- Summary: Picking up immediately where the original Myst ended, players are presented the privilege, challenge and responsibility of restoring the lost empire of the D'ni -- an ancient civilization of people who thrived for thousands of years but later met with a great catastrophe. Like each previousPicking up immediately where the original Myst ended, players are presented the privilege, challenge and responsibility of restoring the lost empire of the D'ni -- an ancient civilization of people who thrived for thousands of years but later met with a great catastrophe. Like each previous Myst title, Myst V: End of Ages advances the graphical beauty and detail of its worlds with a fully immersive 3D environment. Cyan carefully crafted and combined elements of adventure, puzzles, storyline and gameplay innovation creating a worthy ending to the series. Myst V: End of Ages follows the Myst storyline to its conclusion -- closing the book on the Ages of Myst. [Ubisoft]… Collapse
Computer Games MagazineIngenious new ways to beat the typically insane Myst enigmas lends a fresh feeling to an old hat, and gives you a greater sense of control. [Dec p.59]
Aug 9, 2013A great game, maybe the best one of the Myst series so far. Beautiful graphics, intelligent, sophisticated puzzles and an awesome storyline.A great game, maybe the best one of the Myst series so far. Beautiful graphics, intelligent, sophisticated puzzles and an awesome storyline. If you are an Adventure- or Puzzle-fan, this is a must-have!… Expand
KevinM.Sep 18, 2005Incredible Game and an incredible finale!
davidmJan 11, 2010Best yet by Cyan - heartbroken to learn this is their last. Has inspired me to build my own game in realtime 3d(using 3dgs) Hard work but Best yet by Cyan - heartbroken to learn this is their last. Has inspired me to build my own game in realtime 3d(using 3dgs) Hard work but it's the only way i can get what I want and share with like minded others.… Expand
JohnB.Dec 4, 2005Myst V leads you down a given path that leaves you half expecting what is to come. Puzzles are built more off obscurity and slight of view Myst V leads you down a given path that leaves you half expecting what is to come. Puzzles are built more off obscurity and slight of view than logic and intuition. Some puzzles might better be compared to cliffs than to hills in terms of solving them. Lack of depth and background to the otherwise interesting plot make it seem bland. While these points may hinder the game, enough of Myst V remains loyal to what the series was originally based on and that combined with stellar graphics make the game worth the money.… Expand
ChrisNotgonnagetit!Dec 22, 2005Myst V.... Long awaited! A player of every MYST game (except REAL Myst... the fully 3d version of Myst), I waited for the day that it arrivedMyst V.... Long awaited! A player of every MYST game (except REAL Myst... the fully 3d version of Myst), I waited for the day that it arrived on my doorstep!
Alas, the final chapter! I was saying to myself "How great this will be!!"
Boy, was I wrong. Compared to non myst games, Myst V blows every other game out of the water. But put it up to the other games in the Myst series, and I was severly disapointed.
It wasn't just because of graphics, or lack of sounds, or even straying away from the Myst series (in all honesty, I thought I was playing URU through out most of the game). No. It was the whole package.
Every game has a hole or two. But this thing is swiss cheese!!
For example, you do a LOT of walking in water, especially on the 'last' age of the game (though you can play any age at any time, I went with when the age appeared. And they seem to get much more involved as they go on). Walking in water is good. Esp when seeing such amazing water graphics. But what was lacking? The splash (audio AND video) of water as you walked.
I thought maybe it was a glitch. Tried another age in the game after a reboot. Same thing! No splashes!
Ok, we'll forgive them on that one thing.
But the Bahro? Esher? I mean, really. There isn't any hint to Bahro from Atrus. And in the books I've read, there isn't any mention of the Bahro in them! Ok, so a new element. I can deal with it. I even welcomed it! But you know nothing (and wont learn anything) about the Bahro.
That was a little insulting to include a new species, then tell us nothing of them.
Then Esher. Atrus was always portrayed as the true last of the D'ni. Though Yeesha is part D'ni, she isn't full D'ni (Cathrine was born and raised on Riven, then fled with Atrus to Myst, the age that Ti'Ana, Atrus' grandmother wrote). Now we are hit with another full blooded D'ni? The problem? He is younger than Atrus! So the Shouldn't even be there if Atrus is the last full blooded D'ni, as everything else in the Myst series supports.
The 3-d gameplay was acutually kind of fun, though it meant 3-d rendering of people and places. No photo-realistic pictures such as Riven, Exile, or Revelation. Not a big deal at all. The graphics were actually quite good. And yes, they look JUST like the pictures you see one the websites.
I must admit, the worlds are truly amazing in detail and design. Including going to a former prison age of the D'ni.
Ah, but here is one of my real complaints against the game: The endings.
There are 5 endings possible (though the game is only programmed to respond to three. ANOTHER strike against them).
WARNING!!! SPOILERS AHEAD!!
Myst comes into play here. Ah, Myst. So good to know that we can go back to the island that started it all! The lush trees, the sun, the amazing puzzles.
No such luck.
Myst, if you return, you find to be a bombed-out-shell of an island. No more sun. Everything is falling down. And don't look up when you first link to Myst, because you could poke your eye out on the broken boat mast that is just above your head!! Hmm. Not much to explore. No lushness. No puzzles. Just an empty shell. But Ehser (in the 3 cases that you return to myst... one with the stone and give it to him, one where you return, but don't give him the stone, and when you link without the stone. the game responds ONLY to when you give him the stone and when you link without the stone) tells you Myst is now your island. Your own prision. No way out. You're just stuck there.
Not too bad if we could link to the other ages! But alas, you just sit on a poor, broken down, raining island.
The other two scenarios:
You give the stone to Yeesha (oops. She takes it and runs!). you can then return to Myst without the stone and get chewed out by Esher, or just stay there in K'veer.
Or, the least likely, you can drop the stone on the floor (this is actually how you beat the game). The Bahro! They come and take the stone away.
NOW you learn that they were slaves, and that if they hold the stone, they are freed from slavery. NOW Yeesha tells you that.
Whats worse? You can't drop the final Bahro stone like you can the others. There is only a small corner of the stone that you can click on to drop it, unlike the edge of all of the other Bahro stones.
Ok, so the Bahro are freed, they take you and Yeesha to Releshan (alright! we can explore the age we saved in Exile! NOPE!! You just stand in the same place!!) to see a dying Atrus. Long, boring story short: Bahro freed, Esher tortured by Bahro for enslaving them, Yeesha and Atrus are reunited.... and the Atrus says they are rebuilding D'ni there!
What that...? How the....? Didn't they try that in URU, TWICE! And didn't they fail, TWICE?! Yep. But now, they want to rebuild it again. Ok, thats wierd.
AND WHAT ABOUT GETTING ME HOME TO WHERE I CAME FROM? Nope. You're stuck there as the endless credits roll, and you get a scene from an ugly spire in the distance.
THAT is Myst V.
Good compared to other adventure games... but by far the WORST Myst game yet!
Good to play if you don't know the Myst line, or anything about D'ni. But if you know about the Myst line, and D'ni.... you WILL be confused and disapointed.
Alas.. Myst died without firing a final stand.… Expand
Mar 4, 2017After the great success of Myst IV: Revelation, I had very high hopes for "End of Ages". Plus, it is billed as the "final Myst game ever", soAfter the great success of Myst IV: Revelation, I had very high hopes for "End of Ages". Plus, it is billed as the "final Myst game ever", so how could it not be utterly epic, right?!
Well, I'll start with the positive: Some of the puzzles in this game are pretty fun and interesting. I remember having an intriguing time figuring many of them out. Even here, however, cracks began to form, as one world can be entirely beaten based on a logical guess, cheating the player out of a great planet-based challenge.
That is about where the positives end for this game. The graphics no longer employ actors or interactive still shots, instead improving upon the URU 3D-rendered approach. While it is a definite improvement over URU, I always felt that the "old way" of approaching the graphic interface was part of what made Myst, well, Myst! It felt real, not fake. "End of Ages" feels kind of fake.
To top things off, the storyline is an absolute mess, especially when trying to wrap up the series. For fans of the Atrus-based Myst canon, this installment does absolutely nothing towards providing even a hint of finality to the series.
I'm pretty sure that Cyan went belly-up after this game was released, effectively killing the Myst franchise, but the sheer inability of "End of Ages" to wrap up any of the true Myst mythology leaves the door open at least a crack for a true ending (or perhaps even more stories!). It seems unlikely at this point, to be sure, but I think I can speak for most (if not all) of Myst fans when I say that we would relish another chance to end this thing right. "End of Ages" (despite a few decent puzzling experiences) really doesn't come close to doing that.… Expand
Aug 18, 2012This review contains spoilers, click expand to view. i never thought the day would come that i would bad-mouth a mist game, but, im sorry, but this game is just a let down. i am a fan of all the other Myst games, but this one just wasn't as good your good friend atris is dead, the lovable child yeasha is now a 60-or-so-year-old and almost all puzzles now revolve around some stupid tablet, the game is no longer a real challenge, and it was not a good resolution to the myst series. in my opinion, myst's final game was myst IV, this game is now dead to me… Expand