User Score
6.8

Mixed or average reviews- based on 33 Ratings

User score distribution:
  1. Positive: 15 out of 33
  2. Negative: 7 out of 33
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  1. TerryD.
    Apr 4, 2005
    5
    Let's see, overly complicated controls for an fast-paced shooter, cartoon-looking characters, and constant crashes. Not the worse FPS I've ever played, but not good. Some of the combat is not bad, but that's all it seems to be - one battle after another. Too bad, it looked like it might be good.
  2. BradG.
    Apr 15, 2005
    7
    This game is truly FUN. It gets the action, weapons, and atmosphere right but it falls short in the same way most new games do; its too short. You can play through it in about 8-10 hours and thats if you take your time. The graphics are a little rusty as well, great if it came out in 2002, but definately tailored to what the PS2 can handle. I'd recommend buying it after it comes down This game is truly FUN. It gets the action, weapons, and atmosphere right but it falls short in the same way most new games do; its too short. You can play through it in about 8-10 hours and thats if you take your time. The graphics are a little rusty as well, great if it came out in 2002, but definately tailored to what the PS2 can handle. I'd recommend buying it after it comes down in price or if you're not looking for a long title. Expand
  3. ChrisI.
    Jul 5, 2005
    7
    Positives: cool cutscenes, online, and huge arsenal of weapons negatives: bugs, not a lot of people are ever online, expected more from this FPS.
Metascore
76

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 18 out of 23
  2. Negative: 0 out of 23
  1. Edge Magazine
    70
    While Snowblind never truly escapes the feeling of being a well-dressed, derivative run’n’gun shooter, it never fails to get the running and gunning right, and in that respect, at least, it’s a sound success. [March 2005, p.86]
  2. Play Magazine
    85
    The skillfully crafted Project: Snowblind calls on the best of what we enjoy about the genre, but the game feels nicely removed from the norm. [March 2005, p.52]
  3. 80
    A solid, straightforward first-person shooter. It manages to stumble, gasping and grinning, from the no-man's land of "adequate" and into the green zone of "good," mostly due to the assorted flairs and presentational touches that make all the difference.