Generally favorable reviews - based on 43 Critics What's this?

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Generally favorable reviews- based on 456 Ratings

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  • Summary: Rogue Legacy is a rogue-"lite" game for PC, Mac and Linux. You'll die, but your children will avenge you. They might be genetically deficient, but that's ok. You still love your colour-blind baby. Or do you?
Score distribution:
  1. Positive: 42 out of 43
  2. Negative: 0 out of 43
  1. Oct 16, 2013
    Roguelike games have become increasingly popular of late and it’s great to see one which rewards you for all the time spent by allowing a form of character progression. It’s mitigated to a point by having you lose all your money before entering a castle and each purchased bonus makes all the others more expensive.
  2. Jul 8, 2013
    A difficult, but at the same time very rewarding rogue-like platformer. It won’t be the best choice of entertainment for the impatient or people who get easily frustrated, but if you like a challenge then you should definitely check out Rogue Legacy.
  3. Jul 30, 2013
    Rogue Legacy is a true masterpiece, backed by a meticulous balancing.
  4. Jul 25, 2013
    Dying, again and again, every time in an unknown world. Roguelikes are tough, but Rogue Legacy makes the journeys slightly lighter with rpg elements that make progress attainable every single run. Rogue Legacy also gets a lot of personality and humor from the addition of character specific traits, like a handicap or disability. Rogue Legacy is tough, hard and unforgiving, but still very accessible thanks to these additions. Just what this genre needed.
  5. Aug 16, 2013
    While Rogue Legacy lacks the balance and crispness of Spelunky, it mostly makes up for its shortcomings with heart, imagination, and a killer compulsion loop. [Oct 2013, p.75]
  6. Jul 25, 2013
    Rogue Legacy offers the silly, slapstick cruelty of the best roguelikes, but twins it with something just as appealing: a tantalising hint of control over your fate.
  7. Aug 2, 2013
    I just couldn’t get away from this simple platformer – it gave me a clinical just-one-more-attempt syndrome. [CD-Action 09/2013, p.69]

See all 43 Critic Reviews

Score distribution:
  1. Positive: 78 out of 111
  2. Negative: 19 out of 111
  1. Jun 29, 2013
    Expect to win the game about as frequently as in vanilla Nethack. RL offers a challenging, fun, casual (hardcore-casual, though!) experience. You can pick the game up, head off and die a few times, then set it down and go do something else the dying actually serves the game very well to break the overall game up into bite-size chunks.

    In RL, you're effectively grinding the game to get gear, stats, and abilities for the "over-game" which is the point in which you actually have a shot in Hell of getting through to the final area. There are a few glitches here and there, usually which'll kill you by, for example, having a character apparently undecided if he's on or off a ledge, so he can't jump but dying is fun.

    RL adds quite a bit of fun easter egg type content throughout the castles to ensure things are always fresh, and that you always want to explore. The best part about this content is that it's very rare. You can die 50 times and never see more than a small handful of the "fun" rooms, so the freshness of these unique rooms doesn't wear off quickly like if you were seeing repeats so often, they become "normal."

    I would say, if you like games similar to Binding of Isaac or Nethack, you'll appreciate the intentional imbalance in this game.
  2. Jul 13, 2013
    This little game is just packed full of AWESOME! The rogue-lite system is great where you have to start over if you die but your heir can use the gold you collected and the bonuses you've unlocked so you get stronger and stronger. Rogue with progression.
    Traits are fun. ADHD makes you faster, dyslexia makes you unable to read, nostalgia makes the game sepia toned and gay makes just about no difference what so ever....awesome!

    So, look beyond the 8bit-like graphics and have some pure fun with this game!

    (best played with a controller)
  3. Two
    Jul 5, 2013
    This game is hard. It manages to dangle progress infront of the player just enough to keep them wanting more though. The style is reminiscent of 8bit game days and trust me when I say this, it really helps if you have a controller to go with it. I found the music a little lacking, and my only other complaint is that sometimes I found myself wanting to throw my computer against the wall because I'd failed, yet again, to get enough gold for an upgrade I needed and charon was going to take it all anyway. All in all, the game is great. Expand
  4. Sep 9, 2013
    I'd like to start out by saying this game is fantastic but it's clearly not meant for everyone. Secondly this game is ridiculously hard to just pick up and be good at. Now that those are out of the way here's some more in depth information, good and bad. The Best thing is infinite replayability to an extent, you can continue beating the game and upping the difficulty to your hearts content but you will eventually hit a wall because you reach a point where you can't grow your character in a readily available way because you max out the skill progression system. I'm also counting the difficulty as a plus because to be honest most games are made for everyone and present very minimal challenge to more hardcore gamers. The randomization of character from playthrough to playthrough is also refreshing in that the game makes it so you have to learn to play different styles and deal with different obstacles since you will most likely never get the exact same class and trait combination twice in a row. If you like 2d action platform games that are challenging this is a game you should consider. But now for the bad side. The randomization can mean that you get a character selection set that sucks and you have no option but to play one and die to get a better one. The only other really bad thing is just general bugginess, enemies spawning inside walls, enemies dropping gold inside walls, attacks hitting you when you're clearly out of range, random indestructible enemies exploding for no reason(floating spike balls), etc.
    Overall, great game with a few caveats.
  5. Oct 13, 2013
    Game Play- 10 ] controls 10 ] contactable easter Eggs 0 ] Innovation 8 ] graphics 4 ] sounds 1 ] replay Value 10 ] gaming Satisfaction 10 ]
    price playtime 8 ]
    technical Issues 10 ]
    Over All 7.1
  6. Dec 22, 2013
    Let's start with the good: The graphics and animations are spectacular, very charming and cute and detailed. The music and writing are also great, with a good bit of light-hearted humor thrown in.

    Now the rest: What could be a very fun game is ultimately doomed by its own rogue-like nature. You're stuck fighting the same 5 or 6 enemies. Rooms are randomized, but quickly start to all look the same. There's zero "legacy" from one hero to the next outside of the gold you inherit. Your character class choices for each new attempt are completely random. You could spend all your gold upgrading your favorite class and then not even see it as an option for the next few runs. Even after hours of playing, venturing into new areas or boss rooms leads a swift and unavoidable death. The real difficulty comes not from learning to recognize and adapt to enemy attacks, but from floaty controls and cheap hits. The cost of upgrades scales so sharply that you'll soon find that unless you have a series of simply amazing runs, you're unable to make any progress at all. It's a fun diversion for a night, but without the ability to steadily progress, it's hard to see myself coming back to it again and again.
  7. Jul 7, 2014
    im sorry but i hate this game with a passion
    first off peopole who love it need to go play castlevania or ninja gaiden then come back to this

    second off the games difficulty is the major problem i have no problem with hard games i love broforce castlevania ninja gaiden yggdra union and there hard as balls but this game instead of using challenging and good level design decides to instead just throw a crap storm at you in order to get by as a chalenging game the platforming is mediocre to say the least its realy floaty and controls like crap the combat is also a major feature along with platforming and its just as bad you have 1 spell and you can swing your sword thats it nothing else also the spells are all stolen straight from castlevania except for the sword wall wich is useless
    however it does have some good features the graphics are very nice and building a legacy is interesting
    however the legacy is nothing more then upgrades and another major part building your manor is just a upgrade screen the classes are useless except the shinobi get the shinobi the only way to beat this game is with the shinobi the bosses are horrendus to there just bigger versions of normal enemies litteraly all of the bosses are upscaled versions of first off the visionarys second off the flaming skulls and so on and so forth the final is un original to with it just being a knight the story seems interesting at first but its a cop out and it should go burn along with this game over all the game just isnt good and by that is one of the worst its not bubsy 3d bad but its close

See all 111 User Reviews