Uno de los mejores simuladores. Eso si hay que saber comprar (En packs) para no perderte en sus micropagos, ahora tienes todo el contenido por 50eu. Gran simulador, buenas fisicas, gran ffb y el mejor sonido... Para jugar contra la IA diria que el mejor...
I wrote a review for this game in March 2013 (one month after original release). At the time I gave it a 3, based on it's (then I thought) misleading 'free to play' claim. I have returned almost 8 years later to update my thought.
Over the years Raceroom has become by far my favourite racing sim and is now among the leading simulations of motorsport. The graphics are a little bit dated but the racing itself, the AI, the physics, the FFB and the sound (wow!) are very good indeed and, more importantly, always being improved with regular updates.
There is now a very good genuinely 'free to play' base game with a good (but of course small) collection of cars and tracks. There is also now, 7+ years on, a vast amount of paid tracks (50+) and cars (approaching 150) all of which are outstandingly good.
This is now a superb game that deserves a look from anyone interested in high quality motorsports simulation.
The racesim is not bad. Well it is of course NOT free2play but at least it offers a demo to get hands on for free. The cars feel good and thers a lot of content. But: its quiet expensive to buy all cars and tracks. Also there are missing things like driving in the night or rain, theres not even a pitcrew...
R3E is most likely the best the isiMotor engine will ever look or feel, with all tracks sporting a uniform art style and cars that are easy to pick up yet challenging to master. That being said, the entire game is undermined by a questionable DLC system, which sees the game ship as Free2Play yet virtually every piece of content or car livery is sold for "virtual currency." Even if the act of constantly converting real funds into "funny money" personally won't bother you, the rather primitive list of offline features and relatively dead online scene make this a tough sell for all but the most hardcore of sim racers. Which is a shame, because the actual driving is at the very top of its' class.
This game seemed like a good idea in theory, but it's infuriating actually trying to play. Mainly because it tries to nickel and dime you at every turn. I've spent thousands on my racing setup, I don't mind paying for a game. But let me just buy the damned game instead of trying to sell me every single car and track individually. To the developer: Make up your mind. If you want to make it "Free to Play", then at least include some actually useful free to play content. (One mediocre car on a boring track does not constitute 'Free to Play'). If you want us to pay for it... then provide an option to purchase the entire game in one hit. I have my credit card handy.... and I'm taking my money elsewhere.
Ok, I just tried the game. After several minutes trying to understand one of the most confusing UI ever and driving a little bit with one of the little cars and circuit available, I realize that this is a game developed to make people spent money, not to make gamers have fun with a great simulation. It was like if I wanted to do anything a popup appeared asking me to pay. This is a real proof that freemium games are killing gaming. I had high respect for Simbin, but this was the most disappointing experience ever. 3 points for the sound and graphics.