• Publisher: Atari
  • Release Date: Jun 23, 2005
RollerCoaster Tycoon 3: Soaked! Image
Metascore

Generally favorable reviews - based on 23 Critics What's this?

User Score

Generally favorable reviews- based on 13 Ratings

  • Summary: With RollerCoaster Tycoon 3: Soaked! the park guests catch rays and ride the waves on more than fifty new rides and coasters including super-splash flume rides, massive water slides, wave pools and more. Players are also able to create aquatic spectaculars with performing dolphins, killer whale shows and customizable aquariums as well as to design dazzling laser light water shows and synch them to music with the H20 MixMaster. A new Swimming Pool Designer and Waterfall Designer let players add hundreds of new park enhancements to create the ultimate summer fun experience as well as other new features that extend and enhance the original game. [Atari] Expand
Score distribution:
  1. Positive: 16 out of 23
  2. Negative: 0 out of 23
  1. Drowning in bonus content. Not only is it worth the admission price, but it's really a must-buy for RCT 3 owners. [Sept 2005, p.71]
  2. Not only did they add a bunch of new content, rides, scenery, and events, but they even added completely new features (like the tunnels, elevators, laser shows, etc.)
  3. 82
    A nice addition to the franchise. Creating water parks is easy and fun, though I would have liked a few more options for decor.
  4. It does an excellent job of expanding RCT3 - not only are there the nine new scenarios, but you can also use many of the new features in the existing scenarios, which is a nice touch.

See all 23 Critic Reviews

Score distribution:
  1. Positive: 6 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 0 out of 6
  1. JMoran
    10
    The swimming pools are sooo cool. The water looks so real.
  2. SeanB.
    10
    Loves it amazing!!!!!! need to make more coaster games like this.
  3. BillS.
    10
    This game is a masterpiece. It has all the elements you'll ever want.
  4. [Anonymous]
    10
    Water looks amazing. If this is what the results are with DX9 then i can't wait to see how this will look with DX10.

See all 6 User Reviews