• Publisher: Ubisoft
  • Release Date: Oct 26, 2004

Generally favorable reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 11 out of 20
  2. Negative: 0 out of 20
  1. Maddox has proven to me that Flight Sims are indeed fun and that realism in some situations is a good thing.
  2. I loved this game. It is rich, engaging and has a great repeat-play factor. I wanted to play it often, and for long periods of time. It's been a long time since I felt that drive from a game, much less a sim.
  3. A complete flight sim package, that looks really nice, and has great mission modes. This game, and it's previous versions stand head and shoulders above the Microsoft Combat Flight sim games.
  4. And while the difficulty will turn away those who either don't have the time to invest in learning how to pilot an aircraft properly or were simply looking for an arcade-style flight-sim, it shouldn't turn away many and the learning curve, while extremely steep, is also very short.
  5. The best-ever WWII sim gets new planes, new settings, and carrier operations. [Jan 2005, p.76]
  6. If you are a flight sim gamer, you need this title.
  7. The best Pacific-based flight sim you can buy, without question. [Dec 2004, p.86]
  8. The game's visuals are incredibly impressive, and the action is great when something is actually going on. But the sometimes braindead AI and bits of action-less flight bring the game down a bit.
  9. On the one hand, I love the flight models, the graphics and the challenge of multiplayer. On the other hand, there's no escaping the conclusion that this is really just a spruced up "Forgotten Battles" with carriers and more American-Japanese planes.
  10. With a strong community, excellent developer support and MP support, Pacific Fighters looks to be soaring high for years to come.
  11. 77
    The wide variety of planes certainly have their historical performance characteristics but, overall, the flight modeling just isn't as tight as I expected. Add to that the lackluster content of the missions and some outright mistakes on the part of the artificial intelligence and you've got a game that barely scrapes by.
  12. It's as solid, competent and thrill-packed as the previous entries in Maddox Games' single-handed assault on the flight genre, it just doesn't really do anything that we haven't seen before. Nothing major at least. [PC Zone]
  13. Pacific Fighters uses the acclaimed IL-2 Sturmovik engine to simulate this epic conflict, but unfortunately it turns out to be the biggest letdown of the series.
  14. 70
    Yet even with some new features, you get the sense that gameplay isn't very different from what the series has shown since its debut.
  15. 70
    The real stars of the show are the planes. Fans of the Discovery Wings channel will be thrilled by the loving detail that went into the sixty some odd planes that come with the game.
  16. 70
    The exhilaration of getting the enemy in your sights and squeezing the trigger still hasn't worn out, even despite its similarities to "Forgotten Battles."
  17. With some A.I. tweaks, flyable torpedo bombers, and various bug fixes, this game would be a sim junkie's dream. [Jan 2005, p.97]
  18. While it does have its fair share of bugs, we're confident that with a little patching (something the developers haven't been afraid of in the past) Pacific Fighters will surpass "IL2" to become the top World War II flight sim.
  19. The good include the graphics, the historical background for each map, tracer bullets in your ammo, and the detail put into the planes. The minus include a poor map, horrible objectives, long boring flying time and a general sense of pointlessness to the game.
  20. Friendly AI, on the other hand, can be frustratingly idiotic and suicidal. [March 2005, p.76]
User Score

Generally favorable reviews- based on 18 Ratings

User score distribution:
  1. Positive: 4 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 2 out of 6
  1. Mar 31, 2011
    Only one (Japanese) torpedo plane? Because alegedly Ubisoft screwed up the box design and now the US manufacturers are requesting royalties? Tsk tsk tsk. A fantastic aspect of the game totally ruined, regardless of who messed up... Shame!

    1C! Why go with such an inept publisher?!!
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