• Publisher: Atari
  • Release Date: Oct 15, 2002
Metascore
74 out of 100

Mixed or average reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 12 out of 22
  2. Negative: 0 out of 22
  1. Gives new meaning to depth. [Dec 2002, p.149]
  2. There's nothing breakthough, but RCT fans should shriek with pleasure. [1 Nov 2002, p.77]
  3. The colors look relatively poor, and the camera still cannot be moved in 3D; this is one of the worst flaws of the game as it actually affects gameplay.
  4. If this were a movie, it would be the same plot with perhaps an extra character or an added fifteen minutes thrown in.
  5. 80
    Just realize that when you go out and buy this game that you shouldn't expect a new game. You should expect to see a game that looks and plays like it was made 3 1/2 years ago.
  6. Fans of the original won't find much more here to interest them, but hopefully, like with me, it'll relight the flame and at least spark up their interest in the game itself once again.
  7. Long story short, if you own the first RCT and its two expansions, then you already own about 80 percent of RCT 2. [Holiday 2002, p.97]
  8. The most detailed and elaborate simulation of its type, a game whose sheer scope makes it compelling even if it hasn't changed much over the years. [Jan 2003, p.76]
  9. Fans should definitely indulge but more frugal souls who choose to meet Monica for the first time via a budget copy of the original game are certainly no fools.
  10. Doesn't really feel like a sequel to the great, addictive game that reached shelves more than three years ago. In fact, it feels more like yet another expansion to the title.
  11. True tycoons out there needn't waste their money. You've been on this ride before.
  12. 75
    A pretty fun game, but it essentially ends ujp being more of the same. [Jan 2003, p.67]
  13. The game hasn't changed much in three years, so the graphics are starting to show their age and players cannot "ride" their creations.
  14. You'll probably have a hard time believing that you waited so long for what the sequel has to offer: the same old graphics, the same old rides, and the same old objectives.
  15. It’s not easy to learn and it looks about as pretty as a doggy chew toy. If you’re a sim freak, you’ll love it.
  16. There's not enough new content here to justify a standalone release.
  17. A good game, if not ground-breaking like the original. [Jan 2003, p.108]
  18. It’s exactly the same effing game!
  19. A pretty good game in its own right, if you try to forget that it’s pig-ugly and meant to be a sequel.
  20. 60
    The scenario editor and coaster designer are nice, but don't expect an experience that looks or feels at all different from the first game because you won't find it here.
  21. RCT2 is going to disappoint fans, like myself, that wanted to take this game to the next level.
  22. If at first you succeed, don't change a thing. That could be the motto of Chris Sawyer's RollerCoaster Tycoon 2, a sequel that is essentially the exact same game as its predecessor.
User Score

Generally favorable reviews- based on 54 Ratings

User score distribution:
  1. Positive: 27 out of 36
  2. Negative: 4 out of 36
  1. EganA.
    10
    I remember playing the first RCT when i was very young. It was one of my favorite games to play. RCT 2 took one of the best games of all time, and made it even better! It added new rides, better animations, etc. With the exception of RCT 3, i loved all of the Roller Coaster Tycoon games. Full Review »
  2. RollerCoaster Tycoon 2 is less "brand new", and more of an improvement. Pros: Addictive; less bugs, more amusement rides, shops, and sceneries; real park scenarios. Cons: Doesn't add any new innovation to the series; no sandbox mode. Full Review »
  3. PLEAS E DO NOT BUY IT, graphicas are sad... The rest is worst. Definetly if you see it in a store do not pickit up not even to read the box... Not RECOMENDED to say the least Full Review »