Metascore
89

Generally favorable reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 28 out of 31
  2. Negative: 0 out of 31
  1. You find a spectacularly violent and wonderfully thrilling adventure composed of epic, earth-shattering battles between deities' champions, fought in a dreamlike landscape as weird and varied as it is beautiful.
  2. If William Blake made a videogame, it would be this. If that isn't a recommendation, nothing is.
  3. 100
    Sacrifice weaves together an intricate story, addictive gameplay, and drop-dead gorgeous graphics.
  4. Shiny has taken an interesting concept and come up with a polished implementation which combines superior gameplay and sheer style.
  5. Gorgeous, polished, groundbreaking, and a lot of other impressive-sounding adjectives, but it's also chaotic and lacking in the precise micro-management and complex planning that endears many people to the genre.
  6. Simply put, this is the best and most innovative strategy game ever created. Period.
  7. No matter how smooth, pretty or great sounding a game is, if it ain't got that swing it ain't got a thing. Sacrifice has swing, oh lordy, it has swing.
  8. The sheer size of the single player game is worth the purchase price alone, as is the multiplayer. Perhaps a lesser company would have sold the two separately -- since they're equally marketable and attractive.
  9. Sure to be copied by many games to come, Sacrifice’s easy interface and complex play mechanics prove that Shiny’s creativity and desire to push the limits of gaming have produced another solid title that lives up to the hype.
  10. 94
    A hugely robust game overflowing with character and creativity. Sacrifice shines like a freaky star in a field of overused ideas and clones. Go get it.
  11. Simply a brilliant game. Sacrifice seems to be a relatively flawless experience, perhaps because there's nothing like it out there, but also because this game exhumes quality.
  12. 93
    But the manner in which all the little pieces were brought together to create a whole that is truly greater than its parts is a tribute to the design skills of the team at Shiny.
  13. Clever, innovative, deliciously creative, and just about the prettiest thing I've ever seen. The graphics are simply astounding and remarkably scalable to work on older systems... If it wore a bikini, I'd put a poster of it in my garage.
  14. From its open-ended campaign and mind-searing graphics to its wide variety of multiplayer options, Sacrifice is one of those few games that manage to do just about everything right.
  15. Action/strategy hybrid defies the conventions of all the genres it touches, while making for a fantastically original multiplayer experience. [Feb 2003, p.94]
  16. The AI is sharp, and even if it wasn't, you'd have to admire the tight multiplayer coding and thrilling multiplayer games offered on Sacrifice's free server.
  17. For those that have completed the game the credits are one of the funniest things I have ever seen in a game. The credits run on for quite a while and almost make having completed the game an afterthought.
  18. It looks amazing. But this game isn’t just a pretty face, the deep gameplay and replay value catapult this title head and shoulders above the crowd.
  19. The best fully 3D real-time strategy yet. [Feb 2001, p.58]
  20. Despite a few minor control problems that crop up during battles, Sacrifice emerges unscathed with graphics, sound, gameplay and artificial intelligence that are all of extremely high caliber.
  21. The few weaknesses come from repetitive gameplay in the single-player game, simplistic tactics that often boil down to "get 'em," and steep system requirements.
  22. Even a four-player free-for-all is an intense scramble - as action-packed as any RTS gets, with players being forced into an aggressive stance that leads to a panoply of crazy and fun situations.
User Score
8.8

Generally favorable reviews- based on 88 Ratings

User score distribution:
  1. Positive: 17 out of 19
  2. Negative: 0 out of 19
  1. Sep 3, 2013
    6
    This long winded VA circle jerk of a game hardly bares any revolutionary gameplay. The irony that such a title barely made a dent in the industry- being to coin a phrase: "unique when compared to its superiors only in terms of art design." Its not a good way to start off when your title starts at the end with whats-their-face Protoss campaign narrator prattling on about some overly long and boring mystery plot. The core gameplay is incredibly simple to explain to even a 5 year old. That doesn't mean its actually fun though, just piss easy to explain how it works to others. That in itself would prove challenging as nobody has really even heard about the game or played it. It would also appear that the ten people have played such a game are probably talking about incredibly rich the lore and character designs are even when people have made legitimate arguments that the gameplay is pretty boring. These people were snubbed by such "normal" fun games as *insert any Command & Conquer title here. The very fact that this kinda of gameplay never caught on within the genre is a clear sign that A. the development team put far too much work into something and then steered the focus away from the Adventure game they were planning to release it as and B. The people that talk like this game is the "bees knees" are absolute wankers who have no business playing games or commenting on them.

    PRO's
    Good models, environments and lighting for the time of its release
    Good atmospheric soundtrack
    EAX support

    CON's
    Terrible fans that have never gotten over the fact that the game sold like a box of chocolate covered turds
    "wacky" character designs- Surprised Tim Burton didn't self-insert himself anywhere in the production
    Terrible user interface, looks like World of Warcraft, which isn't a compliment to WOW, but one has a lot
    more going on than the other
    Boring dialogue sequences
    Simple "Real time strategy" combat- you can swarm every other group with a bigger one and win.
    Unclear tutorials on some missions as to what you need to actually do
    Story could have used some editing and had far too much focus when compared to the generic gameplay
    No modern hardware support
    No support for Multi-core processors
    No support for Windows XP, Windows 7 and 8
    Takes its rightful place alongside other such failures that never garnered much attention i.e. Homeworld 2, Battlezone II (which had ten times the better user interface than Sacrifice), Battle Realms, Earth 2150, and Dark Reign 2.
    Full Review »
  2. Sep 11, 2013
    10
    I play a lot of game, but Sacrifice is my number one. A fantastic story, beatiful music and great gameplay. In addition you have a chance to serve for god which you choose. That`s fantastic. Full Review »
  3. Jul 29, 2013
    10
    An excellent game with lots of innovative ideas. Great story, and a very nice touch with reloading "this is not what actually happened". The artwork was amazing for the time. Really one of the best games ever, and surely one of the best in the RTS genre. Full Review »