Generally favorable reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 22 out of 25
  2. Negative: 1 out of 25
  1. Dumbed down; drawn out; deeply annoying. [Jan 2009, p.84]
User Score

Mixed or average reviews- based on 228 Ratings

User score distribution:
  1. Positive: 26 out of 49
  2. Negative: 20 out of 49
  1. Dec 2, 2012
    For me it was never a problem with game's difficulty. I liked the game more then i expected because it put me in the sense of flow that i rarely experience in video games nowadays. But what makes it stand out for me so much is that when you make the biggest game decision you never question your choice or it's outcome and you accept all consequences while saying "It was all worth it" and spilling a little tear at the end. The biggest pleasure i got was AFTER i finished the game and realized what was it about and why things happened how they happened. Its a masterpiece. Simple, but it doesn't have to be difficult to be good. Its a perfect example of story-based video games that actually put a "story" and a "video game" not running along but depending on each other 100%. Full Review »
  2. Aug 21, 2011
    Repetitive, and not particularly challenging. However, Prince of Persia is a very beautiful game, and the acrobatic sequences are very fluid and well executed. Full Review »
  3. Mar 15, 2011
    This review contains spoilers, click full review link to view. Worst Prince of Persia Ever.
    I fell in the trap of buying this game blindly due to the non DRM promise from Ubisoft. All I can say the graphics and the non existent DRM are the only positive things I can say about the this game, and I am a huge fan of PoP way back since the first game.
    First the game, easy, way too easy, highly repetitive and short. You basically run around in various environments and the visually very appealing jump and run sequences basically are a hit the displayed button within 5 seconds quicktime event. The puzzles which always have been one hallmark of pop are virtually non existent, and the boss fights are constantly over and over again to be done. Worse every boss has to be defeated 5 times, 4 of the times there is literally no change in pace or strategy.
    The non dying is not the worst design decision in the game, there are others way worse.

    Add to that that the voice actors now come with disney like american accents and you have the perfect Prince of Persia designed by marketing droids, where the gameplay simply was forgotten, or there was forgotten that there was a game at all, hence I am giving this game a score of 2, both points for the visual appealing presentation and non existent DRM. Too bad that the game was forgotten behind the presentation.

    All I can say is games industry, please stop trying to design your games after marketing peoples demands and start again to design games. For me this game was enough reason to quite the series for now, maybe the latest PoP is better, but I am taking an absence from PoP!
    Full Review »