OlliOlli2: Welcome to Olliwood takes everything that made the original great and improves on it. It's intricate, stylish and a blast to play, setting the standard for what a sequel should be.
Our thumbs still hurt from the original, but Olliolli2 makes us just as addicted as the first. More content, more tricks and higher scores; this really is the perfect sequel.
This is my favorite game, ever. I've played a bunch of skateboarding games, snowboarding games and this game is the best. The controls are EXTREMELY precise which I love. The levels are designed very well and the music is pretty good. Most of the criticism of the game seems to be written by those who don't respect the game enough to get good at it. They fail to land over and over and instead of trying to master their timing the say "the controls are unresponsive". The controls don't respond to poor timing and a quitter attitude. I've put a couple of hundred hours into the game and I can tell you that the controls are phenomenal. You need frame-perfect timing for maximum scores which shouldn't be considered a bad thing. It should be considered a great thing because the developer is encouraging real skill and doesn't try to make you feel like a bad-ass for pressing one button.
Making this game free on PS4+ was a mistake. It devalues the game in the mind of the player and I suspect many of those who pay nothing for a game consider it worthless before they play it and so are unwilling to put in the time required to get good.
The only criticism of the game I have are the challenges. Collecting things is boring and it encourages a way of playing which doesn't increase the players skill level (no tricks, no need to land perfects) just go through the level over and over and over until you get the thing. This is only annoying in later stages when the player is able to do advanced tricks and is forces to play like a newbie in order to complete the challenge.
I urge you to give this game a fair try. It's an absolute gem. Can't wait for Olliolli 3.
Gameplay is very strong in this one. While the game is immensely challenging, new tricks aren't hard to learn, so you rarely feel cheated. 'Career' mode's pace is awesome. You go from trying to land perfecty to doing entire levels in a single combo to doing so in crazy cinematic style, fitting a 'revert manual' or a 'grind-switch' in every piece of the level for that impossible highscore. Game is also a 2d treat to the eyes.
There are gameplay and visual improvements, and they’re significant enough to make the game feel like a totally fresh experience when compared to the original title.
Olli Olli: Welcome to Olliwood improves on its predecessor in most of the mechanics that we saw in the past. New movements, great level design and full of content, this game is a great example of an addictive experience.
If you missed the first game, though, this is the better of the two, and the tutorial will ease you into what its 2D skateboarding is all about. And if you loved it the first time around, "more OlliOlli" shouldn't sound like a bad thing. Provided you can get over the difficulty hump, you'll find a great high score chase in OlliOlli2.
The good news is OlliOlli2 retains the pure mechanics of skateboarding despite its increased absurdity. The bad news is, just like in real life, skateboarding here is hard, and sometimes the euphoria you feel at the level’s end isn’t worth the grind it takes to get there.
This is an amazing game, excellent levels, good game-play, beautiful graphics, excellent soundtrack, addictive and rej-oinable to try to get every challenges. No words
If you were a fan of the "Skate" franchise or "Tony Hawk Pro Skater" ,OlliOlli 2: Welcome to Olliwood will be perfect for you. It brings back the stick controls of skate and the Fun/Addictiveness of the Pro Skater games. It's also a great sequel, It's pretty much a improvement on every aspect of the previous game. Each level has great flow to it with a mix of obstacles and bonuses to aim for, some doubling your points or speed but can also lead to you face planting into the ground. The quick and addictive game-play of OlliOlli is what keeps you playing for hours without realizing it, The controls are easy to learn but hard to master, but once you start pulling off even the smallest of combos you feel very accomplished.
The level design is quite diverse with themes ranging: Cites,Ancient Ruins,Wild West and other things to experience yourself. But it's great to skate in more places then just a city, the more extreme feels give the game a fun arcade feel.
If you have PS+ this month I highly recommend you give this game a try and even if you don't or miss the offer I still urge any skateboard fan to give this game a try, I can assure you will become addicted.
The game has great animations, and the controller works sometimes. If you are looking to get frustrated, this game is right up your alley. It is a breeze at first, but don't get fooled, you have to truly master this game to be able to finish it.
The fact this got more than a 6 user or critic score is really making me lose respect for 'ratings' of PS4 games. It's like people give it an 8+ to validate the money on their PS+ subscription. How can a 2D skateboarding game be any more fun than those internet java flash games you used to play when you were like 10 before you had a console? I can't tell you why it's bad, just look at it and think. Or just play Tony Hawks.
I'm quite surprised of the high scores this game is getting from reviewers. At it's core, the game is a simple side scrolling skating game, with limited amount of tricks, but a huge amount of maps. It's not a bad game per se, but it just gets very old very fast.
Now, don't get me wrong, I'm a strong proponent of retro side scrollers, and I used to devour Tony Hawk's when they were still cool. The problem I have with this game is multifaceted. The most important one are the controls. The game does require a very precise timing to land all the tricks, but at least to me, the controls don't feel crisp enough to achieve this. There's just something off with the visual cues, controller input and whether or not you're successful in landing a jump to a point where luck seems to be involved more than skill. This particularly frustrating with landing a manual, where half the time you're on point, and half the time not for no apparent reason.
Secondly, while there are a great amount of maps available, it doesn't alleviate the feeling of repetitiveness in the game.
Bottom line, like someone before me mentioned, this game is at it's best when I start to feel like rummaging through the old boxes and fire up a Tony Hawk's for an evening or too. Your mileage may vary.
SummaryOlliOlli2: Welcome to Olliwood plucks the iconic skater from the street and dropping him squarely in the middle of the Big Screen’s most bodacious cinematic locations.