Savage: The Battle for Newerth PC

  • Publisher: iGames
  • Release Date: Sep 9, 2003
User Score
8.4

Generally favorable reviews- based on 25 Ratings

User score distribution:
  1. Positive: 19 out of 25
  2. Negative: 3 out of 25
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  1. MorganC.
    Feb 6, 2005
    10
    One of the best games I have ever played, and I only have the demo.
  2. RabidDog
    Oct 19, 2003
    10
    One of the most addictive games I have ever played. I highly recommend it to everybody who likes FPS and RTS games. The game strongly encourages team work and cooperation between commanders and warriors.
  3. Shooter
    Oct 5, 2003
    10
    A lot of people are making comments on this game. I dont think many of them either gave it a chance or they are upset that they didnt come out with it under their name... This one kicks and will be around for some time. As far as FPS/RTS Think back a few years to Tribes 2... They were first.
  4. HeyM.
    Oct 8, 2003
    10
    Awesome game...
  5. ReXoA.
    Sep 12, 2003
    10
    Super game :DD
  6. HoypB.
    Sep 14, 2003
    10
    B. bryan is an idiot, he bases games on graphics and sound when the gameplay is obviously more important. This game is awesome.
  7. SmokeyS.
    Nov 7, 2006
    10
    A great game. Difficult as a newb, but once you know how to spar, you will truly become addicted to this wonderful independent game.
  8. JehnxM.
    Jan 20, 2007
    10
    Still playing it four years later... that's gotta say something for the game. It really is amazing.
  9. Mauno-JuhaniK.
    Sep 11, 2003
    10
    Graphics and Sound are awesome. Also characters are well done and this game would be perfect on internet ;)
Metascore
75

Generally favorable reviews - based on 29 Critics

Critic score distribution:
  1. Positive: 21 out of 29
  2. Negative: 0 out of 29
  1. If you're undaunted by the game's singular insistence on coordinated teamwork, and intrigued by its combination of shooter and real-time strategy elements, then Savage is worth checking out.
  2. 60
    A mediocre FPS combined with a mediocre RTS, where the units don't necessarily do as you tell them. The thinking behind the combination is pretty sound, but it falls victim to the classic problem with this sort of genre-spanning game - you can't take two sub-par games and make one good one.
  3. While it's fair to level some criticism at the lack of tutelage, and the combat is a bit divisive and unforgiving to begin with, you can't really blame the developer for Savage's biggest problem - the way it's played online. Given the right people and the right attitude, this is one of the finest multiplayer games of the year so far.