Painkiller Image

Generally favorable reviews - based on 62 Critics What's this?

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Generally favorable reviews- based on 217 Ratings

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  • Summary: You play as Daniel Garner, a seemingly regular guy who as just been killed in a horrific car accident. Trapped in a dark and unwelcoming world between heaven and hell, you struggling to uncover the reasons why you've been denied entry into heaven. Awaiting your purification, you must fight through a seemingly endless number of demon soldiers as you to attempt to stop an imminent unholy war. [DreamCatcher Interactive] Expand
Score distribution:
  1. Positive: 53 out of 62
  2. Negative: 1 out of 62
  1. This game is the sort of which I'd like to see more: breathtaking attention to detail, deeply satisfying gameplay, and a focus on pure, simple fun that doesn't in any way defeat or diminish a richly powerful thematic narrative.
  2. An excellent mix of intense first person shooting combined with a sophisticated risk-reward system that actually integrates into the gameplay. The Tarot cards are pure genius and add a whole new level to the genre.
  3. A visceral, intense shooter with well designed and realized levels, and certainly a “must have” title for FPS aficionados.
  4. Painkiller abounds with sublime touches, such as the boxes full of postcards that flutter down around you when shot and the fireworks that send multi-coloured sparks whizzing in all directions. I've said it once, and I'll say it again - there's nothing wrong at all with violent videogames. Disagree, and I'll send you to hell with a wooden stake through your eye socket.
  5. The multiplayer is adequate but uninspiring and the cutscenes are best skipped, but the single-player game brings home the bacon.
  6. Meaty weapons, fast action, and overwhelming odds bring a Doom-like vibe to its high body count. And thanks in no small part to the excellent physics engine, Painkiller is an intense and visceral game.
  7. Hugely repetitive action game. Hugely repetitive action game. Hugely repetitive (you get the idea).

See all 62 Critic Reviews

Score distribution:
  1. Positive: 58 out of 77
  2. Negative: 11 out of 77
  1. Nov 6, 2011
    Genial música, física muy buena. Me encanta ver como despedazo a los monstruos. Un buen surtido de armas, cada una con sus pros y contras. Jefes finales... cinematicas....Esta traducido a varios idiomas incluido las voces. Para mi es un FPS 10. Expand
  2. May 21, 2012
    FPS the way it should be! At least according to old-school fans.... Considered by many to be more deserving of the name "Doom 3" than the actual one, this game takes everything that made up the classics, and pushes them to 11! ___Extremely vast choice of weapons, each of them more impressive and satisfying to use (that is, slaughter with).

    Also, impressive architecture, but just as the "no punctuation" review says, if you spend longer than 30 seconds without shooting, you're doing it wrong.
  3. Aug 13, 2010
    Bloody massacre coupled with unusual weapons. One of the first big titles with Havok physics.
    This is most unexpected game which rightfully
    earned AAA status in gamers' minds shortly after release. Expand
  4. May 8, 2011
    Intelligent beautiful and bloody, hell...
  5. Aug 12, 2011
    A rather unusual mix of horror and fast action gameplay, Painkiller is gory and atmospheric, but really all it is is just action. The Purgatory setting and in fact the idea of fighting demons is very great. However the idea itself simply is not enough. It requires the correct execution and a plot, and that was where Painkiller fell down. Still though, as an FPS game, it is forgiveable if it has a weak story, which is why I still found the game fun. Painkiller features a big variety of areas, but I felt that only about half of them were breathtaking, whilst the other half were boring. Areas such as Asylum and Town were fantastic due to being incredibly atmospheric and actually scary in a very twisted way. Likewise there were areas which simply had beautiful locations and were a pleasure to travel through, areas such as Train Station, Military Base, The Palace and City on Water. However most of the other maps were rather repetitive and boring. The game allows the player to use 5 weapons, but each one of these weapons has 2 very different modes of fire, so in a way the game has 10 different weapons. The weapons are very original and enjoyable to use. This was perhaps the strongest aspect of the game. The enemies, well they were nothing special. Although most were demons in various disguises, it was uninteresting how at times they just looked like people, for example in the level Docks, which was perhaps one of the worst stages in the game. The boss fights were terrible. It was impossible to know what the hell you were supposed to do to defeat most of them. For one of them you had to attack the boss' hammer rather than him. How would you know to do that? You wouldn't. The final boss fight was a huge disappointment too and really ruined the game for me. Just terrible. Lastly the cinematics and cut scenes in between some of the missions were pretty good, although I wish some of those characters were developed in greater depth. Painkiller has some really great features and it has some very strong weaknesses. If only Painkiller didn't have some of these weaknesses, it could've been a fantastic game. But for now I think a score of 7 is appropriate. I can't give it any more than that. Expand
  6. Nov 1, 2013
    Painkiller is a solid FPS game with one very simple premise: shoot, shoot and shoot. The game style is very basic as there are no keys, no real switches, or cut scenes in levels. You merely make your way through seemingly unconnected levels, killing every enemy in your sight. If you like endless shooting, the game does provide no-nonsense fun, but if you want a game with interesting characters and an intriguing plot I would suggest something like Half-Life. Expand
  7. Dec 13, 2012
    Over the top FPS in the style of DOOM. Don't bother with the sequels/expansions; this is the best one of the series. Crazy weapons (a gun that shoots shurikens AND lightning), great old-school level design that encourages exploration and rewards completionists, and some semblance of a plot to keep pushing you forward. There's a "black tarot" system where you unlock cards to give yourself active & passive powerups by performing certain tasks in levels. You equip these between maps and they give you unique boosts such as increasing your base health, faster movement speed, and temporary invincibility. Not many games can competently pull off the old school style of FPS and I think the is one of the better ones. Collapse

See all 77 User Reviews