Rogue Legacy Image
Metascore
85

Generally favorable reviews - based on 43 Critics What's this?

User Score
7.9

Generally favorable reviews- based on 589 Ratings

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  • Summary: Rogue Legacy is a rogue-"lite" game for PC, Mac and Linux. You'll die, but your children will avenge you. They might be genetically deficient, but that's ok. You still love your colour-blind baby. Or do you?

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Score distribution:
  1. Positive: 42 out of 43
  2. Negative: 0 out of 43
  1. Oct 16, 2013
    100
    Roguelike games have become increasingly popular of late and it’s great to see one which rewards you for all the time spent by allowing a form of character progression. It’s mitigated to a point by having you lose all your money before entering a castle and each purchased bonus makes all the others more expensive.
  2. Jul 8, 2013
    90
    A difficult, but at the same time very rewarding rogue-like platformer. It won’t be the best choice of entertainment for the impatient or people who get easily frustrated, but if you like a challenge then you should definitely check out Rogue Legacy.
  3. Jul 30, 2013
    90
    Rogue Legacy is a true masterpiece, backed by a meticulous balancing.
  4. Jul 25, 2013
    85
    Dying, again and again, every time in an unknown world. Roguelikes are tough, but Rogue Legacy makes the journeys slightly lighter with rpg elements that make progress attainable every single run. Rogue Legacy also gets a lot of personality and humor from the addition of character specific traits, like a handicap or disability. Rogue Legacy is tough, hard and unforgiving, but still very accessible thanks to these additions. Just what this genre needed.
  5. PC Gamer
    Aug 16, 2013
    84
    While Rogue Legacy lacks the balance and crispness of Spelunky, it mostly makes up for its shortcomings with heart, imagination, and a killer compulsion loop. [Oct 2013, p.75]
  6. Jul 25, 2013
    80
    Rogue Legacy offers the silly, slapstick cruelty of the best roguelikes, but twins it with something just as appealing: a tantalising hint of control over your fate.
  7. CD-Action
    Aug 2, 2013
    70
    I just couldn’t get away from this simple platformer – it gave me a clinical just-one-more-attempt syndrome. [CD-Action 09/2013, p.69]

See all 43 Critic Reviews

Score distribution:
  1. Positive: 77 out of 132
  2. Negative: 22 out of 132
  1. Jun 29, 2013
    10
    Expect to win the game about as frequently as in vanilla Nethack. RL offers a challenging, fun, casual (hardcore-casual, though!) experience.Expect to win the game about as frequently as in vanilla Nethack. RL offers a challenging, fun, casual (hardcore-casual, though!) experience. You can pick the game up, head off and die a few times, then set it down and go do something else the dying actually serves the game very well to break the overall game up into bite-size chunks.

    In RL, you're effectively grinding the game to get gear, stats, and abilities for the "over-game" which is the point in which you actually have a shot in Hell of getting through to the final area. There are a few glitches here and there, usually which'll kill you by, for example, having a character apparently undecided if he's on or off a ledge, so he can't jump but dying is fun.

    RL adds quite a bit of fun easter egg type content throughout the castles to ensure things are always fresh, and that you always want to explore. The best part about this content is that it's very rare. You can die 50 times and never see more than a small handful of the "fun" rooms, so the freshness of these unique rooms doesn't wear off quickly like if you were seeing repeats so often, they become "normal."

    I would say, if you like games similar to Binding of Isaac or Nethack, you'll appreciate the intentional imbalance in this game.
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  2. DDP
    May 3, 2015
    10
    Fast and fun, on top of that hard to leave XD. This game is one of the best examples of 2D games and manages to reach levels of fun you wouldFast and fun, on top of that hard to leave XD. This game is one of the best examples of 2D games and manages to reach levels of fun you would have got only with the Ghost and Goblins games! One of the best purchases ever made! Expand
  3. Aug 5, 2013
    9
    Fascinating!
    Nice Graphics, good Gameplay, cool ...diseases? Really Fascinating at all!
    I will have to play this game for a long time "with
    Fascinating!
    Nice Graphics, good Gameplay, cool ...diseases? Really Fascinating at all!
    I will have to play this game for a long time "with a few issues"
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  4. Jul 8, 2013
    8
    The game is lots of fun, and very addicting. Its offers that just one more round kind of game play.

    There is also a new game+ mode that
    The game is lots of fun, and very addicting. Its offers that just one more round kind of game play.

    There is also a new game+ mode that keeps you going after your beat it the first time.
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  5. Sep 12, 2013
    7
    Kudos to the designers for trying something new; a rogue-like with progression from game to game. The graphics and feel of the game are veryKudos to the designers for trying something new; a rogue-like with progression from game to game. The graphics and feel of the game are very good. I was totally hooked for the first eight hours of play maybe... but the flaws of the design started to become apparent as I was preparing for the second boss. There is not enough content to keep the player entertained between frustrating deaths... this should be the highlight of the rogue-like, weird diverse content that keeps you surprised. Not a lot of surprises here. The character classes are bland, some of them entirely worthless. Gear progression is predictable and dull. Still deserves a high rating given the slick production, originality, and true thrill that the first third or so of the games presents. Expand
  6. Dec 22, 2013
    6
    Let's start with the good: The graphics and animations are spectacular, very charming and cute and detailed. The music and writing are alsoLet's start with the good: The graphics and animations are spectacular, very charming and cute and detailed. The music and writing are also great, with a good bit of light-hearted humor thrown in.

    Now the rest: What could be a very fun game is ultimately doomed by its own rogue-like nature. You're stuck fighting the same 5 or 6 enemies. Rooms are randomized, but quickly start to all look the same. There's zero "legacy" from one hero to the next outside of the gold you inherit. Your character class choices for each new attempt are completely random. You could spend all your gold upgrading your favorite class and then not even see it as an option for the next few runs. Even after hours of playing, venturing into new areas or boss rooms leads a swift and unavoidable death. The real difficulty comes not from learning to recognize and adapt to enemy attacks, but from floaty controls and cheap hits. The cost of upgrades scales so sharply that you'll soon find that unless you have a series of simply amazing runs, you're unable to make any progress at all. It's a fun diversion for a night, but without the ability to steadily progress, it's hard to see myself coming back to it again and again.
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  7. Jul 29, 2014
    0
    Such a unique game. Controls are solid, level design is great albeit difficult, and the aspect of learning from death makes it a really funSuch a unique game. Controls are solid, level design is great albeit difficult, and the aspect of learning from death makes it a really fun experience. Expand

See all 132 User Reviews

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