If Eversim had not changed President Medvedev’s portrait with President Putin’s, I bet most people would not have noticed any differences between Geo-Political Simulator 2 and 3. Stability is a good thing, but the series is in a dire need of a radical reform. The developers have a lot of experience now, but, to enter next level, they have to make a new game from scratch.
An ambitious game, too ambitious for its own good. Masters of the World sports an impressive amount of content and options, but also plenty of bugs and a terrible UI.
is a good start of the game, a good geopolitical simulator I played it for hours and I believe that after a while the game it ends up getting a little tedious, especially if you never declare war on any country.
(EN)
Good game, enjoyed it. It is the best policy simulation game that exists, simulates almost everything, missing some things like corruption, and separate classes of a country and a few bugs. But other than that the game is very good and whenever I play the will.
(PT-BR)
Bom jogo, gostei. É o melhor jogo de simulação politica que existe, simula quase tudo, falta algumas coisas como a corrupção, e separar as classes de um país e alguns bugs. Mas fora isso o jogo é muito bom e sempre que da vontade eu jogo.
From an avid fan of modern Geo-political simulators, but having actually played very few of them as the options as a fan of this genre are so limited, I can honestly say that this is a decent game. What I can't comprehend is how fans of the genre don't or can't understand why these games often don't simulate as realistically as people would like them to. I mean sure this game has a relatively large number of bugs, but when you have such a small development team trying to create an engine that can accurately and realistically represent how things go on in the real world, then it's is fully understandable how they have made such a flawed game. They do this out of pure love of the genre, not for profit, because everyone knows selling politically-based games is not the most profitable endeavor in the gaming industry. They could easily go work on an FPS or RPG game, but they choose not to. For what it is, I think it is worth the $50 dollars or so you spend on it, I certainly don't feel as though I was ripped off.
I am a big fan of strategy games and geo-political simulations especially (my all-time favorite being Democracy 2). I had spent enough time on GPS2 (Rules of Nations) to know what to expect, so I purchased the game only because I want to support such efforts. So I knew that the interface would be generally poor and that I would have to spend lots of time doing tedious, repetitive tasks. However, I did expect certain infantile mistakes to have been resolved by now. I should have known better.
The annoying issues one encounters in this game are too many to mention. A lot of the time, you'll be wondering what you did wrong, because the feedback you get is abhorrent. Well, if you have the patience to endure, you eventually realize that it's not you, it's the simulation that is all messed up. After endless saves and reloads, I did have the patience to circumvent the things that made no sense and get Greece to a sustainable budget surplus and some decent growth, with low inflation and unemployment. I knew I had to turn off war, in order to enjoy the game, so I had all the time in the world to figure out what makes this game tick. The answer is, that it doesn't. The simulation engine is so deeply faulted, that it's not really worth trying to figure out what they got right and what they got wrong. At the end, you feel that the reason you never get any advice on the actions you are considering, is that even the game creators have no clue as to what is actually going to happen. The simulation engine may decide that the 25Billion Euros you were supposed to get from privatizing the Energy sector will just disappear. Don't buy the game. I will play it again, because I love the genre so much, but only to go to war and have some fun, maybe as a dictator. The reasonable route leads nowhere, so what the heck.
Well , this game have a GREAT POTENTIAL but in some aspects (like military) it is TOO SIMPLE
talking to other personas is TOO SIMPLE
And this game could be really fun , but BUGS are ruining whole game unfortunately :(
Game producer does not care about product quality at all , sadly ...
The game on the Mac is almost too full of bugs to be acceptable. I'm actually amazed that Eversim was able to put this out and charge $50.00 for it too boot with a straight face. (They are most likely laughing hysterically all the way to the bank.) But seriously, putting a game this flawed on the App Store is nothing short of defrauding wary buyers. And don't expect either Apple or Eversim to refund that wasted money! You'd be better off to simply take a lighter to $50.00 and save yourself the head ache of trying to get this game to work. It is REALLY THAT buggy!
After some ranting at Eversim, the tech support suggested turning the graphics to low, and the sound, etc., to 0. This enabled the game to work. But apparently they cared so little for coding, and are so entirely incompetent at it, that the tutorial itself is bugged... and will LITERALLY give up on you in exasperation because YOU are taking too long! What tutorial does this?!!!
Then, foregoing the tutorial and deciding to just try to figure the mess of menu's out on my own, the game gives an entirely new definition to micromanagement. Apparently the leader has to control everything... the finances, laws, trade, the clumsy war system... EVERYTHING. Why can't, for example, Parliament pass laws for the leader to veto? Why can't the country engage in a war lead by the commander that the president can simply give orders to... leaving up to the player to decide if they want to micromanage things down to the nth level? There are so many things going on and so much to do that it is difficult to either learn the game or understand what is going on, or attend to all the things it pops up at you that it says needs attending to because of this micromanagement.
And that is only if you are able to keep it open long enough without it crashing on you.
On top of all this, Eversim support sent an email saying the game would automatically update itself after I accepted the update upon opening the game. Apparently this is buggy as well as the game doesn't even offer an update (one is apparently available according to their tech support email to boost the Mac version to 5.27). But my game refuses to even acknowledge it and there is no option, either on Eversim's website, or in-game, to manually retrieve the download.
The game is a grand idea that is flawed by Eversim's maniacal menu's, micromanagement, and poor coding. On top of that, it is a means to defraud innocent people of $50.00. For to put a game out that simply cannot be played due to this number of bugs (do a search of the web and see other user feedback... you should QUICKLY discern I'm not the only one saying such things) and you will see what I'm talking about. STAY AWAY. VERY, VERY, FAR AWAY from this game. IT TOTALLY ****.
I really like strategy and deep simulation. I was very excited in concept and bought a game. I own this game for years, but still (after 5 patches) I couldn't play without major bug messing your whole game. I'm not talking about simulation / economy issues. I'm talking about unworking functions, graphic glitches, unchangeable values, unstoppable time acceleration, and some tasty things. My biggest disappointment in my gaming life! A simple opensource Transport Tycoon has better and more stable engine/UI
SummaryMasters of the World, GPS3, is a geopolitical simulation of our current world. Players can play as heads of state or government (president, king, prime minister, etc.) of a country that they choose when they begin. They can take action in a number of areas: economic, social, military, political (domestic and foreign), environmental, cult...