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5.3

Mixed or average reviews- based on 5355 Ratings

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  1. Mar 11, 2012
    5
    This review contains spoilers, click expand to view. Mass Effect 3 was meant to and succeeds in ending the Shepard storyline. While Bioware has fine-tuned aspects of the game, such as less time consuming planet exploration, other areas have not been as lucky. As of about a week after release, there are noticeable bugs and glitches which include randomly getting stuck in open areas and graphical glitches. None really detract from the game-play but they are fairly noticeable. An area in which Bioware succeeded with ME3 is storyline. The main plot is well done, for the most part, and does make you feel as if the galaxy really was coming to an end with the Reapers. Side quests, however, have suffered brutally in ME3. Gone are many ME 1/2 side quests which involve landing on a planet or ship for a small map-based mission. Instead, you pick up random side quests simply by over-hearing NPC's talking on the Citadel. you then head to a destination, scan a planet, launch a probe and head back. That's it. The biggest mistake Bioware has made in ME3 is the ending. The entire series as been fun and a wonderful "Space Opera" type of story. However, it all falls apart in the final few minutes. Specifically the choices you have to make. While the choices and Shepard's eventual fate is dark, fitting in with the overall theme of this third game, overall they don't make sense. Nothing is explained about what happens after your victory or defeat. There is also a distinct lack of continuity in the ending. In the final part of the game, all of your ME3 squad is on Earth, yet somehow several are see emerging from a crashed Normandy just before the credits roll.

    Overall the game is worth buying if you can deal with major story issues at the end.
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  2. Mar 12, 2012
    5
    While I can certainly see the point of those giving this a 0 score to send a message to EA/BioWare over the DLC issue and the way the ending seems to be tacked on by people who have no idea what Mass Effect is all about, I can't honestly do that. But I didn't give it a terribly high score either because this COULD have been a truly great game. Unfortunately it seems to have been pushed outWhile I can certainly see the point of those giving this a 0 score to send a message to EA/BioWare over the DLC issue and the way the ending seems to be tacked on by people who have no idea what Mass Effect is all about, I can't honestly do that. But I didn't give it a terribly high score either because this COULD have been a truly great game. Unfortunately it seems to have been pushed out the door before it was completely ready. It also appears to have been "dumbed down" as far as its RPG elements go in order to appeal to a mass audience. Knowing what I know now, I would have waited until it went on sale instead of paying full price. Hopefully, with a patch or two, perhaps a (free) DLC to fix the ending and this game will live up to its full potential. Seeing as I have the PC version there's always the chance that modders will come to the rescue! It just a shame that a game with such promise turned out the way it did. Expand
  3. Mar 12, 2012
    5
    I really love all the games (ME1+2+3) and spend lots of time for perfect savegames, but the ending of ME3 is the worst ending i ever saw in a computer game! It ruins the story of the whole trilogy! I was planning to get myself a N7 tattoo (not only because i like ME, but also because i'm playing computer games since 1990) ... but the ending of part 3 destroyed that idea... what have youI really love all the games (ME1+2+3) and spend lots of time for perfect savegames, but the ending of ME3 is the worst ending i ever saw in a computer game! It ruins the story of the whole trilogy! I was planning to get myself a N7 tattoo (not only because i like ME, but also because i'm playing computer games since 1990) ... but the ending of part 3 destroyed that idea... what have you done, bioware? Expand
  4. Mar 12, 2012
    5
    This review contains spoilers, click expand to view. Worst game of the trilogy. Poor graphics, FOV doesn't usually annoy me, but I think I was just getting irritated by the game. I liked the Mordin Solus and Krogan stories, but the whole thing feels like it was rushed out just to get it done. Oh well, at least I can uninstall "Origin" now. A sad end to a once great game. Expand
  5. Mar 12, 2012
    5
    This review contains spoilers, click expand to view. Having done over 5 playthroughs of Mass Effect 1, 2 of Mass Effect 2 I have to say that gameplay presented in Mass Effect 3 is refined, lives up to the hype advertised by EA & BioWare and should prove to be fun for a lot of players, both RPG and TPS lovers.
    Story-wise - while not presenting many choices to alter any major elements of it, still manages to provide a good impression, thanks to several quests taking place on Tuchanka and Rannoch, along with some other, less meaningful ones.
    Everything however is ruined by the abysmal choice of ending for the trilogy of Commander Shepard, my advice to anyone wanting to pick this up:
    If you have any emotional attachment to characters of Mass Effect universe, or you are simply fascinated by all the possibilities that can happen in Mass Effect universe- Play until the part where you get to London, pretend you killed off the reapers and had babies with you LI.
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  6. Mar 12, 2012
    5
    There's a lot to like about ME3 - the voice acting, gameplay, sound, and NPC interactions and characterization are all top notch. Unfortunately, the core plot , which has always been just a touch suspect in the ME series, is outright disastrous this time around

    In some ways, this is a great case study in game design. If someone had been wondering if it was possible for a single bad
    There's a lot to like about ME3 - the voice acting, gameplay, sound, and NPC interactions and characterization are all top notch. Unfortunately, the core plot , which has always been just a touch suspect in the ME series, is outright disastrous this time around

    In some ways, this is a great case study in game design. If someone had been wondering if it was possible for a single bad writing decision to ruin a game, then that question has been answered, conclusively. There's almost nothing wrong with ME3, except the final sequence and ending. I've dearly loved the ME franchise for half a decade. I dearly loved the first 90% of this game. But that last 10% was so decisively awful, that I may never play the games (any of them) again. This needs to be fixed, and Bioware can (and should) do so.
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  7. Mar 12, 2012
    5
    Combat was fun and enjoyable well still being some what RPG like (although it feels more prominent on the TPS then RPG like the first and second games). Characters feel improved and voice acting seems better. On the bad side though the entire plot is filling with holes and lots of dues ex machinas. Even more so then the other games. Writing is pretty good but often feels worse the theCombat was fun and enjoyable well still being some what RPG like (although it feels more prominent on the TPS then RPG like the first and second games). Characters feel improved and voice acting seems better. On the bad side though the entire plot is filling with holes and lots of dues ex machinas. Even more so then the other games. Writing is pretty good but often feels worse the the first game. There are very few dialogue options which is a big disappointment even for RPG and story modes. Also in some ways the endings are interesting but some what disappointing. I like there being that ending but I feel like there should be more. Bioware threw some good story elements out the window for "coolness factor" and such. The plot also seems simpler and less knowledge requiring for new players (which can make the ME1 and 2 players suffer a bit). ME3 might be fun but that's not what makes an interesting game. In some ways I mean it is quite good but this barley makes neutral rating in my opinion. Maybe bioware should have paid more attention to what made the last two games some of the best RPGs I have seen. Expand
  8. Mar 12, 2012
    5
    This review contains spoilers, click expand to view. Ahoy, Here there be Spoilers:

    Pirate voice off, review voice on:

    Unlike many others, I had no complaints about the day one DLC, or the autodialogue (which mostly consisted of straightforward conversations that would have been difficult to come up with multiple options for). In fact, I really enjoyed the increased ambient dialogue. The character development was top notch and the story did a fairly good job of reconstructing the Macguffin [...] trope. The first (for me as a completionist) 37 hours were really excellent, even if many of my favorite characters from ME2 only had cameos (Though several of those were outstanding: Jack, Thane and Kasumi's for instance). The new characters were quite fun as well. Cortez, Vega and Traynor all had their strong points and none of them bugged me, though I preferred to talk with the old squadmates.

    The reason I'm giving it such a low rating therefore is the ending. Besides coming out of left field (No, broadcasting that something exists doesn't give you license to make it into anything at all) it was massively inappropriate for the genre. It's like if the last Winnie the Pooh book ended with Pooh, Tigger, Eeyore, Christopher Robin and Owl murdered, only for the Criminal Minds team to come in and solve it, dragging away Piglet for the crime (Why Piglet? Because the writers say so!).

    A larger problem than the many logical flaws in the Catalyst's stated argument (and why anyone, let alone Shepard would believe anything that comes out of that holographic punk's mouth is another question) is that your character, who you've spent (assuming you played ME1 and ME2 as I did) more than a hundred hours turning into the ultimate badass, facing down the Council, Wrex, Saren, Sovereign, Harbinger, the Collectors, etfc. is unable to give any response but: sure, I'll choose from among the options you give me, because I'm too stupid to point out that your logic is obviously flawed and that even if it was correct, it wouldn't justify your actions.

    In short, even just cutting off everything after the elevator activates would be a superior ending, one that didn't feel like you climbed a mountain just to get booted off when you reached the top. Speaking only for myself, I won't be bothering to replay with any of my (5!) other Shepards until I'm at least given the option to kick back.
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  9. Mar 12, 2012
    5
    This review contains spoilers, click expand to view. 1. Gameplay/Multiplayer
    Relatively solid gameplay, a few problems with have sprint dive and cover all done with 1 button, separate button to go into cover would have been a good idea imo. Enemies have generally all the same weakness as far as shot placements go (head) which is weak when you're dealing with a variety of different model types. Minigame of running from reapers in star systems is not well thought out and adds nothing to gameplay apart from frustration, shooting pyjaks in Tuchanka in ME2 had more gameplay.

    Final battle has as much creativity as a normal level sequence although harder, it does not present the player with anything new whatsoever reusing existing enemies in greater number with no end boss at all. The whole final level regarding earth feels rushed and pieced together instead of a fluid experience.

    Multiplayer is fun and a solid experience but adds very little to the game due to copied aspects of other games and the fact that microtransactions cheapen the whole experience, inspiring very little reason to play it over other games for MP purposes.
    Inclusion of MP required to advance single player goals is poorly done, feeling more like a tagged on afterthought than something that was built into the experience.

    2. Level design, graphics and UI
    Interface works however is crippled by the clumsy mission log tracker which has no sorting and very little in the way of explanations/updates when you complete sidequests in particular which is problematic if you're completing several at the same time.

    Graphics are decent however for pc version its obvious that it is a console port, making very little use of advanced hardware modern gaming computers offer. Repetitive use of assets in places that there should be more detail is an issue.

    Levels are unique and fairly well thought out, offering different paths to take more often than just a single hallway to roam. Lack of exploring in the galaxy as a whole however cripples the RPG element of the game making it feel more like a first person shooter, even more so than ME2 which is disappointing.
    Having only one main commercial/mission hub is weak and repetitive given the galaxy wide travel that your character is engaging in.
    Some bugs involving characters exist and some characters models are poorly done or repetitive where they should not be, i should not find characters that look exactly like my crew members of the Normandy sitting around that actually are just copied random npcs.

    3. Sound

    Sounds/soundtrack are the strong point in the game which are plentiful and varied adding to immersion.
    Weapon types sound unique and appropriate for the type of weapon used.

    Bugs and cut off conversations need to be addressed which happen sometimes to the point that you miss entire lines of dialogue without knowing it.

    4. Story
    Story starts off weak and juvenile, blatantly trying to grip simple minded action players with big action scenes at the start which have no context or reason for the player character to truly care about what just happened which is huge from a story standpoint since earth is under a massive attack by enemy forces.
    At no point in any of the games do you visit earth and apparently your character has just been sitting around on earth for a while now, yet you don't get to explore or see what its like leaving the player disjointed from the whole attack scenario.
    Without getting into spoilers the lack of decent storyline scenarios involving your team members is frustrating given the precedent of the previous games.
    Storyline throughout the game is engaging and definitely the strong point of the game coupled with the awesome soundtrack to back it up, many defining moments throughout.

    And now the big one

    The ending level not only changes gameplay style of previous games but even of itself, leaving little to no choices in what Shepard does or can do, and then finally ends the series off on a note so sour that cripples not only this game but the series as a whole, sadly this lowers the score from a solid 8 to a 5 because of how unbelievably poorly thought out and presented it turns out to be.

    Altogether the game is worth buying but not at current pricepoints (basically 70$ due to day 1 dlc for 10$ which is pretty much required for a complete experience)
    A half price sale would make you feel better about yourself.
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  10. Mar 13, 2012
    5
    The Good: Character interaction, fun combat, enjoyable story (until the end), stable game, very quick loading.

    The Bad: Low resolution textures, No FOV slider, No Xbox 360 controller support, Day one DLC. I enjoyed playing the game, until the awful ending. Basically all the difficult choices you made in ME 1 & 2 do not impact how the third game ends. As if this wasn't bad enough, when
    The Good: Character interaction, fun combat, enjoyable story (until the end), stable game, very quick loading.

    The Bad: Low resolution textures, No FOV slider, No Xbox 360 controller support, Day one DLC.

    I enjoyed playing the game, until the awful ending. Basically all the difficult choices you made in ME 1 & 2 do not impact how the third game ends. As if this wasn't bad enough, when you've watched the credits a cheeky message appears saying you can expect lots more DLC.

    Day one DLC is awful, especially when it affects the single player experience. Bioware/EA spent three months creating this money making scheme, if only they had focused their efforts on including higher resolution textures, gamepad support and an FOV slider. Unfortunately, EAâ
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  11. Mar 13, 2012
    5
    good combat, better then ME1
    excellent voice acting
    story is mediocre (better then 1 not as good as 2) poorly optimized for the PC. plays like a direct console port taking little advantage of a PC keyboard
    day one DLC brings nothing to the story previous decisions (from 1 and 2) have little impact in 3
    ending writing is not though out well, poorly written and feels rushed
  12. Mar 13, 2012
    5
    This review contains spoilers, click expand to view. I was really anticipating this game from Bioware. I'm a huge Mass Effect fan but this title was WAAAY off the ball. There were some gaping holes in the plot that really needed to be fixed, graphical errors (shouldn't be too hard to fix in an update), and just the unbelievable lack of care in this. I have played all of the Mass Effect games and this one falls short, QWOP short. The game has progressively moved toward action and less RPG, which is what defines Mass Effect, and more toward Gears of War-ish style of play. True, the story was epic and completes bits of the story left over from other games; but I'm very disappointed in how the game ended. I wanted to play Paragon the whole way through but no, I have to do Renegade actions to even continue the game or I die! At the VERY end of the game I have to choose to control the Reapers, wipe out all synthetic life, or join synthetics and organics together (which just looks nasty at the end picture). These are pretty much all the same choices but enacted in different ways. And after all that Shepard has done, he dies in a giant Michael Bay cliche explosion? Bioware is better than this. It's a terrible way to end the series and I disapprove. Expand
  13. Mar 14, 2012
    5
    Before completing the game I was confused at the massive difference between user and critic reviews. However, since finishing the game I now understand why, either the critics have been bribed or they have no seen the absolute mess of an ending. The only reason I give this a 5 and not a 1 is because up until the end the game is all I imagined it would be; it contained rich flowing storyBefore completing the game I was confused at the massive difference between user and critic reviews. However, since finishing the game I now understand why, either the critics have been bribed or they have no seen the absolute mess of an ending. The only reason I give this a 5 and not a 1 is because up until the end the game is all I imagined it would be; it contained rich flowing story and dialog with a very sound game engine. Some people complain about the poor textures and some of the animations but I am fine with that, I don't play the mass effect trilogy for the graphical detail, I play it for the in depth interactive story.
    The negativity of this review is based solely on the ending, which is very vague, full of plot holes and just generally not a "mass effect" ending.
    If it weren't for the ending I would be scoring this far higher, in the range the have critics scored it.
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  14. Mar 14, 2012
    5
    This is a quality title that is very much let down by a sub-par ending. My Example would be that it starts like the matrix and finishes almost the same as Matrix revolutions.

    It is a great game let down by a incredibly weak ending which to me colors the game in a bad light especially since the company Bioware stated it would end differently. I expect lies from politicians not a video game
    This is a quality title that is very much let down by a sub-par ending. My Example would be that it starts like the matrix and finishes almost the same as Matrix revolutions.

    It is a great game let down by a incredibly weak ending which to me colors the game in a bad light especially since the company Bioware stated it would end differently. I expect lies from politicians not a video game company..
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  15. Mar 14, 2012
    5
    This review contains spoilers, click expand to view. With regard to the ending, I completely agree Ross Lincoln on Gamefronts article called Mass Effect 3 Ending-Hatred: 5 Reasons The Fans Are Right. It is a fantastic article and the only negative comment from an established media site I have yet seen.

    The many hours prior to the final one are really very enjoyable. I was close to completing everything in the game on the first play through that was available, barring a few non-combat side quests.

    The combat remains the same as ME2 but sped up a great deal. The cover system remains quite clunky where you sometimes get in cover, sometimes just do a diving roll against a wall and stand up again but it is not that bigger deal. You will probably only die by going too far ahead too quickly and getting flanked, where due to the very rigid but effective combat system you are reliant on enemies being in only one direction.

    The acting, story and missions are everything you would expect from the series, which to me means a high standard. Legion and Thaneâ
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  16. Mar 14, 2012
    5
    This review contains spoilers, click expand to view. For those who invested the time & effort into playing the entire series, this latest and final installment will be fun to play right up to, but not including, the ending. By itself, ME3 is a very good game, with awesome combat mechanics and weapon/character customization. It has some very emotional moments that really draws you into the world of Mass Effect. However, the ending (singular form intended) completely negates all your choices and your actions from all three games, and forces you to accept a singular notion from your arch-nemesis - that synthetics will always destroy organics. You're given a limited number of nonsensical choices that no Shepard would ever agree to, but the game forces your character to choose from them, and he does so without question (very out of character). In the end, all of us may have taken a different route on our Mass Effect journey, but the destination is invariably the same - and that would have been OK had the destination been choice-driven. Given all that, I still enjoyed playing the game, although I now have zero inclination to experience the trilogy again. If you loved the series, then I would still suggest that you play this game (ignore the review bombers). Just hit ctrl-alt-del when you get to the ending.

    In summary, the game's ending is a disappointing end to a very good game; the game itself is a disappointing end to an epic series. RIP Mass Effect.
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  17. Mar 15, 2012
    5
    I loved the ME series. This final game was supposed to bring all the previous choices of the games together, adding replay value, and creating one of the greatest rpg/shooter hybrids to date. Instead, the final moments of ME3 throw all your previous decisions out the window and each of the 3 ending choices are nearly identical, all vague explosions with little to no closure as to whatI loved the ME series. This final game was supposed to bring all the previous choices of the games together, adding replay value, and creating one of the greatest rpg/shooter hybrids to date. Instead, the final moments of ME3 throw all your previous decisions out the window and each of the 3 ending choices are nearly identical, all vague explosions with little to no closure as to what happens afterwords, none of your choices matter. They messed up, bad. Other than those final moments, the game was extremely enjoyable, it was just such a bad ending I can't give it a positive review (it destroys any replay value of the previous games as well, since none of those choices matter). Combat mechanics wise, they mad improvements and complexity to ME2 without making it overly redundant like ME1. As for multiplayer, it's repetitive and not what anyone really asked for, but still fun, mainly since I'm a ME fan though, not because it's anything groundbreaking with lasting value. I would have rather seen that effort put into making real endings based on player choices so I could enjoy replaying all the Mass Effects. Expand
  18. Mar 15, 2012
    5
    The MassEffect seires 1-3, in general is amazing. Its a huge world where choices shape your story. An action pcked, emeotional roller coaster of Love, Loss, Joy and more.
    I honestly can not say enough good about the series in general. Its truly Epic.
    Sadly, the very last 10minutes of Mass Effect 3, takes everything from the trilogy, throws it down the drain makeing all your choices
    The MassEffect seires 1-3, in general is amazing. Its a huge world where choices shape your story. An action pcked, emeotional roller coaster of Love, Loss, Joy and more.
    I honestly can not say enough good about the series in general. Its truly Epic.

    Sadly, the very last 10minutes of Mass Effect 3, takes everything from the trilogy, throws it down the drain makeing all your choices youve worked so hard for meaningless.
    ME3 was supposed to answer all questions, and conclude the series. Instead, it leaves more questions than anything, with a non sensical end that evokes no reponse what-so-ever other than ..

    What just happened and why? The conclusion is so poorly done, it actually tarnishes the rest of the series, especially in reagrd to replayablility because you know ultimate .. nothing even matters. There a re 16 different ending, which are all identical other than the color the lights are.
    So for the colorblind, youll only get 1.
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  19. Mar 16, 2012
    5
    It's very difficult to rate this game, as player experience will depend a lot on how "in to" Mass Effect they are. In all fairness, 98% of the game is great. Unfortunately, the abysmal conclusion to the story will ruin a lot for players who are even moderately hooked on the Mass Effect story.

    I can't believe Bioware made a trilogy of astonishing quality, and then dropped the ball on the
    It's very difficult to rate this game, as player experience will depend a lot on how "in to" Mass Effect they are. In all fairness, 98% of the game is great. Unfortunately, the abysmal conclusion to the story will ruin a lot for players who are even moderately hooked on the Mass Effect story.

    I can't believe Bioware made a trilogy of astonishing quality, and then dropped the ball on the last yard.
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  20. Mar 17, 2012
    5
    I agree with several of the other reviewers...This game is a let down, compared with ME2. The plot was weake and there were less challenges/puzzles. I played the "traditional" game and found two major irritations: (1) cut scenes were way too long and there was no way to pause the game (2) weapons available for players' use were positively wimpy. The game is ok, but didn't live up to the hype.
  21. Mar 18, 2012
    5
    Dumbed down story with glaring plotholes that gets bigger as the game goes on. Saved by improved shooting mechanics. Uplifted by a few emotional + wow moments. Finally sank in the end due to the irrepairable logic and IDENTICAL ending cutscenes that invalidates all choices from ME1 onwards. Rest in Peace Bioware. I saw it coming since Dragon Age 2 came outâ
  22. Mar 18, 2012
    5
    I absolutely loved the game, felt emotionally attached to all my characters and couldn't wait to see how my favorite gaming series of the last decade would be concluded... Now I wish I had stopped ten minutes before I did.

    The ending has completely ruined the experience for me, not only for ME3, but also the first two games. It's impossibly difficult to invest in a game you know will
    I absolutely loved the game, felt emotionally attached to all my characters and couldn't wait to see how my favorite gaming series of the last decade would be concluded... Now I wish I had stopped ten minutes before I did.

    The ending has completely ruined the experience for me, not only for ME3, but also the first two games. It's impossibly difficult to invest in a game you know will leave you an empty and broken husk at the end.

    As someone so bluntly put it in a forum post: It's like eating a magnificent three-course dinner, only to be served fecal matter for dessert, forcing your body to expunge it all at a lethal velocity. No matter how good the rest of the meal tasted, you'll leave on an empty stomach and with a terrible taste in your mouth. I wish this wasn't true. I really do.
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  23. Mar 18, 2012
    5
    Everything that made ME1&2 good games is not here (except graphics...).
    No choice and consequence, 1 (well more than one but all feel the same) ending, other characters are non-existant in this episode no way you'll grow attached to any of them, linear and weak story.
    Really pissed off, this is how to ruin a trilogy. The product would have some value but compared to the masterpieces 1&2
    Everything that made ME1&2 good games is not here (except graphics...).
    No choice and consequence, 1 (well more than one but all feel the same) ending, other characters are non-existant in this episode no way you'll grow attached to any of them, linear and weak story.
    Really pissed off, this is how to ruin a trilogy. The product would have some value but compared to the masterpieces 1&2 are, this one is just a 5.
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  24. Mar 19, 2012
    5
    This review contains spoilers, click expand to view. The user score tells it all... The gameplay of the third installment was underwhelming... The series has evolved to a mediocre cover shooter with almost no decent RPG options and even killing its wonderfull Dialogue option from the previous games... Also the ending... We fight 3 games long, get emotionaly envolved with characters, make hard choices... AND at the end, we don't get to see what these choices have done? How is the universe now? How is sheppard honored? we see nothing of this...

    Bioware should look at The Witcher 2 and really study why it is better in all fronts... it's a shame that this series has ended so underwhelming...

    Sure, its very epic and you get goosebumps from time to times... But there was so much more potential...
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  25. Mar 19, 2012
    5
    Mass Effect 3 was advertised, and promised in press releases and interviews, that the decisions we made throughout the series would create a unique ending for every player, that the amount of possible endings would be countless.

    Instead we got 1 ending for everyone to experience. The same ending for everyone. Before the ending the game is 9/10, with the current ending they basically
    Mass Effect 3 was advertised, and promised in press releases and interviews, that the decisions we made throughout the series would create a unique ending for every player, that the amount of possible endings would be countless.

    Instead we got 1 ending for everyone to experience. The same ending for everyone.

    Before the ending the game is 9/10, with the current ending they basically stole my $80.
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  26. Mar 20, 2012
    5
    For a Bioware game, advertised as having varying outcomes depending on your choices, this game does not deliver. If you are expecting a meaningful, epic finale to a trilogy, this is not it. The last 10 minutes of the game feel like a slap in the face, denying any control over the fate of your carefuly crafted character, and making all your choices seem pointless. For this reason, it alsoFor a Bioware game, advertised as having varying outcomes depending on your choices, this game does not deliver. If you are expecting a meaningful, epic finale to a trilogy, this is not it. The last 10 minutes of the game feel like a slap in the face, denying any control over the fate of your carefuly crafted character, and making all your choices seem pointless. For this reason, it also kills replayability. If it was not for the ending, I would rate this as a 9. As it stands though, it is very disapointing and not at all what was adverstised.My other concern with the game was the questlog, it didn't update and wasn't very clear about locations, making sidequests somewhat confusing. Expand
  27. Mar 21, 2012
    5
    the game Mass Effect is excellent, but Mass Effect is a complete disappointment (((In the pursuit of a new audience Bioware f*** up a second time and this time of thing will not spoil. As a fan of the first part I do not believe them anymore. Let them do simulations gay. It's what they are now able to
  28. Mar 21, 2012
    5
    Boring side-quests, to much repeating. Did not feel the characters, to little time with the ME2 characters. Bugging cut-scenes were heads are turned to the side when having conversations and sometimes just see a wall. Allot of the voice-sounds are gone, use subtitles! Wrong textures., supposed to come on different act. Sometimes strange conversations, were you dont know what they areBoring side-quests, to much repeating. Did not feel the characters, to little time with the ME2 characters. Bugging cut-scenes were heads are turned to the side when having conversations and sometimes just see a wall. Allot of the voice-sounds are gone, use subtitles! Wrong textures., supposed to come on different act. Sometimes strange conversations, were you dont know what they are talking about, like you talking with a different guy. These little mistakes destroys the total experience. Going from ME1 and ME2 to this is a scandal! Seems like Bioware are tired of Mass Effect and now so am I. Not interested in DLCs after this shaite. Expand
  29. Mar 22, 2012
    5
    I´d just recommend to wait with your purchase until the current controversy subsides. If you´re a fan of the series and want to play now, DO yourself a favour and look up how the game ends, spoilers or no, because you might face serious disappointment. There are polls up within Bioware´s social community that show anywhere between 80-90 percent ofI´d just recommend to wait with your purchase until the current controversy subsides. If you´re a fan of the series and want to play now, DO yourself a favour and look up how the game ends, spoilers or no, because you might face serious disappointment. There are polls up within Bioware´s social community that show anywhere between 80-90 percent of players disappointed with the ending. Just... wait. At the very least, you´ll get the game much, much cheaper one month from now. The user score is so low it´s scary, by the way, I think the game by itself still reaches a decent 5. Expand
  30. Mar 22, 2012
    5
    Bioware should be ashamed of themselves. This ending was inexcusable. The Deus ex machina explanation for the Reapers and how the Catalyst justified their desruction as a way to save organic's from their own tendencies of destroying themselves was nothing short of ridiculous. Its circular writing, logic and reasoning wrapped into one.

    Let me be clear. 99% of this game is an absolute
    Bioware should be ashamed of themselves. This ending was inexcusable. The Deus ex machina explanation for the Reapers and how the Catalyst justified their desruction as a way to save organic's from their own tendencies of destroying themselves was nothing short of ridiculous. Its circular writing, logic and reasoning wrapped into one.

    Let me be clear. 99% of this game is an absolute masterpiece. But the end was so god awful that it actually undermined the brilliance of the entire series. Two things pissed me off in Mass Effect 3, the non-existant closure of the ending, and non-reveal of Tali's face (there was a photo.. but come on) .

    Both are inexcusable, and the ending is pathetic. Personally, Bioware, and its Reaper puppeteer should give its consumers FREE ENDING DLC to try and redeem themselves. I already paid around $200 for all three Mass Effect games including numerous dlc packages. Bioware and EA owe their consumers a decent ending with some closure to the characters, planets and races I've come into contact these past 5 years. Bioware should ashamed. TO SHAME!!!!
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  31. Mar 24, 2012
    5
    Setting aside the ending (which has been covered to death), there are too many flaws in this game to give it anything higher than a 6. The journal, for example, which defaults to the middle or bottom every time you open it, rather than the latest quest you've received; the dozens of "find my long lost doohicky on some random planet" quests which amount to simply scanning a planet toSetting aside the ending (which has been covered to death), there are too many flaws in this game to give it anything higher than a 6. The journal, for example, which defaults to the middle or bottom every time you open it, rather than the latest quest you've received; the dozens of "find my long lost doohicky on some random planet" quests which amount to simply scanning a planet to resolve; and ultimately the fact that most of your efforts to save the galaxy boil down to adding 50 points to some vague number which you're trying to get as high as possible before the final battle. And this arbitrary number results in minor little changes to the cutscene you watch at the end -- and none of it really matters. It feels incredibly empty -- wow, sure glad I saved that guy back in ME1 so I could end up with a higher Military Readiness number at the end of ME3 so I could... um what exactly did it change? Oh yeah, Big Ben didn't get vaporized in the cutscene at the end! Yay! That and the fact that every decision you made didn't really matter: let the big bug queen live in ME1? Great! She's back and happy to help you! Killed her? Great! A cyborg version of her is back and happy to help you (or not... but does it really matter?).

    None of this would matter all that much if Bioware promoted ME3 as Gears of War in Space, but they piled on the hype about every one of your decisions meaning something BIG, about all your questions being answered in the end, etc.
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  32. Mar 26, 2012
    5
    More of the same nonsense. I never was a fan of the series finding the camera angles and character control system very annoying. It is pretty I will give it that but there its another one for the big fans of the ME series. Nothing to recommend it to someone who never thought it was anything but a good game if forced to play console games for a week. Did not meet my expectations.
  33. Mar 28, 2012
    5
    I have to say, I loved Mass Effect 3, or at least I thought I did. The combat is definitely greatly improved, it is now much more fluid, and shooter fans will have an easy transition to this game, as the combat is rewarding and the abilities are much more fun and necessary to be effective on the higher difficulties. On the other hand, for people playing for the story, the combat can beI have to say, I loved Mass Effect 3, or at least I thought I did. The combat is definitely greatly improved, it is now much more fluid, and shooter fans will have an easy transition to this game, as the combat is rewarding and the abilities are much more fun and necessary to be effective on the higher difficulties. On the other hand, for people playing for the story, the combat can be tuned down so that it is still the same shooty-killy action sequence, but it takes significantly less time so you can easily get through to the story driven sections of the game. However, the one part they seemed to have skipped on is exploration, in Mass Effect one, we had the Mako, which provided a plethora of opportunities for exploration and side missions, in Mass Effect 2, we could scan planets, this provided an alternate currency system for upgrading your ship as well as still providing an avenue for side missions. However, in Mass Effect 3, there's really no exploration elements, which takes a sizable chunk of gameplay out of the game, as well as limiting us to the hub stations and the one time mission areas, making the game feel increasingly confined. But the problem with appealing to both the story and combat players, is that neither field seems that amazing, the story was quite frankly shallow with very few side plots or twists, and the combat alone was no where near good enough to carry the entire game. The ending was bad, but it wasn't enough to ruin the game for me, and the multiplayer was just, while enjoyable, a ploy to draw in more customers. Expand
  34. Apr 4, 2012
    5
    Mass Effect 3 is a great game for the most part, but is has some critical flaws that eliminate almost all the replay value of the entire series. The biggest problem is the ending which ruins the whole series for me and many other fans because of its low quality, inconsistencies, flawed logic, and clear indication that none of your choices ultimately matter much for a series that requiresMass Effect 3 is a great game for the most part, but is has some critical flaws that eliminate almost all the replay value of the entire series. The biggest problem is the ending which ruins the whole series for me and many other fans because of its low quality, inconsistencies, flawed logic, and clear indication that none of your choices ultimately matter much for a series that requires a minimum of 100 hours from part 1 to part 3, if you complete every quest and mission. The ending goes against one of the most fundamental features of the game series; BioWare continuously advertised the series as one where almost every choice matters. I'm a big fan of Mass Effect 1 and 2, with the exception of planet scanning in part 2; I hated that boring activity. I played through both games at least 5 times including all DLC. Now I feel I wasted hundreds of hours in those games to reach the disappointing conclusion in Mass Effect 3. It's sad to see how far BioWare has declined since they were purchased by EA in late 2007. How could such a wonderful series have deteriorated this much in 5 years?


    I believe the problem is an ongoing issue caused by EA's budget priorities; too much money goes into their marketing of games and not enough to their development studios. Another problem was EA forcing BioWare to add multiplayer late in the development cycle. This took valuable resources from the development of the single player campaign and it shows from beginning to the end with choppy animations, limited character development, greatly reduced number of squad members, over simplified buggy user interface, sound card problems, lackluster quest journal, an excessive number of planet scanning fetch quests, a disappointingly generic final mission, and an unoriginal anticlimactic conclusion. Even the simple ability to holster your weapon when you don't need it was removed. Having to run around safe areas with only allies standing around while being forced point my gun at them is a major immersion killer for me. Also when you holstered your gun it was possible to better appreciate the beautiful and interesting environments in the game and see how cool your armor looks from every angle. A noticeable reduction in quality is the first thought that came to mind from the moment I started my first mission on Mass Effect 3, because of all these issues. The good news is that Mass Effect 3 has many shining moments of brilliance where everything comes together flawlessly. My two favorite parts were the awe inspiring missions in Tuchanka and Rannoch. I also enjoyed most of the conversation topics with Joker, EDI, Garrus, Liara, and Tali. Adding the ability to dodge and dive for cover as well as the melee combat and grabs took the gameplay to a whole new level of fun. I can't recall any other game, in the past 15 years that had so much potential and so utterly squandered it after building up dramatic tension to such an amazing level while getting so many things right across three installments. I purchased and completed all DLC for the trilogy; that is over $250 cash plus my emotional investment in the Mass Effect franchise. I paid $80 for the Mass Effect 3 Digital Deluxe Edition plus sales tax, my most expensive digital download since I started gaming 15 years ago, and it can't be returned for a refund through Origin. I don't feel Mass Effect 3 is a good deal, until at least some of its significant problems are fixed.


    Fortunately, BioWare has promised to investigate issues being reported to them as constructive criticism; I hope they fix the major problems with Mass Effect 3 so I can enjoy this series again.


    I've read rumors that EA plans to charge for fixing the problems with Mass Effect 3; if they planned to charge extra for a better conclusion to a beloved franchise, it would be a new low in the history of gaming. New DLC should only be sold if isn't directly related to fixing the ending.


    To illustrate the problem compare this:


    http://www.youtube.com/watch?v=rPelM2hwhJA


    To this:


    http://social.bioware.com/forum/1/topic/355/index/10056886


    http://alizrak.wordpress.com/2012/03/18/the-broken-promises-of-mass-effect-3-spoilers/


    Because of the discrepancies between Mass Effect 3 and what was advertised by EA, at least one fan has filed a formal complaint with the US Federal Trade Commission. That is unfortunate, but it shows a level of dissatisfaction with a top rated game that I haven't seen before.


    I love Mass Effect and want it to be remembered in the best possible way. I want it to have replay value as a complete series, because it is the best science fiction interactive entertainment series in the market. There is nothing wrong with improving a product. BioWare doesn't owe it to fans to change Mass Effect 3; they owe it to themselves, after all the hard work they have put in to the series.
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  35. Apr 5, 2012
    5
    I won't add to it any further. Some of the reviews down here do already get to the point of what was wrong with this game. To summarize it, the settings in the game along with the streamlined dialogues do lack any depths, while the graphics are blatantly dragged from the previous game, with no polishing whatsoever and at times performing low frame-rate levels. From the second half of theI won't add to it any further. Some of the reviews down here do already get to the point of what was wrong with this game. To summarize it, the settings in the game along with the streamlined dialogues do lack any depths, while the graphics are blatantly dragged from the previous game, with no polishing whatsoever and at times performing low frame-rate levels. From the second half of the game onward, the main plot rises to an acceptable level of narration, only to sink as it draws near to the end. The gameplay is nothing special either. It's mostly fine, but it's clunky and way too "shooterized". Basically, the game has been simplified in order to reach a wider console audience, while the end, sadly enough, encourage the players to buying new DLCs to get further information about the fate of the galaxy. As a result, i recommend purchasing it on budget in the next months to come, as it still delivers some good stories on the mass effect universe, though lacking a major consistency. Expand
  36. Apr 7, 2012
    5
    As someone who spent over 300 hours playing the first two games in the series, I don't understand how anyone who has played the previous games could possibly have enjoyed an ending full of plot holes, be satisfied with one of "six" possible endings, or the fact that one of the endings seems to be the right one. The limited conversation options and almost complete lack of side missionsAs someone who spent over 300 hours playing the first two games in the series, I don't understand how anyone who has played the previous games could possibly have enjoyed an ending full of plot holes, be satisfied with one of "six" possible endings, or the fact that one of the endings seems to be the right one. The limited conversation options and almost complete lack of side missions makes the game feel rushed, to climax with no conclusion. Expand
  37. Apr 8, 2012
    5
    i WAS a devoted fan of this saga so i can't say i hated ME3 but...i CAN genuinely say i was very disappointed. Bioware made a few improvements to combat whilst killing ALL the other features that made mass effect what it was... The choices and repercussions from ME1-->ME2 are now worth a **** so the story we had built basically died. Most of the caracters we came to love are no longer withi WAS a devoted fan of this saga so i can't say i hated ME3 but...i CAN genuinely say i was very disappointed. Bioware made a few improvements to combat whilst killing ALL the other features that made mass effect what it was... The choices and repercussions from ME1-->ME2 are now worth a **** so the story we had built basically died. Most of the caracters we came to love are no longer with us cause they were replaced by either gay or pretty looking people...none of which ever really have an edifying conversation with shepard cause roleplay is nonexistent in this release... Even little things like the music in shepards quarters went from epic space tunes to half-assed amature fiddling with keyboard. Now.. the fighting and some of the scenes were actually pretty great but, this little approval suddenly finds itself punched, kicked and spitt on by THE END....
    ... Oh God, the end.... could it suck more?... anyways, mass effect 3 is fun to play for any person that doesn't give a damn about the trilogy nor spent time and money on the prior titles. But for us fans... we got screwed. P.S ---those cash mongering tactics like the day one DLC crap.... results in more loss than gain.
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  38. Apr 15, 2012
    5
    All those who don't live in caves in North Africa subsisting entirely on raw meat and the supply of family head lice will know the format of this review. Bluntly expressed: the majority of the game was superb if slightly lacking in narrative depth, while the ending was the biggest pile of tripe since mass seppuku on a japanese poultry farm. The fact that this view has been repeated andAll those who don't live in caves in North Africa subsisting entirely on raw meat and the supply of family head lice will know the format of this review. Bluntly expressed: the majority of the game was superb if slightly lacking in narrative depth, while the ending was the biggest pile of tripe since mass seppuku on a japanese poultry farm. The fact that this view has been repeated and reaffirmed in every civilised country with a stable entertainment economy and a workable internet connection is convincing proof of its validity. Around the world, captivated fans connected with the games' characters and narrative on an unprecedented emotional level, only to receive an ending so irreconcilable with what precedes it as to leave the series effectively unfinished. So many holes are opened in the overarching plot that what finality remains is unfulfilling and unsatisfying. As a series, Mass Effect is established on a set of fundamental points, all of which have come to be both cherished and expected by the gaming community at large: good writing, player choice, and a compelling continuity and flow of narrative. The promised "epic conclusion" of the series consequently shocked and angered players for bluntly denying them these three things; the writing made no sense, what choice players were given had little to no relation to previous events, and the final cinematic left the back-story as devoid of stimulation and open-ended as a limbless corpse. This total reversal of quality is, in many ways, what makes the ending so shockingly and overwhelmingly **** Had the ending been the culmination of "Back Street Tokyo Hand Job Queen 7", the audience feedback would not have been nearly as unanimously negative. Despite making no contextual sense in this scenario, and the illiteracy of any prospective audience, the ending's qualitative relativity would have been a lot less stark. However, arguably more frustrating for hordes of belligerent gamers is the absolute lack of official recognition for this obvious shortcoming. Such critical giants as IGN and Gamespot completely ignore the existence of the game's final sequence in many of their respective reviews, instead brushing over the problem with arbitrary and periphrastic adjectives. Worse still, the developers of the game themselves hide behind the age-old excuse of artistic licence, with the catastrophic final sequence being described as integral to "the team's artistic vision". Certainly, Bioware's errant artistic wankery is evident in their unsubtle use of clichéd visual metaphors and symbols; children representing innocence, naivety, and spiritual purity are possibly only superseded in terms of frequency in Western literature by the colour-coding of blue for good, red for bad. Gamers went in to Mass Effect 3 expecting an ending to which they could play Flight of the Valkyries or the Dies Irae from Vivaldi's Requiem. Instead, they received an ending barely worthy of Messiaen at his most arrhythmic and atonal. In the end, any reviewer's rating is a tip of the scales: to what subjective extent did the final ten minutes outweigh three games' worth of fantastic content? In my personal view, Bioware has unwittingly pushed its three greatest children off a bridge. We can only pray that they follow Conan-Doyle, pull Mass Effect out of the mud, and give it the bad-ass and well-written funeral it deserves. Expand
  39. Apr 16, 2012
    5
    Graphics: 8.5/10
    There's nothing that new to see here. The graphics are top notch, but the engine is the same that made the rest of the series. Gameplay: 8/10
    If you enjoyed the other mass effect titles then this won't disappoint. The scan for minerals system is gone, which in my opinion is nice. Story: 7/10 Mass Effect 3 tries to take on completing a very diverse story, and does a pretty
    Graphics: 8.5/10
    There's nothing that new to see here. The graphics are top notch, but the engine is the same that made the rest of the series. Gameplay: 8/10
    If you enjoyed the other mass effect titles then this won't disappoint. The scan for minerals system is gone, which in my opinion is nice. Story: 7/10
    Mass Effect 3 tries to take on completing a very diverse story, and does a pretty good job of it. Sound: 8/10
    Many of the same interludes from the previous games are recycled throughout (galaxy map, etc). The main score is very good though.

    Overall: 7/10
    Mass Effect 3 straight out of the box (not the collectors edition) is purposefully incomplete with the hope of making money off DLC. Day zero DLC, along with certain areas in the game that seem lacking will make you appreciate how complete other games by bioware are. This game is worth buying in my opinion, but it might be a better idea to hold out until the all inclusive edition comes out. This games got a lot of minor bugs to be worked out as well (no crashes, just little things like missing dialogue and graphic glitches.) All in all a little bit of a disappointment, but it will probably wind up being amazing when it is actually sold in its entirety (instead of its purposefully amputated form).
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  40. Apr 23, 2012
    5
    Was definitely a let-down but I dont think it deserves the 1-2 that a lot of people are giving it. I do think it lacked a lot of what was promised though and what made the previous games so solid.
  41. May 2, 2012
    5
    i would have given it a 10 if i could bind my key for sprinting, taking cover, exiting cover, rolling, entering dialogue, interacting with objects, climbing up ledges, jumping off of ledges/ ladders and whatever the hell else the spacebar did in this game to separate keys. we have 128 keys, allow us to use them to avoid this ridiculously clumsy control scheme. I would have given it a 9 ifi would have given it a 10 if i could bind my key for sprinting, taking cover, exiting cover, rolling, entering dialogue, interacting with objects, climbing up ledges, jumping off of ledges/ ladders and whatever the hell else the spacebar did in this game to separate keys. we have 128 keys, allow us to use them to avoid this ridiculously clumsy control scheme. I would have given it a 9 if their were any graphical options besides the resolution and anti-aliasing.

    i would have given it an 8 if day one dlc was not inside of the files and COMPLETELY necessary to the story.

    I would have given it a 7 if online multiplayer was optional to having a good story in the single player ( after finishing ALL of the fetch quests in the entire game i still had only 3200 "war assets" and thus was damned into receiving...

    the WORST ending of any trilogy i've ever seen/read/played. (this now drops the score TWO MORE points because it is a carnal sin in my book to destroy a story with a bad ending.) It's so illogical, anti-lore oriented, and obviously rushed. We are now at a score of 5. Since Bioware is responding to the outcry about how disappointed people were by the game by releasing free dlc to add clarity to the ending, this review will absolutely be subject to change.
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  42. May 8, 2012
    5
    This review contains spoilers, click expand to view. Having loved Mass Effect from the first instalment so many years ago, the denouement to this story feels as though I've just watched someone give the performance of a lifetime on stage and at their second curtain call, fall over into the orchestra pit and impale themselves on the entire woodwind section. The story in ME3 is book-ended by bad writing and shot through with wonderful, funny, heartwarming and heartbreaking moments, but it seems that Bioware got the ratio of good bits to bad bits the wrong way 'round. Part of this is the scope of what they have tried to do. For one: keeping the gameplay balanced in a computer RPG when your choices should in theory remove certain elements from the game (e.g. the Rachni queen) is difficult. Secondly: RPGs are meant to have a MASSIVE scope for player choice, and providing all of that for a computer game on less than 10 DVDs--in an era where everyone expects full audio for every line of dialogue--is going to be close to impossible. Let's not forget the game already had oodles of content for characters who could have died as far back as ME1: Ashley/Kaidan, Wrex, Everyone from ME2, and so it goes... Now that's a lot of data right there. Consider that the Kasumi and Zaeed DLCs for ME2 were over a gig a piece then probably a third of the data in the game itself was stuff some play throughs would never see.

    Could Bioware have done better? Hell yes! Were they fighting uphill against technology in terms of what they were promising to deliver? Yes again.

    This is one of the biggest problems with ME3's writing and it is that at present you cannot deliver a truly varied and unique experience in a Role-Playing game on a PC. You have two choices in that regard. You can make a story-driven game that will sacrifice openness and variability to a degree (like Mass Effect) Or you can create a gigantic sandbox which the player can explore but not really touch (like Skyrim). Trying to deliver something that retains game balance, has fully voiced dialogue and actually registers all your past actions in a meaningful way is impossible without some form of procedural generation. They definitely could have done the writing better of course, which by means of segue brings me to...

    The ending, which just REEKS of the 11th hour rush. The Citadel and Crucible are just two pieces of a giant MacGuffin designed to give organics a way to end the cycle of harvesting. Something started by some inscrutable AI who lives in the citadel? REALLY Bioware? There's a reason MacGuffin is seen as a pejorative term nowadays. Much of the game is like that apart from those wonderful shining moments, good and bad... Mordin's death, Femshep's date with Garrus, watching Joker and EDI talk, Legion's goodbye, Miranda confronting her father... Shades of brilliance from ME2, but it's almost as though the writers had something better to do and handed it off to the work experience kid. Hat's off to him for trying, but he's gonna need more training.
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  43. May 28, 2012
    5
    ATW - Another Time Waster..... AMW - Another Money Waster..... I got so excited when I heard the 3rd installment for Mass Effect 3 was coming to town.... My wife even pre-ordered a copy for me for the same date release and play...... BUT.... I was sadly dissapointed. I was so impressed with Mass effect 2's dynamic play, control, featres and RPG type feel to your players, I was certainATW - Another Time Waster..... AMW - Another Money Waster..... I got so excited when I heard the 3rd installment for Mass Effect 3 was coming to town.... My wife even pre-ordered a copy for me for the same date release and play...... BUT.... I was sadly dissapointed. I was so impressed with Mass effect 2's dynamic play, control, featres and RPG type feel to your players, I was certain that ME3 would be that much better....but its not. ME2 you could mine minerals off various planets and solar systems, giving you a feel of control and power, but now, you need to dogde aliens from destroying whilest you basically collect 1 item, if you are lucky from some random planet. The gameplay is very much the same as ME2, altough not a bad thing, it was not enhanced, just the same with slightly different damages.... The story feels more scripted then before too. ME2 I could not put down, had to finish, played it day and night till I did..... ME3, I may have played about 8 hours.... and is not currently installed..... Feel that my money was a waste this time round....... Boo.... Expand
  44. Jun 5, 2012
    5
    As far as combat goes, this is the best, cleanest, most fluid Mass Effect yet. I would say that it is the best 3rd person game I've ever played, combat and control wise. Story wise, it is easily the worst. The game lacks the bonding with the characters that Mass Effect 2 contained. The dialogue is mostly poor. We have all heard the gripes about the ending. To have an "A, B, and C" choiceAs far as combat goes, this is the best, cleanest, most fluid Mass Effect yet. I would say that it is the best 3rd person game I've ever played, combat and control wise. Story wise, it is easily the worst. The game lacks the bonding with the characters that Mass Effect 2 contained. The dialogue is mostly poor. We have all heard the gripes about the ending. To have an "A, B, and C" choice to end a game based on countless Paragon and Renegade endings is offensive. It's clear to me Bioware wanted to wrap up the series. It seems like they really rished it, even though they had a huge amount of time to work on it. The multiplayer is surprisingly enjoyable, and t made even better when played with friends. The countless unlockables are a nice touch, and free map packs are quite amazing. However, smooth gameplay and captivating multiplayer are not enough to save the game from its deplorable story. This is made worse when you remember that the reason you play a Mass Effect game is for the story. There's even a "narrative" difficulty setting for the campaign that tones the enemies' difficulty down to as though they are being controlled by toddlers. Overall, the game is worth a buy for die hard fans, but you'll end up trading it in after a few weeks. Don't expect the hundred of hours you put into Mass Effect 2 for this game. Expand
  45. Jun 19, 2012
    5
    A weak ending to a promising series. It had it's moments, but the absurd finale and overall low budget feel of the game kill it completely. Gameplay-wise it's still a linear third person shooter with subtle cRPG elements like exp, skill points and minor dialogue choices. The combat isn't as dull as it was in the previous game, but it's still not enough to keep you from falling asleepA weak ending to a promising series. It had it's moments, but the absurd finale and overall low budget feel of the game kill it completely. Gameplay-wise it's still a linear third person shooter with subtle cRPG elements like exp, skill points and minor dialogue choices. The combat isn't as dull as it was in the previous game, but it's still not enough to keep you from falling asleep during some of the longer firefights. The new teammates we recieved were rather uninteresting too, especially when compared to the weirdos we had to put up with in ME2 (Jack, Legion, Mordin, Thane...). On the other hand, Shepard himself seems a little more human and less BA, which is an improvement. Still, in the end the only thing that keeps this game alive is the multiplayer mode, which doesn't get boring quite as soon as one would think. Overall, ME3 is a disappointment, although it could have been worse. Probably. Expand
  46. Jul 4, 2012
    5
    This review contains spoilers, click expand to view. I would give this game a 8 for the gameplay and a 3 for the overall story line, which resulted in a 5. The combat system is fun, the weapons feel real and the environments are awesome. Only downside is the covert system feels a bit clunky at times, especially moving from cover to cover.

    The plot and the direction they decided to go were so bad as to be almost laughable for a company like Bioware. Without going into too many details you pretty much spend 95% of the game fixing plot elements from mass effect 1 + 2 and then 5% of the game finding all your work meant absolutely nothing.

    There were so many different ways they could have done this, why they decided to kill off this franchise, I don
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  47. Jul 5, 2012
    5
    While I enjoyed the game play on its own, it most definitely was not the Mass Effect I remember. This game is to Mass Effect what a personal plane is to a personal jet, good on its own, but not what you wanted.
  48. Jul 7, 2012
    5
    This game feels completely different to his predecessors. Bad writing, plotholes and inconsistencies, a forced storyline, "stagnant" characters and autodialogue really prevented me from enjoying this chapter. It just felt.. wrong. Even without addressing the endings issue. Since ME1 (which I loved) it's been a way down.
  49. Jul 9, 2012
    5
    I waited for the Extended Cut before submitting a review because I felt that was the most fair way to rate the game. As a stand-alone game, I think ME3 would have been pretty good. I enjoyed the combat system and a good portion of the plot. The characters are written in such a way that they truly become human to you, and you come to care about them. However, I feel this game was onlyI waited for the Extended Cut before submitting a review because I felt that was the most fair way to rate the game. As a stand-alone game, I think ME3 would have been pretty good. I enjoyed the combat system and a good portion of the plot. The characters are written in such a way that they truly become human to you, and you come to care about them. However, I feel this game was only average because I followed all the developer updates and advertisements on it, and I played the first two games in the series. I do not agree with the people who are giving this game a 0, because that certainly isn't fair, although I do understand that some people feel betrayed by Bioware with this game. I also feel that a perfect or ridiculously high score for this game isn't fair because it does not take into account that so much more was promised for this game. I will detail this as best I can without spoilers.

    The first thing I have to talk about it the multiplayer. Time and again, Bioware said that it was completely optional and that it was an alternative way to get the best ending. However, it turned out not to be true- mulitplayer was required to get the best possible ending. The Extended Cut changes this, and so that problem is rectified. However, I feel it is worth noting that Bioware claimed time and again that multiplayer was optional, and yet the only thing that caused them to fix this problem was the fan outcry.

    Something amazing that I have to say about this game is that the soundtrack is the best I have heard in a game in a long time. I wish they had this kind of soundtrack for the previous two games, because it is just that good.

    The bulk of the plot includes a pretty good story and side stories, as I said, but in the scope of the trilogy there are some problems. Many of the choices from previous games have little to no consequences. While I understand that it would not be possible to incorporate every little choice into this game, the game was advertised to show the consequences of the player's actions. Some choices were even stated by the developers to have "huge consequences" only for such statements to turn out not to be true. There are minor variations in the plot to account for player decisions, but at no point in the game are there "huge consequences."

    Another good thing about the game I found was the improved combat system. Combat is much more tactical and fun than the previous games. Even the multiplayer is a lot of fun. As stated previously, my only issue with the multiplayer was that it was forced initially. The combat system is fun, regardless of whether it is single or multi player.

    Finally, there is the controversial ending. If I could submit a review solely on the ending, that would be a 0. However, if I could review the entire game except for the ending it would be a 6 or 7. The initial ending would have been mediocre if it were the end of a standalone game. As the ending of a trilogy the prided itself on choice, the original ending was downright insulting, given that despite the player's final choice the endings were almost entirely the same. The Extended Cut keeps the endings thematically the same while essentially making them look different. It provides a significant improvement, and for many (including myself) it adds replay value to the game and the series. I have to say though, as someone who has been a fan since the original Mass Effect, that ending was not the ending that Mass Effect deserved. To people who have followed the trilogy, the ending was a massive disappointment. I am not letting that fact influence the score I give the game, because I do not think that is fair. The majority of the game is pretty good, and if it were not for the couple of other problems, the score I gave would be a few points higher, but the emotional part of me wanted to give this game a much lower score. Again, that isn't fair, and that is why I didn't, but to anyone who was a hardcore fan of this series, the ending, which essentially leaves what happens up to the player's imagination, is ridiculously disappointing.
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  50. Aug 4, 2012
    5
    Many people rate this game under 4 because of it's ending. Well, to be honest it had way more problems than the ending alone. The running animations were really bad (especially Anderson's) , there were loads of auto-dialogue which is not acceptable for a game like Mass Effect where dialogue is a gameplay mechanic, wasted potential for characters ( see: Liara as the Shadow Broker) andMany people rate this game under 4 because of it's ending. Well, to be honest it had way more problems than the ending alone. The running animations were really bad (especially Anderson's) , there were loads of auto-dialogue which is not acceptable for a game like Mass Effect where dialogue is a gameplay mechanic, wasted potential for characters ( see: Liara as the Shadow Broker) and killing characters for no reason (see: Legion). Also, the sidequests (or lack thereof). The game had very little sidequests that involved actual gameplay, 75% of the sidequests being fetchquests. Then comes the horrible lore breaking ending. Even with the Extended Cut DLC it still is one of the worst endings to a trilogy I've ever seen. It also has little to no replayability and is extremely linear. Talking about replayability it also destroys the replayability of the other 2 games aswell, seeing as the ending doesn't show the consequences of your choices. The only good part about this game is it's combat, return of weapon mods and actual skill trees. Therefore I rate this game a 5/10. Expand
  51. Aug 20, 2012
    5
    The length of the game is acceptable. The graphics quality is poor. Including aliasing and lack of realism and no way for high end pc's to significantly adjust for it (likely because of monetary greed with no other focus in mind). The game play quality has been reduced from previous releases (likely because of monetary greed with no other focus in mind). For instance planet scanningThe length of the game is acceptable. The graphics quality is poor. Including aliasing and lack of realism and no way for high end pc's to significantly adjust for it (likely because of monetary greed with no other focus in mind). The game play quality has been reduced from previous releases (likely because of monetary greed with no other focus in mind). For instance planet scanning has been all but removed. When you find a planet that can be scanned any items from the planet are recovered with probes only. You never actually fight for the scanned items you simply live or die. Living through it is quite easy to do. A lot of adventure was removed from the game because of this. I thought it felt like an easter egg hunt in a big hotel, all the rooms are identical and so are the eggs. The eggs are just hidden in different places in each room. This game is not an RPG it is an action game with a sprinkle of role play. I thought the ending fit in well with the rest of the game. I didn't like the ending or dislike it. I'm glad I didn't pay release day price for this game. These days those of us PC gamers really have to be cautious of paying release day price. I've found that the pain of disappointment is significantly reduced by waiting for price drops. Still I probably should've waited a bit longer. Expand
  52. Aug 21, 2012
    5
    First off the multiplayer is fun, totally enjoyed my time on that even if it is rather limited. Secondly, I have to put the boot in over the single-player part. Its a shame cause its obvious so many people have put such hard work into it. The graphics, programming and overall story arc are fine but let down so fundamentally by the dialogue writers. Half the time I wasn't sure what the hellFirst off the multiplayer is fun, totally enjoyed my time on that even if it is rather limited. Secondly, I have to put the boot in over the single-player part. Its a shame cause its obvious so many people have put such hard work into it. The graphics, programming and overall story arc are fine but let down so fundamentally by the dialogue writers. Half the time I wasn't sure what the hell was supposed to be going on, or why x character had just been bumped off in seemingly quick and nonsensical fashion - I began to find it all rather funny waiting to see who'd get the chop next and how cheap and quickly it could be done. The ending isn't the problem really the whole single player game is poorly designed - the lack of choice, the overly long cut-scenes which the player has no input into, the lack of interesting side missions... fixing the endings won't help this game it needs to be re-booted (we get so many film re-boots, why not game ones?) preferably bring back Drew Karpyshyn too. I loved the first two games but felt compelled to finish this one only cause I had payed money for it, the single player game is that inconsistent and low quality. I rate the game as a five only for the multiplayer content and the hard work put into it by the development team (aside from the writers who seemingly didn't feel they had to trouble themselves too much). I don't blame EA for this, not too fond of origin but at least I got some money's worth out of the multiplay. This mess is totally on Bioware and the first game of theirs i've played were the story was the worst thing about it (aside from DA2 which I missed as it looked so pathetic). Expand
  53. Aug 13, 2013
    5
    The problem with ME 3 is, that you will need citadel DLC and extended cut to be a good game. Even with these DLC it is still inferior to ME 2. Ending is trash but the rest of the game is ok. Weakest in Mass Effect trilogy by far.
  54. Sep 28, 2012
    5
    This review contains spoilers, click expand to view. There has been enough time past to review the game in a hopefully objective manner but all reviews are to an extent subject to some bias so I apologise for that.

    Mass Effect 3 is to all intents and purposes a flawed gem; i don't deny the production values, the time and the hard work that went into making it. What I do dislike are the departures from the Series past successful mechanics.

    Story Telling - It
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  55. Oct 20, 2012
    5
    First of I have to say, this score is not only indicative of the horrible, degrading and absolutely cheating of an ending that Bioware has cooked up. Its also of the main game also. The main gameplay mechanics have been dumbed down, this time being squad combat. There are less squad members, the new members are generic, unecessary and just plain boring, you cant see squad member health inFirst of I have to say, this score is not only indicative of the horrible, degrading and absolutely cheating of an ending that Bioware has cooked up. Its also of the main game also. The main gameplay mechanics have been dumbed down, this time being squad combat. There are less squad members, the new members are generic, unecessary and just plain boring, you cant see squad member health in the UI AND dialogue options have been reduced to nothing more than a simple response for every longass conversation instead of choosing an option for replying to every segment of these conversations. The gun modification/upgrade element is gimmicky and dont reflect the sophistication of the original game's upgrade system nor the simplicity and accessibility of the 2nd game. Its basically been made into an ugly customization window with boring weapon add-ons. Tho the one thing cool about this finale is the addition of MP AND the Omi-Blade melee attack Expand
  56. Nov 21, 2012
    5
    In some respects I enjoyed this game. In others, I absolutely loathed it. I'll start with what I enjoyed. I enjoyed the multiplayer...Weirdly, I enjoyed it more than the game. It's quite addictive...and then I enjoyed...Damn...Catching up with characters from the series I guess...That's about it.

    The SP campaign felt like a real chore to me. The textures were pathetic in places. Pretty
    In some respects I enjoyed this game. In others, I absolutely loathed it. I'll start with what I enjoyed. I enjoyed the multiplayer...Weirdly, I enjoyed it more than the game. It's quite addictive...and then I enjoyed...Damn...Catching up with characters from the series I guess...That's about it.

    The SP campaign felt like a real chore to me. The textures were pathetic in places. Pretty much no graphical options on the PC. The animations are laughable sometimes. Lots of clipping. There are a ton of bugs and glitches that I encountered and a few random freezes/crashes. The cover system is a completely broken mess. The writing was half-assed. Getting through the game to see the conclusion was a massive chore and not really fun at all. Regardless of any of your choices, there are only 3 endings with very slight variations. None of them are satifiying, and if you want to see a different one from the one you chose the first time, you have to sit through about half an hour of unskippable cutscenes and painfully...Really painfully slow 'gameplay'. I am not kidding, I actually put a weight on my keyboard, on the 'w' , went and made a cup of coffee and came back and I had only just arrived at where I needed to get to...Really, REALLY poor design, story and gameplay decisions...It just feels incredibly unpolished and unrefined, and generally a step back from the 2nd game. My guess is that they had nearly everyone in Bioware working on their Star Wars title and ME3 was pretty much thrown together.
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  57. Dec 28, 2012
    5
    What an annoying game to review...the gameplay is solid. The combat is fairly fun and some of the side quest stories are really great. Plus reuniting with old friends is VERY fun. You do feel like you are making a difference as you play to save the galaxy. This game easily packs 50 hours of content. ********** But then there's the ending. No spoilers here, but it is COMPLETELY MORONIC. ItWhat an annoying game to review...the gameplay is solid. The combat is fairly fun and some of the side quest stories are really great. Plus reuniting with old friends is VERY fun. You do feel like you are making a difference as you play to save the galaxy. This game easily packs 50 hours of content. ********** But then there's the ending. No spoilers here, but it is COMPLETELY MORONIC. It pulls a Deus Ex Machina and violates its own lore. If you hated the Matrix 2 & 3's lunatic (Architect) storytelling, you will utterly despise ME3's storytelling. ********** So yeah...the game is great until the end...and the ending is so bad, so utterly insulting to all intelligent beings that I cannot, CANNOT recommend ME3. Like Jar Jar Binks, we wish it never happened. Expand
  58. Jan 3, 2013
    5
    Mass effect 3 is solid proof that Bioware has no intention of continuing their honorable tradition of making great games. It's just generic releases now to make the most amount of cash before EA runs this company to the ground. The glaring inconsistencies, bad character writing and poor choices make this a disgraceful sequel to Mass Effect 1 and 2. If you feel that Dragon Age 2 was aMass effect 3 is solid proof that Bioware has no intention of continuing their honorable tradition of making great games. It's just generic releases now to make the most amount of cash before EA runs this company to the ground. The glaring inconsistencies, bad character writing and poor choices make this a disgraceful sequel to Mass Effect 1 and 2. If you feel that Dragon Age 2 was a downer compared to DA:O, multiply that by 5 and you have Mass Effect 3. How this game got positive reviews from "critics" only shows that they absolutely have no idea of what made the original games great. How the hell do they keep their jobs!? Unbelievable. Expand
  59. Feb 5, 2013
    5
    My first experience of the Mass effect series was through the second game in the trilogy, and that really did set the standard high straight from the off. I thought the best idea would most likely be to purchase the 1st game before playing the 3rd one as to account for decisions made throughout the saga. This turned out to be a rather meaningless venture as determined by Mass Effect 3.My first experience of the Mass effect series was through the second game in the trilogy, and that really did set the standard high straight from the off. I thought the best idea would most likely be to purchase the 1st game before playing the 3rd one as to account for decisions made throughout the saga. This turned out to be a rather meaningless venture as determined by Mass Effect 3. With the good, the graphics in this game are neat and arguably the best out of the bunch, it's polished and tidy with a few exceptions that require the gamer to overlook. Combat has been unstuck slightly from what in my view was a more static system in ME2 and ME1, refinement can be observed.

    With the bad then, bearing in mind that most fans of the series will (rightly so) compare this title to it's predecessors, thats what these points are based off. The dialogue options came as a shock to my system, they took away what made the previously fun and exciting conversation choices and beat them down to formulaic two way cutscenes. Even if a player is to explore every single option in a wheel with more than two choices, it merely serves as providing information that mostly accounts for the people who have never played ME before, this trend is also visible with BLATANT repetition of the lore of some species (geth quarian war) that it makes long term players sit and think 'hmm i knew that'. Compared with the other two games, the "sidequests" in ME3 are for the most part dull fetch and return tasks to introduce a feeling of galactic warfare, yet in actual fact it is just another way of EA herding people to spend money in a cash shop to upgrade for the multiplayer seeing as it is the easiest way to increase "galactic readiness" which is ESSENTIAL if you want to end up with a "good ending", i won't get into that one.

    In short ME3 takes a few steps forward in combat and graphics departments, even so these are still not perfect by any means, even small matters of convenience such as in ME2 your squadmate's ability they were using was highlighted on the tactical menu so you could see what you selected, here it's not, little things like that. ME3 takes a major step back in terms of dialogue choice, i can't even talk to my own companions without the game deciding when it it "the right time", even then i can only say a selection of similar phrases. I'd get the game purely for it being ME3 and the end of the series, but don't go in with a high expectation of it matching what you had come to expect.
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  60. Feb 7, 2013
    5
    What to say that has not been said already? Importing your save files from the previous games is a must... Meeting old friends, and doing missions with them was the biggest fun for me. The story was decent, even some characters were total clichés (Kai Leng the Asian space ninja for example...). The combat was slightly improved compared to ME1 and ME2, but the cover system remained aWhat to say that has not been said already? Importing your save files from the previous games is a must... Meeting old friends, and doing missions with them was the biggest fun for me. The story was decent, even some characters were total clichés (Kai Leng the Asian space ninja for example...). The combat was slightly improved compared to ME1 and ME2, but the cover system remained a litttle crunchy. RPG elements felt a little less developed than in ME2 (Renegade options for example were pure evil...They could have balanced the reputation system a little more...). Everything else basically remained the same as it were in ME2. I think the developers stayed on a safe ground on purpose. The music and sound effect were really good. Now let's talk about the infamous ending. Well they really screwed this up, and the "Extended cut" did not really makes it much better (When I first finished the ME3 my gaming experience was ruined...They can not make that back anyways with some cheap slide show, sugar coating stuff!) About the indoctrination theory! I think the developers at one point (might ...not sure) wanted to implement it, but they did not....The theory is now refused by Bioware and EA so it is not part of the original Canon. Overall a decent game that stays in the safe path, with a bad ending. Could have been the best science fiction game trilogy ever, but they failed! Expand
  61. Apr 7, 2013
    5
    Simply put, its a fun 3rd person shooter with rpg elements and a bad ending. The only people who don't think the ending is bad are the fan-boys or those with ADD who didn't pay attention to the story. The choices you make in the game do not affect the outcome of your ending. You get to the end and are presented with A, B, or C choice for an ending like Deus Ex did. On top of it theSimply put, its a fun 3rd person shooter with rpg elements and a bad ending. The only people who don't think the ending is bad are the fan-boys or those with ADD who didn't pay attention to the story. The choices you make in the game do not affect the outcome of your ending. You get to the end and are presented with A, B, or C choice for an ending like Deus Ex did. On top of it the ending makes no sense, and contradicts itself. It's still a fun game but the story does dissapoint. Expand
  62. Apr 26, 2013
    5
    What to say? Im not a totally fan of Mass Effect fan, i bought the the trilogy at origin with a lot of expectations but i could not understand why this game are so famous. The entire series are so regular.
  63. Apr 30, 2013
    5
    Mass effect 3 disappoints in several important aspects. The writing in the game is extremely uneven which really drags a game like this down. Sure there are some cool moments here and there but the story is overall really weak and the game is full of awkward and cheaply written moments. And it doesnt help that the conversation wheel is dumbed down too the absurd.

    The dialogue options
    Mass effect 3 disappoints in several important aspects. The writing in the game is extremely uneven which really drags a game like this down. Sure there are some cool moments here and there but the story is overall really weak and the game is full of awkward and cheaply written moments. And it doesnt help that the conversation wheel is dumbed down too the absurd.

    The dialogue options are extremely binary and quite often they lead to the same result. The only difference is whether you get some paragon or renegade points in the end. And when you do get to make an important choice then the dialogue wheels poorly explained choices in simply not enough. The renegade/paragon options in the cutscenes also feels really cheap since you have no idea what kind of choice you are making.

    Overall the game lacks the kind of interaction you would expect from a roleplaying game and the games mission-design feel extremely linear and more like an action game than a roleplaying game. Another thing worth mentioning is that this game is much more combat oriented than previous games in the series. There are very few hub-based areas in the game and you will spend the majority of your time in combat missions. Now the combat is quite good for a roleplaying game. For an action game however the combat is extremely average. The combat is a pretty basic cover-mechanic based shooter with the normal peak-shoot-duck and wait for the shield to recharge type of gameplay. It is by no means a catastrophe but it simply cant carry an entire long game like this. And chances are that you will get bored of the combat before beating this game which is a shame since that is what you are going to spend your time doing.

    The focus on combat sadly also mean that a lot of the environments you are in are nothing more than boring grey/brown ruins which is kind of sad since there is a lot of cool places to the explore in the universe. You do thankfully also get to visit some pretty neat places in the game which is nice. The exploration in the game do however leave a lot of things to be desired. The maps are often extremely linear and the lack of side quest and stuff to find leads to you not feeling the need to explore. I should also note that both the item and enemy variety is quite limited which i really thought hurt the game. I believe that the limited enemy variety is particularly sad since games like this can make up all kinds of cool faunas and cultures to fight. You are sadly forced to fight the same quite boring enemies over and over again which doesn't really help the combat.

    The visuals are for the most part alright but there are some low-res textures in the game here and there that just look awful by contrast. I also have issues with the weird camera angel they have chosen for the game. Something you cant fix in the extremely basic options menu.

    Now despite being quite critical of the game i must mention that the game is by no means so bad that some people make it out to be. I would say that its extremely average. The game have a long list of flaws but it also have a decent amount of alright content in it. I picked it up for a cheap price and i dont regret doing that despite the games flaws. if you however go into this game expecting a traditional bioware rpg or a worthy continuation of the mass effect saga then chances are that you will be disappointed. I should also mention that the were some quite shady dlc practices involved with this game. But you should try to make up your own mind regarding that.
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  64. Aug 31, 2013
    5
    I played this game for about an hour, walked back into town and traded it straight back in. Being new to the franchise I instantly disliked the clunky-ness of the gameplay and controls. Not as many choices and too many cut-scenes for me to get into the game.
  65. Nov 1, 2013
    5
    Great game, ABSOLUTELY TERRIBLE ENDING. It is your same old Mass Effect with crap ending. Giving it 5/10 cause its Mass Effect but the ending just killed it.
  66. Dec 13, 2013
    5
    Personally, I do not normally read any reviews on games before playing it as it may give me a biased perspective on it. However this is the first time I totally regret not reading any reviews on ME3 before playing it. Although I admit i've been hearing countless praises for its prior titles.
    Mass Effect 3 was my introduction to the series as I have not played the prior games yet (and I
    Personally, I do not normally read any reviews on games before playing it as it may give me a biased perspective on it. However this is the first time I totally regret not reading any reviews on ME3 before playing it. Although I admit i've been hearing countless praises for its prior titles.
    Mass Effect 3 was my introduction to the series as I have not played the prior games yet (and I must admit, ME3 is totally preventing me from playing it). Im sure ME fans know that this game has its own very unique atmosphere while containing many moral and philosophical twists. I was immediately hooked on to the game thinking this might be one of my favorite games in my life. To be honest, ME3 Gameplay was pretty good at the least above average in my opinion. It was very interesting, entertaining until the end where (keep in mind, ME3 was an introduction to Mass Effect for me) it just became flat out abysmal and insulting.
    Non, and I mean NON of my hard thought decisions throughout the game even mattered in the end and I can't imagine what it would have been like to the players who spent so much time on previous titles. Im not sure what the writers were thinking but when I heard that damned space kid at the end telling me the few options I have, I knew they made a BIG mistake. Simply said, the ending ruined the game 100%. Im afraid the ending was one of the saddest and most pathetic close ups in video game history and I offer my sympathy to those who played throughout the whole series.
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  67. Mar 18, 2014
    5
    Mass Effect 3 was most defiantly a good game in the series. I enjoyed the gameplay, the choice making, story, and characters. Unfortunately, the ending will make you puzzled at the fact of why you couldn't do something different. The ending will most likely abandon the series as a lost cause. We could say to Bioware "There is always another way." Bioware probably knew this, but we areMass Effect 3 was most defiantly a good game in the series. I enjoyed the gameplay, the choice making, story, and characters. Unfortunately, the ending will make you puzzled at the fact of why you couldn't do something different. The ending will most likely abandon the series as a lost cause. We could say to Bioware "There is always another way." Bioware probably knew this, but we are dealing with the publisher EA Games. Expand
  68. Sep 12, 2014
    5
    I highly regret this full price preorder this is one of the few times I have ever pre purchased a videogame believing it a solid bet. I played and completed both ME1 & 2 but something about this title really offended me as PC gamer. The plastic and lifeless visuals coupled with a bland 'illusion of choice' script leaves the characters feeling unrealistic and the locations static. Maybe II highly regret this full price preorder this is one of the few times I have ever pre purchased a videogame believing it a solid bet. I played and completed both ME1 & 2 but something about this title really offended me as PC gamer. The plastic and lifeless visuals coupled with a bland 'illusion of choice' script leaves the characters feeling unrealistic and the locations static. Maybe I have just been spoiled by recent gaming highs (TLOU, GTAV, BF4) but where is the quality this time? Where are 2012 level AAA character animations, voice emotion and smart dialogue. Makes me think then why bother releasing this rubbish? Looks like the space RPG genre still has room on the shelf.
    Highly regret this purchase.
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  69. Sep 27, 2014
    5
    Bioware has been progressively dumbing down the immersion felt in the Mass Effect universe, starting with the transition from Mass Effect to Mass Effect 2 and now dealing the killing blow with the final game in this wonderful trilogy.

    Don't get me wrong, Mass Effect 3 was a solid single-player experience; however, this is not about a "solid single-player experience", this is about the
    Bioware has been progressively dumbing down the immersion felt in the Mass Effect universe, starting with the transition from Mass Effect to Mass Effect 2 and now dealing the killing blow with the final game in this wonderful trilogy.

    Don't get me wrong, Mass Effect 3 was a solid single-player experience; however, this is not about a "solid single-player experience", this is about the third game in a series known for its immersiveness and ability to make you feel empathy for its characters. In this game, that immersion has been diluted to the point of many characters having their purpose in the overall plot made negligible and simply added in to provide a cameo for the fans of other Mass Effect fiction (see: James Vega), and this unfortunately includes our protagonist: the one character you were supposed to feel connected with given the game's status as an "RPG".

    Sure, some of this was solved by DLC, but the simple fact that we're talking about "solving problems" for a game that spent a sizeable amount of time in development means that there is a problem. But, that is all about the immersion.

    The crippling point of this game - for I had foolishly thought that the game could still be saved - was not the lack of immersion, it was the poorly developed plotline that had great beginning. Having been built-up by the first two games in the trilogy, I expected that the pacing and ultimate resolution of the plot would not leave me with a sour taste in my mouth as it did. The plotline is developed in a ridiculously cliché manner, to the point that it feels like I was watching a series of overly edited cinematics with gameplay only serving as a buffer between viewings. Is it a bad thing per se? No, but this takes us back to this game's position as the third game in its series, meaning that it has a certain standard to live up to and a certain method of gameplay that a player of such a series would expect. The new method of delivering the plot is disjointing at best and game-ruining at worst, with me leaning closer to the latter end of the spectrum.

    Finally, we get to the ending (with me addressing the vanilla ending, as I should be). While not absolutely terrible, it does leave enormous gaps of "What happened?" moments that should NOT be happening with the closer of a series. Sure, inference and speculation are alright if another game was to be expected, but the this is the final game of the series that would star Commander Shepard, so this game - as the other 2 provided - should have given us a sense of finality even if it was not decisively final. While Leviathan fixed many of the holes that were exhaustively mentioned by reviewers, there should not have been anything to fix (refer to my DLC rant).

    Tl;dr - The game was decent as a single-player experience, awful as a multiplayer experience, atrocious as a Mass Effect game, and the apotheosis of plot failure as a Mass Effect trilogy finisher.

    Mass Effect 3 made me experience a thought that should never be experienced with an RPG, much less one as wonderful as Mass Effect: "Do I really want to play this again?"
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  70. Oct 23, 2014
    5
    This would be better if it wasn't such an obvious cash grab. The game you buy is half the game. Get the other half in installments for $8 here and $20 there. They listened regarding the repetition of the minigames, but didn't supply an alternative for unlocking doors and such, just erased all challenge.

    Minor hints of spoilers below without giving too much away. PROS: -No more
    This would be better if it wasn't such an obvious cash grab. The game you buy is half the game. Get the other half in installments for $8 here and $20 there. They listened regarding the repetition of the minigames, but didn't supply an alternative for unlocking doors and such, just erased all challenge.

    Minor hints of spoilers below without giving too much away.

    PROS:
    -No more mining planets for minerals.
    -That one bears repeating: no more mining planets for minerals
    -ingenious follow through to a third game on the romance/baggage train
    -weapon upgrades
    -dialogue & companions with humor
    -finishes the story, offers closure
    -graphics
    -combat

    CONS:
    -obvious cash grab in the final hour, only half the game provided with base price
    -the Kaiden storyline (your already made choices in other games win or lose you points to keeping him)
    -you get like 3 companion choices unless you buy more...no lie.
    -inability to get enough war resources unless you buy that opportunity (changed recently)
    -ability to acquire more resources with co-op play which is impossible to find a viable group for
    -repetition in resource gathering
    -over scripted finale

    I didn't mind the ending(s). I thought there was cheese there but it was fine. I also think a trilogy with an actual end is good. A lot of the screaming here is likely because you become attached to Shepard and want to play her in a Mass Effect 4, you want it to keep going because you made her and you like her and you're invested in her. Trilogies are good for movies and books and they can be good for video games too. Let BioWare move on...I'm interested to see what they do after DA is done...they'll need a new adventure trilogy and look at what they've done/learned with their DA and mass effects series. Mass Effect being done in three is a good thing when you think about it.
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  71. Dec 8, 2014
    5
    A disappointing end of the series. It tried to be a self-contained game, but that just renders most of the plot of previous games irrelevant; you stop the Reapers time and time again, and they come anyway. Very few decisions in previous games matter - killed a character earlier? A very similar substitute fills the exact same role.

    The story has its ups and downs, but doesn't make much
    A disappointing end of the series. It tried to be a self-contained game, but that just renders most of the plot of previous games irrelevant; you stop the Reapers time and time again, and they come anyway. Very few decisions in previous games matter - killed a character earlier? A very similar substitute fills the exact same role.

    The story has its ups and downs, but doesn't make much sense overall. And that's without getting into the ending - out of place, illogical, just plain dumb. The extended ending does give some nice fluff and closure, but doesn't fix the core issues.

    The gameplay is mostly the same as in ME 2, but with some decent improvements. There are more abilities and choices when levelling characters. Weapon modifications are nice, but limited in their variety. Having more movement options is nice, but the "one button does all" system is annoying as **** You want to roll? Or run, or press a button, or vault over cover, stick to cover, leave the cover? Too bad you're dead as you shuffle around desperately, fighting the contextual controls instead of the enemy.
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  72. Dec 9, 2014
    5
    This review contains spoilers, click expand to view. This is a tough one. I really enjoyed the first 2 Mass Effect games, and most of it is really great: I like the normal missions, who are like ME 1 and 2, and I even enjoy the multiplayer part alot.

    BUT the ending is horrible! Not just gameplay-wise, which suxx so hard. You need to watch a movie while it plays out, because it's like 40 minuttes of cutscenes you can't skip, and choices without any real effect. And then there are the ending itself: Possibly the worst ideas I have seen in a game. My guess is the developing team was out sick or maybe they just hate everyone playing their games, but it's a serious torture to get through that hour or so it takes to get to the ending. I hope they all got fired, and that people spit on them whenever they meet them...

    So, if you're considering buying the game, my advice is this: Stop when you get to the last missions (back on earth), and write some solution yourself. It can only be better, even if it means the Reapers win!!
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  73. Jan 7, 2015
    5
    Mass Effect 3 was a difficult game to score. In fact it's been one of the most difficult games for me to review.

    You can tell right off the bat that something is off with ME3. Something is seriously wrong. And you know what is wrong with it? It was released way too early. And it shows. When the game begins, you are forced into auto-dialogue. The pacing is terrible. All of a
    Mass Effect 3 was a difficult game to score. In fact it's been one of the most difficult games for me to review.

    You can tell right off the bat that something is off with ME3. Something is seriously wrong. And you know what is wrong with it?

    It was released way too early.

    And it shows. When the game begins, you are forced into auto-dialogue. The pacing is terrible. All of a sudden, Reapers are attacking and everyone is shocked. Really? The intro is just...bad.

    I remember the release for ME3, it was painful. Yes, this is the game with the near legendary infamous Day 1 DLC. The game release is an obvious console port. The textures are awful; the game looked worse than ME2. That's a big red flag right there. When a sequel's graphics are worse than the preceding title, something is up.

    Some people say that "it's the journey, not the destination", that matters, and I agree with that to a certain extend. The journey itself is not bad in ME3. It follows a similar formula to ME2. ME2's hybrid FPS shooter gameplay is enjoyable in ME3. It's been improved and built upon in ME3. I like that.

    It just...the storytelling. The storytelling and choices, the choices and their results are lacking. Choices that have been made in previous games for some reason do not matter. If someone is killed off, they are convieniently replaced with someone else that has a similar sillset. Some characters are once again completely taken out and you can't get them back in your party. If you made some romance options in ME2 - you might find a half assed romance plot instead. These characters and their stories are just thrown to wind.
    There are scenes incorporated into ME3, but they feel like add ons and not the full experience. Once again, rushed content and development. These feelings of relationships of both friendship and romance being "tacked on" is felt throughout the ENTIRE GAME. And it sucks. Bioware has gone to far to kill some characters off screen. That is a cardinal sin in a Bioware game.

    For example - I romanced Miranda in ME2. Guess what? In ME3, shes not there. She just - disappears. Literally. There is really not fitting conclusion to your relationship - unless of course, you cough up the money for the Citadel DLC. And for some reason, she is....completely out of character. Doing things and acting in ways that you would have never seen in ME2.

    Now, multiply this times 10.

    Painful.

    And unfortunately, the ending is completely and totally botched. Sorry to say it. The ending is awful. Not only is it dark and depressing, but it's relatively obscure in the fact that your choices did not really seem to matter. I understand that it tried to be a self contained game, but that just isn't going to fly for ME3. In the age of DLC's and online downloaded content, Bioware could have taken the risk of making ME3 completely dependant on ME2's save.

    The ending is so bad, gamers had to come out and demand that Bioware offer a better ending. Yep. You read it right. Bioware actually - was forced - to change the ending. Get it? Gamers had to tell Bioware - let them know - that the ending was botched. How utterly embarrassing for Bioware. This resulted in another embarrassment for the industry, with an editor from IGN coming out defense of Bioware in a stupid, arrogant video, something about "Gamer entitlement." Yes, you gamers are not entitled to a good ending. Bioware can do anything they want, and you better shut the hell up and enjoy it, damnit!

    In ME3, in order to gain resources you must play with other players online. This is a bad decision. Bad, bad bad for a single player game. This was clearly a result of EA meddling in development. The requirement to play online with other players is asinine. Though its not completely mandatory, if you want the "good" ending, you pretty much need to do it unless you want to...uhh.."manually edit" your game. Cough...

    Overall, ME3 is not a terrible game. But it is not a satisfying conclusion. In fact, the ending itself is kind of laughable. The whole ending sequence, even with the DLC is just too ambiguous and poorly done.

    It's a real shame. I wanted to like ME3 but its a poor and disappointing conclusion to the series.
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  74. Jan 30, 2015
    5
    This should have been(and nearly is) the greatest story/character driven RPG of all time, but Bioware made a MAJOR mistake with the final title. This game is absolutely incredible until you hit the last 10 minutes. Honestly maybe even the last 5 minutes, because the story was ramped up and paced so perfectly that the lead up RIGHT UNTIL the ending is once in a generation exceptional. ThenThis should have been(and nearly is) the greatest story/character driven RPG of all time, but Bioware made a MAJOR mistake with the final title. This game is absolutely incredible until you hit the last 10 minutes. Honestly maybe even the last 5 minutes, because the story was ramped up and paced so perfectly that the lead up RIGHT UNTIL the ending is once in a generation exceptional. Then you get to the ending and I don't know if they ran out of money or what, but it completely falls flat and ignores all of the style of the series. It changes from a game about choices building up and coming together to create an epic finale (across 6ish years for people that played the games when they came out) into a 3 pronged choice that ignores every choice made in any of the 3 games and, in a game HEAVILY influenced by film(to the point of having a grain filter naturally active to appear more like a movie) has a final few moments that feel more at home in an ending to a fighting game characters story or even something like a shmup. I'm torn on what to give this game. Its clearly a 10/10 until the ending, but this game is ABOUT the story, A weak ending in TES or Fallout isn't that big a deal because they are different style games. This game is about story and characters and the main concept of the game is basically thrown out the window in the final moment. All I can end up deciding is that the ending SEVERELY impacted my feelings about the entire franchise, and the score needs to reflect that. Expand
  75. Feb 16, 2015
    5
    Mass Effect 3 is a disappointing ending to the series.
    Mostly combat based, lacking in good story telling and less dialogue options then in previous titles.
    From the start you feel that something is wrong. The change of lead writter for the third game was a mistake. NPC characters are still good but there is not that much interaction then in ME and ME2. The day one DLC NPC was a big
    Mass Effect 3 is a disappointing ending to the series.
    Mostly combat based, lacking in good story telling and less dialogue options then in previous titles.
    From the start you feel that something is wrong. The change of lead writter for the third game was a mistake. NPC characters are still good but there is not that much interaction then in ME and ME2. The day one DLC NPC was a big mistake also. The DLC character Javik being the last of the Protheans is vital to the story but you make him a DLC. You see the money hand of EA in this game.
    The ending is so disappointing even the extended cut didn't make it better.
    Game is solid mechaniclly and combat is fluid but the story and more combat focused character of the game and lackluster ending make a weak game.
    For me 5 out of 10. EA why...
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  76. Mar 6, 2012
    4
    I feel awfully betrayed that the series went from and expansive sci-fi space opera with consequential choices; to a fairly streamlined action adventure with RPG elements. Its attempts at emotional manipulation are slightly hamfisted, not ineffective but very clumsily implemented and unrelated to my character's background - which I imagine Bioware has forgotten about at this point. TheI feel awfully betrayed that the series went from and expansive sci-fi space opera with consequential choices; to a fairly streamlined action adventure with RPG elements. Its attempts at emotional manipulation are slightly hamfisted, not ineffective but very clumsily implemented and unrelated to my character's background - which I imagine Bioware has forgotten about at this point. The writing and designs for some characters also seems out of place, Vega is expected to be a bulky man but not to the extent that he's a jersey Shore cast member, the addition of Jessica Chobot and redesign for Ashley also complement this lovely little tan-orange motif. My largest qualm is with the Day 1 DLC - which I strongly oppose - by all means create new characters that are not plot-integral. But when you create a squad member who is heaily tied to the universe's lore and mystique and then aim to charge an extra $10 for it on top of the game's already hefty pricetag you know you fit a stereotype.The romance system is fine, although I'd like to be able to talk to my companions without the intention of making out with them. I wonà Expand
  77. Mar 6, 2012
    4
    Mass Effect 1 is the best PC port in the trilogy. more customizable keyboard bindings , walking stance on/off, you can holster your gun, better writing, better fov. This game is lacks all of these, they don't even care about PC players anymore. I can not fathom why they do not want to take advantage of the power of the PC and release high resolution textures, like they did with DA II. TheMass Effect 1 is the best PC port in the trilogy. more customizable keyboard bindings , walking stance on/off, you can holster your gun, better writing, better fov. This game is lacks all of these, they don't even care about PC players anymore. I can not fathom why they do not want to take advantage of the power of the PC and release high resolution textures, like they did with DA II. The game also has fewer dialogue options and more auto dialogue, they really really want the Gears of War derpy console market. Expand
  78. Mar 6, 2012
    4
    This review contains spoilers, click expand to view. I just want to say this before I begin: I loved Mass Effect 1 and I loved Mass Effect 2, despite how streamlined it was. Characterization was excellent and I felt like I was accomplishing something everywhere I went. That just doesn't happen in Mass Effect 3.

    I'm about 15 hours into the game and I've been really, really trying to enjoy it, but none of the content really feels "right." You're fighting a war to defend the galaxy from total extinction but no one will help you until you clean their noses and make sure the dishes are tucked away nicely. It's ridiculous. Combat has been simplified even further, but instead of enemies dying in a few hits like they did in ME2 which allowed for good flow they are all bullet sponges. Eventually I just gave up on using my guns and punched everyone to death because it was faster and actually did damage.

    Animations are absolutely hideous. Running, walking, talking, everything is just freaking awful. When you run your arms flail around ridiculously and everything is stiff. Just go watch Anderson running in the demo to see how bad it is.

    Characterization has also taken a big hit. You get bulk mcbigguy who randomly switches between English and Spanish at will, bland Asari, etc. Mordin's voice actor was replaced with someone who lacks the same charm as the original and they even managed to butcher Garrus. That's not even mentioning how bad the dialog is. Here are some examples without spoilers:

    Shepard: How are things?
    Person: Bad [specific details].
    Shepard: That bad?
    Person: Yes.
    ----
    Shepard: How are you holding up?
    Person: It's tough, you know?
    Shepard (Paragon): There was this kid back on Earth, I watched him die before your eyes.
    Person: That sucks.
    ----

    I am truly disappointed. I didn't believe that Bioware could mess up this badly after Dragon Age 2, I thought they learned their lesson. I was wrong.
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  79. Mar 6, 2012
    4
    well, i was totally dissapointed by this game. i loved me 1 and me 2 was even better, i had hoped that they would have fixed the problems in both in me3 and finished the story and it all sounded cool, the way that the game was laid out and how it would progress. i got it today and put it in and the first thing that i noticed was they changed everything about the old games. the graphicswell, i was totally dissapointed by this game. i loved me 1 and me 2 was even better, i had hoped that they would have fixed the problems in both in me3 and finished the story and it all sounded cool, the way that the game was laid out and how it would progress. i got it today and put it in and the first thing that i noticed was they changed everything about the old games. the graphics were realistic in 1 and got more realistic in 2, it looked like a movie. now it looks cartoonish or like an anime. this is probably the worst direction i could think of to go in for me. the first thing i noticed also was the alliance uniforms are different, those things on their shoulders are huge and the little chain thing, it all just screams anime or cartoon to me. i can't stand it. the next thing i noticed was the writing was waaaaaaaaaaaaaaaaaayyy worse than the first two. this is mass effect, its supposed to have excellent writing, like some of the best that you'll find. and i found the intro to be really just, im not sure how to describe it. bad. not on par with mass effect 1 and 2. the dialogue with characters in the game is worse, less detailed, less believeable. the story is just, bad. i mean, it seems like something youd find in some other video games but not mass effect. its not believable. characters just do a 180 from who they were in me2 or 1. they changed a lot of the graphics and the way the game works on missions from me 1 and 2 that didn't need changing. i heard a lot of people left or got fired or something for this game, and, you can definately tell. i heard one of the main writers left or was fired also, and you can definately tell that. at some times you can tell little pieces of the old mass effect series that are good, but mostly its something new and different and just doesn't play well. playing on palavens moon was pretty cool, and the geth ship next to the main battery. overall they just made all of these changes to something that didnt need changing. Expand
  80. Mar 7, 2012
    4
    It is impossible to import your Shepard from the previous games as the new face creation mechanism will not identify the elements from the save file. Importing your save is what has made Mass Effect as prolific as it is. Unplayable until a patch for an issue that should have been resolved during the testing phase. They apparently had the time to make $10 day one DLC but not enough timeIt is impossible to import your Shepard from the previous games as the new face creation mechanism will not identify the elements from the save file. Importing your save is what has made Mass Effect as prolific as it is. Unplayable until a patch for an issue that should have been resolved during the testing phase. They apparently had the time to make $10 day one DLC but not enough time to ensure that a critical component of the main game is functioning properly?

    Aside from this I have played through the first segment with the base Shepard, and it appears to have restored mass effect to initial appeal from the boring outing that was ME2.

    Still I'll go no farther without my Shepard character. Product is in a condition that I reasonably should not have expected. Any other industrial sector and they'd be compelled by law to restore my money, however, software laws let them off the hook. Fix it.
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  81. Mar 7, 2012
    4
    This review contains spoilers, click expand to view. The game is good, very good and yet... that ending, oh yes I do mean one ending, they are all the same sadly. [Its a made up story from a man to his son/grandson.] Though you also get to chose one of three endings at the very end that completely invalidates the other two games within the series and is very insulting. It is in essence a Deus Ex Machina moment, and I kid you not it is literally a God Child that created the reapers that shows up at the end and gives you one of three choices, your galactic readiness, your war supplies, and weather you were paragon or renegade means nothing, absolutely nothing to the story. Though if your readiness and supplies are high people survive which is confusing since I thought it would have an impact on the actual fight but it doesn't at all. Ah if you want to play Mass Effect 3, by all means knock yourself out, just stop before you play the final mission if you want to have a great game experience, otherwise play Mass Effect 1 and 2 which are far superior games. Expand
  82. Mar 7, 2012
    4
    This game is not a surprise at all. The second installment was a real disappointment, but the direction for the third game was clear. Dialog is limited to 2 answers, one is nice, the other is more of the harsh kind. You have to play the boring MP to actually increase your odds collecting fleetstrength, a lot of the dialog is uninspired and boring, the animations are clumsy, the combat isThis game is not a surprise at all. The second installment was a real disappointment, but the direction for the third game was clear. Dialog is limited to 2 answers, one is nice, the other is more of the harsh kind. You have to play the boring MP to actually increase your odds collecting fleetstrength, a lot of the dialog is uninspired and boring, the animations are clumsy, the combat is repetetiv and forgettable, and the rest is just an interactive movie with game elements. Its not a good game and not a good sf-movie. It is something in between unable to satisfy even the lowest expectations. To be blunt: ME3 is a weak last installment. The shooter part is not up to par compared to a full fledged shooter, while the the weak rpg-elements are hardly worth mentioning. It's a dumbed down interactive movie with very little gameplay and an unsatisfactory story which ends with a huge letdown. Expand
  83. Mar 7, 2012
    4
    Mass Effect 3 is, at best, a disappointing game. At its worst, it's a cliched mess of nonsense dialogue and forced decisions. What's most disappointing for me, is the separated structure of the game. Dialogue happens, then gameplay, then dialogue, then gameplay. There's no fusion. Mass Effect 3 has lengthy fighting sequences and lengthy dialogue and story sequences, but the two never mix.Mass Effect 3 is, at best, a disappointing game. At its worst, it's a cliched mess of nonsense dialogue and forced decisions. What's most disappointing for me, is the separated structure of the game. Dialogue happens, then gameplay, then dialogue, then gameplay. There's no fusion. Mass Effect 3 has lengthy fighting sequences and lengthy dialogue and story sequences, but the two never mix. There's no story in the fight, something happens then something else happens. It's depressing. This game has turned me off to Bioware. I won't be getting their next game. Expand
  84. Mar 7, 2012
    4
    This review contains spoilers, click expand to view. I'm rating this a steady 4. Aesthetics are amazing compared to the first 2 games, but that's pretty much where the pros end. Paragon/Renegade are useless now (they are joined together into "Reputation"), the spacebar for everything got me killed a few times, diplomacy between the Geth and Quarians is not possible, etc. I could handle misc team members from ME2 dying if you didn't help them in time, I could handle that you only have 6 squad members, but the thing that turned me off to the whole series is the lack of effort given in the final ultimatum... Such terrible, non-redeeming options. It makes me not want to replay the series because I know the end is not worth it. Expand
  85. Mar 8, 2012
    4
    I haven't been so let down with a game since Deus Ex: Invisible War. The problems with this game are numerous and I could go on and on. I really don't have a clue how websites can give this 9s and 10s and expect to be taken seriously.

    The graphics are worse than ME2. It's the same engine, how did that happen? The Illusive Man's skin is smudged and compressed now and in some places NPCs
    I haven't been so let down with a game since Deus Ex: Invisible War. The problems with this game are numerous and I could go on and on. I really don't have a clue how websites can give this 9s and 10s and expect to be taken seriously.

    The graphics are worse than ME2. It's the same engine, how did that happen? The Illusive Man's skin is smudged and compressed now and in some places NPCs are replaced with cheesy looking sprites when a bit further away. Lens flares are WAY overused, even for a Mass Effect game, often being way bigger than they even need to be. Animation is noticeably stiffer and models teleport around in cutscenes. Anderson's running animation in the intro is just laughably bad. I've seen far better work from modders.

    The story will be fine once in a while but ridiculous bits keep pulling me out. For instance, in the Protheans's flashback, ONLY he has a Jamacan accent (which sounds silly in its own right) but none of his other race has it. They also use human military ranks apparently. Tali's big unmasking has been reduced to a badly photoshopped stock image they pulled off of the internet. Joker dates EDI. I mean seriously? He dates a robot? What's next? A romance with option with Legion? Actually don't answer that. The endings are completely ripped off of Deus Ex. And there are so many holes in the plot, I don't know where to begin.

    From Ashes, the Day 1 DLC is $10 for...get ready...30 mins of content. If that. Great huh? Avoid buying it if your money is important to you.

    Just all around disappointed in this game and I've had enough from EA/Bioware.
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  86. Mar 12, 2012
    4
    Mass Effect 3 does not live up to the hype, at all. First of all, almost no graphics options. I mean what the hell? Just porting from console is so frigging lazy it makes me sick. Look at Remedy, they did it right with Alan Wake. The textures on some stuff in this game is absolutely hideous. The animations are bad (males walk really weird in this game ++). Some of the explosions and gunMass Effect 3 does not live up to the hype, at all. First of all, almost no graphics options. I mean what the hell? Just porting from console is so frigging lazy it makes me sick. Look at Remedy, they did it right with Alan Wake. The textures on some stuff in this game is absolutely hideous. The animations are bad (males walk really weird in this game ++). Some of the explosions and gun effects are really low quality. Then there is the FOV in this game, it reminds me of Resident Evil 5. Why can't you adjust ANYTHING in this game? Oh yeah, I forgot... it's a really bad console port. Also you have to use the space bar for absolutely EVERYTHING. On the plus side it has some great voice acting, interesting characters and locations. Not enough to make it worth my money though. Sadly. The last Bioware game I bought was Dragon Age 2, and yeah, I was very disappointed then as well. I hoped they would redeem themselves with this game, but I was unfortunately wrong. This is the last game I will buy from Bioware, and I can't recommend buying this game to others. If you want to play it, rent it, or buy it used on console. Expand
  87. Mar 8, 2012
    4
    This review contains spoilers, click expand to view. I had to wait a few hours after finishing the game before writing a review because I wanted to take some time to look back on ME1/ME2 and be as fair and objective as possible when collecting my thoughts on ME3. This game is amazing in several ways: (1) dialogue between familiar (and to some extent unfamiliar) characters feels more real and natural, (2) combat is a lot more interesting and, in some scenes, more challenging than both ME1 and ME2, (3) the cinematic scenes depicting various key events in the story are visually engaging and easy to connect with emotionally, (4) the romance interactions between Shepard and his/her LI is a vast improvement from both ME1 and ME2, and (5) the overall visual element of the game (the Citadel, the new worlds that you visit--Rannoch and Thessia for example, and the characters themselves) made it really easy to immerse yourself in the game. Having been a huge fan of ME1 and ME2, I was happy to see that Bioware came through in these areas. I had moments where I laughed, moments where I felt giddy, and plenty of moments where I cried (e.g., Thane's death). That being said, I was incredibly surprised at how much the ending affected me. Up until the very last moments in the game (I would say up until the part where the destroyer reaper vaporizes people around you while you painfully drag yourself toward the beam), I would have given the game a 10/10 hands down. I would have bowed down to Bioware for telling the greatest story ever told. And then there was the ending: (1) The number of plot holes left is an insult to the bajillion hours that I invested in the first two games, (2) the Deus Ex-style ending completely chaffed my soul, and (3) I received next to NO closure on all of the relationships that I've been building up until the point. What happened to the people on the citadel (e.g., Bailey, the council, etc.) What happens to my team? What happens to the two squadmates that I took with me in the final battle scene? What happens to the races that I just spent hours trying to unite in hopes of a more relevant and fitting ending? I loved the Deus Ex ending in Deus Ex because it fit with what the story was about up until the end; Mass Effect was more than just a morally ambiguous thought exercise on organic vs. synthetic existence--it's SO much more than that--so why condense it all to that? I don't need Shepard to live in the end (and I certainly don't need a happily-ever-after ending where nobody dies and everyone is all smiles at the end of the reaper invasion), but I sure as hell was under the impression that I'd have the choice. I put so much thought into paragon vs. renegade, which is arguably the main driving force in the plot up until the very last scene, and it seems like no matter what you do you are boxed into an ending that's uncomfortable, unclear, and unnervingly disappointing. I was amazed at how emotionally connected I felt to the Mass Effect series, and spent what felt like an eternity looking forward to the final part of the trilogy. In terms of ME3, I felt completely satisfied with the exception of the ending, which seemed totally out of place and unnecessarily broke my enthusiasm and passion for the game. Do I hate the entire series now because of the way it ends? No. Will I deny that all 3 games are amazing in multiple ways and have allowed me to be a part of an epic story? No. Can I jump on the 10/10 bandwagon for ME3? Absolutely not, because the ending of such a huge story is critical, and in my opinion it was an epic fail in this game. If I could go back in time, I would probably have not played the game past Shepard's last speech to his/her team--at least at that point you were excited/terrified/scared, but you also had the hope that other characters instilled in you, and the hope that you spent so much time instilling into other characters. So in the end, I can't give this game a positive review, although it kills me to know that it would have been such an easy thing to do if the ending had (a) more variation and more of an actual decision-making component to it (such that all endings aren't essentially the same--I know there is room for argument here, but I maintain that it can all boil down the same basic ending), (b) incorporated more of the choices that you have been making for the past three games, (c) more relevance to the personal side of Shepard (e.g., how Shepard has evolved over time and who Shepard has become), and (d) more closure on all of the characters, relationships, and decisions that you just spent three games experiencing. You almost did it, Bioware. So close and yet so far. Expand
  88. Mar 8, 2012
    4
    The gameplay is great and all, and the story is as good and ever, but BioWare/EA made a huge mistake in essentially FORCING the player to play a ton of the multiplayer to get a halfway decent ending for the single-player. Bioware claims that the game can be beat without playing the multiplayer, but that's mostly lip service; you CAN beat the game without the MP, but you're going to get aThe gameplay is great and all, and the story is as good and ever, but BioWare/EA made a huge mistake in essentially FORCING the player to play a ton of the multiplayer to get a halfway decent ending for the single-player. Bioware claims that the game can be beat without playing the multiplayer, but that's mostly lip service; you CAN beat the game without the MP, but you're going to get a terrible ending if you didn't go and do EVERYTHING possible in the SP, and even if you do, you can't get better than a subpar ending. That's a really, really bad design decision - especially considering how bad the MP is. It doesn't encourage teamwork, it encourages leaving your teammates to die so you can take all the kills and you don't have to fight for cover or deal with them drawing fire to your location when you're trying to be sneaky. Expand
  89. Mar 8, 2012
    4
    After playing Mass Effect 1 & 2 I had high hopes for ME3. Sadly this game did not live up to the hype. While there was improvement there is also far more problems that can't be overlooked. I'll cover the improvements first. Pros.
    1) Certain combat mechanics have been refined. Building your character works similar to the previous games but a lot more skills a far more useful this time
    After playing Mass Effect 1 & 2 I had high hopes for ME3. Sadly this game did not live up to the hype. While there was improvement there is also far more problems that can't be overlooked. I'll cover the improvements first. Pros.
    1) Certain combat mechanics have been refined. Building your character works similar to the previous games but a lot more skills a far more useful this time around. Allowing more customization to how we would prefer our abilities to work as we progress was a really great idea.

    2) Weapon Customization and the Weight system are in my opinion the best part of this game. Which is sad with all things considered. I prefer to carry few weapons. I used the heavy pistol and the sniper rifle. Because of this I was very light allowing for quick power cool downs. I maintained 200% cool down reduction due to the customization. Customization was various, you could increase weapon damage, accuracy, stability, penetration and a few other helpful additions. 3.) Reputation was a welcome change. I was getting tired of Paragon and Renegade responses only having an effect on anything. Here there is that grey choice/response and it actually contributes.

    4.) It was nice to see many of those that survived the previous two games, even if those reunions are unbelievably short, seeming almost rushed. We'll get to that last one in a bit.

    Cons.

    1.) I already said combat was somewhat refined. But it also has its issues. One of those biggest issues being the combat can be incredibly clunky. Space bar does almost everything. You sprint with it, you pick up things with it, you dive and evade with it, you get into and out of cover with it, it does far to much and doesn't always do what you want it to.

    2.)Missions and journal tracking are poorly executed here. Most missions are picked up by eavesdropping on random people aboard the Citadel. This becomes troublesome because you'll often find yourself sitting there listening to conversations while not entirely sure it'll have anything for you. There were a few times I ended up running past them because the area was so cluttered I couldn't make out where it was coming from, especially when there are multiple NPC's engaging in conversation around you. Most you can do is just stand there wait for something to be added to your journal. Secondly the journal is terrible. It's very vague and remains that way through out missions. A mission that reads "find Cerberus Documents" will always say "find Cerberus Documents" even after finding them, there is no reliable way to check your progress in it. It does however update with "New" beside missions, but this is easily over looked when scrolling through the missions tab or forgetting to mark it as viewed when you get the missions. 3.) The call of duty audience, Bioware really wants them, so much so that they're sacrificing choice in every game mode. I played through RPG mode, the traditional "mode" we're familiar with when it comes to BioWare titles. I was surprised when the conversation radial rarely appeared. It seemed most of Shepard's responses were automated. 4.) Lets talk about a lot of returning squad mates. While I was happy to see them, that feeling was short lived. After browsing through ME3 romances I noticed they were far more in depth. So if your LI (love interest) was exclusively in ME2 prepare to be disappointed. As an example I romanced Miranda, the LI scene was short and quick, you were in, you talked, fade to black, you're out of the room. No time to talk after, say good bye, nothing. The last time I seen her was near the end where she played a pretty major role in the plot. But even here, being reunited for the last time lacked any form of communication or closure. Maybe it's not this way with all of them, but I was pretty disappointed.

    5.)Tali's face is so original. Oh no, it's an image taken from google then photoshoped. I didn't romance Tali, if you did I really feel bad for you. I'd be pissed at the lack of effort put into her and her race as a whole. They're humans in space suits with no immunities. 5.) I'm running out of room. So lets get to the obvious. The ending, holy hell are they familiar. After doing some digging it seems they pretty much ripped the ending right away from Deus Ex Human Revolution. While it worked for that game. It does not work here. This is what we've been building up to? Technically 3 endings where the only difference is 3-4 seconds and changes in color? There was absolutely no closure here, nothing.was.solved. You're screwed no matter what you pick. This is not what the player wants to feel after so much time in this series. Like Tali's face, the ending background was stolen, from a Windows wallpaper. TL:DR Wait until it's in the bargain bin. Even then, you're better off imagining your own ending. Dream about it if you have to. Dream seems sum up the ending in more then one way.
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  90. Mar 8, 2012
    4
    The only thing surprising about the negative reaction to this game is that took you all so long to realize these overpaid basement-dwellers have been making hackneyed, nerd-baiting snoozefests since the overrated Knights of the Old Republic (a game with one of the all-time stupidest twists in any medium). It speaks multitudes of Bioware's lack of creativity that the second they break freeThe only thing surprising about the negative reaction to this game is that took you all so long to realize these overpaid basement-dwellers have been making hackneyed, nerd-baiting snoozefests since the overrated Knights of the Old Republic (a game with one of the all-time stupidest twists in any medium). It speaks multitudes of Bioware's lack of creativity that the second they break free of their D&D and Star Wars licenses (disregarding Jade Empire, which I admittedly haven't played), they jump immediately into creating aesthetically bland space operas and high fantasy romps because the 'spergers can't have their pinned-on mittens ruffled by change or new ideas. Compare the openings of games like Bioshock or Skyrim - games that give you a sense of true mystery and dread, games that prelude to their greater themes and ideas in the first few minutes - to Bioware's uninspired openings: You're standing around as you're totally personal and unique and awesome character (let's just call him/her "M. Sue" for argument's sake) whose super-unique jawline just gives him LOADS of personality, I'm sure, then someone talks your ear off for twenty minutes about PURELY EXPOSITORY BUNK and then whatever they're talking about attacks you in your vanilla spaceship/Game of Thrones field. Sure, you can't judge a game entirely by its opening, but this really illustrates how little Bioware understands about storytelling, tone, or personal expression in art. Their obsession with being "cinematic" is laughable as well, because, 1.) D&D campaigning (the only sort of story structure Bioware seems able to create) is in no way "cinematic," 2.) gaming has reached a level of artistry that most people who take the medium seriously are past trying to just be film's little brother (a reason why the actual gameplay in this developer's titles is so often maligned), and 3.) if this unholy mix of Uncanny Valley Barbie dolls and outdated space opera chic somehow stumbled into the multiplexes, it would tank faster than you could say "The Spirits Within." I'm not one to say you can't make an engrossing game based on going around talking to people... hell, I love the LucasArts adventure games of yesterday. But the difference is those games had style in spades - from the whimsical noir of Grim Fandango to the truly creepy mystery of The Dig - whereas Bioware is simply content to milk easy characterizations and plots (if I ever have to help another space-slut track down her deadbeat space-dad because he owes her space-money or WHATEVER, may I be forced to have sex with a Krogan for the rest of my days), knowing they're working in a field where, until recently, the bar was low enough to get away with it. (It is also interesting to note Dragon Age II, despite its numerous gameplay flaws, was the only Bioware game that comes close to being more than the sum of hastily borrowed parts. And of course it was the start of the internet backlash; nerds don't like it when you slip some beef into their pink slime.) It genuinely makes me angry that the writers try to pass off their totally exploitative (and cringe-worthily awkward) sex scenes as promotions of sexual equality, because they didn't just include hot lesbian action to turn on the fanboys then realize they needed to include some male homosexuality as to not look entirely pandering. The company is skilled at creating an immersive experience, I will give them that, and not every moment spent in their universes is entirely unpleasant. But with schlock writing, unoriginal concepts, and often shoddy gameplay, why do they get a pass for creating a world that's cool to hang out in for a couple hours? That is the bare minimum you're expected to do when creating a piece of narrative entertainment! If you honestly think these games are the pinnacle of any sort of storytelling or characterization, by God, read more books, watch more films, play more games, live more life. Then, come back and see how your Shepard (OMG, does YOUR Shepard Renegade Interrupt people because MY Shepard totally does lololol) and all his dead-eyed and dull-voiced pals relate to things made by people who have seen sunlight in the last ten years. My theory is, they won't. Expand
  91. Mar 8, 2012
    4
    Got to say i am very disappointed with this game, i dont know if its just me but the graphics have got worse the game mechanics are still clunky and unwieldy (despite that i still love ME2) the character writing has gotten extremely chicle... What the hell happened to Kotor/Jade empire bio ware that's what i want to know. Also this game being clearly developed for consoles has not helpedGot to say i am very disappointed with this game, i dont know if its just me but the graphics have got worse the game mechanics are still clunky and unwieldy (despite that i still love ME2) the character writing has gotten extremely chicle... What the hell happened to Kotor/Jade empire bio ware that's what i want to know. Also this game being clearly developed for consoles has not helped it in the slightest Expand
  92. Mar 9, 2012
    4
    That's not what I was expecting. First ME was a great game - action RPG. You could feel, that you're Shepard. ME2 - epic game but it lost a bit spirit. ME3 - it is still epic but I feel that it's only a game. Not a film nor RPG. It lost everything that was most important in ME.
  93. Mar 9, 2012
    4
    I had to sign up just to review this game. This was such a huge disappointment. I love Mass Effect and have put countless hours into the first 2 games and I was so excited for Mass Effect 3. I had multiple Shepards ready to go but after the terrible ending I doubt I'll be importing them. I don't even want to replay the first two games anymore. The game was wonderful right up till the end,I had to sign up just to review this game. This was such a huge disappointment. I love Mass Effect and have put countless hours into the first 2 games and I was so excited for Mass Effect 3. I had multiple Shepards ready to go but after the terrible ending I doubt I'll be importing them. I don't even want to replay the first two games anymore. The game was wonderful right up till the end, if it hadn't been for those horrible endings I would have given this game a much higher score. The combat was great, the story up till then was great, the relationship between Shepard and squadmates was great, it was a terrific game. Then the endings ruined it and made you feel like all the choices you made really didn't matter after all. They were bleak and depressing, didn't really even make sense, and left many more questions than answers. And everyone gets to choose from the same three terrible endings no matter what choices you made throughout the three games. It was just depressing. Shepards story deserved a much better ending than this. Expand
  94. Mar 18, 2012
    4
    The game is technically and script/story wise incomplete. Many plot holes, inconsistencies with prequels, odd side missions and even "anime" style character. Playthrough comparing to prequels is different and boring. Day 1 DLC of very important character considering prequels and lore, otherwise not present in the game but found by players on disk and activated by them without any downloadThe game is technically and script/story wise incomplete. Many plot holes, inconsistencies with prequels, odd side missions and even "anime" style character. Playthrough comparing to prequels is different and boring. Day 1 DLC of very important character considering prequels and lore, otherwise not present in the game but found by players on disk and activated by them without any download so what kind of DLC is that good question. Graphics are medium, Mass Effect 2 has better graphics, porting from consoles almost 1 to 1 without use of PC technical superiority, not even keyboard. A lot of things binding to "space" and you cant change it. Controls taken away from player in terms of less movement/view possibilities such as holstering for example. Much less dialogue choices but much more cutscenes without any choices. Bug of importing characters from prequels and even if imported not look same, only remotely similar. Game have good combat mechanics and very good sound/voices. Positioned as RPG/Action in advertisement. Third person Shooter with few RPG style dialogues and a lot of cutscenes in reality. Replay value hangs on very low to none. Expand
  95. Mar 9, 2012
    4
    I played through the game, and generally enjoyed the content - most of the game felt like a significant improvement over Mass Effect 2.... however, the game has several aspects that completely ruin immersion and just feel like a company grabbing for profit rather than wanting to build a good games or supporting their fan base - which is seriously upsetting. The main gripes are theI played through the game, and generally enjoyed the content - most of the game felt like a significant improvement over Mass Effect 2.... however, the game has several aspects that completely ruin immersion and just feel like a company grabbing for profit rather than wanting to build a good games or supporting their fan base - which is seriously upsetting. The main gripes are the graphical quality, which hasn't improved at all over ME2 on PC, the controls feel even more like a console port than before with your character going off and doing entire actions without you even asking. Parts of the game feel very rushed, specifically the beginning and end - the beginning just kind of drops you in without letting the game get going, or providing any setting. And the ending.... well I don't know where to start... all of the options are simply appalling, lazy cop outs - I was getting very involved in the story for a good part of the game and then the ending just ruins that completely. In the end I don't mind that I've spent money on the game, I can deal with that, but that I feel betrayed that Bioware doesn't seem to care about their IP beyond how much money it can make... its just plain sad. Expand
  96. Mar 9, 2012
    4
    SPOILERS!

    As an avid Mass Effect fan, I was really looking forward to this game. I even did the Origin predownload so I could start playing at midnight exactly. I loaded it up and at 12:03am started playing. 14.5hrs and like 20 rockstars later I sat facing my computer with tears running down my face. Hey maybe I am emotional, but when 71hrs of my life (ME1 +2 +3) goes down the drain, I
    SPOILERS!

    As an avid Mass Effect fan, I was really looking forward to this game. I even did the Origin predownload so I could start playing at midnight exactly. I loaded it up and at 12:03am started playing. 14.5hrs and like 20 rockstars later I sat facing my computer with tears running down my face. Hey maybe I am emotional, but when 71hrs of my life (ME1 +2 +3) goes down the drain, I have a right to cry.

    Honestly, I didn't mind the ending I got, in as much as it was an "epic conclusion to an epic MOVIE". Yep, Bioware took a great video game series and converted it into a movie blockbuster where the hero sacrifices all to save the galaxy. Well guess what, a video game isn't supposed to play like a movie! The ending should work in accordance with the actions the players have taken to ensure the final outcome while providing an emotionally (for an RPG like this) enthralling story. Not move inescapably to an inevitably gut wrenching conclusion. Additionally, the game has reduced the replay value of the entire trilogy to virtually nill. Why should I replay ME1-ME3 when I know that regardless of my "numerous and poignant choices" the end is depressingly the same? Moreover, the addition of "gameplay types" (or whatever its called) is nothing but an excuse to cover an irritating reduction of player control over dialogue, another irritating movie-like feature of the game. Furthermore, Bioware's attempt to give players more 'sexual freedom of choice' is just downright disgusting! Introducing male homosexuality this late in the series as a casual (and awkward) fling is demeaning to the community, especially when lesbian romance has been a choice since ME1! If Bioware wished to make a statement about gender homosexual equality, put it in a news release or do it with some respect at least. Finally, when the face importing issues are included in the tally, I can only give this game a 4/10. If it had been a $9 movie ticket and not an $80 game, I would have given it a 12/10.

    Oh well, maybe I should have realized the tone that was set in the opening minutes when the child Bioware didn't allow me to rescue was killed by a machine Bioware made nearly invincible while I stood upon a retreating ship listening to an irritatinally opressive score would have been carried through to the end of the game. So its my own fault for playing the game hoping that what I KNEW was going to happen wouldn't. (As a side note, didn't a thresher maw take down one of them and I took down a thresher maw on Tuchanka, right? So if A beats B and I beat A, shouldn't I beat B?) P.S. The multiplayer aspect of the game is quite enjoyable has been the redeeming aspect of the game in my opinion.
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  97. Mar 10, 2012
    4
    This review contains spoilers, click expand to view. This is one of the biggest betrayals in the history of video games since Ultima 9. I loved the series. From start to finish. Well at least up to a couple of minutes before the finish.
    The story disappoints on the end. And without story Mass Effect is a sub-par action game and nothing more. I'll let the bugs, horrible animation and dumbed down gameplay go for the time being. The game is such a let down that it made a feel a little sick. First of all having lost my ME2 saves, there's a whole different world in ME3. A world which totally disregards almost everything that happened in ME2 and ME1. Up to the point of having characters which had a lot of history in ME2, meet like total strangers in ME3. But whatever I let that slide too, maybe I should have back-upped my saves.
    The endings are awful and whatever you choice you made over the last 2 games and this one become moot. It sort of feels like the story writers were either drunk or they had watched the last 2 Matrix movies or they had no time to finish a cohesive story and just rambled on about their pseudo-philosophy.
    The game's story becomes so pretentious that it renders anything you've build up over the years from playing these games into a joke. I'm a minority and I'll say that I enjoyed DA2 but the signs from Bioware's decline were evident there. Maybe I thought that they wouldn't throw the ME series under the bus just to get their cash. Maybe they would give a sh*t about their fanbase. Maybe they would try hard to properly finish a so far brilliant series. But no. Everything you knew and loved about the game goes down the drain in the last 10 minutes of the game. It's so horrific to watch and play through it.
    At first it looks like a joke, you thing "No, they couldn't possibly suggest..." but then reality kicks in and your start to fearfully realize that this is it. This is the end they are offering you. You can get your war assets to a point that you might get something positive but for that multiplayer is essential which is completely pointless and annoying for many players. Why punish people who either dislike the multiplayer aspect or just plain can't be bothered with something that's its not supposed to affect the single player part of the game?
    There is no redemption in ME3, this is just shockingly bad. You may defend the game, you might appreciate the "Shepard dies" ending(s) but the fact of the matter is that the game not only restricts your choices to strictly linear level but it also spits on your face by making every effort you've put into creating a better character, a unique character with his own choices and personality, completely pointless.
    Mass Effect 3 is a bad game even if you're not invested in the trilogy like many of the fans were. From a technical point of view, the game has graphic issues, the facial animations have been worsened since the last game (don't know how they managed to pull that off), the action is mediocre at best, always repetitive and sickeningly linear. The dialogue is poor at times and borderline b-movie-esque, there are many plots holes in the story, both in itself but also when comparing the last two games, and for the game time is relatively short, assuming you follow the main questline. With 100% completion of all side quests, no dialogue/cutscene skipping, observing ALL secondary dialogues/chats between NPCs where available, talking to ALL crew members all the time and exhausting all conservation option, the game time will not exceed 30 hours. That makes the game not a game but a visual novel. Which would be fine by me; Mass Effect 2 follows the exact same pattern, but the disappointment at the end of the game is just too much to forgive from all this pile of flaws. BioWare have made a terrible game and a terrible mistake by creating ME3 as they did. I feel sorry for all ME universe fans like me who highly anticipated the game and spends their money just to see one of their favorite worlds destroyed by shoddy writing. I would say to any fans of Mass Effect who might be deterred from buying the game to just wait till the price drops and then get it, so they can see for themselves. I felt insulted while playing the game and this has never happened to me before and I've played a lot of bad games over the last two decades. Shame to you BioWare. Even 20 DLCs won't make this right. And I'm sure you'll start releasing them soon enough but I don't think this fish is gonna bite.
    PS: You've got a lot of work to do in order to reclaim your fans when ME4 comes out. A lot of work...
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  98. Mar 10, 2012
    4
    This game is not good and certainly doesn't deserve the praise it's been getting from the gaming press. A lot of the poor user reviews on this site are in protest of how awfully Bioware has been treating their fanbase of late although that doesn't mean that they don't have valid criticisms, and Bioware would be foolish to claim otherwise. If you've already played the first two games youThis game is not good and certainly doesn't deserve the praise it's been getting from the gaming press. A lot of the poor user reviews on this site are in protest of how awfully Bioware has been treating their fanbase of late although that doesn't mean that they don't have valid criticisms, and Bioware would be foolish to claim otherwise. If you've already played the first two games you may as well get this over and done with, but I would strongly advise against picking up the series here. Expand
  99. Mar 10, 2012
    4
    This review contains spoilers, click expand to view. Truly the disappointment of the year! Bioware, what have you done? You took all that i cared for in the game, ripped everything valuable off and made tons of crappy drama endings. What for? You promised, that my decisions will be counted. This is what they counted for? Epic drama with killing everyone? I truly enjoyed the first two games, but the third one is a disgrace. Sincerely not your fan anymore. Expand
Metascore
89

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 23 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 0 out of 23
  1. Apr 11, 2012
    90
    BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.
  2. Apr 5, 2012
    80
    A game that's more shooter than role-playing, and a conclusion that's more spectacular than dramatic. [Apr 2012, p.47]
  3. Mar 31, 2012
    85
    Finishing a trilogy is always difficult. Tying off dozens of story threads which had been woven by players into many different tapestries is a daunting task. Mass Effect 3 is the first game that succeeded at this colossal undertaking.