Neverwinter Nights Gold PC

  • Publisher: Atari
  • Release Date: Nov 4, 2003
Neverwinter Nights Gold Image
Metascore
tbd

No score yet - based on 0 Critics

User Score
8.3

Generally favorable reviews- based on 6 Ratings

Summary: If you've never experienced the Neverwinter Nights adventure, then the Gold Edition is a good place to start. Neverwinter Nights: Gold Edition includes both the original game plus the Shadows of Undrentide expansion pack. You'll go on a dangerous quest--either alone or with friends--to save the town of Neverwinter from evil forces. The game also includes an Aurora Toolset, which lets you create your own world of monsters and magic and act as Dungeon Master to 64 of your friends.
Buy On
Rating: T
Developer: BioWare
Genre(s): Role-Playing
Number of Players:1-64 Players
ESRB Descriptors:Blood, Violence
Online Modes:Cooperative
Cast Credit
Frank Bry Sound Effects
Jeremy Soule Music
James Ohlen Game Designer
James Ohlen Game Designer
Rob Bartel Cinematics Core Design
Rob Bartel Game Designer
Rob Bartel Game Designer
Ross Gardner Programming
Scott Greig Lead Programmer
Scott Greig Lead Programmer
Scott Greig Lead Programmer
Ray Muzyka Co-Executive Producer
John Winski Cinematics Scripting & Date Entry
John Winski Cinematics Scripting & Date Entry
Mark Darrah Programming
Trent Oster 2d Artist
Trent Oster Prototype Artist
Trent Oster Prototype Artist
Trent Oster Prototype Artist
Trent Oster Prototype Artist
Greg Zeschuk Co-Executive Producer
Mark Brockington Game Designer
Mark Brockington Programming
Mark Brockington Programming
Tobyn Manthorpe 2d Artist
Tobyn Manthorpe Prototype Artist
Tobyn Manthorpe Prototype Artist
Tobyn Manthorpe Prototype Artist
Marc Holmes 2d Artist
Marc Holmes Prototype Artist
Marc Holmes Prototype Artist
Marc Holmes Prototype Artist
Marc Holmes Prototype Artist
Don Moar Game Designer
Don Moar Lead Tools Programmer
Brent Knowles Cinematics Lead Design
Brent Knowles Game Designer
Enrique Deo Perez Lead Animator
Carman Cheung Cinematics Animation
Carman Cheung Game Animation
Steve Gilmour Game Animation
Mark How Game Animation
Mark How Game Animation
John Santos Game Animation
Henrik Vasquez Cinematics Animation
Henrik Vasquez Game Animation
Tony de Waal Prototype Artist
Tony de Waal Prototype Artist
Tony de Waal Prototype Artist
Chris Hale Cinematics Animation
Chris Hale Game Animation
Rick Li Cinematics Animation
Rick Li Game Animation
Larry Stevens Cinematics Animation
Larry Stevens Game Animation
Lindsay Jorgensen 2d Artist
Lindsay Jorgensen Prototype Artist
Casey Hudson Prototype Artist
Alex Scott Effects Artist
Mike Grills 2d Artist
Sung Kim 2d Artist
Sung Kim Promotional Art
Sean Smailes 2d Artist
Mike Leonard 2d Artist
Mike Leonard Promotional Art
Rob Sugama 2d Artist
Jono Lee 2d Artist
Jono Lee Cinematics Models
Nolan Cunningham 2d Artist
Nolan Cunningham Cinematics Models
Arnel Labarda 2d Artist
Kalvin Lyle 2d Artist
Chris Mann 2d Artist
Alex Rodrique 2d Artist
Mike Sass Cinematics Additional Art
Mike Sass Promotional Art
Todd Grenier Additional Art
Todd Grenier Promotional Art
Todd Grenier Promotional Art
Todd Grenier Promotional Art
Ryan Blanchard Additional Art
Ryan Blanchard Cinematics Models
Ryan Blanchard Cinematics Models
Ryan Blanchard Cinematics Models
Yunkyung Kim Additional Art
Elben Schafers Additional Art
Cass Scott Additional Art
Sherridon Routley Additional Art
Sherridon Routley Cinematics Models
Sherridon Routley Cinematics Models
Sherridon Routley Cinematics Models
Sherridon Routley Cinematics Models
Jason Spykerman Additional Art
David Hibbeln Cinematics Director
David Hibbeln Director Of Art
Michael Sass Director Of Promotional Art
Alan Miranda Associate Producer
Alan Miranda Audio Producer
David Chan Sound Design & Integration
David Chan Sound Design & Integration
John Henke Sound Design & Integration
John Henke Sound Design & Integration
Paul Gorman Sound Effects
Mike Spalding Cinematics Models
Drew Karpyshyn Cinematics Core Design
Kevin Martens Cinematics Core Design
Preston Watamaniuk Cinematics Core Design
Preston Watamaniuk Cinematics System Design
Dave Gaider Cinematics Core Design
Luke Kristjanson Cinematics Core Design
Aidan Scanlan Cinematics Core Design
Andrew Nobbs Cinematics Scripting & Date Entry
Andrew Nobbs Cinematics Scripting & Date Entry
Mike Geist Cinematics Additional Design
Bob McCabe Cinematics Additional Design
Cori May Cinematics Additional Design
Dan Whiteside Cinematics Core Design
Keith Soleski Assistant Producer
Don Yakielashek Assistant Lead Programmer
Howard Chung Additional Programming
Howard Chung Programming
Brenon Holmes Programming
Paul Roffel Programming
Dan Morris Programming
Mike Devine Programming
Noel Borstad Lead Programmer
Sophia Smith Programming
Jason Knipe Additional Programming
Jason Knipe Graphics Programming Lead
John Bible Additional Programming
John Bible Graphics Programming
Peter Woytiuk Graphics Programming
Stan Melax Original Graphics Engine Design
Pat Chan Tools Programming
Chris Christou Tools Programming
Aaryn Flynn Tools Programming
Sydney Tang Lead Tools Programmer
Darren Wong Tools Programming
Owen Borstad Tools Programming
Marc Audy Tools Programming
Rob Babiak Additional Programming
Charles Randall Additional Programming
David Falkner Additional Programming
Michael Devine Additional Programming
Andrew Gardner Programming
Janice Thoms Programming
Craig Welburn Programming
Steve Sim Sound Design & Integration
Steve Sim Sound Design & Integration
Yaron Jakobs Cinematics Core Design
Keith Warner Cinematics Core Design
Tony de Wal Game Animation
Kim Sung Art Direction
Kelly Goodin Additional Art
Matthew Holdman Additional Art
John Hallagher Director Of Conceptual Art
Enrique Deo Cinematics Animation
Perez John Santos Cinematics Animation
Darey Pajak Assistant Producer
Rob Boud Programming
Ruan Hoyle Additional Programming
Neil Flynn Lead Tools Programmer
Christopher Mann Cinematics Additional Effects
Christopher Mann Cinematics Lead Character Modeler
Justin Smith Additional Programming
Christopher Mann Cinematics Additional Effects
Christopher Mann Cinematics Lead Character Modeler
Neil Flynn Lead Tools Programmer
Justin Smith Additional Programming
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be credited, please read our FAQ.