NFS Undercover is a return to form for this long running racer series, the inclusion of the cops really puts pressure on your racing and with the addition of the usual upgrade and tuning options it helps to make this a top arcade racer.
What is it with reviewers **** comes out and it's easy on default difficulty then it gets bashed with a bad review.Like devil may cry 2 was awesome game but because it was easy it got bad reviews from everybody but play magazine.Then devil may cry 3 comes out and it's way to hard so they have to literally make another version of the game,devil may cry 3 special edition.Give me a break,this game is amazing for 2008 and if you don't like it to be easy then put it on hard or don't play it.They set this game like a movie and I really love everything about this game except it's not as smooth to play as other driving games but I'll tell you one thing,Midnight club Los Angeles is a better game but it is WAY too hard and you can't bump down the difficulty.Great game EA!9
The cut-scenes, in all their sincerity, still manage to be completely laughable. Yet it’s hard not to enjoy them despite the fact they’re not really doing the job intended. [Christmas 2008, p.97]
Undercover is entertaining, has excellent controls and offers lots of variety for the vehicles avaliable, which combined with a great soundtrack makes a solid racing game. Sadly, the mediocre technical performance undercuts the presentation values and the light difficulty level will turn down the most dedicated players.
Despite overwhelming condemnation from the wider world then, Undercover is eventually a reasonably decent game. It's just a shame it takes so long to get there, when a simple difficulty level could have jumped the tedium.
Unfinished, underdeveloped racing efforts like Need for Speed: Undercover leave the acrid taste of stale engine oil and greasy do-rags in my mouth. Luckily, it’s nothing that a little time spent with Grid or PGR4 can’t wash away. Undercover attempts to return the series to its former glory, but it’s obviously lost that loving feeling.
It was ok, but I do feel like they forgot a lot of things about the previous need for speeds. This just wasnt very satisfying when playing. They sort of had a free roam thing which if, your a need for speed fan, is pretty cool. The racing experiences were cool at times but sometimes they just became ridiculous. They should have changed up a lot of things. I know its not that easy, but I feel like simple improvements could've been made.
I know that I had previously downrated hot pursuit badly, but as this being one of the first games that I got for the Xbox 360, In contrast to Hot Pursuit, I actually had some joy with playing this game, as it still maintained the option of purchasing particular vehicles for any such event, as well as a full variety of customization types. However, the customization names get way too technical in this series, almost as technical as the types of rims you'd like to buy. Anyhow, the decal and vinyl customization is much more peaked and varied from previous addons, as you can change rotation, size and position of any such decal, adding much more diversity to your own imagination. Cars are suited in "ranks", meaning that 4 would be a pretty low-performance car, as in 1 is the baddest of the bad, the fastest of the fast. Anyhow, the story itself is not original, compelling, or coherent to "undercover". Most Wanted had more of a undercover setting than this. The story makes you feel as though you have a choice, but really, you don't. You are told what to do through a linear playthrough that only becomes free roam when those quests involve races, which in itself are neat too. The area you get to play in is flagrantly beautiful, involved in the tri-states area close to where I live (if Oregon and Washington are close, they're practically the same state), however the vehicle traffic and populace feels completely empty for a metropolitan area such as that, whether by the courtesy of the dev's to make the driving experience easier or just plain lack of notation. Like in Most Wanted, most of the races are difficulty dependent on the cars you drive, but have particular races that are much more difficult than others, requiring more sporty cars and more driving determination. Vehicle damage is nigh absent, with little more than scratches and windows despite the highway runs formulating a "wrecked" motion when you run into cars. The highway runs is the new special challenge, like drifting in Carbon, as you go 1vs1 against highway traffic (again, the traffic is minimal for a metropolitian area). There are special skill boosts that allow you to gain decreased costs for particular parts, or increase other areas of your pique depending on how you perform on races, which does give you the drive to beat out each race. Also, you can perform the same races with the help of the gps, that has particular categories for any such of race, such as sprints or circuits, quest races, special races and races you have already done and new races. Despite these benefits, most of the game seems bored of itself, feeling too calm and steady for intense driving. At least this still brings the Need for Speed racing experience that we should expect, other than some future developments. It might be hard to garnish an interest in this game, but once you do, you won't feel regret buying it.
Essentially this is a remake of NFS Most Wanted but with more events. However, EA Black Box have failed to capture what made MW so exciting: the cop chases. Instead, you play as an undercover cop and the focus is on racing against the stupidly easy-to-beat AI. Customisation is there but not as good as MW which is quite embarassing. And did I mention the driving physics? There aren't any. The game's manual will tell you all about the new engine. It's horrific. There's literally no skill in the driving, and no exciting game physics. This game is not challenging nor rewarding. The multiplayer isn't particularly fun either. Avoid even if you're a fan. If you've not played most wanted, then this is worth a look. But the game hyas many problems and glitches with a flawed multiplayer and driving which isn't as exciting as MW.
Une resucée du Most Wanted de 2005 dont il reprend les bons principes comme se tirer la bourre avec la maréchaussée très énervée par tous ces aigles de la route jackyfiés. A cet égard, ça reste efficace d'autant que les nouveaux modes sur l'autoroute ou les poursuites contre un autre jaja ne sont pas désagréables.
Techniquement, c'est fort présentable et la fluidité est plutôt au rendez-vous, ce qui change très agréablement du Most Wanted. Comme de coutume dans les NFS, l'excellente ambiance sonore (sons de moteurs, effets et VF) n'en finit plus de faire mourir de honte tous les GTrons de Polyfiony. Cela va de soi mais ça va mieux en le disant comme on dit.
Hélas, tout est tellement arcadisé à donf et simplifié à l'extrême, exagéré dans des proportions à peine croyables : collisions grotesques, vitesse délirante (si tant est que cela fût possible), l'impression que tout le jeu est en avance rapide comme dans un Wipeout à roulettes qui aurait sniffé trop de coke. La ville est peu variée, très mal foutue et constituée aux trois quarts de grandes courbes et de grandes lignes droites, une régression regrettable par rapport à Most Wanted et totalement incompréhensible.
Enfin, ces vidéos "live" sont d'un ridicule qui n'a pas de nom. Avec pourtant de bonnes bases, quel gâchis que d'en être arrivé là, EA !
SummaryNeed for Speed Undercover has players racing through speedways, dodging cops and chasing rivals as they go deep undercover to take down an International crime syndicate. The game heralds the return of high-intensity police chases and introduces the all-new 'Heroic Driving Engine' -- a unique technology that generates incredible high-perf...