Metascore
71

Mixed or average reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 11 out of 25
  2. Negative: 3 out of 25
  1. What really takes me away from the serious nature of Post Mortem are the shoddy character animations. The characters fidget and jerk in repetitive, awkward ways. It really gets distracting and pulls you out of the narrative. Less movement would be have been far more effective.
  2. A directionless excercise in solving incomprehensible puzzles. [May 2003, p.70]
  3. Everything just falls all to pieces in the execution, specifically every element of character interaction (which is 80% of the game). It's frustrating to the point of bafflement at times, to want to care so much about the story, but feel so stifled by the atrocious dialogue and unfriendly interaction system.
User Score
8.0

Generally favorable reviews- based on 20 Ratings

User score distribution:
  1. Positive: 5 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 0 out of 5
  1. Jun 5, 2014
    8
    Honestly, I did not even know this game existed until a couple of weeks ago (thanks Good Old Games, you have done it again), and I cannot believe I hadn't. As a disclaimer, this game is the first in a series that includes the Still Life games as well, but is not related in plot, and related very little in everything else, so it really doesn't matter if you play this game before or after playing the Still Life games. With that out of the way, let me say that Post Mortem is incredibly unique in its gameplay, containing a branching conversation system that leads to a multitude of different storylines and several different endings, puzzles that, although might find them frustrating, are at least challenging to the mind and not just one's patience or the tendons in their hands. However, the best part of the game for me was the atmosphere, which is where it shines over almost every other example of games from this genre. At times, I almost felt like I was playing a psychological horror game, instead of a detective mystery, and not just because of the cult and supernatural elements. In the end, the only drawback in this game is one man: Jacque Helloin. Not only is this character completely unrealistic, even for a Frenchman, the voice actor they got for his character is one of the worst I have ever heard in my life. This makes a sizable portion of the game almost unbearable, but it was well worth it overall thanks to everything else being so excellent. Full Review »
  2. Feb 24, 2014
    8
    If you are into detective stories and occult, this adventure game is really a good one. It requires a brain and expects quite a lot from the player. It's nice not to be considered an idiot by a game for a change. It has a good atmosphere too. Very, very nice and creepy. The story telling is quite rich and requires to pay attention. On the other hand, the user interface could have been better. Character interaction is also a weakness of this game and it isn't entirely bug free either. Many nice puzzles, one of them excessively frustrating though. Overall, for the money spent I had a hell lot of fun. And I felt like just having finished reading a novel afterwards. Good stuff. Full Review »
  3. Sephiroth
    Jun 19, 2003
    10
    Great game.