If you want another MOBA game and you do not want to spend a penny, this is the one to get. A surprisingly competent freemium product for fans of the popular strategy genre.
The most interesting moba experience I've had yet. Progress chosen hero's building them with loot (Talents) gained after every match. Couple this with innovative design and the most responsive controls I've ever seen, makes for my new Moba home. Oh, and it's free to play... All it needs now is a larger community. Don't understand the copy and paste reviews out there. Listen to the people who actually play it.
You will find great value for the cost of nothing with Prime World. It’s also a fairly small download, currently clocking in at 1.36GB, so there’s no real reason why you shouldn’t try the game if you’re a fan of the MOBA genre.
With all the additional features that expand Prime World beyond traditional genre definitions, the game lacks the heart and focus needed to keep you invested in each match.
Prime World fails to follow through on many of its innovative ideas. From boring castle-building to unrewarding single-player and a typical map, there isn’t much reason to choose it over any other free-to-play MOBA.
Prime World is free to play on Steam, so if you’ve got time to burn and are looking for a game that tries to shake up the MOBA genre, then give Prime World a shot.
WOW if u get a chance to play this i highly recommend it!!!!!
A definite must have for your collection. very addictive and revolutionary upgrading system like no other!!
Come play today!!!
Prime World has what most people would expect from a MOBA: Decent graphics and animations that, while not the best out there, do their work really well, a 5v5 map with three lanes and jungle with a river splitting it by half.
But Prime World also offers much more, it offers different modes, like a one-lane 3v3, a 4v4 race through the jungle, and variations to the usual 5v5 map.
There are, however, two special points that make Prime World stand over the rest of MOBAs. One, is it's customization thanks to the talent system, a well designed system that allows you to modify your hero to better suit your style.
The second one is, and this is the most amazing thing, the community. Prime World's community is one of the less toxic communities in the MOBA genre, if not the least toxic. The rules are clear, Nival doesn't like toxicity and it's dealt with in a severe fashion, starting with bans for a while to bans forever.
If you come to play Prime World, you will find that which you love from other MOBAs, and more.
Game is a MOBA game, therefore it falls into the typical jungle/ lanes. However zuma was added into the game as an alternate source of income. This source of income is typically slower than income of lanes by about 20%. People playing zuma typically fall behind and must play catch up after doing it for 10 minutes or so. The rewards for zuma is great, usually shifting the balance of the lane by a bit or make a jungler's ganks much stronger.
While I did like the flavor zuma reward scrolls it brings to the team, i feel some stuff is a bit out of balance. First of all, match making. While i know the game is slightly under populated, but it gets frustrating being yellow 1200 rating vs a purple 1700 rating. Second, talents are essentially items you bring into the game so you can purchase. These talents are found by completing matches (or doing some castle stuff). Talents range from yellow, green, blue, purple, orange (the best, though its not employed regularly so purple is prob best most people will be using). so for any amount of money, your stat growth is varied essentially by how good of a talent you bring into game. Starting out you are a yellow player, generally you fight against yellow players only. But when you start getting matched with purple players as a yellow player, you will soon feel the difference. Lets say both players are lvl 20 (max lvl 36) same character, one will do ~1000 damage nuke while the purple character will do 1500-2000 damage nuke. The difference in level is felt really hard as game progresses. Obviously, skill at playing game is more important than talents still, but having better talents than your enemies will give yourself an advantage (starting mid/late game). Early game is defined by your personal skill as acquired talents are not being employed at a huge degree yet. Pass lvl 10 or so, difference will be felt. Lastly, match making can take forever and a day to find (3-8 minutes), whats worse is most of the time you will not be able to change your character selection. I've been in games where my team is only squishies and have 2 supports. You pick a character before entering queue which is why the team composition for solo queue sometimes is complete garbage (I have done a match of 4 tanks 1 dps against a team of 4 dps 1 support. The tanks can cc a few, but all 4 dps focus down on 1 carry and then win the rest of team fight easy)
Castle feels like a secondary thing they just tack onto the main game. It is for people to do something whenever they got time to take care of it. However it does give people advantage in game by having a well developed castle (starting lvl 30, you can get perma boost to characters in game, but that will be a while). Clans are also found in castle and takes resources to level up. Working on castle is not a bad idea. If you are a free player, getting silver might be more difficult. Consider using castle as an alternative way to make silver (silver are used to recover heroes' vigor and buy new ones. heroes without enough "vigor" can still be played but will give you less rewards upon finishing a game)
Overall, this is a nice game to pick up. when player base gets larger, the match making can have easier time to pick up fairer matches in terms of both skill level and talent level
Although this game will be fun at first, the excitement constantly withers.
The most irritating aspect is the character balancing, because there is no balance. Many of the characters such as the witch, frog rider, vampire, and woodsmen (all very expense) require very little skill to decimate the opposition, while most other characters are left at the mercy of the top 4.
Next on the list is the matchmaking, because prime world has 2 separate factions (the imperium and the keepers) it automatically reduces the amount of matchmaking options for the computer. The split wouldn't be as bad if the ratio was 1:1, but ends up closer to 3:1 (3 being Imperium). Beyond the blunder of the faction blunder of the developers, prime world features the most sophisticated matching system ever designed, only problem is they forgot to turn it on, need an example? SURE! A team of 5 yellows (very beginning level category [which determines how strong you are at later levels in the game]) vs 3 purples a blue and a green (pretty much annihilation in a can).
Third, talents. The ability to customize your character, I love it. Only problem? Talents offer a wide array of abilities and stats, but each talent affects how your stats increase per level which causes a HUGE power gap between different colored characters.
Fourth, Zuma, while I'm all for variety, if I wanted to play Zuma, well, I wouldn't be playing prime world now would I?
The fifth rant item is the castle, this is where you will spent about 1/3 of your time on prime world while you wait for a match to start. While this offers you something to do instead of staring at a "waiting" screen or, well, playing Zuma (not included in the castle) you can do a number of things that will bore your pants off, such as my favorite thing to do, pay silver (in game currency) to refresh each and every character so you can play them more than 3 times a day. Or buy another character.
Item six, BUYING characters. You have a few options for buying a character, if you want the new additions you can buy them right away for only $20, what a steal, am I right? If you wish to work your way to buying a character with silver (which you earn pitiful amounts of) prepare to play for, not minutes, not hours, but days, not 2 hours a day, but LITERAL days, or you can buy the first few 10 or so, which will only take a few hours for each.
Finally, seven, if you bothered to read this far, in all honesty the game itself has a lot of potential if characters were cheaper and balanced, matchmaking was cleaner and they got rid of the faction separator, then this game would be fun for longer. I have 105 hours logged on the game so I spent about 40-60 hours actually playing it. If you want an example of how long it takes to get some really good characters, I have a friend (currently logged 444 hours) he bought the woodsman at around 400 hours, which is the cheapest of the top 4 I mentioned. If you're the 1 person who read through this, I thank you.
SummaryPrime World is a full-scale downloadable game with a meaningful cross-platform, social experience. Players will face off in intense, player-versus-player fighting and will also build their castles and enjoy social gaming features through a web browser and mobile devices, enabled with Android or iOS as the castle-building gameplay is deve...