PlanetSide 2 PC

User Score
7.0

Mixed or average reviews- based on 1288 Ratings

User score distribution:

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  1. Apr 10, 2013
    5
    This review contains spoilers, click expand to view. the game has great potential and realy is fun at times.

    pro:
    + huge battles
    + great core gameplay
    + lots of fun in groups

    cons:
    - lots of bugs dcs freezes
    - server down quite often
    - unbalanced vehicle infantry relation
    - realy bad balancing of earned ingame currency (stuf realy expensive)
    - really expensive micro-transactions (a gun 10 ???)
    - confusing maps, menues and menu linking (needs polish!)
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  2. Apr 13, 2013
    6
    Planetside 2 is a game that has a tremendous amount of potential. The recently incorporated Alert system and test servers should provide a boon of confidence to those who have stuck with the game since alpha. It features (more or less) seamless sandbox exploration/combat on (currently) 3 massive, beautiful 5x5 km landscapes.

    All this combined with a convenient and easy to use platoon
    Planetside 2 is a game that has a tremendous amount of potential. The recently incorporated Alert system and test servers should provide a boon of confidence to those who have stuck with the game since alpha. It features (more or less) seamless sandbox exploration/combat on (currently) 3 massive, beautiful 5x5 km landscapes.

    All this combined with a convenient and easy to use platoon interface and a moderate selection of weapons and attachments, this game would be a great game to play with friends and family.... in about 6 months to a year. Right now, despite its massive, ambitious scale and spectacular visuals, the only word that comes to mind is frustration. Pure, unadulterated frustration. Frustration that I can only get 20-25 fps in large scale battles on a high end PC, frustration that bugs that should have been squashed earlier on are still prevalent more than ever, and frustration that no matter how I look at it the ACTUAL METAGAME, the one that should have been at its current state should have been where it is 6 months ago.

    The game as a whole feels very much like a late alpha/early beta state game. It was clearly pushed out the door before it should have been, and it's clear it still has a good 18 months before I would consider it a 'launch ready' title. That said it is a MMO, meaning that it's development cycle never really ends, unless the game flat out dies. That said, I think this game will have a nice long life, and will absolutely be worth trying out in another 18 months.
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  3. Apr 25, 2013
    5
    This is typicall FPS MMO. Once player figures out that nothing you do effects the world in any way, the desire to play this game will stop. Combine with the large amount of cheaters useing aim bots, cover locators, and graphic cliches, the ability to play in a individual or small group is worthless. If you do not find a large group to play with!!!!!!, Prepare to die a lot. If you want toThis is typicall FPS MMO. Once player figures out that nothing you do effects the world in any way, the desire to play this game will stop. Combine with the large amount of cheaters useing aim bots, cover locators, and graphic cliches, the ability to play in a individual or small group is worthless. If you do not find a large group to play with!!!!!!, Prepare to die a lot. If you want to have any other weapons than the standard, you will be spending real money as the grind for cert points to buy new weapons is just too steep. In the end, I cannot recommend this shooter except for the most dedicated shooter finatics. Expand
  4. Apr 29, 2013
    7
    Don't get me wrong, this game is great but does have a few downfalls. I love the maps being huge but sometimes gets really boring not seeing a enemy for ages and spending the majority of time with team mates. To actually get any decent weapons in this game you have to pay which is sometimes really annoying when your a low level and the enemy's are high levels spending money and havingDon't get me wrong, this game is great but does have a few downfalls. I love the maps being huge but sometimes gets really boring not seeing a enemy for ages and spending the majority of time with team mates. To actually get any decent weapons in this game you have to pay which is sometimes really annoying when your a low level and the enemy's are high levels spending money and having really good weapons. Playing with friends is possible but finding them (even when their in your squad) is quite difficult when your one of those guys that dies allot.

    The good points! This game is one of the most EPICist games i have ever played. Once your whole faction is together on the map you feel unstoppable and feels like your taking part in star wars. Hundreds of tanks, Jets & Carriers overhead and just troops running along side your tanks is a great experience.
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  5. Sep 28, 2016
    6
    Everything that's wrong with Planetside 2:
    It's made purely to attract players by showing off max settings graphics during mass battles at night.
    What it doesn't tell you: -it's designed with a softened up pay-to-win system which means paying or not - all have access to the same gear but not paying takes a multitude of time amount required to unlock and upgrade the same gear compared
    Everything that's wrong with Planetside 2:
    It's made purely to attract players by showing off max settings graphics during mass battles at night.

    What it doesn't tell you:
    -it's designed with a softened up pay-to-win system which means paying or not - all have access to the same gear but not paying takes a multitude of time amount required to unlock and upgrade the same gear compared to one who pays
    -this doesn't just affect weapons, it also affects defense and equipment - you serioursly have to unlock and upgrade your armor, too; also heavy soldier shield or medic heal etc.
    -you're USELESS and a soldier for the MEAT GRINDER with your lack of gear at the start, examples: You'll need a lock-on launcher to be able to destroy non-retarded aircraft, C4 is immensely helpful at destroying tanks, so are anti tank mines etc.; Also you'll seriously have to unlock and upgrade the same type of armor for all of the infantry classes individually per class even though they're all exactly the same and working the same just for the sake of taking long and many points; the only class shared item in the game is the medkit for some reason. Other than that you'll constantly have to repeat the same unlocks and upgrades per class, for vehicles / aircraft even per turrert slot.
    -The game is designed as a point farming simulator to unlock and upgrade stuff and thus is a player farming simulator, not the future shooter that it first advertises itself as. This shows in two critical areas:
    1) Story: There is none. After the initial basic training no story mission(s) exists, no text, not even a single line hinting to any context about the current conflict. Nothing. No one bothered to that day to add any story within the game for any faction and that shows what kind of people work on that game: People who don't care...
    2) Futuristic: So you might expect future gameplay but that doesn't exists. There are exactly 3 things futuristic in this game: shields, real stealth and one faction's hover tank. Everything else is of a worse equipment standard than the current time military, especially rocket launchers which are a **** joke only because the devs didn't bother putting any actual tactics and gameplay into the game.
    -Combat: Except for area effect damage, the Phoenix rocket launcher and some ballistic weapons it's all about line of sight = line of fire. The game has no artillery, no interesting gameplay mechanics as they could've been recycled from any strategy game and even lacks things of other fps titles.
    -Infantry classes: The classes all just got one special ability and sometimes 1-2 additional items aka are not diverse enough. Medics are an utter failure by design as it's faster to resurrect a dead person from 0% to 100% than to heal an injured one from 1% to 100% and also the correct aiming is almost impossible if multiple players stand in another or very close because none of the devs ever bothered to auto-select the lowest health target in pointed direction instead of a full health that's in the way. Other design flaws exist for other classes. Classes have been given generic items to equip mostly instead of largely class specific gear that really alters their gameplay.
    -Vehicles / Aircraft: The ESFs (Empipre Specific Fighter) need to be pointed out as special. They're a mix of jet and helicopter and can hover in place as well as fly forward or dash sidewards. They're unique to the game, odd to control, vulnerable and can be outfitted to be effective against everything. Aside from that most vehicles are boring by design. Mostly low potential and nothing but armor and blast damage, most don't need a crew to operate at full potential. See PS2 wiki for details.
    -The problem with this game are the devs who believe it's best to keep the unlock + upgrade cancer system alive instead of trashing it to implement good gameplay mechanics, the devs who also don't care for story or don't get it that a future shooter should have future equipment and not just the topic slapped onto the game and all we get are mainly shields and one faction with pew-pew laser weapons; If the devs don't wake up and at least copy & paste some good stuff off other games PS2 is doomed ! It won't persists as the player farming simulator that it is. Hint: You can't always have mass battles you like to show so much as these are stalemates UNLESS you do it like Dota for examples does it: Auto generates waves of AI units directed towards the enemy main base(s); That'd work without player farming
    -Planetside 2 uses clientside hit detection which means your PC tells their server when you hit who how, an invitation to aimbot hacking and players lagging like hell being able to shoot you dead long after you're actually already somewhere further away than on their laggy client - this whole thing doesn't promote the ideal of trying to have a good connection at times
    -the game is poorly optimized, you'll most likely experience less fps than expected
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  6. May 29, 2014
    0
    There is a buy message on every screen where they want you to spend your money, there are guns for sale, voice packs for sale, camos for sale, decals for sale and all kinds of other useless crap for sale. There is also a membership for sale and this membership gives you discounts on items so that you can buy even more! Avoid this or chargeback everything you've spend on this game and buy aThere is a buy message on every screen where they want you to spend your money, there are guns for sale, voice packs for sale, camos for sale, decals for sale and all kinds of other useless crap for sale. There is also a membership for sale and this membership gives you discounts on items so that you can buy even more! Avoid this or chargeback everything you've spend on this game and buy a new game with the money. Collapse
Metascore
84

Generally favorable reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 38 out of 42
  2. Negative: 0 out of 42
  1. May 10, 2013
    75
    The shooter fundamentals are all there. The visuals are great but the progression just doesn't seem to deliver any payoff for players outside of the hardcore. It's not quite as much of a shameless cash grab as something out of Zynga, but it definitely sours the experience.
  2. Feb 19, 2013
    90
    Planetside 2 is a good free-to-play, strong functional and very funny, which does not envy anything to the founders of the first-person shooter genre.
  3. PC Master (Greece)
    Feb 4, 2013
    89
    It might look overly complicated, but PlanetSide 2 is nothing more than your average class-based, objective-oriented competitive FPS. What makes it stand apart from other F2P games (aside from the huge servers, of course) is the co-operation factor with other players. [February 2013]