Real War: Rogue States Image

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  • Summary: Includes 14 new single player missions, 20 new skirmish maps, new artificial intelligence called "ADVANCED ORDERS", new units and buildings, and new interface graphics. [SSI]
Score distribution:
  1. Positive: 1 out of 10
  2. Negative: 3 out of 10
  1. This is proof enough that a cliché rather than an original idea and a decent instead of excellent code and design can sometimes be sufficient for achieving success.
  2. 70
    If you're looking for a real-time strategy title that takes a look at modern day warfare in a realistic fashion, this is probably about as good as you're going to get.
  3. 60
    A tremendous improvement over its predecessor. It's just too bad that the original "Real War" needed way more improvement than this to make it a great game.
  4. The A.I. is far superior to the original, having gone from pathetic to passable. [Feb 2003, p.97]
  5. The game's outdated look and obtuse artificial intelligence make it hard to recommend.
  6. Having to deal with Rogue States' frustrating AI is a bit like playing a multiplayer game with some guy who keeps breaking up the game by walking away from his computer to grab a snack from the kitchen.
  7. The same shabby AI and pathfinding that plagued the original have survived the trip. It's truly despicable that none of the problems were fixed. [Jan 2003, p.110]

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