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Mixed or average reviews- based on 5258 Ratings

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  1. Mar 6, 2012
    its an "ok" first-person-shooter with a movielike displayed story and absolutly no innovation. with other words: its the call of duty of the action-adventures.
  2. May 28, 2012
    Feels more like an expansion than a standalone game which is why I'm giving it a 7. However, I very much enjoyed it, just as I enjoyed Mass Effect 2. It reminds me very much of He-man the cartoon I watched as I was growing up because you do get a lot of morality spat in your face which, whilst at the time can come across as patronising and vomit inducing, actually fleshes out the experience. For the most part you are asked to make decisions which generally don't affect how the game will play, but everynow and then you are faced with making a hum-dinger of a choice which is where Mass Effect always excels. Most games require a simple choice of this or that which doesn't affect the outcome all that much, but here you are faced with choices between entire races which feel like big decisions to make and you might be thinking about the choice for a couple of minutes. And if a game can cause you to pause and think about the consequences of what you're doing for more than a nano-second then it has done good! The game itself is really more about living the story than it is being technically proficient, and I don't remember dying at any point - although I probably did. But if I did then it was only once or twice so it wasn't particulalry challenging. It did feel a little dumbed down from ME2. But for me it was a fine ending to the franchise. Not great, but fine. I would still recommend the whole lot to any gamer out there as an excellent example of an immersive experience. Expand
  3. Nov 13, 2013
    After all the DLC and extended endings, and having picked it up on sale a year or so after release, I'd say I was pleasantly surprised. Not perfect, and the endings are still pretty weak, but the journey was enjoyable, but doesn't come close to the level of the previous games.
  4. Mar 7, 2012
    This review contains spoilers, click expand to view. The game is good, really good. The combat system is the best one yet, and the emotions the characters makes you feel- you will get teary eyes for sure. The things that bugs me are the endings. The choices you got brainburn thinking about the previous games barely even matters here. I wanted an ending that actually offers some kind of closure, this ones feels rushed, like a last minute change. There are many unfilled holes. Fans of the saga deserved better than that. Still, good experience. Expand
  5. Mar 7, 2012
    This review contains spoilers, click expand to view. I found it to be a really engaging game, until the end. Yeah, I came across a few bugs and glitches here and there, but the dialogue did not bother me much. I found the voice acting to be quite good. But the just does not sit well with me...So the Reapers are synthetics that were created to kill organics to prevent them from building synthetics that would kill organics? From what I remember, the only other synthetics in the game were the Geth, which are only a few centuries old, and they were being controlled by the Reapers in the first two games. I would also like to know what happened to my old ME2 squad members, such as Miranda or Grunt, did they survive the events of ME3? The fact that they made no mention of any other squad members, other than those that get off the Normandy after it crashes on some random planet, at the end really, really bothers me. And the final scene after the credits, was this all just a story being told by some grandparent? As well, it did seem like my choices in the previous games got disregarded, though it could be I was just not paying that much attention. I also wanted to make little blue children...Other than that, I did enjoy the game. Expand
  6. Mar 7, 2012
    This review contains spoilers, click expand to view. I can't give it a better score. So much went wrong. Biggest ****-up I see are the Canned Endings that all end in same thing(more or less). Really guys? You like Deus Ex so much you had to make a dumbed down ending for ME3 based off it? And really? Killing off a character you've progressed from start finish is just... well, Someone else here put it this way; "like a rollercoaster that ends in a brickwall." Dunno about ya'll but I didn't invest all the time in playing these games and developing my character just so I can watch you hit him/her with a "noble" death scene. If that's gonna happen, why keep up with the Romances? Speaking of Romances, not really my issue, but I'm willing to bet there's a massive horde of pissed off Talimancers who are up in arms over the "reveal". I was at least hoping they'd render the character but all you get a little picture next to your bed. So, Bioware artists should probably steer clear of the SciFi Conventions. But this all goes back to my beef with the ending. Why even have romances, friendships, ect, when you're gonna kill off the main character anyway? At least in the DA/KoTOR series' your character develops these and even in the end, they don't simply DIE(unless you're a suicidal Warden I guess.), they move on and even got a little post-plot story. In ME3 you're SOL. Nice Job Bioware. You really screwed the pooch on this one. Story is good, though it seems like someone was behind the writers with a pistol shouting "FASTER!" Everything is rushed and doesn't have the same depth as the first two. If you play for the story, Rent it. If you don't play for the story, don't bother buying it. Just go read the ending spoilers.
    Gameplay? Well, They introduced Easy Easy Easy mode. Last play through I never even lost my shields in the Narrative mode. Other than that it's Mass Effect 2 gunplay. Oh and there's Gears of War, I mean Multiplayer too. But you gotta have a Gold Live account! More money. Like Release DLC... I thought I was hearing things when they asked me if I wanted the DLC stuff when I picked up my copy.
    All together, the only redeeming factor is that I can, in fact, not feel guilty about going back and killing off everyone in ME2, since they all die anyway. There's no real way BioWare can make up for the Ending(s). At least I got to shoot the Irritating Man. Thanks BioWare, for that one little redeeming tidbit.
  7. Mar 8, 2012
    Here lies an honest review...

    To summarize, the story is good, if not somewhat linear. However this may come out of necessity to finish the story. While plot holes are noticeable and some pieces don't make sense, most of this can be credited to bad pacing. While given time the story and pacing become more bearable, it is a disappoint given the polish we experienced from the first two.
    Further more, while it is disappointing many of the decisions in the first two games make little difference here, the progression of the story is set with emotion, and can be over looked when one realizes it wasn't much different from the first two. Gameplay is good, an improvement overall. Combat is good and improved, with more variety in weaponry and tactics, though a somewhat clunky cover system hold it back in some areas, the variety you can get out of a character is amazing.
    Presentation is amazing. A great soundtrack and good voice acting bring you into the experience. Set pieces are huge and bring about a feeling of desperate times and hopelessness. The wars feel like battlefields, and covert missions feel sneaky. The story can hold this back as it isn't as polished as it could be.
    This game was extremely looked forward to by fans, and it simply couldn't please everyone, however it is stupid to rate this game low because of some disappointment. Review correctly, or don't review at all. Oh, and I forgot to review the Multiplayer, that's because it was a stupid idea, and honestly, maybe if they'd put the time they put into multiplayer into the story there would have been less pacing and plot hole issues.
  8. Mar 8, 2012
    The whole game was being marketed with the promise that every decision you have made matters. Well that is nice, the only problem is, it is not true. Of course the story becomes a little bit different with each and every one of your decisions, but in the end it will not matter. Think about it like this, you can go to work in a 100 different ways, but when you are there, will it matter how you got there? No. You will still have to do, what you are told. Sadly this is the case in Mass Effect 3 as well.

    The War Assets system. Sounds good, seems good, even smells good, but it does not taste well, why? Because Bioware forces you to play multiplayer in order for you to basically achieve a perfect or even good playthrough. Why? Because they were probably afraid that people will not play it. How does multiplayer reflect in the actual game? Simple, your Effective Military Strength ( which in theory decides the outcome of the game ) is calculated via your Total Military Strength * your Galactic Readiness, which can be increased by playing the multiplayer. (It will start off at 50% and you lose 1% each day, tough it can not go under 50%) The conversations. The script is great, but that is expected from Bioware. My only take on it is that it feels way too binary sometimes, of course most of the time it makes sense, but I still feel like that there was some laziness on Bioware's part in this matter.
    The scanning. It's an improvement from Mass Effect 2's abysmal scanning system, but I still find it somewhat boring after the first couple "catch me if you can"s. And the fact that you have to do 90% of the sidequests this way does not make it any better.

    If you have read this review so far, you might wonder why I gave the game the score I did. That is because gameplay wise the game runs very smooth, the combat system is great, and the graphics are nice. Also where I live we have a saying:"The path you take is more important than the destination". And while I was disappointed in the ending of the game, I think the way the whole game plays out and actually integrates the story of other Mass Effect media in the game is amazing. I can also understand why the community is mad at Bioware and EA. The DLC in my opinion has either the greatest integration of a DLC ever known to man, or was really cut from the actual game. I want to believe that it is the first, but the way corporations and people work today I feel that it might be the latter. Overall, it is a good game, but I am sure Bioware could have done better.
  9. Mar 8, 2012
    I'll get this out of the way, I was disappointed with Mass Effect 3. The graphics in ME3 are very hit and miss. During gameplay, its fast, responsive and it looks great. But cutscenes are terrible; the animations are atrocious and the shading it lackluster at best. I really do believe that Bioware took a step backwards by going with the Unreal3 or putting last time in the art assets of the game. Now, a pleasant surprise was multiplayer. I didn't think it'd be good. I thought it'd be some side distraction, something to play once and toss away. But the multiplayer is actual good in its own right; just not worth $60. It does however give a really good example of what the core gameplay of the ME series is capable of. I would honestly like to see it expanded into an MMO or expanded multiplayer experience; so long as they leave the gameplay intact and perhaps allow more customization.

    As for the story, I can't tell you too terribly much. It definitely appears to be on rails, much more so than ME1 or ME2. I play as a FemShep and Jennifer Hale's acting is still great, too bad my custom face didn't import worth a damn. I won't even get started on the "default" FemShep. Terrible... if you compare male and female Sheperd, you can see where they spent their time.

    So in the end, is it worth getting? Right now, I'd have to say no. I was really looking forward to this game and it has ended up as a disappointment. But you should get it when the price lowers to around $30-$40. That's the price should've paid for closure (sorta) and the multiplayer experience.
  10. Mar 8, 2012
    After reading most of these user reviews while playing the game i couldnt belive what i was seeing. I thought the sheer production value and epicness of the game/scope and how promising the end was stunning to say the least and while i missed most of the exploration and RPG elements from ME1 and ME2 i understood why they were dumbed down since you have more pressing matters to attend to and running around wasting time would break my immersion. I wasnt suprised when i saw that the from ashes dlc would be an extra feature, i am a bit puzzled as to why they chose a prothean for this DLC, while not critical to the plot, it does answer a lot of the main questions i had about the epos. Since they made such a huge deal around the protheans and its mysticism, the more i talked with my prothean squadmate and got immersed into his story i was more and more suprised why this wasnt part of the main game.
    Ive been a fan of the mass effect genre since the first game came out, ive read all the comics, books studied the lore and i even loved mass effect 2, perhaps not for the dumbed down RPG elements, but the game was genuinly challenging and fun, characters and storytelling and voice acting was stellar.

    When i looked at my time played how it felt and how my war asset bar was nearly full, thats when i first started to worry.
    After a certain cuscene with tali i was so moved i nearly broke a tear, thats how immersive the game was.

    As i progressed feeling soon my long pondered, unanswered questions would or would not come to a close, i got more and more worried since the last hours felt somewhat rushed but was put to a rest when i got the grand epic feeling when the fleets arrived at earth. I was nearly standing in my chair, awed at the greatness of the moment.

    Then came the final assault on earth. This was also grand in scale. Ive wanted to see earth in mass effect ever since i glared at its magnifisence on the lunar base mission in ME1. The war torn earth looked grim and desperate and upheld my expectations. Then came the ending. Not since the conclusion to the ace seeries, sopranos have i felt such a black hole in my stomache. I felt betrayed at first waiting til after the credits. I searched all the forums i could about what i did wrong how i could get this abysmal ending and how i could fix it, seeing as i had nearly 100% completion and full paragon. Was this a bug? A mistake on my part on an important desicion? I pondered this for many hours until i was forced to accept, that was it. This was the ending to the biggest sci-fi epos in gaming history.
  11. Mar 9, 2012
    It's a fun game, with some pretty glaring problems. : PROS : -- fun gameplay -- seeing the finish of the story with the characters you've played with in the previous games -- cool guns and armor : CONS : -- buggy gameplay -- outdated graphics (at times worse than ME2) -- buggy visuals (invisible characters, constant clipping, bad animations, etc...) -- lack of content (2 explorable locations instead of multiple worlds and stations, most missions are short and to the point, less stuff to do outside of missions than either ME1/2, etc...) -- railroaded through the story without even the illusion that it's an open world game -- dialogue doesn't give you much option beyond BAD GUY/GOOD GUY -- every character in the game is presented to you on a platter, in the way that it might as well say "Do you want to sleep with this person? YES/NO" -- lack of mission depth (select mission, loading screen, kill stuff, loading screen, done) -- story important DLC provided on the first day -- Your decisions from previous games, and even this one, don't seem like they will matter, because most of the people that could have died in previous games aren't usable in this one and there are new characters anyway. It seems like they made the script for the game and decided how everything will end, and then looked at your past save to see how they could shoehorn any previous surviving characters into the game without disrupting the story. : : It's a good game, but not nearly as good as the previous two, and definitely not as good at the professional reviewers scores might lead you to believe it to be. The main reason to play this game is to see how it ends. Expand
  12. Mar 9, 2012
    Signed up just to review this one. It's important to me since I loved the first two, apparently one of the only ones that liked the second better than the first but I digress. Simply put, this game is good but not great. It fails at importing the character face used in game two, so right off the bat there's no way it can be a 10. The dialogue system has also been over-simplified, probably to make space for the multiplayer... which I don't plan on using. I have encountered bugs that have made missions unplayable. The graphics are good, although perhaps Skyrim has spoiled me since I really did expect more. Extremely skeptical of all the 'pro' reviewers giving high scores, guess that's what money gets you. Expand
  13. Mar 10, 2012
    This review contains spoilers, click expand to view. Is this the grand game we have been waiting for? Sorta?
    A good game but nowhere near perfect
    Gameplay-Like Mass Effect 2 it has very solid gameplay(besides the ammo clips)
    Story-Unlike Mass Effect 2 the story is much better and feels more vital and important like in Mass Effect 1
    Dialog-Some characters have very good dialog(Garus) but others don't(will get on that later
    Exploring-They removed the awful planet scanning in ME2 and simplified it for the better, Plus reaper attacks while exploring is fun

    Dialog-Some of the Dialog is dreadful to listen to, its repetitive or stupid(send ships to save earth! But our own planets are under siege too. I dont care save Earth!)
    The Child-Bad attempt to make you emotionally attached, you know nothing about him and don't care, he is probably one of millions who are dieing, so why care
    ME2 crew-Your crew from ME2(probably the best and well developed crew) barely are in there and don't even join back up with you, so you get stuck down with very few crew members who are mostly from the first game
    Jersey Shore Characters-Do they really need to be here? I mean they are uninteresting and serve only points to fans of the show(which im not), they could have put in old or more interesting characters
    Blatant ripoffs from the internet and games-Endings ripoff Deus EX pretty badly, pictures from the internet directly shown and Photoshopped models

    Overall is it good, Yes, There are more bad complaints I made but most are minor to the whole thing, better not to ignore them then let them slip over our heads
  14. Mar 10, 2012
    Bioware has said many a time that this is a great place to jump into the Mass Effect universe. I'd disagree, a lot of work has been put into the game to reward players of Mass Effect 1 and 2. If you haven't played them you are doing yourself a disservice, and much of the game loses a lot of meaning and context to character interactions. The story is great, but unravels right at the end. The shooter aspect of the game is highly enjoyable as is the multiplayer aspect even though I tend not to be a fan of multiplayer. The graphics are middling, with some inconsistent texture quality. A high quality facial texture with a lower quality applied to the rest of the body on many models. The RPG and exploration elements of the game are a mixed bag. They've added back weapon modifications, but simplified conversations with NPCs to the point where they are little more than short cut-scenes. Exploration prevalent in Mass Effect 1 and 2 has all but vanished. You fly around star systems scanning for War Assets while avoiding reapers, but you can't land on planets except for assigned missions. There is also only a single hub world(narrative rather than combat driven location) as opposed to three or four in earlier games. Minigames and vehicle levels have been completely removed as well. A lot of this seems negative. For the most part even with all that had been stripped out its highly enjoyable. For me, it occupies a strange place in that it both delights and disappoints me at the same time. Expand
  15. Mar 10, 2012
    As a game this is perfectly acceptable. I played it on PC and had very few graphic issues. Joker was kind of weird looking but that was my only problem on that front. The gameplay is like mass effect 2 but better. I enjoyed the gameplay. You can snipe or shotgun and use your powers tactically no matter your class. Its a fun game. I've gone back and played ME1 since getting ME3 and frankly ME1 is comparatively, a slow doddering affair and in modern day terms ugly. While the decisions of the last 2 games don't have the impact I thought they would neither are they irrelevant. Most if not all lose ends are wrapped up and in a satisfactory manner. In fact the only major disappointment was the ending. 7 years of this game and that's how they wrap everything up? This game was good. Whatever else you read, know that it as fun as all getout. But the ending is a nice kick to the balls. Buy it, play it, just don't expect to be leaving it happy. This score is 100% based on the ending. everything else is is worth the price. Expand
  16. Mar 10, 2012
    This review contains spoilers, click expand to view. I'm not going to give the game a very low score because of the ending, but if not for the ending I would have given it a 9 or 10 out of 10.

    They did a great job with the dialog, music, animation, character development and most of the story -- Then we faced the end and so much disappointment. I didn't think it could get much worse after the destruction of the Asari homeworld. That made me feel so down, but it also reminded me how much I enjoy the series. The ending made me angry and disappointed -- But I really just sat dumbfounded after finishing the game.

    The end seemed so disconnected from the rest of the storyline. And the last thing I wanted to think about was Shepard becoming basically a lifeless organism that controlled the Reapers. I mean, that's just a horrible way to end it all.

    All we can really hope for now is some DLC to correct the upsetting and disappointing ending. There are a lot of angry fans out there already and with the game being out less than a week, in the next few weeks there's going to be a whole lot more. I feel that Bioware really needs to do some damage control or the entire legacy of the game will be ruined.
  17. Mar 11, 2012
    Being one of the people who had prepared my game files ME2 just the way I wanted them, I was very happy when playing the game. I think the game is very good, and a lot of the changes are for the better, especially the loading times.

    However there is one huge letdown; the ending is terrible. Even if the ending was half-assed, I would have given the game a 10, but the ending is so bad I
    give it a 7 instead. Expand
  18. Mar 11, 2012
    This review contains spoilers, click expand to view. The Mass Effect trilogy has always been about decisions. Decisions, decisions, decisions. Bioware advertised that all of your decisions and all the work you have done over the last for years over, for some, a variety of play-throughs would come to fruition. This is sadly not the case, and that is the fatal flaw of Biowares conclusion to the most brilliant space opera of the young generation.

    That last sentence contradicted itself. And it should, the way I'm about to go off on one of my favorite games this year. I'll say it right from the get-go: I loved Mass Effect 3. But I would have loved it if you went rogue and destroyed Earth before the Reapers could, in some ridiculous psychotic rage. Because in all honesty, that would have been a better ending. That said, I will address right from the start the major flaw of this game: The Endings. Instead of putting all your decisions together, like how you handled all the struggles in the current game, how you finished Mass Effect 2, Who lives, Who dies and the other couple hundred decisions, and putting them all in a big old formula to see how your game ends, it multiplies the entire formula by zero and asks you to chose between three relatively-equal endings. That is however, the only really diminishing feature of a stellar game. The gameplay is solid and flowing, the graphics and audio are fine, and it runs like a dream. It's a very well-built game. I think all we have here is Bioware being too great. Mass Effect 3's story is comparably worse than the first two titles. But that's only because the first two are some of the greatest in the medium's history. The series before was simply too great for fulfilling gameplay to cap off. It needed more story and a better conclusion to be accepted into the Hall of Fame, with Bioware's Baldur's Gate 2 and Neverwinter Nights.
  19. Mar 12, 2012
    I loved mass effect from day one and waited 4 years for this part. I haye to say this game will be a very big disappointment for anyone who was a fan from day one. 99% of the game is 10/10 but if you ask me a story with a bad ending makes the hole series pointless and the biggest letdown in gaming history. Giving it a 7 out of 10 is very hard but honest and to everyone out there giving it a 0 I understand you but to give a game a 0 because of the day one dlc and ending is not justified. Expand
  20. Mar 13, 2012
    This review contains spoilers, click expand to view. My critical review: *Contains Spoilers Combat: 7/10 + More guns and the improved gun upgrade/customisation is great. + More skills and variation of them + Combat is still fun and chanllenging especially on higher difficulties + Multiplayer is chanllenging and a nice new addition. -You seriously can't get mo fore than 9/10 for using mostly the same thing as the last game. It is faster but more intense, but the same old flaw remain. -Squadmate AI is crap (they are as useful as 2 extra hp bars and their powers) as usual as you painfully see them walking into obvious traps, hiding cowardly when they can obviously finish a enemy, stand in the open and get shot to smitherines, and so on. In fact, I feel squadmate AI is even worse than ME2, and ME2's squad AI was not great to start with. Hell, I even think the enemy's AI is better than my squadmates who are supposedly battle-harderned well-trained veterans. - What also baffles me is that the great feature of ME2, where your squadmates shouts when they use a power, spots an enemy flanking attempt, or kill an enemy, is almost completely gone. Story: Before the ending: 8.5/10, after the ending, 5/10 +Some nice moments, rescuing Jack, some old reunions. +Some nice humor. +Some good representations of ethics. - Painfully familiar and similar. ME3's main story reminds me of Dragon Age, Origins: In Dragon Age: Origins, the hero and his group needs to unite the races of Feralden to defeat the Darkspawns. In Mass Effect: 3, the hero and his squaddies need to unite the races of the Milky Way to defeat the Reapers. Sounds familiar? You bet. -The ending. I'm not angry about the lack of logic in the ending, or the fact that it is bittersweet. It could all just be a reaper indoctrination attempt. I hope so. What I am angry about, at the moment, is the incredible lack of effort Bioware put into this ending. This is the end of a wonderful triology, this is the end of an epic story, it deserve more than a 30 second short movie of nosense. Hell, I would gladly pay 10 bucks for a 10 minutes epilogue DLC movie that details what really happend with the Normandy, the surviving troops, and the plans for the future without the mass relays. Sound and Music: 8/10 +Music is still great, although a lot more dark and sad for most part of the game, compare to previous titles. + Reworked sound effect is good. - Why do you remove the squadmate power usage barks? :-( Graphics: 8/10 I dont have a high-end computer so that I can't comment on some of the issues. Overall, rendering looks good. Final Verdict: 7/10 It would've been a great game, but again, the ending is a BIG letdown. I repeat, I'm no philosopher, I don't care how nosensial the space-kid is. I repeat, what make me angry about the ending is the apparent lack of effort. I repeat, the ending of a great triology deserves a little more than a stupid 30second cutscene. Overall, a good game, but unfortunately falls below my hype and expectations for a grand finale for a great series. Expand
  21. Mar 19, 2012
    The game was fairly good until that damned end, I ignored the crappy cover based combat system and silly scanning part, all because the story that really sucked me in, i made peace between Geth and Quarians, made Turians and Krogans cooperate, and for what? So i can watch some 2001:Space Odyssey wannabe ending. Horibble. Not to mention the whole thing was such an anticlimax, no harbinger final fight, no nothing just multi-color explosions. Expand
  22. Mar 20, 2012
    ME3 is what I expected after the ME-ME2 transition -- simplified and less open. As a PC player, I was annoyed at the control changes -- got over it, but not at the environment constraints (exploring the Citadel anyone). Can't over that one. As for the decision paths, well they are more of a railroad in ME3 than ME2 and more so than ME.

    The big itch for me is the art direction -- the
    facials are very early 2000s. Ash looks awful. As for the split breast look: let it die. You want to release pseudo-pin-up art, do that and do it well. The manga/anime business have done so for over 30 years. My personal favorite look right now is Miranda.

    As for the rest of the art direction: too busy, too distracting and thus too useless. It makes for distracting if not frustrating game play. Therefore, my take on this is "failed". Still, there are moments -- the Citadel holding dock picture wall.

    Storyline, well there is again a sense of railroading. Yet, I expected it. This is the closing chapter, and about the end of the adventure and story. A little heavy-handed, but not disappointing. The treatment of the individuals caught in a thunderstorm over which they have little control was expected and fairly mature. Sorry, in war, few come out unscathed.

    Now did I enjoy the game experience -- yes. Did I get my money's worth -- yes. Could it have been better -- yes. Still, I give it a 7. Good game.
  23. Mar 20, 2012
    For the most part, Mass Effect 3 is a beautiful and functional game through and through (save for a rushed feeling and ultimately disappointing end-game and some awful game import bugs that still need addressing). Even the multiplayer gameplay was better than expected. If not for said disappointing ending, ME3 would be the best title in the franchise so far. With some DLC and acknowledgment from EA/Bioware over a few hiccups, ME3 could easily be elevated to a 10 (a rating it otherwise deserves). Expand
  24. Mar 21, 2012
    I will not deny the fact that the game is a great game and so is the series, but with one major issue. I don't remember any of all the great moments of the series or the 3rd game. Why? All I remember is the last 20 minutes and the ending and how I was left feeling like something was seriously wrong. I wont spoil it, but the choices we all made shaping our characters all boil down to just three possible ending choices. Each choice is literally identical to each other save for the color. I mean literally the only difference is the color. For those who have not played yet you will see exactly what I mean when you get there and see the ending. Save for a few very slight differences. I will not say that the endings are totally bad, but that only works if the theories running around out there end up being true. The plot holes are too many to just be written off as this is the ending deal with it. Things do not make any sense, and we the players are left feeling totally put out by the series we love so much. All the choices, all the customization, all the freedom we had through the entire series are all thrown away in the ending. What we are left with is a hollow shell of what the Mass Effect series really has been. The signs are there that something is wrong with the ending. The tone, the feel, the way it pushes the player into literally a corner and says here make a choice that ultimately doesn't take into account all the choices and hard work you did over the course of three games. I was left searching for clues, much like everyone else, I was talking, searching, and sharing my thoughts on the game and the ending. So I must give props to Bioware and EA, if you wanted us all talking about the ending and the game long after it was over, you did it, but not in a positive way I'm sad to say. Sure the reviews on Metacritic can be flooded with BS bad reviews, but the real reviews I think are easy to spot. I loved the Mass Effect series and I recommend people play the 3rd game, its amazing and really makes the player feel part of the entire situation. It's just lost right at the end and it makes me sad to say that honestly. I rated it a 7 because the ending took so much away from the experience it literally made me upset. All the fun, all the deep enriching choices, all the torment over making hard choices, it all was leading to a final battle that ultimately was a let down, with little to no closure. I wanted to see the forces I worked to bring into the fight actually kicking some butt. I wanted to see the entire race of beings come in and unleash fury on the reapers, but I say none of that, instead I get a great space building to a battle that just sorta fades away. The ending for me was not bad per say but it clearly was wrong in how it feels. Something is missing, something is wrong, something more is coming. This can't be the end, it just feels so terribly wrong. When I look back on the experience I say it was worth it, but I struggle now to remember all the great and tough moments all because the ending clouds it all up. Makes me sad, and I pray that I am right in that there is something more the developers intended that is coming, I pray. Expand
  25. Mar 21, 2012
    I've been playing Mass Effect since the first game came out. Before even playing Mass Effect 3, I went through the trouble of replaying the first and second game just so that I could remind myself of the story in full, as well as ensure that all the choices I wanted to have imported were made properly by the character I was bringing into the game.

    So, did I enjoy Mass Effect 3? Yes. The
    game had decent writing (with an exception that I will elaborate on later in the review) and the tone of urgency was present throughout the entire game. The voice acting was superb, as usual, and there were even some moments that had me laughing hysterically, and other parts that caused me to really feel a sadness as events occurred involving characters I had grown quite fond of.

    Multiplayer was added into the game this time around, and I'm not sure I really agree with that decision. Mass Effect was always a single-player experience, and the multiplayer seems almost as if it was simply a way for EA to make more money, as you would have to purchase new equipment packs from them with a "Customizable Card Game" expansion feel to it-- a bunch of "common" items in the pack, with a chance for some rare ones. Playing with other players is a bit fun, however, but with the matching system giving me matches where I'm fighting along side level 18 characters, and dying horribly, it can get old rather fast. In addition, making this a "requirement" to increase your galactic readiness rating is also very annoying, as you have to invest a massive amount of effort to increase and maintain the rating. Alternatively, you can get the games they released for the iOS platform to assist in this, but without having the android versions available on the day of release, it gives an advantage to those who can afford Apple's products to play the games with their equipment.

    Finally, we come to the ending. This is the exact reason why the game did not get a higher rating from me, other than my issues with the multiplayer and "galaxy at war" systems:

    The ending was an insult. As long as you bothered to invest the time into getting the numbers for the war as high as you can, you will have three options, of which I will not go into the details in order to keep spoilers out of the review, instead referring to them by colors, since those who have played the game will know what I refer to without revealing anything.

    The blue ending, to me, stood against what my character fought for in the three games, so I didn't feel that would work properly. The red ending would have destroyed some of the things that I had worked very long and hard to achieve, starting all the way back in the second game, and also violating the principles that my character had fought long and hard to achieve. This left the green ending for me, which was, essentially, the least of three evils for me.

    After my choice, I had looked up the other two endings, to see what they were like... and I was appalled. Essentially the same footage was used for each one, with just the colors I mentioned being more prominent in each, and which characters you see changing a bit. To me, this was the height of laziness and an insult to myself. When I looked up the other options, I expected to see vastly divergent videos, instead of "choose which color you like best." In addition NONE of the three endings really showed an epilogue of what happened. Ok, you saved the galaxy! Now what? We won't tell you!

    So, was the game worth playing? I'd say yes. The gameplay itself was enjoyable, and with a few exceptions, it was a satisfying experience overall. They did wrap up the storyline of several characters, and answered a few questions that had been lingering, and at one point even gave a very satisfying historical lesson on the Morning War (the first war between the robotic Geth race and their creators, the Quarians), and the results of some of your earliest choices in the first game do come back to have some nice effects. In addition, they also took a subtle approach to addressing some complaints caused by bugs in Mass Effect 2 (your super-fan referencing an import bug preventing him from responding properly to what you did in the first game, for instance).

    Bioware has released a statement saying they would take the fan backlash on the endings seriously, and attempt to address them. If they do this, and create a new ending that allows players that were fans of the game since the beginning to feel as if their choices really mattered in the end, then I believe that Mass Effect 3 has the potential to be the best in the series. If these concerns are not addressed, however, Bioware's historically positive list of games will forever have a dissatisfying footnote next to what should have been the pinnacle of one of their most ambitious properties.
  26. Mar 22, 2012
    While this game is way off the mark from ME1 and ME2 this is still a good game. The story can be a bit forced and it's clear were you are going, but I still enjoyed the journey, and the same can be said for the ending, poor ending but I enjoyed the journey to get to it. This Mass Effect is not more of a Action Shooter with RPG elements but it is competent (if not spectacular) at both.
  27. Mar 24, 2012
    This review contains spoilers, click expand to view. Mass Effect 3 was a game that had such great potential, and in fact the majority of the game lived up to the expectations that I had for it. There were so many scenes that I was utterly amazed when watching. In the introduction when the reapers finally reach earth, and you stand by, helplessly watching earth decimated by these creatures that you worked so hard to warn the galaxy of. I literally felt devastated. But after playing through the whole game, and the whole series, slowly building up the anticipation of the final moment, possibly the final battle, you are shocked to find out that the ending falls completely flat of anything you had ever anticipated or hoped for. All those choices you made, ones that you had worked so hard for, were gone. Most of them were chalked up to raising your galactic readiness rating. Not only that, but a few of the choices that you made in the first and second games, you were forced into making them over again a second time, as if the choices you made in those games really didn't count. For instance, saving the rachni queen in the first game made little difference, because later you had to make the choice all over again. Another instance can be seen with the geth. In the second one, you are forced to decide to kill or save the geth, which ultimately made no difference (except for the galactic readiness rating), because again you were force to make the same choice a second time. This is not the only area where the decisions fall short. In the final moments of the third game you find that all those decisions combined had little to no effect on the actual ending of the game. There were a total of six endings possible, three for paragon, and three for renegade, but the difference in these endings were so minute, it was as if the choice was already made for you. It is hard to explain what I am feeling after watching the ending, I can only say that it just was not what I expected or had hoped for. It just did not fit with the game, and left me feeling unfulfilled. I find myself thinking back the ending of Lord of the Rings. You spend countless hours watching through the three movies, and when you reach the ending, it left you fulfilled, you felt happy, and at the same time, you felt that all was right with the world. The ending wrapped up all the loose ends. You saw what happened to the characters after the ring was destroyed, and when it was finally over, you knew that middle earth was finally at peace again. In short, the ending was epic; this was the kind of ending that I had hoped for in Mass Effect 3. A good fifteen to twenty to thirty minute ending, where all the characters are seen, and you know how things turn out for them, where the world is saved or destroyed, according to the decisions and actions you had made. Unfortunately this was not even close to what we got. There were a few other graphical problems/glitches that got annoying. Every time you go into the **** you had to be very careful, or the game would glitch out and you would be forced to reload to a previous save. Some of the dialogue was glitch. I remember having a conversation with Admiral Hackett at the end of the game, and he started to say something, but the game glitched and it skipped over that sentence entirely. Another thing that I had a problem with was the character Steve. I do not like how his issue with homosexuality was forced onto you; it was quite frankly rude, unnecessary, and annoying. Every time you talked to him, he had something to say about his boyfriend. It got to the point where I just did not want to talk to him anymore, because I didn't want to hear it. I felt alienated; like Bioware or EA was trying to make a statement, and make you believe that homosexuality is ok. Why? I don't want to be completely negative, because the game was amazing. It filled in a lot of the history of previous wars and whatnot, the customization and weapon selection was amazing (except for not having a heavy weapon). A majority of the cut scenes were phenomenal. The action and rpg/level up for the game exceeded that of the first and second game, and a majority of the conversations that you had with crew members were meaningful and informative. But the ending, along with some other problems, marred my image of the game, and the entire series as a whole. I just hope that Bioware gets it right the second time around. Expand
  28. Mar 25, 2012
    I honestly cannot understand the huge dissatisfaction with the game here. Sure, it's not perfect nor groundbreaking, but nowhere deserving of of a zero or even a 1. However, it may be due to the fact that I am not a hardcore fan of the series so plot holes and other abnormalities are missed by me. I believe there is a lot of passion for the franchise that when it doesn't go in a particular way it is completely dismissed. It is suppose to be the last installment of the series, and it seems many were expecting more. I know I was expecting a better and more grand ending, but I wasn't going to let it completely destroy the other experiences I had. (And, I almost forgot, there was a lot of controversy on the first-day release of DLC. That move by EA caused a lot of anger and probably another reason for the very low scores.)

    The one flaw I felt with this game is that I felt like I wasn't playing anything new. Just a continuation of the last game. The graphics and the game play felt exactly the same. The only difference is the story is continuing. That being said, I still enjoyed the story and what was going on in the Mass Effect universe. That in itself made the game difficult to put down, and it was the only game I played for the week I purchased it.

    To easily summarize: if you've played the first and second game, you will know what to expect with the third installment, with the exception of the boring exploring or scanning on the planets.
  29. Mar 27, 2012
    Let me start by saying that Mass Effect 3 is a good game. Story is not as deep as previous titles of the franchise but you have really good moments. Unfortunately the ending is generic, short and fails to deliver any closure. It's a game that you don't feel like playing again once you finish it, because there's just one ending.
    Graphics are ok most of the time. There are some graphical
    glitches (like people looking to the roof while speaking to each other), but they are not game breaking.
    ME3 has the worst quest system of the franchise. The quest journal is annoying and quests are just variations of "retrieve artifact X from the Y system". The Reapers mini game is not cool at all and the scanning system from ME2 was dumbed down.
    Combat is really entertaining. There's some flaws (like using the spacebar to do a lot of different things), but the overall experience is really good.
    Multiplayer is a lot of fun. The only problem being the lack of maps to play.

    Overall Mass Effect 3 is a really good game. Not a masterpiece but something worth playing.
  30. Mar 29, 2012
    I really like this game but it is very far away from perfect. The story is touching and characters are amazing, but the combat is very frustrating sometimes and gets boring and absolutely not realistic. The atmosphere is a bit plastic. I haven`t finished it yet but it`s starting to get boring. In the beginning I was amazed. Again an over hyped game.
  31. Apr 20, 2012
    This review contains spoilers, click expand to view. I am not surprised that a lot of fans are dissatisfied with the last part of Mass Effect trilogy. I may be the ending, also the day 1 DLC which just isn't fair to all us gamers, supporting the game. However, all these details did not really matter for me when I started playing. I was hooked up and wanted to complete all the side quests, talk with every npc available for me. The story sucked me in and pace of action about the whole setting seem to be really good. The biggest flaw is that starting the game without a save game from the 2nd part really removes a lot of the content. I could not use paragon/renegade options when it came to curing the genophage or deciding about quarians and geth. Party members from the previous part did not appear where they should and I felt really disappointed when my Shepard did not even recognize Legion. But there you go ,I should have played with my save. /// When it comes to plot I found it really exciting and it really gives you the felling that you are fighting to save the galaxy. There are, of course, some plot holes. Just like in the beginning, when Shepard is being trialed but I did not really know why because I have not played the DLC for Mass Effect 2. Only later did I discover that most of my choices do not influence the ending. Never mind, the important thing is the matter to me during the gameplay. I do not feel cheated. Overall, the game could have been better, but it still was an excellent experience. After completing it I had the same feeling like I get when finishing a great book. I keep thinking about characters, story and I want more but sadly have to admit that it's ended.
    I will definitely return to Mass Effect universe in the future. Play it once again with the DLC (câ
  32. Apr 25, 2012
    An all right game, but not really up to the standards we've come to expect from the Mass Effect franchise. My expectations were sky high after getting sucked into the Mass Effect-universe early 2011. I had put in well over a hundred hours in the two earlier games, but this third one turned out to be a massive anticlimax. The game itself is all right, but I was hoping for a more conclusive finish.
  33. May 15, 2012
    Most of the people who've played ME3 hate it because it failed to live up to THEIR expectations. Was the game as horrendous as most users say? Not at all. It was rushed, it's buggy, the endings are stupidly presented - not stupid, just done poorly - but the Mass Effect series - ME3 included, showed a great many just what the gamer medium can do, rather than just mindless and endless reiterations of the COD style of brainless gunplay. Imagine an epic movie you can actually play, can actually influence - that's Mass Effect as a series. See, people wanted ME3 badly. Really badly. So badly that they got what they wanted - ME released long before it should have been and now what could have been great has suffered for a lot of impatience, both on behalf of the fans and the creators. Too many fingers in the cookie jar. Not enough quality control - and I suspect - and ego or two in the way in Bioware's offices. The real trouble with a lot of games and movies is that the makers think the average consumer is pretty much a moron, and unfortunately, given the state of what's most popular nowadays, they're not far wrong. That's their business model: fans are stupid. So you get half-done and half-thought through and just too much wrong with it. Was the game "bad"? Nope. It was actually pretty good. Was it Mass Effect?

    That's trickier.

    We were promised many things with ME3, 99.9999999% of which we did not get. They *can* fix it. Unfortunately, by the time they do, no one will care.
  34. Oct 10, 2013
    The game was fairly rushed, that's obvious, and very little has been done in the years after to help fix that. The storyline is solid, and after a BIG DLC patch, the ending isn't as eye gougingly terrible as it was, the multiplayer is semi-ok. It can be good for a laugh if you have friends in your own country to play with, otherwise, it runs like ass covered ass with a side of ass, and honestly, it's a big let down to the series as a whole.

    Still, if you played 1 and 2, play 3. If you haven't played 1 and 2, don't bother, save yourself the disappointment.
  35. May 22, 2012
    I'm a little late to the party, but I wished to give a unbiased view of the last instalment of one the best series in modern gaming.

    I played through ME1, ME2 and pulled my saves over before beginning ME3

    Mass Effect 3 suffers from some over sights and issues surrounding its storytelling. There are now time based missions which your never informed of how long you've got, but with
    fairness to Bioware while annoying probably more accurately represents the galaxy this time round as the Reapers have returned so worlds are falling on a daily basis so missions disappear as the reapers strike, or world situations change. On the subject of worlds scanning planets has changed to a radar pulse from the ship which attracts Reaper attention, while the side missions of merc bases, crash ships etc from ME1 and ME2 have almost completely disappeared, exploration this time has been severely reduced, un fortunately this was one of the merits of Mass Effect that is was a RPG shooter with exploration, your railroaded into following the story with very little room to manoeuvre in the traditional role of exploration, while i'd like to do this with the current state of the Galaxy you'd be hard pressed to be wasting time exploring. The combat system is improved but the streamlined controls seemed to have made setup of hotbars impossible, this i found frustrating in heavy combat as the hotbar layout isn't how i'd have it setup, a minor point but another change to the series. other than that it plays better than previous games, and your loadout of weapons affects your ability cooldown timers, interesting idea as it makes you think about the weapons you need, upposed to taking everything, you also rely on squad mates taking the weapons you don't (you can take everything but your cooldown as twice as long.)

    Story wise Bioware have yet again told a interesting, compelling, and in some respects a very emotional story. My first playthrough I lost friends along the way, and the Voice acting in my opinion was some of the best in the series, those familiar with the series know of the romance options and the romance I had between Shepard and Ashley was truely believable, from the dilogue to the way it was read by the actor, when you loose friends you felt the loss rather than just seeing it, some made me question my decisions. However this brings up one of the flaws that bothered me probably the most in ME3. the dialogue options in alot of situations seemed a little short and didn't cover the questions properly while other times the options simply wouldn't be what I as shepard would have said, there is a particular area of the game, I won't mention that is quite pivotal in the plot and you can mention it to your Love Interest, but they response with one line in a dismissive response, bearing in mind it's relation to the plot it just feels rushed and not fleshed out as needed, infact it would partially explain the end.. Don't let this put you off though the gameplay is good and the commentary is excellent between you and the crew, it just feels some points weren't fully realised by Bioware, or simply pushed through by EA Games.

    Choice from previous Games DO MATTER. Regardless of what people have posted, many things you have done in previous games effect the current game, did you keep the Genophage data from Maelon in ME2? that changes things, did you Romance Ashley in ME1 but someone in ME2 as well? it changes things, does it totally rewrite the story? No. but with this game closing the story on Mass Effect and Shepard it's hard to follow all paths as the ending simply wouldn't be the ending they wrote in fact you'd need about 40 endings to cover it. and you can't really conclude Mass Effect with that regardless of how we feel, if you had 40 endings.

    The Ending;

    I'm not going to ruin it for you, play it youself make your own decision, but it is the opinion on most that when you finally get to the white light into the sky (vague enough) you should shut the game down, and just agree you won and the Reapers lost. The end gameplay is in serious question from long time fans including myself, with a few theories on what actually happened. Bioware have promised free DLC to explain the ending but that should give you a sign of how poorly put together it is. The last 5 minutes ruins probably one of the best gaming series to have been created.

    I give a 7/10 as the exploration and dialogue options has diminished the Mass Effect universe in this release, while the Story (up til the white light into the sky) and the emotional bond with your team are truly the best of the series, combat is the best of the three as is the graphics.
  36. Jun 11, 2012
    This game is a very good game, don't get me wrong. I'm not giving this a 7 out of 10 because of the ending, because I actually liked the ending (but that's because I believe in the Indoctrination theory; if you don't know what the Indoctrination theory is, it's a very plausible theory for the ending of the game), and I enjoyed everything else. The reason why is I'm giving this a 7 is because Mass Effect 3 didn't grip me like the others. It didn't suck me into this mass expansive world like Mass Effect 1 did, which I loved. This universe is well put together and I enjoy a good story. Like I've said before, Mass Effect 3 is a extremely well-made game, with enjoyable multiplayer and other elements that make it combine together. It just didn't grip me like the first and second. So I give this a 7 out of 10. Expand
  37. Jul 4, 2012
    Ok, there are some plot holes and some strange decision were took about ending cinematics, almost identical no matter the choice you pick at the end. But I really don't get why everyone is arguing about the final: that was an epic, perfect epilogue for this marvelous saga. Almost perfect game.
  38. Jun 25, 2012
    So, I share the same gripe that everyone else has with ME3: it only has 3 endings. And by 3 endings I mean 1 ending with 3 different color overlays. Red, green and blue. Now the 1 ending is fine, but I was expecting no less than 6 distinct endings and frankly I was hoping for more like 9 or 12 given all the hype over how our choices would impact the end. But no, all those choices culminate in 1 ending with 3 color overlays...

    That said, ME3 is a great game. Graphics are great, story is great, the soundtrack is excellent. It has in depth character development and ties up all the loose ends. You will meet all the (surviving) characters from the first two episodes and help them out at least one more time. It will make you smile, laugh and cry... or at least look really solemn. The game does NOT deserve a score less than 5 from anyone. It is a shining example of the kind of games the industry should be producing and deserves your vote and purchase. How the user score on this is lower than the likes of Alan Wake or Duke Nukem Forever is beyond me. But yeah, I have to dock it some points for having no visually distinct endings.
  39. Jul 13, 2012
    As an honest gamer, I will keep this short and sweet: Mass Effect 3 was an exciting start to the "beginning of the end" for the series. While a lot of problems originated mostly from the ending and a few problems upon launch, the game itself is a remarkable experience. It does what it set out to do: And that was entertain as a cover-based, third-person RPG-shooter. While I disagree with some of the choices made to the story, the game itself was the ending players wanted to Shepards story. And with the multiplayer experience shaping up to be an unforgettable experience (albeit some of the weapons are being fiddled with for no reason) as more and more content is being released free of charge. And to top it off, the Extended Cut is free DLC, allowing everyone to choose which endings they liked best. All in all, I'd say Mass Effect 3 earned it's place in history. Expand
  40. Jul 19, 2012
    After all that build up of epic choices with people dying and the Illusive Man fighting with Shepard and Anderson and then.... no end boss.... empty promises broken.... Was this really what you wanted to do with one of the best franchises of all time? Is this really your ending to Mass Effect Bioware? And with this "extended cut" dlc is just more **** taped onto the ending... With that said... It was an amazing game all the way up to the ending with Casper and his stupid "choices." Oh how the mighty have fallen in this game. I just hope they do something to make it different change the ending maybe? Probably not but i had such high hopes for Bioware to show us the ending of Shepard's story and how he destroyed the Reapers. A big disappointment. The game was good the ending was terrible so i give this game a 7 the music, game play and story was really good all the way up till the tile floated up into the white and you woke up in front of the so called "catalyst." A solid game that could have been a perfect 10 if they just made the ending better. Expand
  41. Nov 4, 2012
    This review contains spoilers, click expand to view. As a person who's played both ME and ME2, I would have to say that this is a welcome addition to the trilogy. There are certainly flaws, but overall the plot is solid, the story is immersive and Bioware has really upped the maturity level. ME3 feels like a more mature, emotional game than ME and ME2 (not saying it's better). The various cutscenes of Shepard running through her dreams after the boy (although being goddamn annoying and slow) added a certain emotional depth. The dialogue is still brillaint, the romances are fun and seem realistic. I definitely liked the reoccurring characters who appear again from ME and ME2. Overall, solid game, great continuation of the story, great graphics. Expand
  42. Feb 7, 2013
    This game rightfully earns a 7. And while I could just blabber on about the ending, the subpar game mechanics, and most of the horrendous design choices in general, I'll just sum this review up simply. Don't buy this game for a satisfying single player game, but it for co-op with your friends. Co-op is the only reason I own this game, with a whopping 500 hours played on it, it's fantastic. And with free DLC content being added, you can't go wrong. The MP is fantastic in my opinion, and while it doesn't feel "like mass effect" because it's a 3rd person horde mode and not a story driven emotional title, it's fantastically done. Do yourself a favor and skip the campaign. Expand
  43. Jan 7, 2013
    My favorite color is red. I like orange too. Choices, choices, choices. Why does life have to be so complicated? Why, Lord? Why? Hristos se rodi, D
  44. Aug 1, 2014
    The free DLC fixed the worst issues with this game, but the story remains the weakest of the series. The combat has been improved and the DLCs are excellent, especially the citadel and leviathan ones.
  45. Feb 5, 2013
    Mass Effect 3 will not force you to make tough decisions on a galactic scale. The RPG element from the first one has been taken away, and replaced with longer action packed combat. Having 3 games to tell a story, but leaving the player with an ending less desirable, greatly disappoints. If with those gripes, I give it a 7 because it is still a fun game, and the story leading up to the ending held me with suspense. It is no means as good as the first, or second games in the series, and that does disappoint. But taking a seat back and looking at it for what it is, I enjoyed the game. Expand
  46. Jun 25, 2013
    Obviously the parallel development of Star Wars: The Old Republic took a toll on both games.
    ME 3 seems to be hastily assembled to finish the series in the given time frame. The ending strongly reminds me of another game series of the Cyberpunk genre which I also like. But this ending style is imho not fitting to the ME series.
    The last two missions felt right out of place.
    But face it:
    these are the most the negative points of the third part. ME3 is still clearly above average and is never worse than a 7.0. No way Sorry, just because you've expected a happy end doesn't make the whole game bad.

    The "Galaxy at War" mechanics is simply brilliant. It allows all your deeds of the three parts and two additional games, the cooperative multiplayer (included in ME3) and the mobile app "Infiltrator" to be integrated and add to your effort to save the galaxy.
    And don't believe everything you read here. E.g. multiplayer is not necessary at all to get the best endings but you need a pretty good score which is maybe not possible if you killed everything and everyone possible in the first two parts ;-p You'll just feel the consequences of your previous actions.
    And this is clearly a benefit of this game series which also contributes to ME3.

    My advice to all players who gave a score below 5: play the ME series a second time and you'll see the game a little bit differently.
  47. Jul 5, 2013
    I can completely understand where people are coming from when they say they hated this game because of it's ending and whatnot, but what you can't ignore is the fact that until that point, the game was incredible. Seeing the characters from that past two games and even having a couple of them join your crew again brings great feelings of nostalgia and while I admit, the 'space bar to do everything' concept was quite poor, the reason I play Mass Effect was for the intricate storyline and the lovable characters, not the gameplay. The basic cover shooting mechanics and the games ending stopped this from getting a 10, but, in my opinion, it's still one of the greatest gaming series of all time, and I can't wait to see what Bioware gives us with the next instalment. Expand
  48. Feb 17, 2014
    Good game, letdown of an ending. The ending alone (along with the fact that some of the previous companions aren't companions in this on) is enough to knock it down a couple of points. But combine that with the Day One DLC and you have another shameful display by EA. Come on EA, stop buying good game developers and leaching money off of them and the consumers. That being said, this is still, in no shape or form, a bad game (despite the **** ending). Expand
  49. Feb 12, 2014
    Played: Jan 2014 Pros: + Actually wraps up the Mass Effect story arc + Inventory compromises between simplicity (ME2) and variety (ME1) + Additional Ending content is free Cons: - Character models don’t look updated from ME2 - Some items are highly missable and a bug seems to keep some from appearing in a store if missed I was introduced to the series through Mass Effect 2, which offered some significant streamlining to make gameplay more fun than its predecessor. I eventually played ME1, but based on reviews I’d read I didn’t want to splash out $60 for ME3 so it was some time before the price came down to what I was comfortable paying.
    I’m glad I waited. While the story arc is completed with reasonable effectiveness, it features at least one prominent fallacy that I found somewhat insulting to my intelligence. After some public outcry, Bioware released some (free) additional content to explain the results of your end-game choice-and it’s a good thing it’s free, since it adds about 30sec of content. On the other hand, this series ending compares favorably compared with the non-endings featured in the string of Assassin’s Creed games by developer Ubisoft (up to you to decide if that comparison actually says anything).
    Gameplay mechanics are mostly solid, featuring a more flexible inventory that that presented in ME1, but still simplified enough that it doesn’t feel like a loot game: there are only about 5 options for each weapon type. The player can carry and use any type of weapon desired, however “heavy” weapons (anything not pistol or SMG) severely curtail use of powers. I played this on the default difficulty setting (apparently equivalent to the “Hard” setting on ME2) and only died a few times; even on death the checkpoint system allowed me to return to action and complete the game+90% of sidequests in about 50 hours. Relevant to gameplay is the occurance of “missable” items, which are supposed to appear in a special store if you fail to pick them up. Unfortunately, through some kind of bug or other problem, these items did not appear in store for me (I looked them up online to try to figure out how to complete the remaining quests). The rewards would have been small, but it is annoying to be missing a feature that is supposed to come with the game.
    There were a few things that I found even more disappointing. The character models feature the same faces and hairstyles as in previous games, and don’t appear to be any better rendered than previously. In the same vein, the pre-rendered cutscenes look as though they came straight from 2005 and it is something of a relief when they end and you are allowed to return to your machine's real-time rendering. In short: the graphics don’t seem to have improved at all since ME2, though why this would be the case is a mystery to me.
    ME3 is a decent game to pick up if you like the idea of a shooter/RPG hybrid with a team. It is certainly worth the $15 or so EA games is currently charging, but still suffers from some pitfalls and you shouldn't pay more for it.
  50. Feb 23, 2014
    I liked the game, despite all of the hate, I still found the game very enjoyable. I know the decisions weren't as expansive which is a bit of a let down, but in regards to the over all game, I still enjoyed playing it. I still liked the endings, I do wish that they had more variance, but not to the point where I want to set the disc on fire and rage out. The multiplayer isn't the most polished, it needs work. It just feels clunky. I do agree that this game isn't as good as the last, but it is still worth playing. Expand
  51. Nov 16, 2014
    Although most of the reviews are negative, i must say i'm happy with the game overall. The end, tho a bit disappointing, in my opinion, fits (not perfectly) the story constructed so far. Is there a better fitting end? Yes, i believe so, but the presented alternatives are not that bad; but a surviving Shepard would be better, for sure. The major flaws of the game are not in the ending. It has many bugs, some inconsistencies in story line and lore. For example, in ME2 Samara told Shepard that only 3 Ardat-Yakshi existed (her daughters), and we (usually) killed one of them in game. Now in ME3 there are so many that they need a Monastery to remain apart and isolated from society.
    There are some places to go and many side quests to do, but the only place where you do spent some decent time is the Citadel. There are not huge places with many quests to do, like in ME2 where you spent some good hours in Ilium, Tuchanka, Virmine and Omega, just to name some. The side quests also seems a bit shallow (end too fast)...and with exception of the some moments at the last part of the game, the quests are fairly easy to accomplish.
    There are some humor on the dialogues, but it seems that, through all the game, you have less options (and even less people to talk to) than you had in ME1 and ME2. The mechanics of armor and weapons and damage are also worse as they were in ME1 and ME2. You buy the upgrade of you current weapon, so shotgun 1 is bought into shotgun 2..3...4 and so on, which takes the "happiness" of finding a new upgraded version of your current weapon. Armor customization has its benefits, but it's a bit tricky to compare different armor configurations, since you lack the "all info in one screen" tab, so it is harder to see if a +10% shield shoulders do the benefits you're looking for. Mass Effect 1 did a great job in this camp.
    Here's another problem: percentages. All improvements - weapons and armor - are upgraded by percentages. This is problematic in terms that if you have a low damage weapon, and want to upgrade its damage (in a scenario where you like the other aspects of this particular weapon, like accuracy and reload speed), a 20 % dmg increase won't even show in your graphic readings of that weapon. You would get some results only if there were in game improvements around 200 or 300%. So all is in absolute terms, which in this case is not a good option. A numeric version would be better (like increases damage by 70 points or such).
    The reapers interfering on galaxy map traveling is a bit pain, and you hardly do some good deed in your travels, because exploration is in short supply here too. I miss Ilium, i miss all those colonies and random quests, but most of all i miss the heavy rpg element. There are too much cinematic sequences and fewer interaction in game. Overall i'd say you have less choices than the 2 previous titles. Bioware saw this so clearly that the next game on the franchise will feature back the old exploration of ME1 (with a better version of the vehicle Mako) and, with some luck, some good space exploration with had on ME2 (like docking on deranged space station). This surely is more an shooter with rpg elements than the otherwise. It is a good game, don' t get me wrong, but surely it was rushed into completion, and those of us who spent hundreds of hours playing the first 2 titles surely will miss a lot of the good elements presented on the past.
  52. May 16, 2014
    Forget all the crap you hear about the ending; if you want to see all your favorite characters walking off into the sunset, hand-in-hand, this is not the game for you. On the other hand, if you want to play a game that engages you from start to finish, has you make some truly difficult moral decisions, and makes you care about who lives and who dies, then Mass Effect 3 it is. Honestly, I don't get the hate. The ending is perfectly fitting. The game mechanics are fantastic, very polished, and rarely monotonous. Enjoy it for what it is, a perfectly good way to end the series. Mass Effect 2 will always be the better game, but for me this is not the great big turd some people want it to be. Considering the amount of sub-standard fare that gets spewed out by big game companies these days, the kind of re-heated **** we see regurgitated by Activision every few months, we should be glad this is actually a decent game. Expand
  53. Nov 11, 2014
    Overall a good game, but not a worthy conclusion of this epic trilogy. The ending was bad. I'm not talking about the fact, that there was "no happy-ending". I have no problem with it. The ending was poorly explained and the explanation we got from"god-child" was bad. Furthermore there is some serious bad writing in the game. Cerberus, the Illusive Man and Kai Leng for example. On the other hand there are some amazing storyquests like Tutchanka. Graphics looks good. Characters are interesting. Quests overall are (except for some of the side/miniquests) also interesting. Music is great.
    Overall, a decent game but worse than the previous two.
  54. Mar 22, 2012
    Very nice game overall, but, as others have said, the ending is incomplete, and there are too many missing pieces that have been thought for DLC (see Javik). Enjoyable, from the beginning to the transport laser, but not even close to what it could have been, and what it should have been.
    So sad that EA ruins everything they put their hands on...
  55. Mar 8, 2012
    Reasons for a bad score (i would normally give this game an 8.5 but the ending really sucked and the only way for bioware to take notice is to take an extreme score). -movement on the battlefield, not as smooth as mass effect 2 -the find the resource being as boring as scanning planets -side missions have nothing to it -overall story on cerberus -some speech was very childish especially in the beginning (who wrote this script?); some was excellent tough
    -lipsinc off
    -very disappointing ending
    -ce dlc
    -no original missions (except for the one where you hack into the server mainframe)
    It is certainly not as bad as dragon age 2, but I am still disappointed; maybe I expected to much.
  56. Mar 15, 2012
    I have never been so disappointed in a game as I have been in Mass Effect 3. The story, for the most part, is well-constructed and engaging--essentially the kind of stuff you'd expect from BioWare.

    But the ending? It's the epitome of a deus ex machina plot mechanic. It is random, incomplete, invalidates your choices throughout the entire series by throwing three incoherent and
    indeterminate "choices" at you and then nothing.

    Everything you've done, everything you've looked forward to turned completely meaningless. The questions that need to be asked: Was this deliberately done by BioWare with the intention of selling post-launch "proper ending" DLC to us? In which case, it is a sorely underhanded sales tactic. Was this unintentional and the result of rushing to complete a game that they slapped an ending to it and hoped nobody would notice? In which case, shoddy development shows the true state of what BioWare has become.

    Either way, the disappointment remains. The damage is done and for me, someone who used to laud the ground BioWare walked on, I will always be cautious of any and every BioWare game from now on. Clearly underhanded sales tactics is the norm these days.
  57. Oct 13, 2012
    I played the demo and I'm very disappointed. I would play this game if one of the following were not true: (1) Same graphics; What was very advanced in 2007 (ME1) par in 2010 (ME2) is now simply sub-par in 2012. (2) I like to sit back with a logi/xbox360 style controller. A keyboard, while very good, can limit you in certain situations. While many games released in the past 2 years have instant support for controllers, this game has none. (3) Same engine. ME2 was a great game but I struggled to finish due to the robotic engine. The great story, art, music and characters kept me playing through the bland game. Adding a halo-blade animation to your punch and changing health to blocks instead of bars doesn't change the gameplay. My skills were 90% exactly the same as the last game! (4) horrid user score; from what people are saying, this is a big ME2 expansion, not a $60 new game. Oh Bioware, how far you have fallen. Expand
  58. Oct 10, 2012
    Not a terrible game like people make it out to be (after hating the ending) but it's not as good as the last two either. For me ME2 reflects the pinnacle of the series and this was definitely the nadir. The main issue with this game is that it's been 5 years since ME1 came out and 2 since ME2, but there's been virtually no innovation since then. ME2 didn't have too much innovation either but it streamlined everything down and expanded on ME's strengths with a better class system and weapon's system etc. This game feels more like an expansion of ME2 rather than a full fledged stand alone title, sadly. There's also a very distinct 'cookie-cutter' feel here that makes it seem like you've played this game before beneath a different coat of paint. It doesn't really feel like a lot of love was thrown into the project, just following a formula and spitting out the results. It feels very artificial and contrived and there's very little in the way of surprises. It makes the whole thing feel a bit tired and boring. As negative as this all sounds it's still a decent game; you can't really suck when you copy ME2. Not as thrilling or as suspenseful and addicting as its predecessors. Expand
  59. Mar 30, 2012
    This review contains spoilers, click expand to view. I enjoyed the main game for what it is. They addressed many major criticisms encountered over the last years. Combat is significantly more entertaining and challenging. The pace is higher, there is less chore. Great characters and side stories, even though side missions could have been a bit more varying in nature. Graphically it's a bit outdated and more adequate for consoles - wouldn't have minded a higher texture resolution. On audio side it is much better as well, I wasn't a particular fan of meowing cars in the citadel of ME2, it is pleasing and well done.
    However what the game made up in consistency over the years has been almost entirely undone in the final moments of the game. I am usually not the guy who demands absolutely perfect canon lore but Bioware left me stumbled here. It is as if they mixed up the game they made the ending for and once you are kicked back to the Shepard on the Normandy you are left asking yourself whether you should ever bother to play this game again in the same manner you did with ME2. If you liked the main game and are capable of enduring approx. 15-20 minutes of pure non-sequitur in the hope that Bioware themselves realize what they have done then you should do so, otherwise it's worth playing one time at least for the sake of it.
  60. Mar 13, 2012
    The game is very good even if most of the dialog choice options are cut off. Missions are exciting and I really loved the game.... until last 10 minutes of the game. What a disastrous ending for an epic game! It's full of plotholes and inconsistencies. I can't believe the end of it!
  61. Mar 7, 2012
    I'm speechless. Why ? I did something stupid, played the first game imported my character in to the second game,imported to ME3.
    Why the rant? When did the gaming industry decided that a person able to enjoy a adult movie is unable to comprehend Schindler's List?
    It didn't start well , the intro mission is railroaded, Shepard is a lost minion , irritating for every player that shaped
    his character thru countless hours of the two previous games, pondering the outcomes of hers/his decisions. I seriously have no idea why I did what I did in the previous games.
    It's a clone of so many movie/game decisions where the Hero does the ultimate spoiler thing, and everyone is aware that the morally grey , isn't really grey it's just trying to create the illusion by pressing on the tear duct by removing the few things a RPG player cares about-the characters and interactions with them , one by one .

    The game has one of the worst endings in history, all of them and the idea that the player is not worthy to get some closure is strange, feel's like subconsciousness marketing for DLC.
    The characters from the previous game suffer at times cringe worthy writing , and lack of screen time.
    Simply there isn't enough time for anything, and the dialogues took a major hit, feels completely rushed. New players probably will not care, the game doesn't even introduce them in a proper manner, they can run and gun without consequences and even enjoy the game.
    MP is very well done,interesting and addictive , so nothing to criticize except the Origin client.
    Rated DA2 with a 1 rating this game with a 6 to reflect the technical superiority, but only the technical , the disappointment is identical like DAO vs DA2 despite never seeing the ME games as RPG's , and wondering why the "Jack of all trades, master of none" figure somehow became the most defining aspect of Bioware's recent titles.
  62. Mar 20, 2012
    To be honest 98% of the game is very good and personally i would place ME3 somewhere between first and second installment of the series. However the last 2% is simply terrible . I don't say ending is bad (I could accept it!) - it simply doesn't fit to the ME universe. It really made me think that i wasted more than 100 hours with trilogy for nothing.
  63. May 11, 2013
    Mass Effect 3 is a basically decent game which is irretrievably spoiled by oversimplification and lack of dramatic direction.

    The game looks marvellous, but, as with many Bioware games, the locations are Potemkin villages: Shepard and her squadmates are restricted in their movements, hemmed in on all sides in small arenas with convenient chest-high walls, with no potential for
    interaction with the scenery.

    Combat largely handles well, but never strays from the mould of "cover-based shooter." The lack of any real challenge from the enemies discourages tactical thinking and the awkward use of the "F" key as a melee button makes the use of melee an unrealistic option on the PC.

    What is particularly frustrating about this game is how the stripped-down interface divests the gamer's experience of any verve or life. So many of the side missions are no more sophisticated than a text-based DOS game. When exploring a planet to find resources for the war, a player is simply told that he had recovered something of use, but there is no game-driven, interactive imperative to treat those text notifications with anything other than apathy. The "Citadel" DLC adds some welcome opportunity for character interaction and development, but really ought to have been part of the original game I can only imagine how shallow and unsatisfying ME3 would have been without it.

    The ending of Mass Effect 3 has attracted opprobrium quite rightly. Labouring hard over the course of three games to save squadmates, or entire species, has little or no dramatic payoff. The destinies of squad-mates and their unusual pairings are left ignored and untold. The narrative justification of the final denouement is weak and unsatisfactory, and somewhat contradicts established canon. This is particularly disappointing when the stripped-down, simplified gameplay mechanic runs the player on rails towards the choice of four such unsatisfying conclusions.

    For all those gripes, there is some fun to be had here, but ME3 deserves to be remembered most for squandered opportunities.
  64. Apr 1, 2012
    I have to say a lot of the game was great. The mix of Mass Effect 1 and 2 as far as gameplay was concerned was great, combat has never been as fun and the environments were dynamic and interesting for the most part. Team interactions were good, although a bit sparse for my liking (character interactions were what drew me to the series) However there are many major flaws. Yes the ending is pretty weak for a lot a of reasons. A lack of catharsis with your teammates, it's too open ended with far too few questions answered. Another problem with it that irks me, but doesn't seem to have come up in other reviews is how little the choices I made in the game seemed to effect the ending. I worked my butt off scraping together every little resource I could find and every ally and army I could muster and for the most part it seemed to have no impact on the end fight at all. There was a 5 second extra cutscene of two of the armadas I put together but that was it? Why did I bother? Why did I only see Turrians, Humans and Krogans and Assari at the end? Why did I have a lame human strike force when I worked so hard at making allies with various alien races? The Journey was great but the end seemed... well pointless. The series offered so many choices I feel like bioware thought they couldn't wrap everything up... so they didn't Expand
  65. Mar 14, 2012
    This review contains spoilers, click expand to view. A really good game, Initially I gave it a TEN, because I thought that people were just bashing the game for the same sex scene, now after seeing the endings I can say that It's a GREAT GAME, It would score 10/10 'til the "conduit" scene, It's full of citation from the other games and for someone like me that finished the other titles 10 times each IT'S GREAT! The final scene (and the last battle itself) it's REALLY BAD WRITTEN, -The fact that the citadel moves? WTF? All mass effect 1 and the Sovreign thing is USELESS if the reapers can move the citadel. GUYS COME ON!! WTF????? Did the guy that wrote this thing ever played me1? Does he know the story?
    -WTF? Where does TIM come from? Did the reapers let him in?
    - THE CHOICES? 3 ray of different colours? Man, It could have been the best game ever. I'm really sorry.
    I'm giving it a 6. The Game deserve a 10/10, the ending a 1/10.
  66. Mar 30, 2012
    The gameplay on this was fantastic, and very similar to Mass Effect 2. However, none of the sidequests or final mission choices have any affect on the endings. Remember in ME2 if you didn't get that upgrade for the ship, it'd kill your engineers? Or how if you didn't send the right guys on the suicide mission, they would die? Yeah, none of that happens. It doesn't matter who you pick or what you do, the game ends the same 3 ways. Total Deus Ex: Human Revolution style copout. Gameplay was fun, ending was crap. Expand
  67. Jul 5, 2014
    A solid third person shooter with some basic RPG elements. The combat is good, the RPG elements are a little more fleshed out, and the atmosphere of impending doom well sustained. It could have been slightly better than the second instalment, but the lack of meaningful choices, numerous corridor shooting sequences, bland writing and of course the rushed nonsensical ending bring the mark down below Mass Effect 2. Expand
  68. Mar 16, 2012
    This review contains spoilers, click expand to view. The game overall plays like mass effect 2 basically, which is a good thing.

    I felt less impressed by the story, they were so many blanks... For example, when the reapers take the Citadel to planet earth to protect. It doesn't say what happened to all the people on the Citadel. Sure you go up later, and see lots of dead bodies, but are they the bodies harvested from planet earth? sure the resources of C-SEC with the resources i collected and authorized could of hold out better.

    Also how the hell did Udina become council man, I chose anderson at the end of mass effect 1. He was also council man on mass effect 2, when i imported saves. I imported saves to mass effect 3 but Udina is council man.

    I didn't like how mass effect started as-well house arrest for blowing a balterian relay or something (must be mass effect 2 DLC which in my opinion DLC always seemed like a rip off... Sure the expansion pack (Awakenings) was good for Dragon Age:Origins as it was like a true game, but DLC it seems like $$$ for a simple weapon or something, or another character with one short quest that costs 1/3 of the original game price)

    The fuel and scanning planets things was boring in my opinion, and they butchered by ship, with so called improvements... I had 1500 fuel on mass effect 2, in mass effect 3 it's 1000. I also had awesome particle beam leasers that ripped through the Collectors easily, and great Shielding.

    The ending was worse of all, it didn't even feel like an ending, just a cheap cut off. I choose Synthesis option. Great the reapers leave earth.. I suppose everyone part machine, part biological..

    You see the normandy travelling through the cortex of a mass relay with your crew, another hole in the story... Where the hell are they off to with my crew, whilst they was a big battle on earth and around.

    I romanced Ashley in my play-through. you see joker, edi and ashley walk off Normandy. No conclusions except joker, is part synthesis. I wanted to see wide spread celebrators, like on star wars movies when they blew up the darkstar and defeated the empire. Call me egotistical but i wanted some recognition. I unknown to others sacrificed myself to save the Galaxy. I don't see peoples reactions, especially by crew members past or present. I wanted to see their reactions, See Garrus have that drink on mem others sad and happy then moving on with their lives. Thats my view on things.
  69. Mar 23, 2012
    With better combat (fighting Cerberus), some animation & overall graphic improvements over the 1st two games and writing that seemed to salvage the plot from ME2s' I honestly thought this was going to be an end worthy of my love for the franchise. Sadly it seems more like the dev team ran flat out of good ideas or time about 3/4 of the way through. While the artwork, effects and general aesthetics were better than the first two games, it looked as if the same textures were used from console versions of Mass Effect 3. The multi-player should not have even made it in to the game & the day one DLC (which I did purchase) felt like a ten dollar soak. Add to this the gruelling last couple of hours playing up to a non-sense ending and I felt as if I would have been better off waiting to play till I could buy "the real ending" Expand
  70. Mar 7, 2013
    Heyyo, I can't believe the "checking downloadable content" bug is still in this game! I just bought it finally to finish the Mass Effect Trilogy... and I CAN'T EVEN GET PASSED THE MAIN MENU, IT JUST KEEPS SAYING "CHECKING DOWNLOADABLE CONTENT"!!! I looked on forums and everything and there's no fix other than "disconnect from the internet" which is annoying as heck JUST to play this game so that's why it gets such a low review score. Fix your crap BioWare.. I'm an Albertan and I can't believe you guy's haven't fixed this bug still. If there's a problem? Bigger Hammer, Bigger Wrench. Get'r dun.

    The gameplay is once again an improvement over the last game. It seems every Mass Effect they fine tun the combat even more which is great. I still miss the unique weapon overheating method they used in ME1 and using skills to overheat weapons was a plus.. The way they did inventory is again another welcomed change cause now you can't just bulk up on everything and have no consequences. So far? I can tell I'll love this game... just fix that stupid bug and I'll give it the score it deserves.

    I'm going to play more of this game... excuse me as I unplug my network cable.
  71. Apr 17, 2012
    Unlike some people who wrote hastily reviews, I on the other hand played the game VERY thoroughly and I have mixed feelings. I will first start with the Pros: Better graphics! Everyone loves better graphics and the improvements are very satisfying specially how the lights falls onto objects almost perfectly. Improved character builder! In the first and second Mass Effect games I was very sick of limited options and the poor quality of the faces especially on the female shepherd that made your character unpleasant to look at. Now in Mass Effect 3, if done correctly you can actually make characters that look tolerable. Weapons! More guns and best of all... these guns are upgradable with attachments and modifications. Plus Mass Effect 3 adds way more guns to the table then before, and guns from every species. Armor sets and more armor types with better color customization! This really brings more authentic RPG feel then before. Also the sounds, talent trees upgrades from leveling have all been improved! Also the plot of the Reapers finally attacking is really gripping and interesting. However the good things in this game end there. Cons: Poor dialog and the LACK of more dialog options compared to ME1&ME2. This kills that classic ME experience and makes you feel your watching a interactive movie.. then actually playing the game. You cant even ask or discuss things with you squad mates like before and when you can.. its limited. Relationships are a bust and pointless, and lack any sort of interest as its more of just one night stands then actually a relationship and feeling for that character. Multiplayer... I never found or figured out why this exists besides egging you on to buy more DLC for unlocks. Besides... the multiplayer is not good compared to other DEDICATED shooters. Day one DLC... that in in itself in self explanatory. This told me that Bioware wanted to milk more money from an already overpriced game. DLCs should be later additions.. not content Stripped from the original version in hopes of charging extra money. Limited sqaud mates. Compared to the first to MEs the lack of squad mates is astounding... even squad mates from an imported character and nothing more, but side story then anything else since none of them want to join you on your missions with the exception of Garrus(Which is was relieving). Poor animations of team members, they have no other movement animation, but one and if they need to run faster... they look like chickens with their legs moving so fast its funny. WAR ASSETS, these are pointless useless and DO NOT effect the final mission ONE BIT. As long as you have the minimal strength to launch the final mission and do all the story missions you will have the SAME ending as if you had ALL the war assets. The bad dreams about shephard over this little boy was... annoying, after all shepard and done and how much death he/she has experienced... this child is what bothers him/her? In order to make this more fitting I made a female shephard since women tend to feel more towards children. Now.. the notorious ending. I had mixed feelings about the ending, however the ending left more questions then conclusion. One thing was certain that the death of shephard and the the old mad at the end story telling to his the child that this has already happened. This tells me ME3 is the END of the series by killing off shephard and telling that this was all in the past. Ending choices... I felt the ending choices were backwards and each decision had a bad outcome, though the least devastating was the 'green' choice to merge synthetic with organic life. Over all I love the new additions this game and improvements this game gave me, though the story and the ending of the ME series was slap in the face to me. I give this game a 5, despite these short coming the game was undeniably still fun to play. Expand
  72. Feb 4, 2013
    Painfully disappointing, and I can't have been alone in expecting better. 50% of the game is mindless pandering and fan-service (unnecessary). Corners were cut and the game was clearly rushed out the door, worst: lies were told by members of the development team pre-release. Mass Effect 3 is a minefield of immersion-breaking lazy (or poor) coding, audio and graphic glitches, low res textures, no DirectX 11 support, horrible animations and embarassing, fan-fic quality writing. The dialogue wheel is now completely arbitrary and the auto-dialogue is very poor, the journal is an unusable mess (bordering on non-existent) and the game cannot correctly import a character file without it looking FUBAR. In terms of gameplay, the shooter element is better than ever (fluid, fast-paced), and action sequences are great fun (although BioWare's insistence to use the SPACEBAR for everything borders on the ridiculous). Dialogue in general is riddled with clichés (the line "I'll sleep when I'm dead" is actually spoken, without irony) and the less said about the god-awful ending the better. Despite all this, the game is enjoyable at key points and some semblance of what-could-have-been is glimpsed during the Sur'Kesh, Tuchunka and Rannoch missions, however this means the game peaks halfway through before taking a nosedive. Special mention should go to the soundtrack artists (Sam Hulick especially) and the fantastic cut-scene direction, Most surprisingly though, the much dreaded multiplayer (pre-release) turned out to be an excellent addition that for me has extended Mass Effect's life by 9 months (and counting). Expand
  73. Mar 19, 2012
    Well i will start by saying that im amazed that critics scored this game nearly perfect but not many went into detail about ending, never mention it @ all or simply (and boldly) allowed readers to think the game was great from start to finish, then i happened 2 go "outside the bubble" and found smaller, more obscure reviews and the score factored in that the ending was "literary suicide" as one wrote. as quoted by r. ebert "if you had to ask what it symbolized, then it didnt" and i can say that this very much sums up the ending, struck in awe like many, i wasnt even sure if i had beat the game and had to check mt trophy in order to sort out if i did. thats just it, i felt like i did not know what had just happened and had to wait for the credits to scroll to know its over,and so i convince myself that ok maybe i just did not see the right ending and maybe i got the bad ending, "yes that must be it, w/ so many endings i must have screwed up along the way and got the bad ending" come to find out i got the desired and the most "definative" ending.. so then i go back and replay the mission etc and all the other endings are pretty much identical beside a different color or "end sequence" which consisted of a minute or so animation of walking another direction etc. i wont get into conspiracy theories or anything which is out of context but its kind of hard not to fall prey or offer self to some distraction or debate because we not only invested time, we invested emotion.. hours upon hours of carefully making right choices for a desired import etc, and for what? if i kind of got a heads up from critics that "decisions do not play as significant a role in mass 3 as it did in the prior 2" then i wouldve been able to prepare,lol.. but we are hearing words like art, story telling masterpiece also we were told by bioware that this would have multiple endings, a deeper consequence/decision mechanic, an end which would the opposite from lost, well no it may actually take the belt away from lost for the wtf just happened moment but the fact is that i shouldve known that a game which has a formula that works almost seamlessly, based primarily on decisions as well as story driven sequences which make the gamer care, think and DECIDE, it works so good that while i played every mass efect i made every decision carefully to prep my shep for the import into the next game, so if i am playing a game and already thinking of the next one then the system is almost flawless imo.. BUT it is obvious E.A had a bit of influence and brings me back to my point with this "formula", they deserted it and decided for MASS APPEAL rather than mass effect and i noticed this during the demo and how much emphasis was put on how one can play the game how one wishes and that the game can be toggled to suit any style, dont like stories? choose combat.. hate decisions? well you can toggle that too.. but wait, isnt that the part of mass effect which makes it like few others? and isnt that what i have spent many hours doing to have a desired and effective playthrough as well as end? was it just me or did it feel silly to scan planets this time around? as to say "hey dont want to waste time scanning for elements, well we fixed that too" huh? call me a loser, call me what you want BUT i enjoyed taking my time scanning for minerals and elements and launching probes with a feeling of purpose, because that was one of the many things which made me love this game, felt like what i did mattered and fulfilling. i can understand E.A 's stance from a business perspective, their knowledge and tactics of knowing that the fanbase of mass effect are going to buy this game regardless so lets find some fresh blood, but did the solid core and fan base have to feel jipped, let down, disappointed, confused and as well as angry in exchange for new profits/gains? well the core, the fans well we are mass effect. it breaths because we let it, we let it because it was great ,brought quality and emotion and stood apart from many other games and the exp was one like few others. but as much respect a game/developer may get through time can be undone in ten minutes.. i can not say that mass effect 3 was a bad game, but after putting in hours of decisions, careful choices to have it not effect anything in regards to the end , other than the war assets and "co-op"readiness , well i feel like it was more of a "okay hurry up and get this over with and go play co-op after" the fact remains that mass effect 3 is still a solid game, but an ending which was promised to be the finale we dream about also being admittedly rushed well how does anything rushed ever result to anything other than sub par to par? a game is about the exp, mass effect is about a unique and gripping exp BUT the end ruined both.. its obvious a lot has changed in the gaming industry in the past 5 years, mass effect supports this in every respect, reapers went from FEAR INDUCING to PAWNS Expand
  74. Mar 14, 2012
    For me is playing ME playing in an interactive movie. This is what i expect and this is what i got. The story is so well written that during the game the main story effected my decisions drastically. Where i normally choose for a peaceful and "good" solution, now i did not hesitate to do evil just for the greater good. ME3 had convinced me that the menace of the reapers was so immense that i decided to eliminate entire species. The convinced threat made me decide to even shoot a friend and old teammate in the back just for the greater good. This convinced me that even in real life there is a devil in everybody if the circumstances are that way. The story is so great that you expect a grand final. You live up to this moment. I even cancelled all my appointments when i started the last and final chapter. This was it. I made some terrible decisions just to get ready for this moment. My expectations of this end was huge. ... Then i started to play the final mission. It started good but after a while the story ended in a way i totally not expected. Suddenly i had a choice of 3 options where non of them where satisfying referring to the epic intro of the first missions. It felt like there was no more budget to end this game properly. When i tell bedtime story's to my children and i want to finish it fast i say in dutch: dan een olifant met een dikke snuit blaast het verhaaltje uit. In english this means "then an elephant comes with a big snout and blows away the story". I had the exact same feeling with this end. It felt like there was no more time to end it properly. The gap between the high expectations before the last mission and the final end was so big for me, that i had the same emotions like most of the people who graded this game here. I was so disappointed. I could not believe that such a good story and overall game(s) ended this way. It took me a few days of setting aside my disappointment to look at the game objectively. This all says 2 things in my opinion. ME 3 is such a good game with a great story, it moves you and makes you think about real life decisions. However, because this game is so good you expect something extraordinary for a final. And in this last part i think ME3 completely failed. This effects the overall opinion of the game so much that most of the loyal fans of ME judge the game so badly. Just because of this bad ( or to psychologically difficult) ending.

    I probably graded ME3 with a 2 or 3 myself the first days, now i think ME3 is a victim of its own quality. If you are good, there is no place for errors. At least not if this magnitude.
  75. Mar 31, 2012
    Game plays well. Some RPG elements came back, gameplay is smoother now. Multiplayer is kind of fun. Graphics are alright. Soundtrack could've been better. Voice acting is alright. Seems like everything's fine, right? Well, my biggest problem with this game is that Bioware promised all questions to be answered. Unfortunately, this game fails dramatically at explaining anything. Instead, in the end you'll have twice as many questions which do not seem to be answered in the near future. A very disappointing end to the trilogy. Expand
  76. Mar 17, 2012
    I Can't believe it.... i... i just can't.... I have stood for this game, through the hole launch periode, claiming that the ending would'nt matter to me if the game itself was great... But... but... The ending was seriously bad.. So bad that, It has destroyed the whole franchise for me.

    But the game itself isn't bad, is just the ending..... IT'S HORRIBLE!

    There isnt really anything i can
    say, that everybody allready has put out. I can only say that im a terribly sad Mass Effect fan and it will take time before i get over that piece of sh** ending(s). So 6 score points from me. It would have been 9 or even 10, but yeah.... wtf were you thinking Bioware ;.( Expand
  77. Mar 9, 2012
    This review contains spoilers, click expand to view. I have put nearly a hundred hours into the Mass Effect trilogy. I carefully made my decisions so as to craft a better galaxy in peacetime. I established a romance, and continued to support it until now is can turn into something truly special. (for me, it was Ashley). I formed deep bonds with my crew and have many true and loyal friends throughout the galaxy. I established alliances between all species and brought the complete military might of those species to Earth for an epic, loud, badass rumble with the Reapers. And most of that meant absolutely nothing.

    The "twist" with the Kid?/God?/AI?.....thing was weak, a la the ending of the rebooted Battlestar Galactica. I was completely fine with the Reapers remaining a mysterious force of incomprehensible evil, it worked just fine for the plot. (Their origins' would make for a good DLC post-war) After all that effort I was given a choice between 3 variations on "Shepard dies and the galaxy goes through a weird semi-reset through the destruction of the Mass Relays by space magic." Thus rendering the victory at Earth pretty much moot as most of the important people who established the alliances are now stuck in the Sol system, this doesn't bode well for the galactic community. The uplifting of the Krogan by curing of the genophage, salvation of the Quarians and Geth and establishment of peace between them, the ending of Cerberus and many other actions simply wasted as the leadership cannot return to rebuild and organize their own people.

    The worst/hardest part for me was that you couldn't experience the galaxy that you have spent five long years fighting to save. Shepard has been through absolute hell, and he (or she) deserves peace, to finally put war behind him and settle down with Ashley (or whoever your love interest was). And therein lies more wasted opportunity for excellent DLC. Seeing how your relationships progress post war would be fascinating. This saved galaxy still isn't perfect. Aria wants to take Omega back, and how long will the mercenary gangs stay peaceful, this is the perfect time for them to make a power play, especially in the Terminus Systems. The Citadel is going to need strong leadership and Shepard's input would obviously be sought. All the alliances and trust between the races was fast tracked and there are bound to still be underlying issues that will arise with the Reaper threat gone. And Cerberus, they had so many secret facilities there bound to be a few of those nutjobs hanging around.

    Bottom line, at the last second we were robbed of true choice and the chance for infinite adventure in one of the greatest science fiction universes ever created.
  78. Mar 8, 2012
    This is not bad game, unless you compare it with mass effect I or mass effect 2 which were really awesome games where you were driving the character and the history. All that magic is gone, thus I understand why people give this game low ratings . For a mass effect game this is lame. For the average games this is agood one. Probably people who never played the previous ones of like fps game style would vote this one higher. What is unbelievable is all the (paid?) critic reviews who are giving only top scores and highlighting how good is the game almost without negative aspects. Fortunately here in metacritic most of the users have expressed their opinions so everyone can read that this game is not the perfect product paid reviews are trying to sell. I imagine Bioware is trying to get users to vote and comment in their favour, but that would be a bit more difficult than to heavily advertise in a bunch of gaming publications. I mean, if Bioware is paying you a los of money for publicity, you won"t be talking down their new star product .That wouldn't be a business wise decision. Expand
  79. Jul 24, 2012
    the removal of neutral dialogue options was a huge disappointment for me, as I enjoy playing these games as a mixed paragon/renegade as opposed to going 100% for one or the other. What I loved about the previous games was that you could go full renegade, get an ending that was totally suited to your decisions, and it was a perfectly acceptable way to play. Being renegade wasn't "bad", it was just a different way to get things done. Neutral and paragon were simply other, equally viable ways to finish a game and experience it differently.

    But in mass effect 3, that all changes. Renegade becomes very much an option that the developers punish you for choosing, while paragon becomes the obvious "correct choice" option, and neither of the better outcomes to major situations are available if you mix paragon and renegade. You will also be punished for playing the game as a neutral character; you either go 100% renegade or 100% paragon.

    But in the end all of that is meaningless, because no matter what paths you chose earlier in the game, you will be shunted into the same 3 choices of endings
  80. Apr 19, 2012
    A great journey....until you hit the ending. I thought the game was great in almost every way. There was just two issues I found with game. 1. The Journal. Its a literally is just a big list that never updates itself so you can find yourself questioning where you got to on the side missions.

    2. The major issue with the game was the ending. The story was well constructed and I
    was impressed with all the chapters up to but not including the ending. The space casper/deus ex mechanic was an odd choice and while it wasnt the 16 endings Bioware promised I would of accepted it had it not been for the gaping plot holes that riddled the ending, which in turn just made the ending look and feel sloppy. For someone who is really impressed with the universe/franchise they created it really killed my desire to play it again which is in stark contrast to the amount of times I replayed ME1 and ME 2.

    I wish Bioware all the best for the future but Dragon Age 2 and Mass Effect 3 has taught me to be more cautious about accepting what Bioware promises in the future.
  81. Mar 18, 2012
    I'm going to say from the beginning the story sucks there was basically no writing involved especially with the endings being as bad as they were. However if you are like me and gave up on Bioware writing a good story like I did years ago. Then you will at least enjoy the gameplay of this game. The game is FUN. the story sucks but it's funny and I'm glad that Bioware had some of the funniest dialogue I've heard in a game. But like I said the game is fun story sucks. Expand
  82. Mar 21, 2012
    This review contains spoilers, click expand to view. I just finished it 5 minutes ago and wish I could give it a better review because it was a Mass Effect game but I cannot. The biggest reason is the story; it has big holes, really poor pacing, poor content and threads strangling themselves or mutating into monsters. The child in the beginning of the game is a strange choice, someone at Bioware seem to think that a random child which we have absolutely no emotional connection to will trigger an automatic, emotional reaction... especially when he annoys you because he completely brakes up the pacing during the attack on earth. Then the child haunts your dreams in the game and return as the face for the lord of the reapers at the end of the game. They also try to force feed us a childrens' horror story that synthetic life always take over at the end... what? What happened with coexistence? And it just goes on and on... A lot of amateur writers out there could have developed a better and much more coherent story.
    Another thing that annoyed me is that they pulled a Fallout 3 on us, did no one at Bioware read the news some years ago? Shephard is killed at the end so they travel back in time after the game is finished, just before you launch the final attack on the Reapers so that they can sell us DLC... These are major reasons why I gave the game a poor score and I hope that Bioware finally listen on their community for once. I will be careful before spend any money on another Bioware, fastfood game because all I see in this game is that they want to harvest our wallets.
    Other reasons that I pulled down the score is the uneven graphics... I have a decent 3D card (GTX 560) so the game looks beautiful in my personal opinion and this is why I absolutely do not understand why they had to add low quality movie sequences? They should have kept everything in-game so that quality stayed on a constant, higher level and it is also a lot more friendly to editing so... no idea why they did it.
    I also do not understand why they fed us a half-assed multiplayer mode? They could have used that time to polish the game instead. I do not mind multiplayer though, it fits the Mass Effect universe but it would have made a lot more sense as a separate product where it could have received a lot more attention.
    I really leave this game behind me with mixed feelings but the part that probably bugs me the most is that I do not feel that end was good. Mass Effect 3 deserved a better ending and the previous games centered a lot around the interaction with the teammates. It would have felt a lot better if Shephard lived so that you had a last chance to interact with the teammates and have a proper conclusion surrounding them. Especially those that you interacted the most with like Joker, Garrus and Tali in my case...
  83. Mar 27, 2012
    I feel like the biggest problem with this game was the blatant disregard for the consumer when they put together the story for this final piece. While I didn't think it was the worst ending to a Sci-Fi trilogy (Hello Matrix), I do think there were a few things that they could have done differently. The biggest problems I had with this game though were alot of the things they missed. The lack of side missions, the lack of places to explore, and the fact that Bioware thinks we are all idiots with the issue with the DLC really puts a stain on this otherwise great gaming trilogy. I am glad that they are going back to address the issue of the ending but, with everything else that accompanied this game, the series really took a step back from ME 2, which I still think is one of the best sequels of all time. Bioware really lost touch with their consumers with this game and I do believe that is the EA influence doing the devil's work. The issue with the DLC will forever taint this game, no matter what they do with the ending. Still the ending of this series can be salvaged and the fans can be appeased somewhat with an ending they might like. However, in it's current form and even if the ending somehow changes everyone's mind about this game, this is still the worst game in the Mass Effect series and it's truly disappointing for me to write that. The utter disrespect shown to us players by Bioware with the DLC is the worst thing about this game and that will never go away no matter what they do with the ending. Still, if you've gone this far with the series, I would advise you to give it a chance just to see what you think. Just know that this definitely doesn't live up to the first two games in the slightest. Expand
  84. Mar 30, 2012
    Mass Effect 3 is one of the best, if not the best, game play experiences in the history of gaming. There isn't a single game that comes close to the quality of storytelling and presentation out there. The problem is that the last 15 minutes of the game throws out the window over 100 hours of game play leading to that point. The ending is a mess. It is horrible, it makes no sense, it is full of plot holes, it introduces what is effectively and deus ex machina, it resolves nothing of your choices and it provides you with no closure. It is a hideous ending to one of the best sci-fi epics of all time.

    The game itself is amazing, emotional, touching, scary, funny, sometimes all at once. The ending is a bitter, bitter disappointment. Is it worth playing through once? Yes. Is it the ending Mass Effect deserved? Definitely not.
  85. Apr 12, 2012
    I have just completed a complete play-through of the Mass Effect series. This following plays of the individual games numerous times including two play-throughs of ME 3. In the complete play-through I migrated a save to each game utilizing the same developing character and important plot points in order to experience story continuity and empathy so highly lauded and promoted by the maker Bioware. I found too much disparity comparatively to call this a true trilogy in the better sense of trilogies. Most importantly the writing for this never achieves more than just beyond comic book level writing and they at Bioware could certainly use some people on their team that have more understanding of human behavioral dynamics and interaction. Shepards gestures within the framework of very important decisions was painful and embarrassing to watch! The knuckle breaking just before the choice to perform a levering action was childish and insensitive. His sudden shifts of behavior in dialogue choices and actions was heavy/ham handed. There is the invitation to get more involved with characters along the way only to have that short-shrifted terribly in ME 3. At one point I felt as if Bioware wasn't really capable of handling what they had designed in concept, fully realizing it and fleshing it out. It isn't to my mind and could have been so much more. At this particular juncture I have no real interest in further participation in this series. The bottom has fallen out . I have no interest in any future dlc or ending changes. I am a painter/artist and I wouldn't change the colors, patterns, designs to suit someones taste or to coordinate it with someones sofa. The potential patron can see the results up front and choose. I have no backers I am in collaboration with that would influence quality or choices. But Bioware's efforts, admittedly, do include the players, their hard earned money, time, and energy. Their advertisements are replete with participation rhetoric. ME 3's multi-player for example. So there is a different context and responsibility. I will say lastly, that the way the "Return from Ashes" dlc was presented was a hurtful thing to do! The very important information given up by Javic in various conversations throughout the game, especially during the Thessea mission with Liara, betrays, to my mind, underhanded marketing behavior on the developers/publishers part. Javic's participation seemed crucial to better understanding and meaning in the storytelling. Yes I got the synthetic(order), organic(chaos) dynamic, which has been around and argued about for some time now, nothing new, which is this series's ending note and the other various models of philosophic thought concerning self-awareness and perception. But in the end it all isn't pulled together very convincingly and the end sort of 'hangs' there by itself. For myself I really thought that the Geth involvement and the partial integration of the Geth faction, the Heretics, was going to be the galaxies 'back door' to the Reaper demise. Something a little more classical and redemptive in grand fashion as the end of ME 2 seemed to be heralding. Awe, that would be too simplistic, but more achievable. This also was my last involvement in anything EA. I know that Biowares top generals are also on the board of EA, and I question the future of fairness and consideration for the consumer at this point. Does the proposal for a changed ending to ME 3 have to do with the players opinion of the story or their pocketbooks and falling out of favor? Expand
  86. Mar 6, 2012
    I don't think too much has improved from previous games compared too how much has gotten worse. My save transfer didn't work and a prothean DLC was available as soon as I started, which to be honest annoyed the hell out of me. I'm around 6 hours in and have found it a bit of a grind in a lot of places, the combat seems unrefined and the story in places is complete drab. This is my honest opinion on the matter. Expand
  87. Mar 6, 2012
    As a story, Mass Effect is suffering a common problem, too many characters. Someone dies, unless I legitimately care about them, their death is meaningless to me. Many of Me's characters are fun, but very few are relatable, rendering any of their deaths moot. It would have been much better if they focused more on a smaller cast. The plot is also somewhat dull, filled with explosions where Shepard 'miraculously" survives. Combat is improved, but is still somewhat broken with stupidly set key bindings. Wished they would stuck either with a shooter or a RPG, as the "action-rpg" genre seems to be not good at combat or story. Day one DLC is insulting, and a tend I hope does not continue. Expand
  88. euu
    Mar 7, 2012
    This game is just okay. It's not going to blow your mind , it's not going to revolutionize gaming; it's just a decent third person shooter with RPG elements that concludes a very overrated series. I don't understand how people who were drooling over Mass Effect 2 a while ago are giving this game so many negative scores. It's almost the same game, in fact I think Mass Effect 3 is a little better than its predecessor. More customization options have been added in the game, there is a main story this time, you are not just doing boring tasks for your team members and the amount of time you spend scanning planets has been reduced. Compared to other games released this year, Mass Effect 3 is not bad, but as a story driven action RPG it doesn't hold a candle to games like The Witcher 2 and Deus Ex:Human Revolutions. Expand
  89. Mar 7, 2012
    As an addendum to my review, due to writing, the game is riddled with plot holes so enormous, they have become event horizons that suck in the other games in the series.
  90. Mar 7, 2012
    Mass Effect 3 is a game science fiction game about Star Wars. You play as Captain John Luke Pircard but everybody calls you shepherd for some reason, and you have to kill the grim repars who want to kill everyone in the galaxy. you travel in your spaceship so you can shoot the reaper with your laser guns. One thing i didnt like is that you have to reload your gun because why would you have to reload a laser gun? Overall this game was fun but I give it 6/10 because there are no lightsabers and the klingons look funny Expand
  91. Mar 7, 2012
    I'm lukewarm for this game. While the gameplay is good and the story is passable as a stand alone game, it is wholly disappointing as the highly anticipated conclusion to the Mass Effect trilogy. The first game was very ambitious and had a lot of promise. It toted that decisions made in the game would affect the fate of the galaxy, and with the second game, it was much hyped that these decisions would carry through multiple games and have meaningful consequences. One of the largest failings in this game is that once again, Bioware failed to deliver on those consequences of decisions. If someone had been killed off, someone who fills the same role just with a different name takes their place and does the exact same thing. Not to mention I am quite disappointed that despite my efforts to save my Mass Effect 2 squadmates that I found interesting and had grown attached to, none of them save the ones that were also in the first Mass Effect can become part of my squad. Several survive their missions and become "war assets" and yet, they cannot fight with me? Why? It feels so cheap and lazy of Bioware to have just pushed them aside in favor of some morose looking guido. The squadmate I romanced was reduced to cameos, Legion, who I had barely gotten to utilize in Mass Effect 2 due to the timing of his recruitment, yet had grown to like and was very excited to use again, "sacrifices" himself, just like Mordin, just like Thane, it gets old just killing off characters instead of rewarding people for having saved them in ME2 as optional squad members.

    On another note, I have no problem with homosexuality, that's your own choice.. but I think Bioware has gone TOO far with pushing it in your face in this installment. It doesn't feel natural to the characters. In Mass Effect, homosexuality was limited to just the Asari and it wasn't true homosexuality in that case anyway. Same in Mass Effect 2 though Aria makes a comment suggesting Shepard find a nice girl, or a nice boy, and Kelly is bi. Suddenly in Mass Effect 3 EVERYONE is now gay. I have a gay squadmate, I have a gay yeoman, I have a gay shuttle pilot, NPC's all over are talking about their same sex spouses, there's a gay female soldier in purgatory.. it's like there's some galaxy wide reaper indoctrination effect that makes everyone homosexual so all organics stop breeding and the reapers win no matter the outcome of the war (only the Krogans seem to be amped about breeding). In Mass Effect and Mass Effect 2, I commonly had female NPC's flirt with me, in Mass Effect 3, I have yet to have a woman flirt with my maleshep aside from my romance interest from Mass Effect 2 and the news reporter on my ship. I THOUGHT Trayner was an option, but she says she's a lesbian instead. Meanwhile I have men hitting on me left and right.

    Bioware tries way too hard for this demographic and it feels forced and detracts from the gameplay. Having Kaiden be potentially gay and a few other NPC's would have been enough. Bioware obviously hasn't learned their lesson on this from Dragon Age II. Same gender romance options should be available as OPTIONS, but never thrown in your face everywhere you look,. An entire character's background story should never revolve around their sexual orientation either (as it was with Cortez)
  92. Nov 18, 2012
    This review contains spoilers, click expand to view. So, a few months have passed since this game was released, and I have decided to do a straight up and honest review of this game. I have a full 1080p play through on YouTube that backs my review.---------------Mass Effect 3 is a mixed bag of nuts. visually it's stunning and well choreographed. the voice acting is mostly superb. The soundtrack is spot on and will leave your spine tingling, but is also reused when it shouldn't be. There is constant chatter between characters. the combat is fluid and enjoyable. The humor is refreshing at times even when the game is trying to be serious. Every area of the game has been refined compared to 1 and 2, and yet somehow this game has not ruined the fun of replaying the first 2 games, because all three games are unique and special in their own way. --------In spite of what Bioware did right with this game, It is disheartening to think of the corners that were cut in a few spots. Be it a budget issue, or a time crunch factor, there are at least 2 noticeably gaping holes in ME3 that made me rage like only a nerd can. --------------------The first is the unmasking method of Tali, which was done so cheaply and nonchalantly that long time fans of the series instantly felt betrayed, especially Tali'Mancers. no one asked to see every Quarian without a mask, Just Tali. Instead we got a stock photo from the internet, with a couple fingers lopped off and some some half baked photo-shopping. The second Major blunder is the writing in general. Words cannot describe how poorly written and contrived the storyline of Mass Effect 3 was. The First 2 games build up in anticipation for an incredible and epic climax. When you finally get there, you are punched in the stomach, kicked in the groin, It's revealed that all the main characters in Mass Effect are idiots (i.e. - Shepard finding out how to kill a reaper, then never bringing it up again like it was a fluke, this happens twice) and then, after the fecal matter finally stops showering on us and the game is over, we are told by a pop up window to pay more money for DLC even though Shepard just died because the Catalyst is stuck in a logic loop. Again, I have an entire playthrough on YouTube that backs up my opinion.---------------All in all, a masterpiece of a game, but ruined by a storyline and conclusion that will make you wish you never played ME1 or 2 so that you never had to experience such a heartbreaking case of bad writing. Expand
  93. Mar 8, 2012
    Most of the game is amazing _________________________________________________________________________________ -Good combat _____________________________________________________________________ -Great atmosphere _________________________________________________________________ -Amazingly done little details __________________________________________________________ -A lot of very emotional moments _______________________________________________________ -Some of the toughest and most heart wrenching decisions I've had to make _____________________ -Thoroughly addicting and enjoyable (until the end). ______________________________________________________________________________ So-so stuff: _______________________________________________________________________ -Slightly too much autodialogue. Not a huge deal though. ____________________________________ -Effect of many previous choices given mention but not explicitly detailed, left to your imagination (works for some) _________________________________________________________________________ -Dialogue ranges from great to cringe inducing _______________________________________________________________________________ The horrible: ______________________________________________________________________ -Ending is some of the worst writing/storytelling of all time. NOT because it is a "sad" ending. Because it comes out of nowhere and makes no sense. It would take an essay to detail everything that is wrong with it. ________________________________________________________________________________ 90% of the game is awesome. By that measure, I could give it a 9/10. But endings are important. ________________________________________________________________________________ Worth buying and playing. Expand
  94. Mar 19, 2012
    The game has its problems, most of the time you cant really choose what to say, most of it is automatic, even if you picked otherwise on the start of the game and on the options, there arent enough "renegade/paragon" choices either, completed the whole game and only saw 3 or so. So this game is way more linear than ME2 and ME1, but i guess it is because there arent that many choices to make, all the choices you had were made on the previous games. But there are some good parts, gameplay has been improved ALOT, combat is way more satisfying, i didnt got bored the whole time i was fighting (unlike Mass Effect 2), some of the creatures they added were AWESOME (Brutes per say), and it was very interesting that some choices you made on Mass Effect 2 and 1 that you thought would help you against the reapers actually helped your enemy! Good job on that Bioware! Characters felt alive, i am glad from my three favorite companions two survided! Was sad to see five of my companions to die, one specially, i gotta say that was the saddest moment in the trilogy! Multiplayer is fun, but can get exhausting, but it sure is great! Plot was really good, but the last minute kinda made no sense, specially the scene after the credits, but even so i was satisfied! I gotta say the soundtrack was good, specially two specific musics, but it doesnt compares to Mass Effect 2 and Mass Effect 1, they were much better! The beginning of the game was the worst part in my humble opinion, if you compare to the epic start of Mass Effect 1 (the other Turian spectre is awesome!) , and specifically Mass Effect 2(as epic as any game gets) it will let you down! But overall a great game, Worst than Mass Effect 1, and slightly better/equal comparing to Mass Effect 2. Graphics were really improved, animations as well (taking out Anderson's walking animation.. of course) lighting way better, great anti-aliasing, and great voice acting. Levels were way better designed than the previous games, specially Palaven's moon, that was my favorite mission! So because all of that i give this game a 6! (gave an 8 to Mass Effect 2 and a 10 to Mass Effect 1)

    edit: i actually thought the ending through, and well, it kinda ruins the game, wont do another playthrough, but mainly because of the ending, the first 3 minutes and the auto dialogue, music is great, combat is great and areas are great, but the ending in a RPG game defines the experience, and sadly, in this particular game, it sucked. -1 point for too much auto dialogue and a few bugs, -2 for the ending, -1 for the first 3 minutes.
  95. Mar 9, 2012
    I think I get it now. Freedom of choice in the end of ME3 is almost like elections in Russia. I mean, this guys telling you 'Feel free to build your own game! Your choice is important and all, but in the end we show you how it must be, regardless of your opinion'. Btw, the whole series is just superb, I never had such a nice gaming experience since old good Arcanum back in the days. But see it crash like this... And because I love BioWare so much made it even worse. Expand
  96. Mar 9, 2012
    1. me very confuse with the story. too much plot that we much choose, and too much endings we must get. yeah, i wanna know all endings.
    2. graphic is very standard. bioware said that the pc version will get more graphic options. but where?
    3. i think more paid DLCs will release. oh my... i haven't got much money for these craps.
    4. combat, ok. it's more intense than the sequels.
    5. me very
    hate with readiness rating concept. we must playing multiplayer for get 100% point or lock at 50%. Expand
  97. Mar 9, 2012
    Great, amazing game until the last 5 minutes. People are not exaggerating this one bit. Those last 5 minutes not only hurt the replay value of this particular game, but also the two installments that came before it. Without some serious reparation DLC I cannot recommend this game to a serious Mass Effect fan that has spent time perfecting "their Shepard." Not in its current state.

    On the
    hand, if Mass Effect is something you've only had a passing interest in over the years but never really dove into it then the endings won't effect you so adversely. In that regard I can't recommend it enough. Expand
  98. Mar 10, 2012
    1. of all - > I enjoyed every single game you made from Mass Effect series. 2. - > When i heard you were importing multiplayer into ME3 i thought "what the hell, could be fun, but i hope SP stays as good as it was, maybe even better since it was "final game" of the franchise", but i was wrong. 3. [spoiler] - > when i saw that ending i was like "WAT". i spent 2 days 0-24 hours playin' the game,
    to be sincese i actually enjoyed that, killed some **** followed illusive man over the galaxy, collected defense for citadel, fleeets over the galaxy etc... got it all done. green bar max. and then i get like useless ending that didn't mean **** are you **** kiddin me BIOWARE?
    even if you don't really know it, you let a LOT, like few million people down with that ending. i was unsatisfied 2 days and i felt like **** for 2 days because i didn't get a proper ending. yes, i'm not gonna buy any game that your **** company makes. ever. i watched youtube like 3 times how ME2 ended. it was in a way spectacularl. yes it was good, awesome. but here in this game... REALLY?
    so as i said i wasted 40H of playin or less to get all the war assets and **** and in the end it doesn't mean anything. DOESN'T MEAN ANYTHING. REALLY? also when you finish it.... you don't feel any satisfaction at all... whole galaxy lost it's way of traveling... really? what? what?
    i'm still dazzled by that ending. totally useless and dumb. i feel like there's been a stop on game development. yes i know how it probably is. EA sets the date = 9.3.2012. game has to go out in sale. you were doing a nice job up to a month before. and then you probably saw = no more time = let's end the game as ****tiest as we can. = dumb end = dumb game. i'm telling you, game without a good ending = bad ending. i'd give a game 6 / 10, if last 5 mins weren't last 5 mins and you let one more mission in there (like say, running around the citadel, chasing illusive man, last fight with him etc..) and then that boy **** you came up with, with normal ending and satisfying animation = i'd give your game 9/10. jsut because ending would be epic = saviiour of the galaxy, also it would be emotional if you gave your life to save the galaxy, but not the way this crap of game ended. it's just hooooooorrrrriiiiiiibleeeeee. horrrible. i'm also not gonna say how much you **** up dialogues, check'd me1 and me3. heaven and earth. me1 - > lost of talking, choices everywhere, could be even better - > me 3 = yes - no, **** s**** **** horrible again. but i can't say everything is bad. i can see combat improved, yes, i'm glad it did, still not enough different enemies, saw more in me1 or me2. could have been better. you see BIOWARE ... you made 3 games where you made like 5 000 000 people who play ME series attach to the character, and expect them to give them emotionally satisfying end where you feel like a hero who saved galaxy. but you gain **** and don't feel **** it's just ****.
    and that animation? joker and 2 characters on some planet... WAT? what's that supposed to be? i'm really dissapointed into this. i REALLY REALLY HOPE that you will make DLC for i'd buy it anyway 10- bucks or so - which would add next things:
    1. - satisfying ending (citadel doesn't explode, reapers die, shepard dies, energy beam goes over mass relays throught galaxy and destroys reapers, but mass relays stay intact) (in this ther'es like whole fleet of turians, krogans, salarians and other battlecruiser ships near earth.. how would they go back? really? )

    2. - another citadel mission where you chase illusive man, and fight him (he's supposed to be stronger then kai leng) and implanted with lots of implants.

    3. more more more more more dialogue options.

    4. add use of that war assets on citadel that you looked up for. 5. add more stuff to find, check, more systems. 6. CHECK 1 aGAIN! i was really disappointed in the end, and i hope if there is ever mass effect 4 or some dlc that you won't be interrupted by EA games's RELEASE DATES. because i know how it is. we would RATHER BUY A GOOD GAME, then a half product that was rushed because your publisher said so. **** PUBLISHERS and give us a good game, it's gonna bring you money.
  99. Mar 10, 2012
    This review contains spoilers, click expand to view. I am horribly disappointed in how the mass effect franchise was mistreated by it's makers.

    First of all I have to say that, although Mass Effect 2 took a little dive in quality and storytelling.
    I started this game with high expectations reasoning that they have learned from their little faults in the second game of the trilogy, like too linear storytelling for example.

    After I started playing I noticed that the digital acting system was mostly worse than in the first Mass Effect game (which was released 5 years ago!!) and that the story very early in the game on the Mission on Mars already started to fall apart. But more about the story later. It also annoyed me, that they changed the dialoge-system to a intense stupyfied level, understandably for pleasing everyone in the audience. And that is exactly the problem of Mass Effect 3.
    Bioware made such an effort in creating the action and choosing the sceneries, that they forgot to create a coherent story. Many holes started to pop up in the game. For example:
    In the Grissom Academy I met Jack (Subject Zero) which I romanced in Mass Effect 2 and even though she immediately started to kiss Shepard with all passion, my Squadmate Liara, which my Shepard romanced in Mass Effect 1 and 2 (dlc) stood on the sideline without commenting anything, apparently alright with a threesome or so... Bioware stated that there would be definity repercussions by not being loyal to your loveinterest from Mass Effect 1, but there weren't any.

    And so it is about the end. I would have easily loved Mass Effect 3 besides it's faults but the end is just a kick in the balls for all folks, who were fans from Day One. That's because all failed Storylineplots fall into, like into a dark, bad writing hole.

    The fact that the Crucible was "something" that could stop the reapers without even understanding the technology and the fact that all last civilisations added some parts to it, doesn't even make sense. How can they add stuff, when they don't even know what they are building?
    And the crucible which ends up to be the exact hologram of the child which died on the attack on earth suddenly comes into the story, like the worst macguffin ever, and states that synthetic life can not live in peace with organics. Wait? Why is it the child from earth. Hm. Let me get this straight.. So the crucible is a synthetic who want's to prevent synthetics from wiping out all organics with the explanation that synthetic life would do so with certainty? I mean... maybe I got it wrong but the crucible's existence seemed to disprove it's own theory. Also by creating the reapers, who basically do so he is solving the problem how exactly? My Shepard reconciled the Geth and Reaper, and I also helped EDI becoming quiet human (to a extent which seems very unrealistic) and attached as I am to Legion (he was my favorite squadmate in ME2) I thought: Well, here we go. Now I am gonna disprove the little cruciblekid in a great paragoncoloured choice forcing the story to a reasonable ending at last. But all the choices I made in the three games were suddenly ignored by Bioware and before I could realise what was happening my Shepard sacrificed himself, so that Bioware could create the illusion of a meaningful ending. And as my Shepard fell into the beam of light (I chose synthesis because I couldn't let Legion, the Geth and EDI down like that) I became very depressed, because Bioware lied to us. All along. My choices didn't affect the 3 possible endings at all. It was just an dialogue thing to sell the product.
    And because all the characters that I came to love in the last three games (especially the first) just disappeared behind the greedyness of Bioware, who lost the charm of a small developer-company with all their passion they would put into one game, because they themselves appreciated the characters and the story and the fans. And it wasn't about choices anymore. It was about money.

    And if Bioware want's me to every buy a game from them again they have some real apologizing and catching up to do. Preferably in form of no charge dlc's for Mass Effect 3 that mend the lacerated ending of the game so there can finally be some closure to what happened to all my favorite characters.

    But the other side of my brain (the left side) says that this won't happen. No at free charge for all I know. Because my favorite game series got raped...
  100. Apr 15, 2012
    This review contains spoilers, click expand to view. I have thought about what could be said about Mass Effect 3. I really wanted to like this game, I believe Mass Effect 1 was and still is the greatest Sci-Fi Rpg ever made. The second Mass Effect improved the fighting system and neutered the Rpg side of the game into oblivion. Mass Effect 2 was an adventure game that was just a fair game. But Bioware made it a lot better with dlc I played it again before the release of Mass Effect 3, it was long, the story made more sense. All in all it turned out to be a good game even though it was not the Rpg Masterpiece Mass Effect 1 was. Mass Effect 3, where does it fit into this? The problem is it does not. Seeing all the characters from the previous games was cool regardless of where the story took us. But the story only took us to the end. The big deal that everyone has made about the end? Silly you say? Bioware started it, the whole game is about the end, even when it is not being said, you feel it this is the end of the story. My seven year old daughter has that figured out. This is Bioware fault for making such a big thing about the end. With every step you know you are closer, with every familiar face you realize this is the last time you are going to see them. That is the story they choose to tell. They choose to shortcut any real story about what was going on, and made it about the journey to the end. If this game was the first in the series you would not see the inflated gamer scores on some of the web sites out there. You know who you are! ( Now Hang Your Head in Shame) this game is the first game that should be scored differently even though the story was bad, really bad. Even though the plot mechanics were bad, like talking to someone turning away and walking away only to find them sitting in the other room. Sliding down the ladder only to see you team at the bottom waiting for you, why did I have to deal with the ladder? And did not get to use magic like my team members? But seriously the art in this game is fantastic, it makes it a must own just for the art and environments the level designers created. The artist and level designers should start there own company. And hire some good writers to showcase their awesome work. They were truly trying to make a great game, this is where the artist integrity was, in the art, not in the lame story or half baked ending. That Bioware is still claiming that was in the writing of the end of a great story that spanned two Mass Effect games and was totally absent in the third one. Can Bioware fix the story, only if they can face the story and plot problems they created. But last I heard they just plan to explain the out of character bad ending just a little better, what ever that means. I am giving Mass Effect 3 a 6 score. I apologize to the artist's for the low score. I apologize to the writers for the high score, twice what you deserved. I really hope the writers can redeem themselves for plot holes that you could drive a truck through. But only time will tell. Expand

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 23 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 0 out of 23
  1. Apr 11, 2012
    BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.
  2. Apr 5, 2012
    A game that's more shooter than role-playing, and a conclusion that's more spectacular than dramatic. [Apr 2012, p.47]
  3. Mar 31, 2012
    Finishing a trilogy is always difficult. Tying off dozens of story threads which had been woven by players into many different tapestries is a daunting task. Mass Effect 3 is the first game that succeeded at this colossal undertaking.