Metascore
70 out of 100

Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 7 out of 18
  2. Negative: 0 out of 18
  1. The effort put into the depth of control of this game is very apparent. Each of the four modes of racing controls in subtly different ways, and racing aficionados will definitely be able to tell the difference.
  2. ProStreet dips its tow into semi-professional racing, but remains an accessible and thrilling slice of on-track action. [Jan 2008, p.68]
  3. 80
    But it's that wholly rebuilt, almost-a-sim physics engine that propels ProStreet to such heights. Tossing these weighty sedans and exotics around, knowing you're connected to the road by just four distinct contact points, then late braking into a turn and riding the very limits of adhesion through it, is ungodly fun -- and darned challenging.
  4. One year of game development probably wasn't enough. ProStreet has several weak points regarding technical execution, diversity and game balance. All in all, it's a good, but not great racing game, which doesn't do it's big name credit.
  5. As a stand-alone racer, a competent console conversion; maybe a bit repetitive in the long run, but still a fair effort from EA.
  6. I was expecting something else from the Need for Speed series and, although it's not a bad game, ProStreet goes into territories where there are strong competitors and, in this types of battles, it doesn't come out on top.
  7. ProStreet delivers a deeply enjoyable ride, but it would have been considerably more rewarding without the restrained(and ultimately compromised)physics. [Feb 2008, p.74]
  8. Need For Speed ProStreet is barely a worthy sequel to the last 3 strong releases from EA. Mediocrity bleeds through the edges in almost every aspect of this release.
  9. 69
    A disappointing effort in a franchise that has generally been rather solid. It sort of feels like EA is starting over again, leaving the open-world aspects to other games like its own Burnout Paradise, but is seems like Black Box didn't know what to do with what was left.
  10. ProStreet is a solid racing game, but it has some performance issues and is missing most of what made the previous games in the series interesting.
  11. Examining the series, we can't but name this ProStreet as the ugly duckling of Need For Speed. EA tried to break some principles, therefore getting in the way of other great racing games, but clearly failed.
  12. Customization and realistic damage represent modest signs of progress and they make the gameplay interesting for a while. These additions, as I'm sure most of you will agree, fail to compensate for all those things that made ProStreet's predecessors shine - free-roam driving, outracing the cops, story-driven gameplay and so on.
  13. In terms of the Need for Speed series, this is a dud note. [Feb 2008, p.79]
  14. ProStreet isn't a bad game, it simply doesn't hold a candle to its competition, and Need for Speed fans will be left wondering where all the fun has gone from the illegal, turned legal, street racing series.
  15. Gone are the open environments. Gone are the police chases. Gone are the FMV cut-scenes. Prostreet probably excised so many features with a view of taking things in a fresh direction, but the result is a bewildering one. [Jan 2008, p.60]
  16. 60
    Honestly, we still prefer Most Wanted to ProStreet even though ProStreet offers significantly improved tire smoke that actually wraps around the wheel wells of your car, because Most Wanted had cops that chased us and provided a really compelling reason to drive as fast as humanly possible.
  17. Without the old brill, open world and silly plot, ProStreet's mediocrity has no place to hide. [Jan 2008, p.76]
  18. By taking out the two aspects of the series that made it stand out from the slew of other racing games on the market, Need For Speed ProStreet ends up as an exercise in mediocrity and offers nothing new or remarkable.
User Score

Mixed or average reviews- based on 64 Ratings

User score distribution:
  1. Positive: 5 out of 17
  2. Negative: 9 out of 17
  1. MeukoM.
    8
    I think that this is the best need for speed since porsche.. ALL the nfs' have been waaay to arcadish for my tastes. This is a very good start for EA.. if they keep this up, they will rise the NFS series to the porsche level.. which has been the most realistic nfs yet! Full Review »
  2. The Need for Speed series has always been delivering, in my opinion. Ever since I first played the first game on PC, on an admittedly shoddy port, I felt Need for Speed has always valued its fans and does everything possible to cater to their tastes. I mean, sure, Carbon wasn't exactly gaming Platinum, but the Underground series remains on my PC to this day, and I STILL consider Most Wanted to be the greatest racing game the PC has ever seen. Then.... This came along. I don't know many people the developers sacked to employ utter monkeys in their place, I don't know how many thousands of dollars worth of DOWNgrading the company did, but this game.... It is not a game. It a banal, unsophisticated slap to every gamer's face, an attempt at milking the series for cash and more cash that's so obvious, Paris Hilton's attention whoring seems hidden like an honest lawyer in a courthouse in comparison. Let's start with the mechanics: They're dreadful. Right from the get go, when you're plopped behind the wheel of a Nissan 240SX, you have to realize: This is just wrong. The Nissan itself sounds like a poor, oil-deprived twostroke scrambler, it steers like an El Dorado from the sixties, and it plays like any racer's worst nightmare. And this stupidity is not only limited to the SX - every other car has been abused like this. The iconic Viper sounds right, but surprising it manages to slide around even more than its real-life counterpart - it's even the only car in the game that has torquesteer; the only car that will magically twitch to the sides regardless of whether you pressed the arrow keys. The soundtrack seems to have been worked out by old timers who've been listening to Bach and Mozart for their whole lives, taking each song on the setlist and thinking: "Beeps, check. Bass, check. Nonsensical Lyrics, check. So people MUST like this song; let's throw it in, shall we?" The voice acting - of which 90% is the overhead announcer - is absolutely dreadful, especially when he's commenting on my "sixty-nine Dawdge Chawrger", among other things. My other complaint lies with the opposition, the "A.S" or "Arificial Stupidity". Well, three points, at least. One: the starting A.I is ludicrous. Try drag racing and you'll have a margin of at LEAST three seconds between you and the 2nd place driver. However, try a Grip Race (That's New-Era Stupid for "Circuit Race") and watch as a simple Chev Cobalt blasts past your fancy Viper as though it's a joke. Two: The "Kings", who, in this case, deserve to be called "Jesters" instead. The Speed King's Pontiac GTO can be shamed by something as meager as a Lotus Elise, and the Grip King's E92 M3 is hardly a challenge against a Golf GTI. Three: Ryo Watanabe. I'm sorry, I fail to see how an Evo X can beat a Mustang dragster, an RX-7 drifter, a Pontiac GTO speed racer and an E92 M3 Circuit Car at their own games. I fail to see that. That is all. There are only two upsides to this game, really. Vastly improves visuals over Most Wanted and Carbon give you something pretty to look at while your car is sliding around like a boulder on mud, and the Drag Racing, in all seriousness, is a blast - especially the wheelie competitions. Other than that, this game has NO redeeming features whatsoever. The physics are awful, the sound is dreadful, and the overall gameplay has the same enjoyment factor as a game of tic-tac-toe to adults. If you're new to the series, and instantly want to be blown away by every other racing game to follow this one, by all means, go buy it. If you're a long-time fan of the series, however, I recommend keeping your distance - this game causes sanity slippage and very, very dirty language. Full Review »
  3. this game is interesting......i played it on PS2 and a little on a Wii... It really pushed the limit on the PS2s graphics capabilities, and i had a brand new model. the best parts are the music, and about that: i dont know why everyone hates on the soundtrack, its not that bad. i like the "race days", a feature you dont often get in games like this, where you compete in a series of races and your points are compiled. the bottom line, its an okay game. im not sure of the original retail price, but this game should be around $15, just because of the amount of content. Full Review »