Mixed or average reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 5 out of 14
  2. Negative: 0 out of 14

There are no positive critic reviews yet.

User Score

Mixed or average reviews- based on 24 Ratings

User score distribution:
  1. Positive: 9 out of 13
  2. Negative: 2 out of 13
  1. Jul 27, 2011
    An excellent game by a very talented team of developers. Mystic Box has delivered the perfect blend between RPG and casual card games. I really dug the story and the graphics and the music was awesome as well. Bought it day one on Steam and have played it several times. Really cool. Full Review »
  2. Aug 2, 2011
    While I liked the ideas in Runespell, I never felt the gameplay executed very well. Attack points for specific card hands feel unbalanced, and the system requiring you to buy special moves feels wrong. Quite frankly, after an hour of playing I was bored and wanting to quit. Wanted to like this one, but sadly not really. Full Review »
  3. Aug 12, 2012
    Nothing but problems for me. The concept of the game is original and interesting at first, until you realize that an otherwise casual style of gameplay gets utterly dominated by all the strings attached to it. The story is useless. Nothing new, nothing artistic, no degree of presentation, and it's told only through written dialogue. Once the opening scene is through, there is no attempt to set the scene and the dialogue is flat and unimpressive at all levels. Don't want the story? Too bad, as that's the only thing you're able to do in the game. Want to play the game? Too bad, you'll have to read text-books worth of dialogue before you do, and none of it is interesting enough to be worth the time it takes to read. The length of game depends more on how quickly you can read than how good you are at it. In fact, this is a game that you can't be good at. There's no real strategy, as it uses poker mechanics to play. The downfall is that they had the bright idea of letting you and the other player see and steal from each other's hands, and since poker skill is based on NOT knowing everyone's cards, skill gets thrown on the back burner and is replaced by luck and a half-hatched system of "runespells" that discard all notion of balance. Although you and your enemy can both use them, they happen to be consumables, and since the computer is granted a nearly limitless supply of them whereas you only get 1 or 2 per fight, your odds of victory go down very steadily. Whether you win or not comes down to nothing but luck, and the developers basically admit that because every time you lose you can just retry infinitely with no penalty. It's like they're saying "here, roll this die, if you get a 6 you win, if you get less than a 6 you lose. Wait you didn't get a 6? Just keep rolling until you do." Basically, Runespell: Overture is a textbook with a fun-game-gone-horribly-wrong haphazardly glued to it. Had I not obtained the game through a steam indie bundle, I would have been sorely disappointed with any amount of money I spent on this game. Reviews aren't always right, but listen to the critics when it comes to this game. You can get the full experience of this game by reading a book where you have to roll dice to see if you can read the next page or not. Full Review »