• Publisher: Ubisoft
  • Release Date: Oct 13, 2011
User Score

Mixed or average reviews- based on 492 Ratings

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  1. Jul 18, 2013
    HOMM6 is a solid, enjoyable continuation of the franchise. Patched, and carrying complementary DLC in the Gold Edition, this game boasts a very large skill tree for each faction, which means plenty of things to unlock and plenty of reason to explore the game. Graphics are beautiful. Music and sound are fine. Cut scenes do the job. The tactic battles are well balanced and campaigns have LOTS of content. My only real qualm with the game is the simplest detail of the MOVING mechanics for the heroes which is very clumsy and can make it hard to end turns. In all other areas very well built. A game that will give fans of the franchise TOO many hours of enjoyment. Orctowngrot timtimjp@yahoo.com Expand
  2. Feb 20, 2012
    I would have though it a challenge to make a bad heroes game. I have enjoyed all the series, until now.
    Somehow they have made the game so linear that it is no longer enjoyable for me. They may as well have made it a rolling demo. The graphics etc are ok but it is the gameplay itself that seems to have been sorely overlooked. Absolutely terrible.
  3. Jun 24, 2013
    Well this game had really horrible start. At release it was full of bugs and glitches. If devs waited at least half year longer and fixed these bugs this game would not be so hated. To day, after patches, HOMAM VI is really good heroes game. HOMAM 3 are still superior, but heroes 6 got some interesting new ideas and really great graphics. Both Campaigns and quick scenarios are good. I still hope that we will see more than one expansions. Only 5 cities 6 with exp. is a little few in compare to Homam 5 (8) or Homam 3 (9). Expand
  4. Oct 13, 2011
    I don't get it. Where is the strategy? What happened to city building? Where are the tactics? Why is every map a random spawn of my troops in entirely illogical patterns. My Bowmen stood right out in the open and wiped out before they get off a second shot...and you can't alter it. They just "spawn" .Where is the thought in that - either from the developers or from the user. I loved 3, enjoyed 4, grew to like 5...which is a good thing, as 3 and 5 are what I'm playing again, this untactical/unstrategic tripe spent 7 hours and 22 minutes on my hard-drive before being wiped. If you like TBS games, get Domininions 3 instead and leave this ultra dumbed down drivvel for ultra dumbed down people to play Expand
  5. Mar 27, 2013
    This game is worse than any HoMM game. I didnt understand resource variety reduction. Plot is weak, AI is stupid. And how the hell they could ruin almost perfect castle screen from HoMM 5
  6. Oct 21, 2011
    I really want to like this game...but the combat is so tedious. There's virtually no strategy. The fact that there's an auto-battle option says it all: the developers understand combat is rote and dull. Add to that the same world map exploration that's been used for years and years and you get a boring game. There's nothing new here. Granted, the graphics are ok, but Disciples III bests it graphically. This isn't a horrid game...just not a good one at all. I cannot recommend it. Sigh... Expand
  7. Oct 14, 2011
    Solid Heroes game, although not a lot of innovation here they did improve a lot of things. The best thing about it is that the campaign is way better than any other Heroes game I've played. It's relatively easy (at least as far as I've played it) but the storyline is good which is what I'm looking for in a roleplaying experience anyway.

    For anyone who enjoys Heroes of Might and Magic
    type of games, I would recommend this to you. It's not revolutionary but it's a fun game. I also like the fact they force you to conquer forts to take over mines and lumbermills etc, makes it much less tedious than previous Heroes games when you had to constantly send your armies to take back all the mines and lumbermills that the AI stole from you. Expand
  8. Oct 15, 2011
    best heroes game since HOMM3....having a blast! screw the haters. It has great music, great visuals, incredible interface and it has achievements which always make a game better. It sticks to its roots, its challenging, long, and well thought out. I dont know how ppl can say the voice acting is good, imo, its atrocious and probably one of the worse in video game history. Other than that, minor flaws such as a blinking cursor thats really annoying. In short, BUY the game and support it. Its great and that intro, is just so beastly. Expand
  9. May 4, 2013
    Talk about destroying a good franchise. Ever since the release of HOMM IV, this game has been progressively dumbed down, as is the case with so many strategy/rpg games these days.

    There is no challenge in this game. It feels like a boring routine, or a lame grind.
    I feel like I am wasting my time while playing. I'd rather do the dishes to be perfectly honest.
    Doing the dishes will
    actually give me something in return. Very unlike this game, which leaves you
    with absolutely NOTHING!! No reward or feeling of achievement.
  10. Oct 13, 2011
    Suprisingly good. I LOVED HoMM III as we all did, and hated IV and V, however this is remarkably good, and goes back to its roots more. It doesnt offer much new, although it feels very polished and well thought out. The game looks amazing in play, the graphics and animations really blend well, its not an easy game, and the AI whilst not genius level seems to offer a decent challenge for learning the game. You will get at least 40 hours play in single player alone. All in all a good addition to this series. Expand
  11. Jul 29, 2012
    What I like: The HoMM franchise, have loved every game since the first, and have been a die-hard customer as a result. HoMM 6 has a lot of innovations, although HoMM purists (like myself) really think one ought not mess with a perfectly-working formula too much, and (see below), I think they messed with the formula too much. Graphics and animation are good, not sure if they're a step up from 5, but they're definitely current-gen. Gameplay is addicting, skill trees are interesting to figure out, I definitely feel this is a -richer- experience than any of the prior titles, I feel more like I'm role-playing a character with this one. Connection to online frills are new, and interesting, BUT...

    What I don't like: ... an online connection being mandatory for a single-player game is insane. It would be insane if it worked perfectly. Instead, not only is it insane, it doesn't work. It's broken. It's broken so badly that it breaks the game entirely. The problem is that your saved games are not saved locally, they are saved online. This means that unless your connection to the Internet is impeccable, and Ubisoft's connection to you is impeccable, you're going to experience a world of frustration. You're going to (like thousands of players have experienced and made vocal already) play for hours and hours, exit the game, watch the little thing say "Saving games to Cloud server", waiting a while for that to hit 100%, and then returning later to discover that your game was NOT saved. My connection to the Internet is impeccable, unless a severe thunderstorm kills power outright, I'm online and good to go.

    Ubisoft's connection to ME has been terrible. Or there's some other problem. I don't know, I don't care, I only know that it has made the game, which I like for so many reasons, unplayable. Mandatory online play for a single player game is unforgivable. You are punishing people who pay for games in an effort to punish pirates. Pirates will get your game no matter what. Stop punishing US. I have blown cash on something that doesn't work because of this ridiculous system. The only other gripe I have (the above gripe is a game-killer, so I hardly need go on, but...) is overhauling a system that was perfect to begin with. Most of the awesome new implements would have worked without needing to get rid of factions we'd grown to love over 5 installments. Before, factions (and resources, to an extent) revolved around Might, Nature, Air, Earth, Fire, Necromancy, etc. Now the far-fewer classes (or factions, clans, whatever) feel more generic, and I miss the need to manage resources effectively, that's an aspect of what made this such a unique and complex RTS/RPG. So, some changes, good. Some changes, unnecessary. And the one big change - the online requirement - Horrid. Do this again and I'll be done with HoMM for good, and I can't believe that came out of my mouth, one of the series' biggest fans.
  12. Dec 25, 2011
    I am enjoying this game, but the complaints do have merit. Fun but dumb. There's not a lot of depth to the strategy... Even simple stuff like flanking bonuses are absent. The designers should play some table top minis. Serious glitches exist. Example: Level 2 went unsolvable because of a rigid cut scene schedule. Music is mediocre, graphics are fine but not ideal. EDIT: I am taking this down a point after the latest patch did not fix a host of serious problems. Expand
  13. Nov 5, 2013
    A decent improvement on the previous game in the series but with 2 major problems. The DRM system is terrible. Basically you have to be logged on in order to play properly. When the server is down (as while I write) you can't play at all. If the connection drops (which happens mysteriously frequently considering I have a very good broadband), you immediately get kicked, losing your progress. The next problem is the bugs. It has taken more than 2 years to correct a bug so fundamental it beggars belief where mana costs rise to ridiculous levels making the game unplayable. (You can play, you just can't use a lot of your skills, and you can't reassign them either). This happens in the first chapter of the main campaign. How did they not spot it? Even though it has finally been fixed, they didn't bother to include a utility that would have taken half an hour to write, to correct your savegames, which are now corrupted. To ruin a good game like this is lunacy. Expand
  14. Oct 14, 2011
    Suprisingly good as other have stated before. I am one of these HoMM III fanatics and I love that they have moved back to their roots and improved on what was already there.

    The hero skill trees, new levels, beutiful graphics. It's nice.
    I don't like the music though. They should have different themes for the different factions. Now it feels more like I'm playing Uncharted with all these
    african bongos and crap. Great gameplay, good visuals, great improvements and poor music summarizes M&M: H6. Expand
  15. Oct 25, 2011
    This game is awesome, im loving everything about it. best game i've played in long time. If you value your social life dont buy it, or you will get sucked into heroes for weeks :]
  16. Nov 2, 2011
    Unlike other reviewer, I didn't get any bugs while playing this game. I think it's a good release which stands strongly in the veins of HOMM but it's lacking in newness. It's mostly built to be a multiplayer game I think, which I'm not a huge fan of. The campaign is fairly short but you get to play many races. Overall, not impresive but still enjoyable.
  17. Jun 19, 2013
    Might & Magic Heroes VI does everything wrong that Might & Magic Heroes V had right. As a fan of HoMM 2,3 and 5 this game left me crying. The graphics are great, I admit, but then the problems begin. HoMM VI has only few factions and only one creature choice against 5's two upgrade choices, cityview is bad even though improved after initial release, game demands a lot from your computer and I don't think the minimum specs are correct (I had recommended specs and there was awful lot of stuttering even with minimum graphical quality), HoMM 6 uses Uplay(or Udon't) which is the biggest demon alive, only added in order to control piracy and fails in that too. If you're a old HoMM fan coming back to the series, skip this title and buy 5 or play the good old ones. If you're new to the series, this leaves a foul taste in your mouth. Problem isn't that this game should've been a remake of Homm 3, the problem is that this game just doesn't do justice for the series. Expand
  18. Nov 7, 2011
    This game has a great opening, and the characters and story is both good (especially the undead one). However, the gameplay is linear and repetitive, and quickly you realize that you are forced to do the same things over and over and over again for hours. Even hard difficulty provides little challenge once you see true the retarded AI intellect, then you overtake armies twice your size without much difficulty. In our day and age we expect more flexibility and freedom from a strategy game, and when you find yourself steamrolling on easy difficulty just for story, then you realize the only thing keeping you is the role playing factor of the game, and even that has it limits when it can go hours between each story driven encounter. Expand
  19. Dec 4, 2011
    Started Playing but unfortunately it did not catch my attention what so ever.
    not interesting and same tedious gameplay as heroes 5, actually heroes 5 were much better in terms of controlls
    many bugs too, and in general is a waste of money, i uninstalled it and sold it
  20. Nov 1, 2011
    This is a very well made game. Very fun, many, many hours of story driven game play (quite long). Some of the bad reviews are astoundingly vapid. Many are obviously from players that have not played it long enough, or are merely having technical issues. There have been patches, and the game runs beautifully for me. An absolute joy of a game. More should be like this...
  21. Nov 20, 2012
    The game is visually an improvement from V in practically every way. Too bad then the gameplay is worse. First - its difficulty is stupid. Even on Easy, either playing campaigns or free missions, you're consistently assaulted by hordes of enemy heroes with impossible levels and numbers of creatures. Really, game? Is this supposed to be fun? The "veterans" suggest the OneAndOnly strategies to counter that, but is this the way to play on Easy? Nope. In my opinion, gone is the free exploration, destroyed by enforced tension. Second - skills. Heroes skills are badly balanced. You level a hero in not an optimal way, you're lost on 3rd or 4th campaign scenario. Sorry, should this happen? So, to recap: good graphics, bad balance, bad gameplay experience. Expand
  22. Apr 9, 2013
    They actually killed the series for its simplifications for youngsters and stupid idiots. Want to play in Heroes? Play 3 or 5 of the series, and this YOBA-imperfection to remove the dogs.
  23. Jul 15, 2013
    HOMM6 feels like a redesign of good old Heroes 2. From HOMM3 and onwards till part 5, the additions to the game in terms of units and possibilities created more and more clutter and damaged the game's balance. This sixth installment includes a full revamp of hero progression, and simplifies many aspects of the game while adding challenges to the actual combat mechanics, with many more tactical options as before. To me, this is exactly the focus that this game needs, and it plays as a highly streamlined version of Homm2. Which, in my opinion is a good thing. Expand
  24. Oct 20, 2011
    Initial score was a 5, bumped it up to 6 after I fumbled through their UI enough to get some custom games (skirmishes) going. At first I was a tiny bit (was never a big deal) put off about the no town screens but trust me when I say it just doesn't matter after you play for a few hours, you don't miss it, largely because you realize it wasn't necessary, it didn't add anything but prettyness. Technically, after you fumble through the current town building screen once or twice you realize it really does what it sets out to do well. Tbh, same goes for the skill/spell trees. At first I hated them, granted I'm still not a fan of the UI in general, navigating around the game after first install literally was nearly enough for me to not even bother getting into the game. But after you force yourself through a game or two, once you familiarize yourself with the menu's and UI, I hate to admit it (because my first score was a 5, hence all the 'no' votes) but the game is good. Now my score is in the green, 7. Expand
  25. Oct 14, 2011
    Ok, well something went wrong with the rating on my, much more extensive and robust review so to correct that injustice, in summary, great title, worthy successor of the Heroes brand.
  26. Oct 14, 2011
    Like all good turn based games, its hard to not play just 1 more turn. Time flies by and I am enjoying every minute of it. I am not an avid follower of the series as many here are. But, if you are like me and enjoy turn based games too, then I recommend this title because it is a decent game and you don't have to have played the previous ones to enjoy it. I am a testament to that.
  27. Nov 20, 2011
    I had high hopes for this iteration of HoM&M aka MM: Heroes having played the promising demo. My hopes for a great game still haven't died but at this point in time I cannot give the game the score I would like to give. And it has nothing to do with the fact I loved Heroes 3 as most of the fans of this series. It's all about the bugs.

    There are some gameplay changes that revolutionize the
    series - some of them seem like a great idea but still need some balancing work (skills tree and ability to build your character as you see fit), some of them were probably introduced by the developers to make their life easier (resource count decreased to 4 which will probably help with map design), some of them are plain brilliant (new Sanctuary faction).

    The graphics are beautiful PROVIDED you get to turn on anti-aliasing which is not available without external mods/applications (you can get an unofficial patch for nVidia cards or override default settings or use Radeon card tools). Sound and music are OK although previous games offered more diverse tracks. Some of the music was copied but that may actually be an advantage - new Heroes sound Heroesy.

    And now we come to the most annoying thing about this game (the second most annoying thing is aggressive DRM with limited access to the game features in single player campaign for offline players) - THE BUGS!!!

    The game is so broken it doesn't work on some systems. There are game-breaking bugs like luck is not working at all, some units are not using their abilities properly, some quests cannot be completed, some items are disappearing. For the full list check the official game forum where the bugs thread has 60 pages or so.

    The game publisher fails to communicate with the customers, there is no timescale for patch release therefore my final opinion on this game is largely affected by the fact that the game was released in early beta stage and the publisher tricked me to buying it.

    The game has potential, when fixed it can be the greatest Heroes yet, however I strongly advise you to wait with purchasing it till the patch comes out or the game hits "on sale" shelves.
  28. Oct 13, 2011
    FANTASTIC game.... Way better than 5, or even 3. While there are a few minor bugs (blinking cursor) it's by far the best in the series. More games like this need to be made.
  29. Dec 18, 2013
    As a HOMAM veteran, I find absolutely unacceptable that I can't even finish first mission (after tutorial) in this abomination! All is well, until you find AI castle with around three times bigger army. Then I went to cry on forums only to found out that you apparently have to play this in very specific fashion, which removes all fun and variation.

    And it's a damn shame, because I
    really liked the game, even story was decent! But sometimes I guess you create game only for hardcore experts. Expand
  30. Jul 20, 2013

    UBISOFT is a terrible publisher. I bought this game through STEAM... expecting I could just launch the game. Then I was asked to install something called "Uplay". OK. then I was asked to create and account and sign in. OK. Then Finally after 30mins I go to launch the game and I get a black screen with an hour glass. I leave the room for
    15min, come back... nothing. Then I try to restart my computer. Same problems. Finally I check out a forum on steam for this game and there are like148 pages of people who want their money back. Expand
  31. Oct 15, 2011
    Two feedbacks
    - game remains true to its HOMM core, which is a plus
    - having to install Uplay and have, again to cope with UbiSoft features outside of the game is a real pain in the a*s...

    As a result: don't buy and enjoy the previous versions until ubi drops this stupid strategy...
  32. Feb 22, 2013
    I loved HoMM V, but this game is just a pile of c**p, not entertaining AT ALL. Talking about strategy? Lol, this game has NONE. On Hard difficulty, the A.I. "cheats" constantly during the campaign, ignoring mines, resource collecting and such. No matter how fast you catch them, they will always have a stronger army, enough money to convert your cities or to buy full stacks of units, even if you conquered 5 of out 6 of their cities. This happens on normal difficulty also. --So, no matter how carefully you plan your "strategy", it means absolutely nothing, since the game is about being smashed, outnumbered or simply ambushed by the A.I.. THEN, you reload the map and start again to win, by learning from your "errors". Rinse and repeat. --Most of the campaign maps force you to rush to your enemies with your main hero, before they outnumber you. Meanwhile, with a second hero and/or third hero(often with no army at all), you wander on the map collecting resources and hoping not to be ambushed in your main cities before you can buy portals. No mistakes allowed: you fail a single move and you're f***ed: the A.I. is now marked as "lethal" and you have no way to catch up, because resources don't mean a f**k to them. Again, you have to reload the map and learn from even your smallest mistakes. --This has nothing to do with "strategy", it's all about EXPLOITING the game when you know every place on the map already, like a FPS on rails. If i am a good "strategist", I expect myself to be able to overcome the enemy on my first try or to have a chance to survive a small mistake or an ambush, even if I don't know anything about the map. To be honest, when facing a new campaign map, the path you choose and your general strategy don't mean a flying s**t, since it's mostly about rushing through the shortest way (that you can't see) and having the right skills to overcome the huge enemy armies, that will be huge no matter what you do. HoMM6 leaves no space for exploring or for creative moves. There is one way and way only to win, that you will learn game after game on the same map and you have to be quick moving that way because rhe clock is tickling. The only workaround is setting custom options to lower the A.I. unit generation, aka: lower the difficulty just to enjoy a videogame. --"Hardcore" gamers will love this and tell you this game is easy as pie: they're lying, it's not. And it's not entertaining also, it's like being at school with a nasty teacher, giving you bad grades until you "learn" to play A.I. style, like a trained monkey. --If you like this kind of game, buy it, it's your money. To me is just a loss of time, I play games to be entertained, i have a job already. --As if all that was not enough, they managed somehow to worsen the graphic from HoMM5 and the game is full of bugs, both graphical (when you fight along a high ground, you often stumble in a messy terrain that overlays grid and units) and about units, like units that are unable to use their special ability or that miss it at all. Lucky me I buyed this game on a Steam sale. Expand
  33. Oct 18, 2011
    Quite good heroes game, but contains plenty of bugs(just quickload the game and try searching your hero :)), there are much waiting times between turns, and the story is very boring. The enemy heroes are very computing and coward, but this is common in heroes games. The interface is a bit chaotic, but the square in combat mode are very disgusting? Why couldn't they make something nicer?
  34. Oct 16, 2011
    Playing through the game it doesn't come close to Heroes of Might and Magic in the beginning days. Just 4 resources to manage and then Gold counts as a resource as well. I can't understand how people would give this game that compares a lot to Heroes V such a high score. Thinking hard of reinstalling Heroes 3 again. Another big disappointment is the battle screen. Made out of squares instead of hexes. That would have been the first thing to change from heroes five to six but they chose to just 'copy paste' the battle field routine instead. The heroes skills I find very uninteresting, and no town screen made the game even go into a deeper negative score. I had much more fun with Disciples 3 then this clone of Heroes V. Expand
  35. Jul 17, 2012
    I still love the round-based strategy and RPG mix of this series. And I love that a story is being told even if the story is nothing special really. As many I didn't like the fact that the towns owned are presented as static pictures but aparantly that changed with the latest DLC.
  36. Mar 19, 2013
    I can no longer play this game because the DRM forces you to play online and register your cd-key to a specific account. I've lost that account, and so, I'd have to rebuy this game to play it again.
    Uplay sucks.
  37. Apr 2, 2012
    About good reviewers: I've just checked all that 4 positive reviews made in 2012, and guess what is the same in all of them? The fact that all the users making them made only one review so far, the one that gives good score to heroes VI. That smells like a cheap trick of the makers of the game to me...
  38. Nov 5, 2012
    To Ubisoft : Please bring more managment and challenge in the next version of the game !!! It's a good game, but not as good as the HoMM 4 nor HoMM 5. We are getting farther and farther from a good strategic game and closer to a games for newbie. Too easy, nearly no managment (Ability to change a City faction after getting the city ... Nearly no morale managment ... Reinforcement comming from build to town arrive instantly without travelling time (no interception possibility)). Expand
  39. Jun 9, 2013
    The gameplay is incredibly repetetive, and the "no DRM" DRM means you can technically play the game without being connected to the Ubisoft servers, but so much content is disabled if you attempt to do so that it remains effectively unplayable. This is deceptive marketing and a shady business practice.
  40. Oct 17, 2011
    The game itself is good (not that it could be better, much better), almost all gameplay mechanics changes didn't break the game. But the story is the absolute disaster - dialogues and voices (maybe voicing is ok in english version, i get the localized RU from steam) are beyond terrible. I was actually enjoying the storylines of the preceding HMM games, but in HMM6, while listening to these awfuly voiced and extremely stupid dialogues, all i can feel is embarassment.
    Also, the game itself is very buggy yet, i believe they will fix all major bugs shortly, but prepare to reboot your PC often (i get consistent video driver crashes, despite having the latest one). Some bugs are kinda game-breaking and not related to technical issues (some triggers go off and you cannot launch them again, but they don't start game events that they should start) so you better save your game very often.
    Uplay with it's absurdly long syncing times just adds insult to injury.
  41. Dec 3, 2011
    Might & Magic Heroes VI, what is there to say about it other than terrible? Nothing much in my opinion. This game is a complete let down just like the IV and V.
    I found myself playing this game for around 2 hours until I realised for a moment - hey what is a game which is similar to this game but only more compelling than this and has a ton of game play enhancements more than this one? I
    know, III. I will not move from III until Ubisoft can actually think about what made number 3 so great and create a game at the same tier - or higher - than this one. Heroes of Might and Magic III all the way! Expand
  42. Dec 1, 2012
    I have been a huge fan of this franchise. It makes me feel exceptionally old to think about how many years ago I played the first Heroes of Might and Magic. I purchased II, III, IV, V, and most recently VI, but I have played every game in the series. As the series has progressed, there have been great improvements as well as disappointing setbacks. V was one of the most innovative of the series. The beautiful 3d rendering and ability to spin the camera view were wildly successful innovations. The only real complaints anyone could make about V was that the races were not very well balanced, there were not enough custom maps / NO custom campaigns, and the game could sometimes be glitchy before the patches. VI is as radical a departure from V as V had been from previous versions of this game. Many of the innovations in V that were great have been removed, e.g. No more 3d maps/battlefields, no more control over camera angle. For those who played V you will immediately think the controls are broken because you cannot swing the screen around and look at different angles. The campaigns are fun and challenging, the new powerup/levelup scheme is innovative and interesting, if not a bit troublesome to get used to. The biggest reason this game is getting only a 6 from me is because the game is glitchy... severely. The game was released unfinished(perhaps in beta), and over a year later the bugs have still not been worked out. This is shameful. I have been trying to enjoy this game and find myself frustrated with a game that sometimes crashes for seemingly no reason. Ubisoft needs to get its act together if they want loyal fans of the series to buy VII. I am not saying not to buy this. I have no regrets about the purchase, but I waited till the game went on sale. If I had paid $60 for this, the score would have been a LOT lower. Expand
  43. Jan 9, 2014
    This game could be great, but broken gameplay (thanks to unwanted expansions) and the horrible Uplay experience have left me more than certain that I won't be buying any more ubisoft titles.

    The only saving grace is that I only paid $9 on steam at boxing day. I played the demo, and it was super fun, seemed a reasonable difficulty, and was well done. Well, after purchasing the gold
    edition (only $2 more than regular, why not right?) the game did a 180. Starting with the absolutely attrocious Uplay interface. The game will launch successfully less than 50% of the time, usually it will just freeze and I have to End Task, and restart. Then, assuming the Uplay network is actually up, I get to play.

    If the Uplay system IS down, which happens quite regularly so far and from what I've read you do have the ability to play, but most of your features won't be available (dynasty traits for eg.).

    Once I started playing the full version I noticed 1 HUGE change from that of the trial version, and it's a real game changer YOU CAN'T HEAL..............

    So basically you're trying to bum-rush the NPC to cap it's forts/towns before it gets too strong. Never mind trying to do any side quests at your leisure, there is no leisure. The longer you wait, the stronger the npc's get, and since you can't heal every small "winnable" battle just whittles down your army and piddles them away. You cannot MAINTAIN your army, all you can do is basically buy all the heroes and transfer their units to your main hero, or hope that friendly NPCs choose to join your cause.

    There are ways to win, but when you first start out you have to feel your way around the map and find out what to do and where to go, so basically you're going to be reloading and trying to replay the same maps over and over again until you figure out the magic formula that makes it click. Using the right skills, the right timing, and the right path. Yay.....said no one.

    In it's current state (Jan 2014) this game is extremely broken and dissappointing and I don't recommend it to anyone. A real shame because just a few small mechanics wreck the entire game and it could have been so good.
  44. Oct 13, 2011
    Great game! It does not change the old good mechanics of previous installment of the titled, but adds some minor flavors to change the experience. It has stunning graphic and excellent music. There are also some minor changes that I do not consider to be improvements, like lack of the alternative upgrade paths, but as far as I remember they came for the Hom&M V with the addon, so maybe will come here in this same manner, Overall it is the only game published this year that made mi stick before monitor for longer than few hours. Expand
  45. Oct 14, 2011
    Great game, played the beta a lot and as a player that has played this series since it came out of the cradle I must say this installment is great, I love the new talent progression of the heroes and how you can customize to your hearts desire, the combat is fast and fun, it reminds in many good ways of the old HOMMIII but more polished and has something to offer for a broad audience, many fun hours awaits in this game! Expand
  46. Jul 11, 2012
    HEROES of M&M 5 was better in every aspect.

    If you're new to the series, go with 5, as 6, while it has some neat features, is garbage in comparison.
  47. Sep 26, 2013
    Great game but i give it a 0 for the fact that i have to log on to steam then i have to log on to uplay then i have to launch the game an its quite buggy so yeah sick of companies thinking that it is cool to bundle useless online account software (DRM) with there product just make the game an let me play it quit asking for all my info!!!!!
  48. Oct 17, 2011
    I have been a fan of Might and Magic all the way for the first game. My first impression of this game choose have been better, it has some technical difficulties and it didn't seem feel quite right after playing a few hours. And I hate the Ubisoft game launcher. But this game has grown on me, it's quite addictive actually. The game uses some of the old Might and Magic music just a little different, a remixed if you will, And i LOVE IT. At first it fleet like a 5 score game, but my end score after getting used to the game since it has been quite some time since a Might and Magic game. I think this game deserves score 8. Expand
  49. Nov 11, 2011
    I actually believe that this game is quite a lot of fun. I played all HOMM games and this would be my 2nd to third. First in a lot of aspects is the 3rd part and 2nd and 3rd depending onn aspects would be No. 5 and this. The fights are nice. Models look realistic. Game-play is nice as well. there are some choices I find a little bit disappointing (spells and spell system execution f.e.) but overall this is a nice decent new addition to the HoMM universe. The story is actually quite nice and well made. Better then anything in 4, 5 or 2. So do give it a try. You will like it. Expand
  50. Mar 14, 2012
    When I first tried the game I was thinking it was bad, too easy to heal and leveling became bland. Then I realized I could customize the difficulty and how much gold you start with. And then I started to notice a lot of things different to Heroes 5 and how I didn't miss any of them. It feels like a game made by fans of the game who have brainstormed a tonne of improvements and have put in the hard work to deliver a polished experience, with tonnes of customization, and well thought out balanced game play. Maybe not the best Heroes game for its time, but definitely an improvement and an evolution over the previous games. Really good job, Black Hole, keep making em like this, I don't know how anyone can not like this, big ups for a really good game!! Expand
  51. Oct 18, 2011
    This is a grate game! iv played it for many houres. The story is 10 times bether then i have seen in any heros game. i did not like the the changes to necro withe not rasing skeletons. There was a lot of bugs in the game at start up but withe fast patching things are looking up. The music is grate and i realy enjoy listning to it. A grate instalment in the heros saga 9/10 realy wourth palying

    The good: grate grahics, grate stor,y the best balance in heroes history
    the bad: buggy, changes to necro
  52. Oct 19, 2011
    I've been waiting for this game for a long time. I loved 3rd and 5th installment of this game, and I actually played the 4th game quite a bit as well. Mostly I've been playing these in Hot Seat mode with friends. At first glance I wasn't too impressed with this 6th installment, but after spending a little more than 20 hours with the game I'm starting to enjoy it more and more.

    There are
    some gameplay changes, most notably just one rare resource (Blood Crystal) and zones for resource control. But it all makes gameplay more smooth and in the end just makes the game more enjoyable. The visuals are very appealing and the game seems to be pretty well balanced between the different factions. I like the freedom of choice with the leveling system since it gives you more control over skills and spells, and this is actually one of the main reasons why I like the 6th installment so much.

    I would have wished for Sylvan or Academy (present in the 5th installment) instead of the Sanctuary faction - but I think it's great that they are trying out some new ideas. And hopefully there will be two add-ons wich will bring some old beloved faction back into the 6th installment.

    The game suffers from some bugs, but nothing that can't be fixed and nothing too severe to put me off playing it. I've experienced some crashes due to Conflux (the online Ubisoft profile), the server seems not to be all too stable and I have some troubles with my firewall since the game seems to run on different ports than the game itself (solution was to turn the firewall off). I do like the idea of unlocking game extras through the Conflux though.

    All in all it's a great game, and Hot Seat have been working flawlessly for me and my friend. If you liked the previous games you'll love this one!

    Pros: + Lots of fun + Choosing your own skills and spells when leveling + Gameplay changes help speed up the game

    Cons: - Connection problems with Conflux - Camera control occasionally bugs me
  53. Nov 10, 2011
    A very basic & yet deep game. It definitely assumes you have played heroes before. It could do with a tutorial or a decent wiki. Unfortunately though, what is quite a fun experience is ruined by retarded DRM. Waiting half an hour to synchronise your saved games is unforgivable.
  54. Nov 15, 2013
    Could easily be a 9 but I put 6 because of its broken Uplay server.. Seriously why do I have to be online to play single player game? Why do I have to be online to use dynasty weapons? why do I have to be online so that I can save my game? You know, I wouldn't complain here if your online server actually works! I bought this game ~3 weeks after its launch because I heard about its buggy online system, was happy and felt lucky that I didn't bought it too early.. BUT! After you launch the latest ~2Gb DLC content, your server has experiencing problems for 2 weeks!! seriously? For about 2 weeks I can't play a damn thing! This is so frustrating. This game is so fun but apparently it is ruined by the stupid DRM just like many other games these days. Again, I wouldn't complain here if your DRM actually works. I guess for games like this, I will nvr buy them at their launch day. Expand
  55. Oct 13, 2011
    First I want to dispel some of the myths you'll find in the mixed and negative reviews:
    1. You can move your units before battle, but you need to get a skill to do it. Had the reviewers who argue this isn't possible played beyond the tutorial they would have learned this.
    2. I do not have any graphical glitches whatsoever. It may be a driver issue for some, I'm running a Radeon 6970 so it
    might be an nVidia issue or something who knows.

    Okay so I really love this game. I think the graphics could be better and I think it's tough for the developers because so many people just want them to remake HOMM3. So for myself the really only issue I have with the game is no random maps and I'd like to see an option for even higher quality graphics.

    The new things they've brought in are quite welcome. I'm a huge fan of the massive skill tree. The previous option left you with random choices when you leveled up and you couldn't build the character you wanted. The tutorial shows you how to do just about everything so there's no need for confusion. The voice acting and music is good, and I also like the combat. So all in all a good game. I'm really excited to try out the multiplayer. And just a friendly reminder to all the whiners giving this a 0: you can place your troops, but it's a skill that you get when you level up. Play more of the game before you review it.
  56. May 25, 2012
    Great game, played the first 3 games in this series but skipped the past 2 as my life was too busy when they came out. Its pretty similar to the previous games I've played and still has the same feel to it yet updates the graphics and adds some new gameplay features to it. This is one series that has not lost its way as time has evolved, I'm sick of sequels to classic games that streamline away the features that I liked about the originals. Expand
  57. Nov 2, 2011
    Never gonna buy another MM game for under 10 dollars. Felt the game the wayyyyyyy stripped down compared to 5. Had to log into the archaic Uplay system in order to play, if uplay was down I couldn't access any of the extra material. Big fan of the series and I really do not like this game. The balance of the game is also horrible and the difficulty curve doesn't make any sense. Also buggy.... The worst thing they did was get rid of the dark elf class and had that retarded lotus group used instead. There aren't half the playable classes there would usually be. Ubisoft really really really disappointed me here.

    This game is lammmmme.
  58. Oct 13, 2011
    This game is great. Don't trust the negative reviews, they didn't play enough of the game to properly review it. I loved all of the games in the series and this one is the second best after III.
  59. Oct 22, 2013
    It's staggering to see another attempt to improve a game from 1995 end in tears and vomit.

    If you can see past the sea of bugs, you'll find a desert of gameplay, graphics, audio and whatever else might endear you to a game. Not a dessert, a desert. Do not eat it.
  60. Jan 5, 2014
    I will start saying that this game is not bad. Not bad, for what it aims, good graphics, nice combat, cute stories. I will continue saying, that for a Might and Magic game, for what ideea stands at the basis of this game, it is catastrophic. I actually managed to kill Kirins with my Chakram Dancer in melee attack. When you achieve such thing in this type of game, well, it makes you quit. Why? Because there is no fun in it. I played Heroes for having the thrill of killing a mighty dragon with my hero and his army. Now, the only thing I have to do, is amass huge numbers of core creatures and its done. Lame. No story, no fantasy, no beauty of being a hero and saving your kingdom. If I wanted to play something like this, I would go for Age of Empires, they aim for that, and they do it good. Since Ubisoft has taken over the game, its decline is inevitable... Expand
  61. Oct 15, 2011
    As a longtime fan of the Heroes of Might and Magic series... Heroes 6 gives very mixed feelings but is still fun, while it looks beautiful keeping faithful to the HoMM style graphically when it comes to the creatures and heroes unfortunately it also changes some things for the worse.

    It could be compared to Heroes of Might and Magic 4 of the series, improving the game in some areas while detracting from it in others.

    For example one of the welcome improvements is not having to hire heroes just to run relay courses to deliver hired troops so you don't spend a lot of the time just moving them around the map.

    Seems there were attempts to simplify (dumb down) other parts of the game, seen in the towns and their building menus etc. You don't get to see the building added to the town so it feels hollow and arbitrary, like you're checking boxes rather than building a town so there's no longer the satisfaction of watching your town grow and improve, instead all you get are a few icons.

    The campaigns have 20 missions which seems decent but only 4 per campaign which doesn't seem nearly enough to level up your hero and get attched to them. For example by the end of the first campaign after letting the hero grab every available experience point he'd only reached level 9, it felt as if the moment he was start to step out of the small fry zone it was over and you have to start all over with the next.

    After 2 campaigns the story isn't great and the writing seems a little childish, they also seem to have a thing for trying to squeeze in a talking bird for some reason. The voice acting isn't stellar but with those lines I doubt any voice actor could shine.

    There are a few smaller shortfalls, as simple as the font being to small in high resolutions and it seems like the view can't even be rotated which makes 3D rather pointless, may as well have stuck to 2D and given more attention to the detail and graphic art style.

    Even so it's still fun and enjoyable.

    Though there is is a dark cloud over it thanks to Ubisoft. If you aren't permanently connected to the internet and try play in offline mode the game constantly rubs it in your face, splattering red text in many places about "offline mode" and even goes as far as to deny you using items or skills because you aren't letting it raise the phone bill or just aren't permanently connected to their servers. Expand

  62. Oct 18, 2011
    Good graphics, quite nice AI, but the rest of game feels like its in pre-beta stage. No town screen, just some pop up window, it kills a good feeling of building city which all previous HoMM games had.Music is meh, they should look at HoMM 2 music as guide. Recruiting units is lousy done, you don't have much clue about unit stats. Technical issues are quite annoying, blinking cursor, locking of screen, then heroes , towns and resources randomly disappear. Everything feels like its half-baked, and you will have a feeling like developers wasn't really into this game, its not total disaster, but it does leave a bitter taste. Expand
  63. Dec 17, 2011
    The only improvement I can see is graphic. For the game play it's only fun for a few first hours, after that the repetition of the battle will bore you.
  64. Oct 21, 2011
    First of all, I want to say that I'm a hardcore gamer and I play the Might and Magic since the second game of the franchise - Might and Magic II: Gates to Another World. I still remember when they launched the first game of the Heroes spin-off. So I think I know a little about this game to rate it, as it follows. Many people look to HOMM3 as being the masterpiece of the spin-off in such a way that nothing after that was worth. Well, it is partially true, but now we have a game that contests that conservative vision. When Ubisoft published HOMM4, I don't think it had assimilated the spirit of the game, so what we saw was a huge implementation of graphical aspects, in detriment to the gameplay the fans expected. But Ubisoft honored its tradition of being so attentive to detail and bought us HOMM5, that wasnt as good as HOMM3, but it was a improvement over HOMM4. And now, two versions later, a much experienced and respectful Ubisoft delivered this game, that mix both the gameplay of HOMM3 and gorgeous graphics, adding new features that actually contributes to the fun of the game. Everything is this game is meant to be big and it does deliver this sensation. I'm in love. 10 Expand
  65. Oct 13, 2011
    Fantastic game! If you like HOMM 3 then this is the game for you. Beautiful graphics (if you see people say they are no good they must be running the game on a 1995 build computer). Excellent character development, no more crossing your fringers in HOPES to get the skill you need. Plays like any other HOMM turn based game, dont let other people fool you by saying there is no strategy as the strategy is the exact same as the past HOMM games. This is a must buy for those who really enjoy the HOMM universe. The music is magical, graphics fantastic, beautiful character animations and art, revamped castle UI (much needed from HOMM 5). A must have. Expand
  66. Oct 17, 2011
    I start up the game and see Bluebyte is involved. Which sounds promising, since they made settlers 2 etc. which I love. However tho, I feel like this heroes version has sponged up a few "finesses" from their new producers and developers from previous titels. I'm gonna go into the negative first, since as a life-long fan of the heroes series so to say, I know how I like mye heroes of might and magic to be. (unrelated, the 4th installment of the series blowed worse than civ2; tide of time or what ever the frugg it was called compared to civ2)

    ok, what I sense about this game is that it has picked up elements from settlers, not beeing too much a fan of the later releases, I can atleast say with certainty it's gained something from Settlers 7, namely... ZONES! Yes, the lamest thing you can add to this otherwise dynamic game, as it has always been. You now control zones which hold different resources and troop boosting structures. This takes completely away the element of harassing and capturing mines, BUT WAIT!!!! !!! !!! ...! there's more!(!!) you can now waste your entire levelup skillup thingy, and get plunder mine skill, which lets you do what you could always do before, more or less. Also, now apparently it's irrelevant what type of town you capture, you can just convert it.. it's convenient, but I liked how you had to play around that earlier and be smart. I play this game on hard, and sit there wondering... WHERE THE F### IS THE CHALLENGE!??!?! Finally some new units tho, I must say I was getting awfully tired of the repetativeness there.. quite repetative now aswell, but there's a certain new-feel to it atleast. SERIOUSLY!? YOU F###ING REMOVED MAGE GUILDS!? F### YOU! the whole spellpart of the game is now just ubersucky. You have to use your LEVELUP skillpoint to learn ONE single spell. Yep. Spellbooks? Apparently no heroes were issued that back 450 years before heroes 5, which is where heroes 6 is set. You can nolonger get different spells available at different mages guilds, or find them at shrines etc. You can find single use scrolls, and you can level up and learn a spell... Seriously retarted, and NOT a good new way of thinking. they should have kept the old skillsystem, maybe tweaked it a bit, and added some new stuff, this is laughable, and it feels like a downgrade, a serious one, of what was. aaand, here's something positive; you nolonger waste a whole freaking turn boarding or exiting a ship. hooray! One REALLY moronic thing to counter that with tho, is that they have completely removed resources. Special ones that is. There is wood, ore, crystals, just making the game 10 times too simplified and more boring right there. The fights for land and mines is now centered to easily defendable forts, and harassing opponents is much less effective than before. OOOOHH!!! CAPTURED MY MINE DID YOU!? Well, that's too bad, cuz I control this zone, so I'mma just get it right back without lifting a fingah bi""h! ALSO what is terrible; is that when you level your hero up, all heroes prior to your first one will be bought at 5 levels lower than your main hero. Regardless of his level. Cool? no, it sux, u can have 25 level 25 heroes by leveling one to 30 :) and that is lame. You can even MENTOR other heroes, that is, sharing your experience with them, so they gain 75% of the experience you have. neath hah? Not at all in my opinion. sure, it's cool that you're a n00b and you can do it, but what happens when everyone can do it? Isn't that cool anymore. Resource system was raped in this version, leveling and skillsystem, also they removed the pan-over and view of the city, making it a little less interesting interactive sight.
  67. Oct 19, 2011
    First of all the game is more like homam 3 than its previous itteration ( homam V ) wich was abyssal , the story is great , not the best but great , the ai is good but can be improved , true it lacks an random seed/map generator but will be added later on hopefully, the graphics is amazing , gameplay is more like heroes 3 fast and furious , the art styling is beautifull aswell and it captures the essence of playing an 'Heroes of might and Magic " game and the voice ating in the campaigns is good good enough to imerse you in the game atmosphere ,id recommend this to any heroes fan 2/3 and 4 not V , mamh6 has new concepts the core gameplay is strong and tru to its roots but plenty of legacy stuff to keep you entertained , also the campaign is long enough 50-60 hrs although more could of been done at later stages it wont dissapoint , true there are some bugs , but those will get sorted out and finnaly being a fan and still am of heroes 3 i can safely say this is a true follow up dont LET anyone tell you it sucks try it there is also a demo , there wont be another homam 3 BUT this is one of the best heroes after homam 3 period true to its style music, atmosphere, combat, and with modern day graphics its a must buy for any fan of homam 2/3 and 4.

    Also if you played any Kings bounty in the past i would also recommend it due to its gorgeous graphics and gameplay a true heroes of might and magic game set your nostalgia away as heroes 3 will never come back but it lives on in this sequel i was very sceptical at first after the failure of homam 4 and 5...but after the beta and demo i was convinced this is the homam for the years to come and also most of its succes is to its hungarian studio.
  68. Nov 12, 2011
    Not worth buying. I don't know why but this game bore me so much. Removed town screen was a bad move in my opinion. I think they really need to make patch fast. Sometimes if my internet conection go down the game is ends and that piss me off too
  69. Jan 2, 2012
    I've been a supporter of the heroes of might and magic franchise since it's inception, and this installment has been the biggest disappointment of the series.

    It seems, like so many other companies making games these days, that all the development money was spent on nice looking trailers and PR to hype the game, and the actual game was ignored. It plays like an alpha stage game. The
    animations are choppy/blocky, the amount of bugs is ridiculous. The voice acting and cutscenes are awful, and the storyline un-engaging. The camera control is also horrendous. I have a hard time understanding how some people claim this game is more like the original classics Heroes II and III, as in my opinion it is far from them.

    If all the problems were fixed, this would be an ok game with nice visuals but a poor campaign, fans of the original heroes series should be dissapointed with the new races as they are not keeping with the originals at all however.

    As it is now, this game is a CHORE to play, the bugs, bad animation, poor acting/cutscenes make it thoroughly unenjoyable. What a dissapointment, and shame on UBI, who is perfectly capable of backing some great games and this should have been no exception.
  70. Jan 2, 2012
    Well what can I say. I am a heroes fan. A big heroes fan. In fact it was heroes that got me into gaming in the first place. So this sequel is pretty important to me. And it doesn't disappoint. No it isn't a total blowout and epic shocker of a game. It is exactly what you come to expect of a heroes game. Its fun. The music is amazing (very nostalgic to past games). The game doesn't take much risk and sticks with the tried and true formula with a few changes. The lack of a townscreen was annoying at first but seeing as the entire interface is built up of small windows (kind of like the source engine menus) the new townscreens make sense. They are fast and painless making going back into the fight (or exploration/domination or whatever else you are doing) that much easier. There is a shift from multiple heroes to a single all purpose hero that takes a bit of getting used to. No more massing heroes and creating relays of heroes going back and forth. One hero is actually enough. With town portals your hero can be everywhere at once. The new skills system takes some getting used to but that because it isn't a typical rpg setup. Instead your hero is exactly who you want him/her to be. The hero has the skills you want and need. A might hero can heal troops (or burn them depending on your preference). And a magic hero can use advanced tactics and war machines (if you want it). There are very few restrictions in the level up menus.
    The creatures got upgrades/revamps. The new creatures fit right in (like the blazing glory for haven that becomes a one fairy army later on) and yes the sanctuary faction (naga) lives up to the hype. Also every creature has its own abilities (learn them if you wish to win later campaigns) and are affected by spells differently. For example the heal spell is very useful for your own troops (if you're haven) but direct it at the inferno faction and it becomes your main offensive spell of a sudden. The campaign is actually worth playing now and doesn't feel as just a clever way of introducing the next map. There are down sides. The occasional glitch will appear almost everytime you play. Nothing game breaking (lets not jinx it though) but are a minor inconvenience (- 1 point there).
    The online conflux is a mess and can be intimidating. Best advice is play the campaigns online (you can carry over certain artifacts between missions) and if the servers are down play skirmishes. There are enough maps to keep you occupied until the servers come back up. (-1 point also).
    Overall this game is still heroes at its core. Just with a different (not new just different) coat of paint. It still stutters at the same places and runs like a dream in others. The combat is fun. The campaign is worthwhile. No its not the best in the series or a game of the year contender but its a great game to pass the time and at is heart its still heroes and that whats most important.
  71. Jan 3, 2013
    Got this game on sale. I love tactical rpg's, action rpgs, advancing characters, leveling up, finding loot etc
    This game offered no customization to me whatsoever, couldn't even pick my hero, every choice was virtually chosen for me from what I played. there was no depth really (to the point I played) in customization such as skills weapons, load-outs etc. Got so sick of it I uninstalled
    it, Some may argue that the "depth and customization" come later in the game. frankly I'm not grinding hours in a boring game to find out if that's true. extremely dissapointed, actually so disappointing I created a metacritic account just to share how much I hated the experience. Expand
  72. Oct 14, 2011
    While fifth installment had dubious design decisions just like this one, it still had a spirit of the series. This one feels like something entirely different, even though most of mechanics remained. This should've been named as Heroes : Something, because its content is too small to be considered full sequel. Overall, it may be a nice timekiller to wait for Skyrim, still it nowhere near the magic of HOMM3 masterpiece and it also lacks the technical edge and innovations of HOMM5. Expand
  73. Oct 15, 2011
    The truth is, this game is only about 50% finished. Intentionally, or not, there are no town screens anymore, just town 'pop up windows' so all the joy of building a big great city is killed right there. (HOMM3-5 had this).

    There is also no way to view your new units before you get them into battle, as the recruiting screen is just icons and numbers (HOMM3-5 had this).

    There is no
    animated spellbook, just a list of spells (HOMM3-5 had this).

    There is no random map generator (HOMM3-5 had this).

    So, many of these thing are essentials for a HOMM game. Trademarks almost. Why take away the immersion that these factors add is beyond me, but it sure as hell takes 5 points from my rating.
    Or maybe Ubisoft is just greedy as hell, and wants to sell 2 more expansions to the game to make it barely playable. Mark my words, all the obvious shortcomings are going to be implemented in the expansions.This is nothing else than a beta version of the game forced to go out to get money. I mean, the cursor is still flickering for no good reason, I saw that HALF A YEAR AGO in a beta video! That cant be that hard to fix... The models are detailed, but the edges are horrifying , and no anti-aliasing option is available.
    Leveling heroes is confusing and imbalanced, as some skills are way OP. On the other hand, in order to make the skill tree huge and what not, you have the same skills in 2 forms (i.e one adds +2 magic skill, other +3), also this is going to make you play your heroes always the same way, and not adapt to the skills your hero gets, which in my opinion is not that good, but this is subjective.

    BIG imbalances in the game (tier 3 human unit can ressurect allies WTF) Now, HOMM6, or MMH6 has a few improvements over the 5th one:

    -The adventure map is better. Scrolls faster, it is much easier to spot all the things, monsters, items, so on.. (Maybe due to the fact that you CANT rotate the camera?). But still, a + in my book...

    -Turns go faster, the AI plays faster, always a good thing.

    -More artifacts for the hero, that actually make sense

    Also some big changes that in my opinion are neither good or bad, pretty much not needed, superfluous:

    -Leveling the hero, you choose the skills. (Makes me always play the same way, some skills are just better than others)

    -Reduced number of resources to 4. (Simplifies the game, although that is not necessarily good, also now you need 2 of each mine, so same thing)

    -Blood and tears thing. You being good or bad is going to grant you one or two more spells or abilities, and change the way your creatures look like. (Not a bad idea, but the 2 upgrade choice from Tribes of the East was practically the same thing)

    -new units.(Well, someone may say refreshing, but still it is all the same, you get used to it in an hour, and using more of the old units, with only a few new ones, maybe new abilities would be better for the game)

    All in all, this game has potential to one day, be better than the 5th installment, if the developers make the essentials available again, will never be better than HOMM3, and in the end, has many new features that really dont change anything.
  74. Nov 2, 2011
    10/10 i love the new gameplay. I played heroes III for the longest time and I love how they uncomplicated resources and added more rpg aspects. It is very fun and is worth buying.
  75. Oct 13, 2011
    It's great Might and Magic Return, good graphic, audio, interface, gameplay and great story. Music of Paul Romero is beautiful. Voice of actors is amazing. Big game for 40-60 hours, it's giving a lot of fun!
  76. Oct 14, 2011
    Excellent continuation of cult game! It is even more cards of monsters of abilities and pleasant atmosphere! In a word it is good!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  77. Oct 13, 2011
    My opinion is simple: it's awesome. Hungarian developers created really nice game. Design, graphics, gameplay - everything was made perfectly. New chapter of Heroes deserves the highest ranking.
  78. Oct 14, 2011
    Great game. One can argue that this is an old school game with lack of innovation. But for a heroes player it is full of innovation while keeping the good old heroes formula that has made the whole series one of the best in the genre. I would've given it 10 if they had made a proper town screen, but apart from that, it almost feels like Heroes III.
  79. Oct 14, 2011
    I am going to go ahead and give this game a 10 to offset some of the idiocy here mainly due to misinformed players who own the game and have not played it enough in order to give the game a proper review. Troop placement is a SKILL point. Mouse issues can be fixed by turning OFF vsync.

    Tthe deep, hero customization through Good/Evil lineage, skill trees, and items make for a very
    dynamic experience. Long story short Heroes VI is a GREAT addition to the series and should be picked by up any fan of turn based strategy.

    Town screens are just a minor gripe and I'm not bothered by it much to be honest so im not going to hop on that bandwagon. I am actually liking "zones of control" and resource consolidation. The graphics are superb and the musical score is strong.

    Gameplay is not much different from other heroes games of the past. Animation speeds are fully adjustable to your liking.

    Game is well deserving of 9/10
  80. Oct 16, 2011
    The last heroes of might and magic iplayed was number 2 and i was too young to understand the game but i still loved it, i have now bought heros 6 and i am impressed, the graphics are great for a top down game(especially rpg)and i have had no issues whatsoever, i am using a gtx 580(so for older or lesser cards i would not know how they fair), i am especcially pleased with the trees, water, textures(mmm..) and rocks. storywise i went in not expecting much and was stunned at how good the story is(not like the best story in afantasy game ever but for heros it is well... stunning), but i have not fineshed any campaigns yet as they go for ages which is great, really great, only thing i would like in story is better voices(as always but there still good) and more CG!(lol). The gameplay is fresh and great, balance i really dont know and dont really care too much(of course abit but not like in starcraft or something), the changes they have made have taken away any depth from the game. Sound... i wuuuuuve it. alot. I wuold recommend this game to many poeple and i am enjoying it thouraghlyand hope you do too. Expand
  81. lmg
    Oct 19, 2011
    i am not a big fan of the series but i have played all the editions of heroes of might and magic series. i would say one thing that kings bounty actually has taken the reigns since their first entry as far as story and gameplay is concerned. but somehow i liked this new heroes 6 entry. it has got good graphics and a nice story(i havent played much of game, ll post again after some time). my initial few hours of gameplay experience is good. i dont know how come people are commenting on the graphical glitches and buggy game play, i havent encountered anything sour till now. i think the graphics are beautiful, the units, the enivronment is all beautiful. i cant comment on the gameplay balance because i have been winning easily on normal mode(may be the difficulty will increase lateron). as far as comparison of heroes VI to other editions is concerned i think the company has introduced some nice changes in graphics, gameplay by introducing blood and tears concept and skill tree(there is a huge lot of skills to choose from). it gives you a fresh feeling. those who keep on comparing this version to heroes 3, please dont compare(things r bound to change with time, i agree heroes 3 was good). i think its a fresh new step to improve the experience. i will post again after completing the game. but for all those who see 0 score given by few people i would advise them not to get influenced by negative scores as this game is worth a try. Expand
  82. Nov 8, 2011
    Good, but hard to get into it to begin.

    Ever since I played IV where the heroes were able to eventually solo dragons, I've been saddened with the newer games. The good: The skill trees aren't random anymore! There's a LOT of options, lots of room for diversity. Feels familiar to the other Heroes games, but basically all the main castles are reworked. A lot of the races have ways to
    bring back fallen creatures with buildings in your towns. The dynasty weapons are fun and useful. It really grows on you as you play, are the plot and characters are well acted and carried out. I particularly liked how the campaigns meshed together. While I don't feel like the game has a ton of replay value, it will suck up quite a bit of time just going through the campaigns (70+ hours easy).

    The Bad: The skill trees are so diverse it's hard to know where to go with them at first, and they don't really give you any ideas either. Since you don't need more then 2 heroes, it's hard to justify playing very different throughout the different campaigns once you figure out what works and what doesn't. The races that can't bring back their creatures with buildings are going to be seriously gimped in any multi player setting. The leveling up of your profile is kinda interesting, though it gets "really" slow to level up after awhile, and the starting bonuses just doesn't seem to make that big of a difference until the super high levels which you won't ever reach even after beating all the campaigns. I really miss having to worry about my back cities instead of being able to town portal whenever you need to go. I also miss having to mesh foreign troops and the penalties associated with doing so, of course you don't "have" to convert the cities, but why not, when the option to do so is there? So, while I enjoyed the game, there were a lot of things they changed I just wasn't thrilled about
  83. Dec 2, 2013
    After buying this game on Steam I have only been able to play it around 30% of the time thanks to the obtrusive UPlay and Conflux DRM. When they're not glitching out the game, the Conflux servers are down and I'm completely unable to save.

    Meanwhile, pirates are able to download the Skidrow version and play the game and save whenever they want! Screw you, Ubisoft. Lesson learned.
  84. Jan 16, 2013
    Heroes 6 is a solid if somewhat misguided entry in the HOMM series that struggles underneath the weight of it's terrible DRM. The game offers good gameplay, UI, graphics and soundtrack. However, it makes the mistake of being overly focused on the campaign at the expense of custom games. Heroes 6 introduces a vast and completely unnecessary Dynasty system with tons of unlockable content, probably in an attempt to justify the terrible DRM. Unlockable content simply does not belong in a 4X strategy game. This is not CoD. Instead the developers should have focused on creating more custom maps, and perhaps a random map generator. Enemy AI is also quite poor and needs improvement. In conclusion I'd like to add that the bugs have been mostly sorted out, and uplay, despite the bad rep, has gotten to the point where it's usable (I still hate it). Oh, and yes, they've added castle view. If you're a fan of the series, or the genre, you will probably enjoy this latest entry. Expand
  85. Jul 27, 2013
    This game uses uplay and you're only able to connect when they have their (dns) servers in order (you can copy the ip-address to your etc/hosts (in the hope it won't change) to increase you chance of being able to play it.

    After I bought it, it took 2 days before I actually could login. Annoyingly it blames the problem on the user side while there is clearly something wrong on their

    The game is turn based strategy (TBS). You have a 'hero' that can assist your army with spells etc. And your army consist of the typical 'stack' of soldiers, archers etc. For those not into TBS your army consist of various creatures and the same kind of creatures are visible as one single creature on the battle field with a number besides them. Once you deal enough damage you can kill a few of the creatures lowering the number and the strength of your opponent. Once they all die, it's game over (and you can reload) or you can resurrect your hero (later on in the game). You can save your game at any time.

    The graphics are pretty good and the interface very polished. Apparently a lot of time was spent on the details.

    You have a number of points to move, after that your opponent moves. Every time, you 'waste' time moving, your opponent grows stronger. In the 'normal' difficulty it seems the opponent quickly becomes too strong, if you choose the wrong way around the map.

    Unfortunately after having some fun with the first map the second map became up until now impossible to win. I tried different tactics and sometimes I get a little further than the other. However no matter what I do (I have set difficulty to the easiest level there is) the AI spawns so many creatures that it becomes impossible to win.

    Thinking I did something wrong I decided to check some forums and you know what, there are many gamers out there with exactly the same problem. Fair enough there are people who have seem to have beaten it by just choosing the right skills, reloading the game when they lost any of their creatures on the battle field etc. That doesn't seem like a whole lot of fun to me.

    The game should be balanced if I choose certain options it might be a bit harder but not impossible to win. If I can fight some groups I encounter that shouldn't make the map impossible to win (which it seems to do because you loose your army and win gold but with that gold you can't buy a new army so you're left with nothing).

    Sad, the game looks great but it is more of a chore than it is fun.
  86. Oct 13, 2011
    It's great Might and Magic Return, good graphic, audio, interface, gameplay and great story. Music of Paul Romero is beautiful. Voice of actors is amazing. Big game for 40-60 hours, it's giving a lot of fun!
  87. Apr 13, 2012
    I bought the deluxe edition of this game Friday night on Steam. Too bad for me: the product key didn't work; while I wait for Ubisoft to respond to my issue (Monday at the earliest), I'm stuck being unable to play the game I already purchased. I've never experienced an issue activating a product through Steam, so I blame Ubisoft's launcher. What's worse: I was even "temporarily banned" due to "excessive requests" (I tried the key with and without hyphens). I just wanted to warn fellow gamers that you may be in for some frustration if you plan to buy the game and play it right away! I also felt that this issue was directly related to the game's playability, hence appropriate to include in a review.

    That being said, I've played the game's demo for a decent amount of time, and I have (mostly) positive things to say about it. If Ubisoft responds appropriately to my issue, I will come back to edit this post and give a proper review of the full game.
  88. Oct 20, 2011
    I was a big fun of Heroes 3 but after playing 4 & 5 i was disappointed. But then i played Heroes 6 and i remembered again the good old days, In some reviews i read that it has a difficult to understand gameplay, guys this is not true, you have to be both a noob and a retard not to understand how the game works. I love the achievements and the online features. The graphics are great and colourful. Ok the story and the heroes names suck a little bit but the point is,this game is quite enjoyable. Expand
  89. Oct 13, 2011
    Lots of technical issues (couldnt' run it at a decent framerate, on lowest settings on a intel quadcore and gt 440). The game itself has dumb AI and fails to innovate or bring anything new to the table at all. The UI is also very confusing, and there is no skilltree for spells. I suggest you pass on this game.
  90. Oct 14, 2011
    If one should find an exaggerating metaphor for this outrageously gripping new title then it should be that this game is the best thing since the invention of sliced bread. Many generations after us will hail this title as the crown of turn-based strategy gaming dethroning the infamous and undeserved monopolist Heroes of Might & Magic 3 basically over night. Starting with the trimming of fat like unprecedented level of detail and interactivity contained within the town screens of its predecessors - which usually promoted nothing but unwarranted levels of immersion - going to the removal of the obscenely random Random Map Generators and the time-saving components as simultaneous turns in multiplayer responsible for the rush mentality in the turn-based strategy gaming community of today alongside useless chaff like faction diversity it is without doubt that what the user is being graced with is a cornerstone in game design and the new reference product for the Might and Magic series. One may only look in awe at the stunning and thrilling dialogue sequences packed into compact dialogue windows of unseen beauty or just be shaken with emotions as the protagonist characters invite the player into an epic story emblazoned with wooden yet heart-rending narration. While you band together with your friends online to go together or against each-other you will learn the virtues of patience as the game bestows upon you first-class, seamless and fluid-as-molasses hotseat play experience no matter the game mode you have signed up for. After you have witnessed first-hand the devotion and dedication poured into this game while enjoying the heart-pounding experience of the well-balanced and cleverly revised battle system turning every unit into a melee one then you know you are in for a deal of the most awesome kind. Bristling with innovations while retaining long-loved features such as the chasing of unshackled enemies all over the map this game has surely has tons of replay potential left yet to be unearthed. Finally tearing to shreds any kind of nostalgia felt towards in-franchise competitors nearing over a decade in age this leaves only one loving verdict: Ten points! Expand
  91. Oct 14, 2011
    If you can make it to work, game is full of bugs, only good thing is environments but again to a lot of people it has texture flickering bugs. Story is Spanish soap-opera. It has one faction less than HOMM V, plus a lot of things that made HOMM successful are excluded. I wouldn't recommend this game to anyone its a shame to publish something like this after HOMM V - Tribes of the East. And town screens... wait what town screens? Expand
  92. Oct 18, 2011
    Before this game i have played every entry in series except 1n2. Pros Best graphic in the whole series, AI are quite good and challenging, AI turns only take 15-20secs late game(after 3 ingame months), Maps are quite detailed, All units are quite detailed and have depth, Awesome and enjoyable campaign objectives are quite good and not repetitive, Having less resources is good idea because everyone is going for same resources so there are more battles and its adding more to strategy point rather than micro management point like previous games,
    Music and Voice acting and cut scenes are also awesome,
    Every faction have depth.



    English is not my first language so sorry for spelling grammar mistakes.
  93. Oct 19, 2011
    M&M VI could have been great, unfortunately it is a haven for bugs, many of which cripple the game and make it unplayable. In addition you may find the single player campaign is not very engaging and sadly very linear in how it should be played, deviation from the obvious line is rarely a good idea especially on harder difficulty settings.

    This just leave the multiplayer aspect which
    despite the bugs is excellent and acts as the sole redeemer for the game. Gather some friends and get a long game going to really enjoy this title. If multiplayer isn't your thing then you might want to look elsewhere. Expand
  94. Oct 21, 2011
    I have been a longtime fan of the Might & Magic series, having started with Might & Magic 2 Gates to Another World on Genesis. I was skeptical about some of the changes brought by Heroes VI as many other fans, but I'm happy to say I'm having a blast so far with the game. Sure, it lacks some polish, but that's PC gaming for you (even the M&M titles of old had their share of nasty bugs). Anyway there's nothing that can't be solved by a patch. I must also say I loved all the references to past games in Heroes VI - returning heroes, town names ("Sorpigal by Sea" made me smile) and quests. It's possibly my favorite Heroes game since Heroes III. In a couple of patches I think most people will realize just how good this game is. Expand
  95. Oct 22, 2011
    Great game, reminds of me of the good old days of heroes 3. Highly recommended to anyone that likes this type of genre. It is definitely the best in its class.
  96. Oct 27, 2011
    Where to start?

    With the sixth installment of this long running series, Ubi seems to have gone out of their way to utterly frustrate and alienate the people whom have kept this franchise alive for so long. Instead of developing a robust AI, they just have it cheat. Not just cheat, but cheat on a grand scale. Even on easy you get out-classed by the AI so fast it leaves only one strategy as
    a viable option. One viable strategy does not a strategy game make. Secondly, they tied a lot of the games better features to being able to connect to ubi online. Then they failed to have sufficient redundancy in their servers. Three times now in the first week of the games availability I have been unable to connect to Ubi's servers. The first time I did not know this hobbled the game and had to re-do the first two necro missions as as result. Also we seem to be heading backwards. The 3D rotatable camera is gone, the town screens are static and unimaginative, and having to waste skills gained by leveling up on spells is just plain wrong! We are down to one rare resource from four and then they have weeks with bonuses to resources that aren't there. As to this being more like HOMM III, if I want to play HOMM III I will play HOMM III. I do not want to shell out $50+ for a game I already have. New versions should be improvements on the last, not rehashes of whats been done already. And very poor re-hashes at that.

    There is at least one area where Ubi has been consistent, and that is the utter lack of proper documentation. Given the fact the games release was delayed so MANY times the fact that the game is still this unfinished is inexcusable. If I thought for a second I could get my money back for this steaming pile of S**T I would. As i won't be able to the only thing I can do is not buy any Ubisoft games anymore. They have utterly ruined this fine series and the only thing we can hope for at this point is that this game falls so flat on its face that they sell it to another developer who will hopefully put it back on track!
  97. Oct 31, 2011
    While This game has a lot of potential, particularly for long standing fans of the series, it is absolutely ruined by the staggering number of bugs. From graphical errors to non-working unit abilities to random game crashes, the live release actually seems to somehow contain MORE bugs than the beta did. An absolute shame and horrible decision bu Ubisoft/Black Hole Entertainment to allow this game to go live in the current state. Expand
  98. Nov 3, 2011
    My favourite game at the moment!!! If I'm not looking to the few bugs... its a perfect game for me :) The graphics are realy great and very good in detail! The gameplay is fantastic for a strategie game! and the soundtracks are so calm and beautiful! i love this game :)
  99. Feb 24, 2012
    Well, i was in mind this game will revive old HoMM 3 style in series.
    But i failed, they just removed classic town, completely destroyed old mechanic and added new graphics.
    No, that's not a game i was waiting for a long time.
  100. Nov 9, 2011
    I will not talk about the bugs, i simply will try to review the game!
    I made a big mistake in buying this game and should have known better. In the aspect of game play and strategy nothing has changed since HOMM V. It comes out to be a boring routine: You eliminate all of the neutral armies on the map, defend against the AI heroes who come along now and then and from time to time conquer
    an opponent town. Sound like many other round based strategy games, but:

    1) there are hundreds of neutral armies on the map and instead of making the game more interesting it gets more boring because all the battles are the same and repeating. So its more "working off the map" instead.
    2) the ai is absolutely predictable and non-challenging
    3) the role-playing part has been implemented very poor. No matter if you choose "blood" or "tears" u still can choose the same skills
    4) at the end you will always choose the same spells, because battling comes down to one goal: minimize losses (if at all). So you choose healing spells, spells that raise your armies (reinforcements or summon spells) and spells that will paralyze your foes (so u can heal)
    5) not even the story line is very deep nor interesting. It looks like some small stories were tried to be hammered together to one big story. Also the german voices are sometimes a little bit childish.

    Very annoying is the fact, that when you accelerate the battle, the sound is accelerated as well: at maximum speed you hear only beeping and cheeping. I read it in a review and i thought "well, it will not be so annoying" but after playing some hours it does!

    I am absolutely disappointed by this game and i regret having it bought! I have no clue, why it got so many good reviews by professional magazines and e-zines, i cannot recommend it at all!

Generally favorable reviews - based on 48 Critics

Critic score distribution:
  1. Positive: 37 out of 48
  2. Negative: 0 out of 48
  1. Dec 12, 2011
    This is definitely not the high point of the series. Someone may need to return to the old drawing board.
  2. Dec 4, 2011
    A damn fine - if at times somewhat unforgiving - turn-based game with strategic depth and hours upon hours of play. [Christmas 2011, p.52]
  3. Nov 30, 2011
    Engrossing exploration, diverse development, and challenging combat return in Might & Magic Heroes VI.