Metascore
89

Generally favorable reviews - based on 32 Critics

Critic score distribution:
  1. Positive: 32 out of 32
  2. Mixed: 0 out of 32
  3. Negative: 0 out of 32
  1. 95
    I haven't played a better game all year.
  2. The gorgeous visuals and music, great story, responsive controls, excellent level design, and - most importantly - superb implementation of action moves make this a true winner.
  3. Prince of Persia: The Sands of Time is a well-made revival of the classic action/adventure series with awesome graphics and jumping puzzles that are far less frustrating than you might expect.
  4. A refreshingly smart, elegant adventure.
  5. A must-have. It's an incredibly beautiful and artistic game that manages to balance eye-candy and gameplay gimmickry with truly solid game design, all paced with perfection. [Mar 2004, p.68]
  6. Thrillinng acrobatic action, though the controls and camera could be better. [Mar 2004, p.88]
  7. The freedom of movement requires a new level of spatial imagination. Before Prince of Persia, platform games were like playing Tetris with only the blocks and bars. [Christmas 2003, p.100]
  8. Such forward-thinking ideas have paid off royally: This Prince is a worthy heir to the best videogame throne. [19 Dec 2003, p.L2T 20]
  9. A game that will live long in the memory, and needs to be played from time to time just to refresh the senses and reinvigorate the gamer inside us all.
  10. A landmark achievement in game design starting with the addictively fun core gameplay, instinctive controls, then rounding out the package with gorgeous visuals, stunning special effects, and professional sound work.
  11. Excellently produced, with intuitive, responsive controls, a deep, engaging storyline and immersive sound.
  12. 100
    This is the kind of game that literally makes you forget you're playing a game, leaving you barely aware of your body and just totally consumed by the action onscreen.
  13. The graphics, the music (regular readers know that I’m not all that into music, yet THIS soundtrack is a definite buy if released), the level design, the fighting, the jumping, the story – I can’t think of a single thing that leaves behind anything else but a good impression.
  14. Proves that a good game concept can be revived in style... a true, compulsive classic.
  15. It's a fairly short game, and it's missing the console versions' bonus features, but it's truly excellent for as long as it lasts.
  16. Prince of Persia has taken the best elements of UbiSoft's recent hits and combined them with a compelling storyline that gives gamers the best play in town so far this year.
  17. 88
    Ubi Soft Montreal has captured everything we loved about the first game without sacrificing the kinds of things we expect from games these days.
  18. But don’t take our word for it, because Prince won Best Action-Adventure Game at this year’s E3 expo. So it’s got that going for it…which is nice.
  19. 100
    From beginning to end, you won't find a more entertaining title.
  20. A great action/adventure game, with the highest of production values and a ton of consistently fun gameplay from start to finish.
  21. Visually and aurally, Prince of Persia is right up there with the best that gaming has to offer, although a good gaming-spec machine is required in order to appreciate the finer points of the experience.
  22. The Sands of Time pulls off smart puzzles, extremely intense combat and a pretty sweet story to boot.
User Score
8.6

Generally favorable reviews- based on 236 Ratings

User score distribution:
  1. Positive: 37 out of 43
  2. Negative: 3 out of 43
  1. Nov 9, 2010
    10
    Prince of Persia is a game I simply had to write a review about, because the movie somewhat made it look bad.... It one of the best games I have ever played, the story drew you in, the characters were developed well, the level design was gorgeous, the soundtrack was brilliant, the acrobatics were great, turning back time was just freakin awsome... But if I just had one gripe, it would be the fighting mechanics. It didn't annoy me too much, but after a while you get over how cool the Prince is as he continnously jumps obver enemies, it wasn't as refined as Warrior Within's freeform fighting system alloying you more freedom in using the environment and style of play (that was the only good thing about WW). But this dosen't tarnish POP:SOT, it is still one the most brilliant games I've ever played. Full Review »
  2. Jul 26, 2011
    3
    Horrible controls make this game impossible to play. First, I don't need to see a cut-scene every time I put my sword away. Second, being able to control the mouse for a greater view other than 10o degrees left or right would be helpful. Navigating around is made nearly impossible with very limited mouse view movement. You fee like you are trapped in a box or have a broken neck and can't move more than 2" inches left or right. On newer computers at least on mine I have to set the graphics to low in order to play it. I guess my 16GB of ram and GTX560 is too much for it to handle. The fighting is good but I can't play the game due to the horrid controls. UNINSTALLED. Full Review »
  3. Dec 11, 2013
    10
    I took only one issue with this game, and for me it was a pretty minor thing. The combat in this game can be a tad repetitive. Other than that, I found the story engaging, the puzzles challenging and fun, the levels well put together, and the characters were even well developed. In other words, I really don't think the combat ruins the game, or even lessens it. It just doesn't make it better. Still a favorite game, and definitely one everyone should play. Full Review »