Metascore

Generally favorable reviews - based on 14 Critics What's this?

User Score

Generally unfavorable reviews- based on 479 Ratings

  • Summary: To be Most Wanted, you’ll need to outrun the cops, outdrive your friends, and outsmart your rivals.
Score distribution:
  1. Positive: 11 out of 14
  2. Negative: 0 out of 14
  1. Nov 25, 2012
    92
    Most Wanted's biggest strength is that it feels like a cohesive whole, rather than some amalgamation of a reboot tacked on to another game's engine. The gameplay emphasizes as little downtime as possible, which is a good thing as it's an absolute blast whether or not cops are involved. It's not a reboot as much as it is a reimagining of the original game, taking the bits that worked and wrapping them in a completely new package. Surprisingly enough, it does so in a way that works, and the new Most Wanted ranks up there with the original.
  2. Nov 2, 2012
    85
    A smoother, more seamless ride than Hot Pursuit, it's second time lucky for this fast, furious open-world motor show.
  3. Nov 6, 2012
    82
    It's hard to recommend Most Wanted to those who prefer to race offline, as the sterile event structure isn't enough to keep players driving after the thrill of exploring the city wears off. It's a much more enjoyable game online though, provided you don't mind getting rammed every 30 seconds.
  4. Nov 29, 2012
    70
    Most Wanted works best when you treat it like mobile games – switch it on for 15 minutes, do a random race with a random car and then turn it off. It's a good arcade racing title closely resembling Burnout: Paradise but it's not exceptional. [CD-Action 13/2012, p.52]

See all 14 Critic Reviews

Score distribution:
  1. Positive: 46 out of 169
  2. Negative: 98 out of 169
  1. Fantastic game, all framerate issues have been resolved by the patches. It's pure EA/Criterion goodness!

    Think Burnout Paradise meets NFS H
    ot Pursuit--it's a BLAST! As with all Criterion games they design with fun first--so folks looking for a tedious overly technical simulator aren't going to be happy.

    The rest of us who enjoy life and love a great arcade racer are going to have AN AMAZING TIME! Can't recommend it enough!

    Do get yourself an XBox 360 controller for Windows though--then again if you're a PC gamer these days you should already have one. :) Cheers and see you guys on the streets!
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  2. I'll begin by addressing the problems and common misconceptions about this game. The main problem with this is that it's not optimized for PC. You may want to go straight to your "Criterion Games" folder in My Documents and in the cfg file set LockAt30fps to true. This is not something you should have to do with any game, let alone one designed for casual gamers. 30 FPS does suit the game well though. A recent patch has fixed many problems with regards to controllers and framerates though. In terms of the brick-like heavy handling and the seeming "auto-correct" when steering; just remember that this game is made for non-racers. If, like me, you're used to super-sharp and technical driving you need to break out of the precision mindset and just throw the car about more generally, since in more hardcore racing games the smallest input at the wrong time can lead to a disaster. Here you need to be aggressive, so it can take some getting used to if you're serious about your racing games. As for more general downsides, this game lacks any real depth in terms of single player content. It wouldn't be as empty if the leaderboards were more focused globally rather than on friends. Indeed if you have no friends who play the game all the speedwalls are pointless as always. But this game is designed with mutliplayer first, as stated by Criterion. Hence, the single player is just a free-roam messabout arena rather than the main chunk. The title has caused much confusion. The 2005 game is my 15th favourite game ever (at time of writing). However, Criterion have stated (see Wikipedia article on this game) that their intention was NOT to make a sequel to the original masterpiece. And so it follows that the concept behind the title is being "Most Wanted" amongst your friends. Like in NFS Hot Pursuit, the handling is very arcade and there is no manual transmission. However the city of Fairhaven resembles that of Most Wanted 2005 so you get a good mix of urban twisty roads and inner city centre. The design philosophy for the single player is to keep it very simple and basic. So no budget to manage, no garage, no consequences for getting busted, no special cars or upgrades to unlock from levelling up or whatever. Just very simply: Whatever car you find, you can drive. The graphics are obviously state-of-the-art; and you'd expect them to be given the system requirements. Compared to Hot Pursuit 2010, there's no innovation, and handling is inferior to that in The Run. The lack of manual transmission doesn't help matters. But unlike The Run this game doesn't have any camera issues, and it's not linear; it's free-roam. I like the concept and the game does feel very modern, with an excellent choice of cars which do handle slightly differently (although once again, not comparable to The Run's handling). This game is not sophisticated, and this is with great delibration. Infact, the emphasis is on the pick-up-and-play, do what you want whenever you want without having to grind through a half-arsed story - kind of thing. If you're expecting a sequel, then you have either been mislead by the title or deeply misinformed of the game's intentions. All in all it's a great game but the technical issues on the PC version on launch and the lack of emphasis on global leaderboards position if you don't have any friends is dissapointing; given that Autolog has been around for quite some time now. Nevertheless, it's definitely the game I would recommend to someone who has never tried a racing game. Everyone who thinks that this game is multiplayer only or is not worth getting if you're planning to mainly or only play single player is lying. When you consider how many cars there are in the game, and that there are 5 races for each, there are upgrades to unlock for each which have their distinct advantages and disadvantages and can be changed at any point even during a race, and the upgrades themselves have "Pro" versions (just as perks in Call of Duty have Pro versions); add in the 60-odd speed cameras and over a hundred billboards to smash and also trying to beat your best time on each race or get more points on each pursuit without having to worry about getting busted and paying a hefty fine - you get the idea. Basically, the amount of content in the single player is actually more than meets the eye if you want to do everything. Variety isn't great but is sufficient to keep it feeling satisfying. The city is tiny but it's used so well it feels bigger than it actually is. The cars sound great, have nice colour schemes, and SFX is generally high quality. When you consider that you get the best-looking racing game to date by a large margin with some of the finest cars around in a very casual drop-in/drop-out environment where there is still motive to unlock things but not the main part, it's very pleasing and relaxing. The difficulty of the races is pretty good if not a little too hard, especially for casuals. Overall, fantastic work Criterion. Expand
  3. Amazing graphics, imersive sounds and phisics but the game is very short and the moviments are weird.
    I have a steering wheel but i dont know
    why, the car lose control so easy.

    Some times i think you have to have some patience with bugs and controls.
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  4. One of the worst high-budget game I've ever played.The races are totally frustrating, the cars don't want to turn (or turn only slightly). The graphic and audio is fine, but the soundtrack doesn't. In Burnout Paradise soundtrack was great (rock/metal), in this Need for Speed is **** (only 'cool DJ's', Skrillex). I don't play multiplayer, because I don't like play online, so I can't review it. Expand

See all 169 User Reviews