Great game. The perfect combination of game mechanics and atmosphere. The gameplay in intensity resembles as if you are playing DotA. And the principle is very similar: choose the best spells for your style. You know, nothing like this has come up yet. It is a pity that the game has not gained well-deserved popularity on the background of Diablo. Westwood, rest in peace. in 2001, when my father brought my first computer, your game became an outlet for 7-year-old me and an escape from the gray reality of a small town in post-Soviet Russia
One of the best game i ever played. So memorable, i know it could be biased but in early 00's not many games with gameplay and story like Nox. They need do remaked of this game
What an exceptional and unique game Nox is.
I'm coming back after nearly 20 years since I've first played it, and it has aged wonderfully. The graphics have held up great over the years and I can't get enough of the steam-punk aesthetic. It's very pleasant and satisfying admiring the world of NoX.
No spoilers aside from what you learn in the first 5 seconds from the intro video.
Nox is a brilliant isometric RPG with 3 classes to choose from. The player is 'Isekai'd' from his normal life at home and **** into the medieval world of Nox when a summoning spell cast on a shiny rock in the player's house pulls him in with it. The spell was cast by the Necromancer Queen Hecubah to obtain a very powerful magic Orb which was cast away to earth previously in an attempt to hide it and keep it out of evil hands. Their only chance of getting back home is by getting back.
Each of the classes has varying advantages, disadvantages and very unique campaign stories that visit each location at different times and under a different light it really feels serves to add replayability and depth to the game.
I don't want to get too into the story of the game, but I will explain a few mechanics.
There are 3 classes: Warrior, Conjurer, and Wizard.
Warriors possess no mana and cannot use spells. However, they have a spellbook of a few skills that cost no mana and suit a warrior, such as a Berserker Charge ability. They have access to some really fun to use weapons and armour.
Conjurers do have mana, they have an assortment of unique spells that somewhat crossover with Wizards. They also have the ability to tame and summon beasts. This is one of the most fun mechanics I've played with in a game.
Wizards are slow and frail, they cannot wear armour, but they are very strong with magic to make up for their weaknesses. They have a plethora of spells at their disposal that you can find throughout the game via the campaign, secrets, or in stores.
Each class is wonderfully balanced and they are all living isolated by race in their own locations. Warriors and Wizards are natural enemies and don't get along and can't enter eachothers villages without risk of being attacked, while Conjurers are allied with all sides and can freely go wherever they want.
My personal favourite class is the Conjurer, I just can't get enough of summoning beasts to do my bidding.
I'd highly recommend this to anyone who enjoyed other games in the genre.
This game was a treasure for its time and still holds up well enough today. I'm disappointed only by the fact that not many have heard of this wonderful game.
Blame EA for interrupting Westwood's(a subset company of EA's) development of the expansion pack to take over "development" the IP before shutting down servers and killing the game and then subsequently shutting down Westwood and moving onto their next victim small game dev studio to plunder.
Nox was the very first RPG game that I played on PC. Incredibly interesting game with a very exciting story, at the time when I was a child. A separate pleasure was to pass the game for different characters, since each had a small difference in story and in a walk-through. What a nostalgia...
This is really really beautiful game, with rich world and interesting gameplay. A lot better than many modern "RPGs" with tons of money in promotion and idea-free gameplay.
Старенькая игрушка в духе рпг, средние века, монстры и чудеса, в общем классика. Можно рубиться силой, можно одолевать магией, можно играть смешанным персонажем. В свое время игра бы отличной, сейчас же отлична скорее для тех кто ностальгирует или просто любит данный жанр.
Tiens, un con-current de Diablol et donc un autre haque et slache à la mords-moi-le-zob et clic-moi-le-cul : allez petit personnage en **** pixels qu'on peut presque compter, on se sort les doigts et on tape des monstres ! puis, on se soigne et on retape des monstres. Et même que tu peux le faire en même temps ! Rince et répète jusqu'à ce que tu tombes dans le coma de l'inanition de l'intellect fracassé par cette petite chiasse à clics, le peu de cervelle restante répandue sur le clavier...!
Bon, c'est du classique évidemment... mais en 1999, bonjour la gueule du truc tout en 2D (ou plutôt fausse 3D isométrique, enfin bref) et faible résolution (enfin du 1024x768 pour l'époque, on s'extasiait, on s'ébaudissait...) mais le pire, c'est que ça rame cette daube, le curseur rame aussi (bonjour la latence du machin, putain) alors pour cliquer précisément, c'est râpé...
Ce qui rend le "gameplay" encore plus lourdingue qu'il ne l'est déjà, lui qui n'avait pas besoin de ça... pour être déjà merdique. A noter que le jeu est tout en anglais et à noter aussi qu'il fonctionne sur Win7-64 à condition de lui activer la compatibilité Win98. Comme ça, on a pu se rendre compte que c'est aussi daubé que le diablol syndical de l'époque. Qu'est-ce qui leur a pris à Westwood ? ils auraient mieux fait de se limiter à commander et conquérir...
SummaryJack's just your average all-American guy, living an ordinary life in a backwater Florida trailer park. But when he and his television set are accidentally catapulted through a dimensional wormhole, he'll find the world of Nox falling under the malevolent control of the evil sorceress Hecubah, and for reasons soon to be revealed, only he...