Mortal Kombat Arcade Kollection is bloody, nostalgic fun that brings three influential games back into the spotlight. Fans of MK won't want to miss this kollection.
The first three classic Mortal Kombat in one single bargain collection, back to the 90 again with these ultra-violent beat'em up perfectly converted on next-gen consoles and PC.
Tis collection is arcade perfect and it only cost $10 while it comes wit MK1, MK2, and UMK3 we would not have minded if they added Trilogy as a non-online game. After a few months this game gets a patch that helped its lag and got rid of alot of bugs. Many players may find tese games to be very hard and cheap well they are thats how they were back then they are always gonna stay that way the very same way we love them. Its a must buy for MK lovers such as myself.
it rocks! I think its awesome and cool i love it SMURF YA! i love it its kool i am awesome yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa so whats ur gamertag? cuz its cool
This game really isn't expensive but the other Mortal Kombat games are just more fun to play. Also the fact that there aren't many players online is a shame.
For the low price of $10 though I can look past the issues with Ultimate Mortal Kombat 3 and play it even as is just for the pure bloody fun it was. If you want to relive your childhood then this is one of the arcade packs I suggest you buy before any other because let's face, everyone wanted to be Liu kang or Sub-Zero at one point or another, and this is as close as you're going to get. Not counting the brand new versions with HD graphics and killer X-Ray moves.
Mortal Kombat: Arcade Kollection is unfortunately a painful reminder of what could've been a full HD remake. That being said, without any major overhauls to the game's mechanics, it still wouldn't have played as well as it did in the past.
Ultimately, if you're looking for an easy way to get an old-school Mortal Kombat fix, the Mortal Kombat Arcade Kollection does the job, but just barely.
Given how loveably other classic arcade fighters have been treated recently, the problems and omissions make Arcade Kollection nothing but depressing. These games deserve better.
Midway (from Bally-Midway of pinball fame) tries their hand at the 90's fighter craze with this whimsical one-off tournament fighter that was a bit ahead of its time, distinguished by digitized photographs of live actors instead of the hand-drawn art that was then prevalent. Unfortunately, while a novel idea in theory, in practice we had trouble telling many of the characters apart, likely due to the smeary resolution limitations of the era; eventually it's just "the girl", "the guy with the funny hat", "that other guy", "that other other guy who looks like him", and so forth.
Visuals aside, though, 'Kombat' (sic) showed a lot of promise at the time, and one surmises it must have been the victim of a fraught development. There's a lot to like: rapid fire fisticuffs are thrilling, and slow but powerful roundhouse kicks deliver a satisfying "oomph". But some ideas feel they needed more time for a thorough fleshing out. For example, "low" and "high" attacks suggest some intense what's-he-gonna-do-next mind games that must have been on the drawing board, but aside from the sweep kicks these are all blockable regardless of stance. Fire, ice, and lightning elementals perhaps suggest an unfinished rock-paper-scissors dynamic. Many of the limbs flailing about in the special moves suggest designs more ambitious than actors perched on stools or propped up by wire could realistically support at the time. A higher screen resolution may have allowed for devilish character-defining facial expressions instead of the featureless blobs, etc.
The game's tone also suggests a disjoint between the directorial vision and the actual implementation; the overall mood of the story is dour and brooding, but there are so many silly moments during actual play one can only imagine heads were on the chopping block at the time of the game's release. Unfortunately the whimsical elements were the ones we enjoyed the most: the silly "you-can't-see-me-if-I-can't-see-you" crouching motion, graceful yet absurd ballerina jump-punches, curly ball-rolling attacks that seem to parody Metroid, and so on; we would have loved to see more of the staff's playful side. We especially liked the schlocky yellow multi-armed claymation monster; perhaps a weird clay creature battler or even a camp horror movie-themed fighter would have been an interesting experiment for Midway!
Sadly, the seemingly rushed development would prove 'Kombat''s downfall; the lack of polish, not the least of which were balance-breaking bugs (moves that failed to connect on certain characters, etc.) and rampant spelling mistakes (one in the title no less!) would relegate it to the target of ill-deserved jokes before it faded into obscurity. With the right direction and a little more time, one can only wonder at what might have been. But alas, such are the what-ifs. Still, 'Kombat' shows a lot of promise and a lot to like for fighter fans; definitely worth a look if you can find this one at your local thrift shop.
(Editor's note: this review refers to the original arcade and 16-bit home console release; 'Kollection' also includes revisions 2 and 3, which feature extended character rosters.)
All 3 retro mortal komabats in one place... what more could you ask for?.... Well maybe a little paint touch up here and there, possibley a re-adjusting of the INSANE difficulty level when matching up against a CPU opponent. Possibley some sort of extras to unlock?..... Aside from those gripes, these games are pure nostalgia heaven, great to play against other human opponents (on the same console), Haven't been able to find a match online for any of the 3 games though :( so can't comment on it. While the games do show their age a little, 3 Mortal Kombat's for the price that should equate to just one is worth it for any fan of the series.
As a fan of these three games when I was younger, I was delighted to see them around again on Xbox 360. They delivered what I expected with an a truck load of nostalgia. That said, the first title still was quite fun but as I moved into 2 and 3 I found myself trying hard (with no success) to get past the 5th and 6th matches with a lot of difficultly. Even when moved to easy not much success. In all a good purchase for a good day or two of nostalgia and with a little effort (combo memorization) you could see at least a week of fun out of each title.
I already have all these games on multiple consoles. There's no need to review the actual games, everyone knows they're good and obviously I bought this because I love the games, but the biggest problem for the MK games has always been the AI. Which can be very cheap, so I just wanted to play these games online.
Too bad I they don't let you try the multiplayer in the trial because I have been attempting in vain over the past week to find ONE game online. The only reason I bought the thing and I've been ripped off for 800 ms points because the multiplayer just doesn't work. I have no connection issues in any other game (bar, oddly enough, Mortal Kombat 9) so there's no excuse.
Also the menus - why can't you view the moves list between rounds ? It blocks out the menu which is annoying if you want to remind yourself how to do a particular fatality and why don't they display the controls relative to the side of the screen your on? I know that I'm complaining about something pretty trivial, but the fact is this on the Xbox 360 - this should be the best version of these games by far and its not.
SummaryMortal Kombat Arcade Kollection will offer fans the chance to play through the games in their original arcade state and rediscover all their favorite characters, fatalities and environments as well as relive some of the franchise’s most memorable secrets. In addition, this new collection will feature online play, leaderboards, achieveme...