Nelson Tethers is also smart enough to mock itself for the frequency with which puzzles unnecessary crop up: The hotel owner doesn't see anything odd in the fact that her assistant wrote your room key down in code, but Tethers roll his eyes before rolling up his sleeves and tackling another puzzle.
My boyfriend and I loved this game! It has a fun story, its full of jokes, and has this ambient mystery vibe. Seriously, it's easy to get startled! I would definitely recommend this game to anyone who enjoys puzzles and mysteries.
Dobra igrica, zanimljiva bas i smesna ali kraj mi je malo meh :D neke puzzle su bile malo teze bez potrebe ali nista mnogo, sve u svemu gotivna jako :D
Some of that pleasure is tempered by an imbalance in the games puzzle progression and the reuses of a handful of puzzle templates, but with a little tweaking and another exotic case to be cracked, Puzzle Agent could become a series consistently worth solving.
Aside from a handful of disappointing puzzles, however, I still see loads of potential in Puzzle Agent. Its goofy, Coen-brothers-do-Twin Peaks storyline kept me glued to my computer monitor for the roughly three hours it takes to finish the game.
After tons of really good adventures, TellTale tries to make something different with this Layton's clone that fails because of a lack of depth and gameplay diversity.
If you're a puzzle fan, then the game does have some thought-provoking puzzles; however, it moves so slowly, you might not be able to stay awake long enough to get to them.
Puzzles in this game are actually pretty simple and not challenging at all, but the plot is really good. you might finish it in one sitting just to find out what happens next. it's a pretty short game (1~2 hours) and low replay value, it's $5 currently on steam, so i don't know if i can recommend it for that price because it's so short, but if you can grab it on steam sale, definitely worth checking out.
I enjoyed this a lot and I didnt expect that at all I thought I would stop playing after a while but I finished it and loved the story. Puzzles are too simple sadly.
Puzzle Agent is a puzzle game, much like the Professor Layton series. Naturally, being a Telltale game, the story is pretty interesting and fairly goofy. It's short; I completed it in 3 hours. However, the tragedy of this game is that it's a puzzle game with sub-par puzzle gameplay.
Several of the puzzles are very poorly made. They're ambiguous, and you need to make odd assumptions about the puzzles for them to make any sense. Most of the rest of the puzzles are dead simple. There are one or two genuinely difficult puzzles, but it's hard to identify them among the poorly-made ones, and you just start assuming that they didn't tell you enough on every hard puzzle. It's really just a sign of incredibly careless puzzle design, and it would make Professor Layton cry. The puzzle's solution, as described by the "How?" button, almost never actually describes the solution.
Ultimately, I can recommend the game's short story, but it's sure to piss off any puzzle enthusiasts. Try not to pay any money for this one... should be easy since Telltale loves giving it away.
Vaguely interesting game, if you like puzzles. The story is humorous, the art appealing, and the ease of dropping into the game and out of it was nice. However, the puzzles leave a lot to be desired, either being way too easy to be worth it, or having several non-unique answers, and for reasons of its own not accepting the one it was given. The end (which came WAY too early, we might have spent 2 hours on the game, max) left my wife sputtering, as you were just getting into the plot. Should have been called Puzzle Agent, part 1, to make it obvious that there was not even the vaguest resemblance of a conclusion at the end of it. Not recommended.
SummaryTake the Professor Layton games, throw in a dash of that Telltale humor, and layer on top the sharp artwork of renowned artist and animator Graham Annable, and you get Puzzle Agent, an episodic puzzle adventure. [GameSpot]