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Mixed or average reviews- based on 4960 Ratings

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  1. Mar 21, 2012
    I rarely review anything, I prefer to enjoy things myself (after paying such a large amount of money, for my income). But Mass Effect 3, just destroyed many things I was proud of about the whole series.

    First of all, beware of buying the game because of Origin. A blunt attempt to battle Valve, a bad one at that.

    Secondly, connecting the multiplayer portion of the game to your personal
    single-player experience and directly influencing your final score (thus the endings you can get), is just an awful way to promote the multiplayer part. And it's not even a small addition to the score...

    That doesn't mean much though, because as thousands have said before me, the ending is just despicable. Plot holes, no personal influence, not making much sense, seriously rushed and totally disappointing to anyone who has actually connected with the game. People are actually thinking of alternative theories, just to fool themselves that the ending was logical.

    This really feels like Dragon Age 2 (which had 5 dungeons in total and they were recycled in every way), Bioware having disappointed once again.
  2. Mar 23, 2012
    It's a good game, the endings suck but I don't understand how people can give a game a 0 if they love it but just hate one thing... sad.

    And it did many things better then ME and ME2
  3. Mar 23, 2012
    I want to state I personally started a metacritic account to rate this game. The game is not unplayable it just has some horrible flaws that ruin it as a whole. The good is as follows : The story it quite good, the voice acting is great ,it is a very emotional story, it really sucks you in and there is a lot more rpg elements(such as modifiable powers and weapons). The bad and it is really bad is as follows: The whole premise of the Mass Effect series is that chose matter, this is totally taken away from you in the ending(s). Even if you made the best chose in every three games import your character over all three, it doesn't matter. The thing that makes it incredibly frustrating is that you lose many character over the course of the games and you make friends and even lovers, and to be given an ending where in that all that sacrifice, all that character development means nothing, especially over the course of three game, is simply not acceptable. The ending honestly ruined the entire gaming experience for me. Other things that bad is decision you made in Mass Effect 2 dlc's & Mass Effect 1 general story are invalidated. Examples, You kill Wrex in ME1, he is back in ME3, you rekindled your relationship with Liara in ME2 Shadow broker dlc, she acts like she has seen you but for the brief time in ME3, You made Anderson a Counselor in ME1, Udena is the Counselor in ME3. A lot of fan favorites are also not playable character in ME3. Wrex is not playable, All of the added cast in ME2 are not playable, though they do make appearances, it is honestly really sad to see them take a back seat in ME3. There is also the day one on disc dlc, which I personally got the N7 special edition of ME3 so i got it for "free", it is actually quite vital to the story and should have been free in all additions.
    In conclusion i tried really hard to like this game. I loved it for the most part, but literally the last 10 minutes of the game ruin it. I know Bioware was aiming for a bitter sweet/deeper meaning ending. It honestly feels poorly executed at best and at worst a big slap in the face to the customer base that made this game so successful. I would not recommend this game to anyone. If you insist on playing it stop after you have your big chat with all your crew and friends, before the final battle, because the ending will ruin it for you. Just tell yourself you won and everyone lives happily ever after, because even the "best" ending is a sad one. So yourself a favor and pass on Mass Effect 3.
  4. Mar 28, 2012
    I have to say, I loved Mass Effect 3, or at least I thought I did. The combat is definitely greatly improved, it is now much more fluid, and shooter fans will have an easy transition to this game, as the combat is rewarding and the abilities are much more fun and necessary to be effective on the higher difficulties. On the other hand, for people playing for the story, the combat can be tuned down so that it is still the same shooty-killy action sequence, but it takes significantly less time so you can easily get through to the story driven sections of the game. However, the one part they seemed to have skipped on is exploration, in Mass Effect one, we had the Mako, which provided a plethora of opportunities for exploration and side missions, in Mass Effect 2, we could scan planets, this provided an alternate currency system for upgrading your ship as well as still providing an avenue for side missions. However, in Mass Effect 3, there's really no exploration elements, which takes a sizable chunk of gameplay out of the game, as well as limiting us to the hub stations and the one time mission areas, making the game feel increasingly confined. But the problem with appealing to both the story and combat players, is that neither field seems that amazing, the story was quite frankly shallow with very few side plots or twists, and the combat alone was no where near good enough to carry the entire game. The ending was bad, but it wasn't enough to ruin the game for me, and the multiplayer was just, while enjoyable, a ploy to draw in more customers. Expand
  5. Mar 28, 2012
    Amazing game. Voice acting superb. Fairly realistic depiction of what the future may hold. The game play is heaps of fun. Choice between different game modes offers a tailored experience for every taste and the diversity of character customization offered by Bioware is commendable. You will want to replay this game after completion.
  6. May 6, 2012
    If you have Mass Effect 1 or 2 you have better games than this one. Average game not worth the money. Since Origin took over DRM spyware all over your P.C so it is up to you if you want this. No customer support at all. The multiplayer has massive issues with people not getting the stuff they paid for and no means of getting any resolution from customer service you just get your account banned saves them needing a customer service department and with a banned account you have no access to the game you paid for. IMO very similar game to 1+2 and not worth more than $5. Hyped beyond belief in Expert reviews. A very linear game save your cash I wish I did. Expand
  7. Jul 7, 2012
    This game feels completely different to his predecessors. Bad writing, plotholes and inconsistencies, a forced storyline, "stagnant" characters and autodialogue really prevented me from enjoying this chapter. It just felt.. wrong. Even without addressing the endings issue. Since ME1 (which I loved) it's been a way down.
  8. Oct 18, 2012
    HUGE fan of Mass Effect 1 and 2, the original gets a 9 while the second gets a 10 from me. This game was on its way to a 10 until it abruptly and terribly ended. What exactly happened Bioware, did the creators walk off the stage half way through the show? Its just a bit disappointing that the game looks and plays amazing just as Mass Effect 2 does but they made it shorter and ****ed the ending story of the series. Since release they have fixed the ending, released more content, and the biggest DLC to date, Omega, is to be released soon so my score for this game is certainly improving. Overall, this game DOES NOT warrant a 4.4 user rating and this goes to show too many people are careless and trollfull with their reviews. Expand
  9. Sep 6, 2012
    This game is utter garbage compared to ME one and two. I seriously cannot understand why so many people propped this game as a wonderful experience when the ending was boring as could possibly be. The fact that NO new characters were available and that they wanted you to mix and match characters from the first two games who had no correlation to one another on most fronts didn't help either. The voice acting is terrible and overall it's a huge let down from two's ending let alone one which was rough around the edges yet ultra playable. This game made me want to chuck the install disk into the street. Don't waste your time. Sheppard isn't doing so well these days. Expand
  10. Mar 22, 2012
    Very nice game overall, but, as others have said, the ending is incomplete, and there are too many missing pieces that have been thought for DLC (see Javik). Enjoyable, from the beginning to the transport laser, but not even close to what it could have been, and what it should have been.
    So sad that EA ruins everything they put their hands on...
  11. Mar 15, 2012
    Mass Effect 3 features a decent single player storyline that, despite the early introduction of a fanciful 'Secret Weapon of Awesomeness', is quite entertaining for about 20-25 hours. The gameplay works, even if it's rather repetitive and doesn't really expand on what ME2 had to offer. The much discossed ending of the trilogy is indeed a storytelling disaster, the only part of which that speaks in BioWare's favour being the fact that they had the audacity to make their deus ex machina an actual "god out of the machine". I wasn't too impressed by the multiplayer, which, with it's 11 waves of whack-a-mole, is only mildly more interesting than the bot-servers of earlier FPS games. Expand
  12. Mar 24, 2012
    Definitely not worth anything below a 6, those people are exaggerating out of rage for the ending, which is very much like Deus Ex: Human Revolution. Game play is sturdy, and in fact improved on everything from the first two games. It was fun.
  13. Mar 22, 2012
    OK, I really loved ME1 and 2. I anxiously waited for the 3rd game and see how is it going to end, what is going to happen to the characters and the galaxy. Up until the last 5 minutes of the game, it was completely blown!

    But, suddenly, the game took a U turn and started going downhill fast.It betrayed not only me for insulting my intelligence, but it insulted the game itself. It ended
    without explaining anything or giving any kind of closure. And on top of it, it doesn't make any sense, not even for fiction standards.

    The reason I am giving a score of 0 is the ending. If I were to score the game prior to seeing the ending I would have given it a 8 or 9.
  14. Mar 15, 2012
    Originally while I was playing through the game, I thought, "this is so epic!" And that thought remained true until the last 15 minutes of the game... Those last 15 minutes pretty much just took a **** on your face and made you feel extremely dissatisfied. It takes away replay value for the entire series because you know that the outcome will be exactly the same, and that you will hate it just as much as you did the first time you played through it.

    The multiplayer on the other hand is not that bad. But it does get boring after awhile since your pretty much going through the same enemies over and over again on five different maps. I know some people absolutely love it and some don't like it at all. So its all about your tastes.
  15. Mar 18, 2012
    This review contains spoilers, click expand to view. Amazing game. Granted, from a hardcore paragon point of view, who does want his hero to live to fight another day in the DLCs, the ending is a bit disappointing. Saving Shepard means killing the Geth and after all the emotional investment put into getting them to make peace with the Quarians, that's just nonsense. Plus, destroying all Mass Relays and setting the galaxy back to the dark ages of space immobility is plain bad closure. Still, I don't feel I can judge the game by the last 10 minutes, and considering the other 41 hours were pure awesome, this game gets a perfect 10. Expand
  16. Mar 19, 2012
    There is some merit to what Mass Effect 3 tries to do, but it ultimately fails at the hands of some over-zealous writer who ignores everything that happened during the previous 100 hrs. and shoehorns a new character into the ending that brings in a lot more questions and answers none. There is no pay off to this story, no culmination to your personal decisions, no outcome that make sense, and you ultimately wonder if everything you did actually mattered then. The answer is that in the end, no, it doesn't matter. Expand
  17. Mar 12, 2012
    I've really enjoyed the Mass Effect series, but this last one, the one that was suppose to be the big climax is one of the biggest letdowns of the year so far. It really seems like Bioware cut every corner that could be cut while trying to maximize the amount of revenue they could generate from their community, there's a heavy emphasis on the multiplayer aspect of the game which actually does greatly hinder your effort to try and get a good ending out of this game. It really doesn't help that the entire multiplayer part is designed to be a complete grind short of spending actual money to buy packs to enhance their characters. Disregarding MP the single player is rife with issues, mostly related to the terrible attention to detail, characters are poorly animated and "pop" and "spring" about unrealistically during dialog so often it becomes impossible to ignore, on the central hub of the game npcs in the background run back and forth to nowhere if they're animated at all, actors in the distance are nothing more than distorted 2 dimensional sprites or unskinned models that look more like cardboard cutouts or paper mache figurines than people. Cutscenes and dialog cannot be skipped making replay a major task for anyone who wants to see the hidden ending that requires finishing the game at least once. Attempts at continuity on Bioware's part are admirable and one of the highlights of the game, but it becomes lost in the mess of a plot, the impossibility of Earth holding out while Shepard gathers the forces of the galaxy is handwaved away and one of the main antagonists of the game winds up being a carbon copy of Mass Effect 1's villain. It also really doesn't help that Bioware decided to shift the focus of the plot right at the very last moment of the game to steal Deus Ex: Human Revolution's plot line and ending style, then expect the player to merely accept this without question. The endings are vague and unsatisfying, leaving any fan who has followed this series right from the very beginning to be extremely disappointed. Expand
  18. Mar 17, 2012
    This review contains spoilers, click expand to view. Good:
    1. Weapons upgrade system. 2. Getting squadmate's abilities.
    3. Umm, reaching here, but the war effort meter gave me some motivation to visit all the systems.

    1. Your choices in the previous games get retconned.
    2. The cover system is totally stupid and can get you killed if you just want to leap over an object.
    3, The space bar is the default interact button for everything (Blizzard is dumbing down their button schemes too to pander to casuals)
    4. The game will try and force you to go homosexual, freaking Garrus made a pass at me and wouldn't leave me alone! Cortez gets all emo on you and wants to hold hands with you every time you see him.
    5. More retcons: Ashley was a man? So where does that come out in the game? Oh it doesn't, it's just something a writer said in an interview later. 6. Stupid boss fights: Fight a giant Reaper dreadnought and blow it up solo when it takes a whole damn army and loads of missiles to blow one up in the final chapter. WTFPWN Leng in both both boss fight against him using shield drain and maxxed out inferno rounds.
    7. Stupid Ripped Off Ending: Instead of a stupid boss fight (which would have been preferable at this point) they give you a half an hour of UNSKIPPABLE CUTSCENES and then give you a choice of three endings which have no bearing on your progress in the game. Yeah, that was satisfying.
    8. DAY ONE DLC! Yeah, the greedy A-holes want to touch you up for another $10 after you already kickd them the $60. Good job EA.
    9. Stupid missions are all the same. Go in a base, kill a bunch of dudes that rush you. Collect data, mats, or some dude and get back to the ship. Timed missions have no timer. It doesn't matter, all of the missions are stupid easy.
    10. The exploration system got even more simplified so that 100% exploration can be achieved in about an hour.
    11. The War Resources Meter has no effect on the game. I freaking rescued the Volus Dreadnought, and I wanted to see it deployed in the final battle. It was no where to be seen. You liberate a bunch of viscous gangs for T'Lara for the war effort and it has absolutely no consequences. You also free T'Lara's murderous associate from jail and nothing negative happens after she swears to go on a killing spree. You don't even get in to any trouble with Bailey the head of C-Sec about it. Basically, nothing that isn't directly linked to the main story affects the game.
    12. I have a top of the line PC and the game graphics are crap. Artifacting and noise everywhere.
    13. The final encounter with the elusive man is a JOKE. Choose the renegade option or die and restart. LOL!!

    I played this game in order to complete the trilogy and make use of my game saves. The whole thing was a serious let down from the minute I saw the message about the day one DLC. All three endings that I had involved Shepard dying in some way and even though they attempted to give you some closure by talking to the characters on a vid screen before embarking on the last mission, it just felt empty and that the sacrifice was for nothing. If you are just learning about this series, just pass on it. It's not worth the investment as the experience degrades seriously as the game progresses from box to box.
  19. Dec 16, 2012
    Originally I gave this game a 9 due to the terrible ending, but the new (free) DLC has made the ending bearable. I'll admit, this game suffers what many of its kind due in that the gameplay is totally separate from the story, rather than an integral part of it (like Spec Ops: The Line or Flower), but I think it deserves a 10 because the story and gameplay are both great by themselves. If you liked Mass Effect 2, you'll like Mass Effect 3. If you haven't played Mass Effect 2, go play Mass Effect 2. Expand
  20. Mar 11, 2012
    While I loved the first two ME games, I just can't get behind the third.

    It seems like for every positive change that has been made, 3 or 4 bad ones have been added as well. For example, while there is finally a good reason to play a soldier rather than an adept which in my opinion was by far the best class in the first two, there are now a few 'features' that I despise. Forced
    multiplayer is a massive disappointment to me. I know it can be argued that it's not actually forced since the game can be played from start to finish is true, but multiplayer having *any* effect on gameplay or story is a big disappointment. This game had absolutely no need to shoehorn in multiplayer, but it's now being billed as a 'feature'.

    This leads nicely into my second complaint which is that this so called bonus in the form of multiplayer makes EA feel justified in charging for day one DLC in 'from ashes'. This makes me feel mugged that even after a preorder you can't get the whole darn game on launch day. I like how these days a preorder edition means you'll still need to buy an expansion pack on day one to have the whole game. My third gripe is this business with Origin being a requirement to play the game. The corporate shills at EA are setting up a competing service to steam, all right, fair enough but sleazy statements such as "We believe in absolute freedom of choice to allow customers to buy through whatever retail outlet... as long as they're buying an EA game, we're delighted," show they don't respect their customers when they turn around and pull their games from the most popular digital download services. EA claims they did this same thing with Crysis 2 because the DLC was not available for purchase on steam.... This ticks me off a lot since the DLC for ME2 was so well hidden I spent 45 minutes trying to buy 'the arrival' on their awful maze of websites that I *was glad* valve will now be forcing publishers to make DLC available through steam. I've had quite enough of EA's awful DLC distribution methods in the past and am not looking forward to finding out if this time will be any better.

    So in summary - an allright game, seriously marred by both technical own goals (forcing extra software to be installed), sleazy marketing, greedy day one DLC, and a general aura of disrespect to the community.

    I loved ME1 and ME2, but ME3 leaves a bitter taste in my mouth.
  21. Mar 15, 2012
    Five years! For five years we have been waiting this game. All this time everyone has spent dozens of hours of play to build a character in detail, to get to the final battle and discover that everything we had is not worth anything. The game over all is full of bugs charts, something that his predecessors had not. Pultroppo, we are faced with a great truth: "A wonderful saga begins for passion and ends for the money." When a title is a highly successful publishing house will always tend to derive much money as possible and this leads us to make a game designed with speed and distraction. For me, Mass Effect is the saga of the most beautiful ever created in gaming history, but with this latest chapter in an era ruined. The ending, which I will not tell, it was so absurd as to anger the world for the first time in history.
    The dream is gone, the waiting futile, what remains is the DISAPPOINTMENT
  22. Mar 9, 2012
    This game is amazing, the best game i ever played. I must say its the most emotional game ever with a great finish. I also admit that i cried once or twice feeling sorry for the characters from the older games and i really left there sadness and fear. This game is a masterpieace.
  23. Mar 11, 2012
    First, since the question of the genre seems to be so important to a lot of people, I want to say that I do not usually play action games. My favourite genres are roleplaying and turn-based strategy, and I think two of the most brilliant games ever developed are "Baldur's Gate 2" and "Planscape: Torment".
    "Mass Effect 3" is no classical RPG like BG2 or Torment, but neither can you do it
    justice by labelling it a simple or even "dumbed-down" action game. Sure, there are lots of action in ME3. Few care to mention, however, how well this action is implemented into the overall concept of the game and how utterly believable it feels. This is no action for action's sake. This is no Roland Emmerich kind of action, spectacular but hollow once the smoke of the explosions has settled. The game makes you care about this universe in danger and creates an atmosphere of extreme urgency and desperation that is manifest in almost every single action sequence. The fights are not very tactical, but neither are they too easy or banal. They feel grim and desperate and immensely important (and what is equally important: they are a lot of fun and very satisfying). Characters you care about (and many of whom already appeared in the previous games) die, and their deaths really leave you shocked and sad, because this is something one does not normally expect in this kind of game, but also because the characters around you actually feel like real living people (or aliens). And this is where the game really shines. After or during missions, the patient listener is rewarded with lots of dialogue. The writers avoided almost every cliché you'd expect and deliver very good â Expand
  24. Mar 9, 2012
    Well basically, I play Mass Effect games for the exceptionally deep dating and relationship mechanics. Well, OK, they're not perhaps as deep as in some other games, but there are few other mainstream games that give me quite such a wide choice of subsurfaced polygonal ass to seduce, and do so within the context of a 60 hour campaign. Some people call me a "neckbeard" or even more insultingly and prejudicially, a "faggot" (verbatim quote), but I don't care. I have a perfectly healthy sex life, I just find games that can deal with seduction and relationships so much more mature than other games. Anyway, this is basically where ME3 falls down so hard. In the first installment of this franchise, there were only two female companions to choose from: Liara and Ashley. Now, two might be a small number for a romantic partner selection, but don't mistake ME1 for being a dumbed-down game: the two women were completely different. Ashley was a sexy space-marine (beautifully subverting genre stereotypes), and Liara was a sensitive and kind Asari. Both girls were kick-ass, and the decisions one made about about who to sleep with could be really difficult. This was further complicated by the choice of having to sacrifice either Ashley (potential waifu) or Kaidan (absolute bro). This is why I love this series: deep choices. Now, Mass Effect 2 actually extended this further: there were now not only a vastly greater selection of team-members to romance, but they now also had their own loyalty missions, conflicting with the other members of the cast in a beautiful panoply of enmeshed storylines. Want to romance character A? Well, get ready to piss off B and C in the process! In seducing Miranda, I found the game to be incredibly immersive (I felt just like I was seducing a real girl!), and I was truly brought into the game. This, kids, is good game design. Sadly, ME3 has none of this. It portrays its female, romanceable characters in a frankly sexist and stereotyped way. The whole game blatantly views these females as nothing more than sex objects, and it really shows. Just look at the Ashley redesign! Frankly, I no longer find her attractive, with her Barbie hair and boobtastic outfit. Disgusting. Worse, when I tried to bring this up on the Bioware forums, I was told to stop criticising Bioware and given a cautionary infraction. If you value the depth of romantic interaction usually found in Bioware games, steer well clear of this stinker. I give it a 2/10. Wouldn't bang. Expand
  25. Mar 15, 2012
    I have not yet finished the game but I am three quarters of the way through it. So far, this has been the best game I have ever played; the content is amazing, the events I predetermined in the previous installations are flawlessly synced to the plot-line. Mass Effect has not been my favourite series before this game.
    Perhaps the ending does ruin the game, I wouldn't know I have not yet
    reached it.
    But even if it does ruin the series, I will not give this game any less than 10/10 for the journey and for BioWare.
    BioWare was, is and in prospect will be the ONLY good RPG developer, you will not find any other developer (perhaps excluding square enix) that makes such elaborate stories. If BioWare dies... RPG dies.
    Also, somehow people seem to completely misunderstand this business. The choices from previous games CAN'T decide the whole outcome of the game because (1) they need to appeal to a range of audiences, not just complete Mass Effect fans or complete old-style RPG fans because they just wouldn't make enough profits and (2) the old decisions which predetermine the games mechanics would make the game either laughably easy or terribly hard plus would add another couple of years to cover every plot hole which comes with them, etc. You can't appeal to everyone, e.g. I like text based RPG's and action in Mass Effect does a lot to aggravate me, I play and always have for the story, if they took out the action, they would appeal to a minority but lose a lot of clients whereas when they pump up the action, slacking the story slightly, they will gain customers. Although I won't like it, I will still play it as if you really play for the story, you have to continue whereas when you play for action, you just drop it without caring.
  26. Mar 9, 2012
    That's not what I was expecting. First ME was a great game - action RPG. You could feel, that you're Shepard. ME2 - epic game but it lost a bit spirit. ME3 - it is still epic but I feel that it's only a game. Not a film nor RPG. It lost everything that was most important in ME.
  27. Mar 7, 2012
    All these comments seem like a bad flash-mob and nothing more.
    I've played about 10 hours so far, but I've shed tears twice already. No other game affected me so much. Awful animations? Bad plot? Oh come on!!!
  28. Mar 13, 2012
    Is there some sort of smear campaign going on here? This game is way better than it's current user score of 3.5. I've played about 7 hours of this game, and so far it seems every bit as solid as ME2 (and, as ME2, better than ME1). In fact, in some ways it's better - improved voice acting, better musical score (Clint Mansell owns Jack Wall - seriously), better combat, and the cutscenes are more fun to watch. There are a few minor bugs and glitches - but not enough to ruin the experience, and I'm sure they'll be fixed soon. Expand
  29. Mar 24, 2012
    One of the best games I have ever played. There is nothing wrong with the ending of this game... Unless you like cliche happy or dark endings. They managed to make a great game. Its end is more like those we find in books, instead those from comercial movies.
  30. Mar 11, 2012
    ME3 took 36 hours of my life to complete, but it was well worth it. One of the best, most heart wrenching, sci-fi storytelling experiences of my life - video game, movie, book or otherwise. ...and - for me - the best video game ever!

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 23 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 0 out of 23
  1. Apr 11, 2012
    BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.
  2. Apr 5, 2012
    A game that's more shooter than role-playing, and a conclusion that's more spectacular than dramatic. [Apr 2012, p.47]
  3. Mar 31, 2012
    Finishing a trilogy is always difficult. Tying off dozens of story threads which had been woven by players into many different tapestries is a daunting task. Mass Effect 3 is the first game that succeeded at this colossal undertaking.