: It's not a short game. Perhaps not quite as large as ME2 if you factor in all the DLCs, but still definitely worth the 60 dollar pricetag in sheer gameplay hours.
1. Day one DLC: There's been enough uproar about this already, and frankly it's deserved, so I wont dwell on it too much.
2. Reduced companion interaction: Unfortunately you do not truly get to interact with your companions as much as you'd like. You rarely get actual dialog wheel conversations with them and there are no companion side-missions. This is not as much of an issue with returning characters as it is with new ones, but it would have been nice to have a little more dialog-tree conversations for companions.
3. The ending: A lot of adjectives have been applied to it already. I personally think "awful", "horrible" and so on are a bit of an exaggeration, but the truth is, it's far from good. Somewhere between disappointing and confusing is where I'd put it. The strangest thing about it is, Bioware have excellent writers as evidenced by the majority of the rest of the game. It simply defies belief that they did not understand this ending would not go over well, to put it mildly. The only explanation I can think of is that they're going to sell us a proper finish to the trilogy for 10 bucks.… Expand
Mar 12, 2012I'll make this quick: This game is just as amazing as the previous two. BioWare made some excellent gameplay-wise decisions, the action is fast-paced and intense, the story is intense, too. The soundtrack is awesome, as well. It's the first game since...well, Mass Effect 2 that I actually enjoyed playing. I know that the ending upsets many people BUT rating the game with 3 points or less because you don't like 5% of the game is just childish and, frankly, total BS. I can understand that you don't like the ending, I don't like it too much, either. But that doesn't change the fact that the remaining 95% of the game are simply awesome. Get your sh...stuff together, kids.… Expand
Jun 10, 2012I have played both versions 1 and 2 to the end several times over and while I'm only starting chapter 2 on the 3rd game I very much like what I'm seen so far. Based on the huge numbers of negative reviews I came very close to passing this game by, but I'm glad I gave it a try. It is a whole lot better than people have been saying. Good graphics, good crisp game action along with well developed characters and story. The game allows you to import saves from of the prior verisons and the decisions you made in those games play important parts in this game. Over all this is a hybrid action shooter coupled with RPG elements. The Biotic and powers have the role of magic systems in similar games. I've been reading that many folks have had problems with the ending, but I believe the most important thing is if the game is fun to play and does it drag you into the story so you care about the characters, your decisions and the outcome of the war. In fact, the decisions and consequences in this game are much more difficult and far reaching than in the other two, a fact that has caused me to replay missions I'd already won because I couldn't get comfortable with the moral decisions I'd made. Anyway, don't pass this game by you will be sorry. If I had one nit, it is there is not as much DLC for this version, but I hope EA works to put a little more content into the single player instead of focusing most of their work on the MPlayer verision.… Expand
Apr 1, 2012I shall be succinct: Mass Effect 3 fails to do what was asked of it by the "hardcore" (old school RPG) fans. Bioware did not bring back any type of inventory, the Itemization is still too small and understanding of the mechanics does little to help one play better or lay out skills better. Even more disturbing is the horrendous way Bioware has concluded this game. I will not give any specifics but suffice to say the ending offers no real choice or closure. If given the opportunity, I would return my copy.… Expand
Mar 16, 2012** SPOILERS ARE IN THIS REVIEW ** The game was amazing, every story felt tailored to my choices and I felt rewarded when I could chose things others could not due to my diligence in the end of the game. The sound, music, both amazing, and while the graphics seemed a little aged they still worked. (well, bar the random 2D sprites and textures that sometimes popped up which looked like they were done in paint. As of now, I would have put a rating up for 9, or 10 for this game, it was fun, loads of stuff to do, explore, listen to, learn about.. the multi-player is damn addictive and the pokemon trading cards TCG booster pack system is both annoying but addicting. Then comes the bad, the bad that is so bad I am forced to rate this amazing game so low. The bad that is so terrible that it not only ruined ME3 for me, but also made me less likely to ever replay ME1 and ME2. Im sure you all see where I am going, and that is the ending. The endings themselves were weakly explained in story, full of story cannon errors and worse.. but thats not what makes me hate them. The fact is, that no matter what you do, no matter how well you play, no matter if you saved the rachni, made the geth and quarians be at peace.. anything.. Nothing you have done in the past 3 games matters to the ending, you could be good, or evil, and still get the exact damn same choices. The differences between the ending movies are also minor, with a simple colour change being the only thing to stand between controlling them, joining them and destroying them. In all three endings the major transport hubs used by the galaxy are destroyed, meaning that burning civilizations are basically forever alone in the universe and unable to build, travel or anything. A huge fleet of ships is either destroyed, or remains in orbit around earth with no way to get home, and basically all your choices didn't matter since in the end you essentially destroy the universe. Plotholes like my LI who was presumably killed during the final run to the beam mysteriously showing up on the normandy after, the weird joker trying to escape the beam for no reason, The starchild's excuse not mentioning anything to do with the dark energy mentioned all through ME2, or Shepards apparent inability to even question his reasoning. So lets recap why ME3 is good/bad
- Epic Soundtrack
- Rewarding to Import Savegames (during game itself)
- Fun gameplay/combat
- Improved squad interactions
Bad - Ending Scenes are identical. - Ending ignors 3 years of your choices, no epilogue or future games possible unless during/in past. - Plotholes all over - Getting 100%, doing everything correctly, still you get punished by dying in all but one ending.
Total 0/30 :P Seriously, dont pass this game if you want to still love the franchise.… Expand
Mar 19, 2012Well i will start by saying that im amazed that critics scored this game nearly perfect but not many went into detail about ending, never mention it @ all or simply (and boldly) allowed readers to think the game was great from start to finish, then i happened 2 go "outside the bubble" and found smaller, more obscure reviews and the score factored in that the ending was "literary suicide" as one wrote. as quoted by r. ebert "if you had to ask what it symbolized, then it didnt" and i can say that this very much sums up the ending, struck in awe like many, i wasnt even sure if i had beat the game and had to check mt trophy in order to sort out if i did. thats just it, i felt like i did not know what had just happened and had to wait for the credits to scroll to know its over,and so i convince myself that ok maybe i just did not see the right ending and maybe i got the bad ending, "yes that must be it, w/ so many endings i must have screwed up along the way and got the bad ending" come to find out i got the desired and the most "definative" ending.. so then i go back and replay the mission etc and all the other endings are pretty much identical beside a different color or "end sequence" which consisted of a minute or so animation of walking another direction etc. i wont get into conspiracy theories or anything which is out of context but its kind of hard not to fall prey or offer self to some distraction or debate because we not only invested time, we invested emotion.. hours upon hours of carefully making right choices for a desired import etc, and for what? if i kind of got a heads up from critics that "decisions do not play as significant a role in mass 3 as it did in the prior 2" then i wouldve been able to prepare,lol.. but we are hearing words like art, story telling masterpiece also we were told by bioware that this would have multiple endings, a deeper consequence/decision mechanic, an end which would the opposite from lost, well no it may actually take the belt away from lost for the wtf just happened moment but the fact is that i shouldve known that a game which has a formula that works almost seamlessly, based primarily on decisions as well as story driven sequences which make the gamer care, think and DECIDE, it works so good that while i played every mass efect i made every decision carefully to prep my shep for the import into the next game, so if i am playing a game and already thinking of the next one then the system is almost flawless imo.. BUT it is obvious E.A had a bit of influence and brings me back to my point with this "formula", they deserted it and decided for MASS APPEAL rather than mass effect and i noticed this during the demo and how much emphasis was put on how one can play the game how one wishes and that the game can be toggled to suit any style, dont like stories? choose combat.. hate decisions? well you can toggle that too.. but wait, isnt that the part of mass effect which makes it like few others? and isnt that what i have spent many hours doing to have a desired and effective playthrough as well as end? was it just me or did it feel silly to scan planets this time around? as to say "hey dont want to waste time scanning for elements, well we fixed that too" huh? call me a loser, call me what you want BUT i enjoyed taking my time scanning for minerals and elements and launching probes with a feeling of purpose, because that was one of the many things which made me love this game, felt like what i did mattered and fulfilling. i can understand E.A 's stance from a business perspective, their knowledge and tactics of knowing that the fanbase of mass effect are going to buy this game regardless so lets find some fresh blood, but did the solid core and fan base have to feel jipped, let down, disappointed, confused and as well as angry in exchange for new profits/gains? well the core, the fans well we are mass effect. it breaths because we let it, we let it because it was great ,brought quality and emotion and stood apart from many other games and the exp was one like few others. but as much respect a game/developer may get through time can be undone in ten minutes.. i can not say that mass effect 3 was a bad game, but after putting in hours of decisions, careful choices to have it not effect anything in regards to the end , other than the war assets and "co-op"readiness , well i feel like it was more of a "okay hurry up and get this over with and go play co-op after" the fact remains that mass effect 3 is still a solid game, but an ending which was promised to be the finale we dream about also being admittedly rushed well how does anything rushed ever result to anything other than sub par to par? a game is about the exp, mass effect is about a unique and gripping exp BUT the end ruined both.. its obvious a lot has changed in the gaming industry in the past 5 years, mass effect supports this in every respect, reapers went from FEAR INDUCING to PAWNS… Expand
Mar 24, 2012Setting aside the ending (which has been covered to death), there are too many flaws in this game to give it anything higher than a 6. The journal, for example, which defaults to the middle or bottom every time you open it, rather than the latest quest you've received; the dozens of "find my long lost doohicky on some random planet" quests which amount to simply scanning a planet to resolve; and ultimately the fact that most of your efforts to save the galaxy boil down to adding 50 points to some vague number which you're trying to get as high as possible before the final battle. And this arbitrary number results in minor little changes to the cutscene you watch at the end -- and none of it really matters. It feels incredibly empty -- wow, sure glad I saved that guy back in ME1 so I could end up with a higher Military Readiness number at the end of ME3 so I could... um what exactly did it change? Oh yeah, Big Ben didn't get vaporized in the cutscene at the end! Yay! That and the fact that every decision you made didn't really matter: let the big bug queen live in ME1? Great! She's back and happy to help you! Killed her? Great! A cyborg version of her is back and happy to help you (or not... but does it really matter?).
None of this would matter all that much if Bioware promoted ME3 as Gears of War in Space, but they piled on the hype about every one of your decisions meaning something BIG, about all your questions being answered in the end, etc.… Expand
Sep 26, 2012A few months ago I had never played a Mass Effect game before. To this date, right now, I have finished all of the games in the series. I'm seeing a lot of bad comments about Mass Effect 3, but personally I thought Mass Effect 3 was brilliant. The internet clouded my own judgement before I bought Mass Effect 3 a couple of days ago. The internet classed Mass Effect 3 as poor. All those bad comments made me think Mass Effect 3 would be poor. I wanted to see for myself. Now I can firmly say - the internet is filled with idiots. Mass Effect 3 is the best game I've played this year. Mass Effect 3 is an emotional adventure filled with shocks and excitement. Commander Shepard would be dissapointed with these people giving Mass Effect 3 a bad score.… Expand
Mar 6, 2012Possibly the worst game of the century. Seriously this a joke. It makes me sick to think how EA will just milk the casual crowd and not realize how bad their game was. It was made in less then a year. The story is predictable, the graphics are filthy and muddy looking. Its beyond a joke.
EA stop paying reviewers its not gonna save a terrible game.
Jun 13, 2012This review contains spoilers, click expand to view. Brilliant game.
I honestly can't really see why people are complaining so much. I've managed to get 45 hours of play out of this game, and I've not even played the multiplayer yet.
The story is fantastic, the decisions you make DO affect the game and story.
But yes, the ending was a little lacking, but what did everyone expect? A 20 minute film? It's a game, people. You play games... for the game. Not the cinematics. If you wanted a cinematic, go to the cinema or play Final Fantasy. Oh wait. You slated that for being too cinematic. Make up your minds already.
Honestly, I didn't find these plot holes everyone's been banging on about. The biggest one they talk about is "how come the Normandy and crew got out of there alive!? D:" But it's kind of obvious. They did what they do on every mission in the entire game so far - escape just before everything goes kaboom.
The crew's just seen Shepard blown to smithereens in a giant death ray. Personally, I'd be running the heck out of there too.
And when a ginormous space station is about to blow up, Joker does exactly what Shepard told him to do - run the heck out of there instead of trying to go down with the ship.
So plot hole? Not really. It's just people expecting to have everything spoon-fed to them.
Now on to the "multi-player affects single player" gripe. Personally, I think it's a good thing if multiplayer affects the ending. Otherwise you completely separate the game in multiplayer and single player.
Next, the "Deus Ex Machina" problem people mention, it's not there. Right from the first game they established that the Citadel summoned the Reapers. Which part of that don't people get?
And then the "but if the justification is to stop the robots rising up... why're the Reapers robots!? D:" well... because they're machines without AI. Seeing as the Geth missions were all compulsory, and explained this plot point, and went through it several times over saying "but what if they rise up and destroy us!?" I'd've hoped people who played the game and didn't just read someone's ill-informed rant would have noticed that that's what the Citadel was trying to stop. And that the Reapers were 1. Organic / synthetics like Shepard, 2. Under the control of the Citadel, and 3. Didn't have an AI to rise up against the Citadel.
People are also complaining about the day-one DLC that explains "major plot points". For the record - I've played it. Twice. And it doesn't. The character in it essentially says "I'm a soldier, not a scientist. What did you expect me to know? Moron." Everything else in it is already covered elsewhere in the game.
But anyhow. The game has a few problems in it. The mission tracker thing doesn't update which can be really annoying, and the pre-rendered cinematics are of low quality. On the other hand, there are hundreds of side-quests, each with their own micro-story. At the end it would have been nice to have a quick montage of how the final choice affected the galaxy, but otherwise - no need for all the negative reviews. Yes, it's disappointing that there are only really three ways the game can end, and none of them have distinct cinematics at the end, but I played this game for the story and the game play. Not the cinematics.
The end's half-baked, but does that really warrant 2,000 negative reviews that say "I loved the game. Until the end. Have a 0 Bioware. The game was worse than any I've ever played".
Oh, and the graphics were great. I played ME2 and ME3 back-to-back. There was an improvement. If they weren't good enough for you, buy a proper graphics card and put it on full.… Expand
Mar 7, 2012This game is not a surprise at all. The second installment was a real disappointment, but the direction for the third game was clear. Dialog is limited to 2 answers, one is nice, the other is more of the harsh kind. You have to play the boring MP to actually increase your odds collecting fleetstrength, a lot of the dialog is uninspired and boring, the animations are clumsy, the combat is repetetiv and forgettable, and the rest is just an interactive movie with game elements. Its not a good game and not a good sf-movie. It is something in between unable to satisfy even the lowest expectations. To be blunt: ME3 is a weak last installment. The shooter part is not up to par compared to a full fledged shooter, while the the weak rpg-elements are hardly worth mentioning. It's a dumbed down interactive movie with very little gameplay and an unsatisfactory story which ends with a huge letdown.… Expand
Mar 15, 2012Five years! For five years we have been waiting this game. All this time everyone has spent dozens of hours of play to build a character in detail, to get to the final battle and discover that everything we had is not worth anything. The game over all is full of bugs charts, something that his predecessors had not. Pultroppo, we are faced with a great truth: "A wonderful saga begins for passion and ends for the money." When a title is a highly successful publishing house will always tend to derive much money as possible and this leads us to make a game designed with speed and distraction. For me, Mass Effect is the saga of the most beautiful ever created in gaming history, but with this latest chapter in an era ruined. The ending, which I will not tell, it was so absurd as to anger the world for the first time in history.
The dream is gone, the waiting futile, what remains is the DISAPPOINTMENT… Expand
Apr 11, 2012BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.