Metascore
tbd

No score yet - based on 2 Critics

Critic score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. 50
    Flabby toy with stylish visuals don't offer any extras to other action platformers. If you are a fan of the original Scarygirl character you can give it a try but you will miss nothing if you skip this game. [June 2012]
  2. May 10, 2012
    70
    Scarygirl's world could have well been born in Tim Burton's mind and gameplay strongly resembles good old Pandemonium. Unfortunately difficulty level is very uneven and some segments virtually play themselves while others may leave you furious. [June 2012, p.57]
User Score
5.5

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 0 out of 3
  2. Negative: 2 out of 3
  1. Nov 24, 2012
    2
    If you really value the money you put in a game ... no matter how small the amount is ,you might have to reconsider paying for this brokenIf you really value the money you put in a game ... no matter how small the amount is ,you might have to reconsider paying for this broken port, gameplay wise it's one of the most frustrating games i've ever played,sluggish controls,stupid platform jumps,unbalanced at some enemies ... long story short :it's no more than 2 for me ,while the graphics are kinda good ,the horrible porting makes the resolution stuck at 1280*1024 maximum ,the frame rate and the game speed are really bad on that resolution even on the strongest machines out there ! so far it hasn't been fixed as far as i know -bad support- ..
    scarygirl could have been way better,it might have been an actual rival to Alice games , but it looks like even the "Square Enix" trademark at the launch screen wouldn't save this game from being a disastrous mess of conflicted ideas ...
    Full Review »
  2. Jun 21, 2012
    3
    This game suffers from unmet potential. The art style is enjoyable and the variety of weapons seems interesting, but under-utilized. The PCThis game suffers from unmet potential. The art style is enjoyable and the variety of weapons seems interesting, but under-utilized. The PC version reeks of a bad port. Display settings are limited to 1280x1024. No Widescreen options. If you change the setting it's not saved for resume. There is no way to set the deadzone on your analogue sticks. The 2D scrolling 3D environment creates visual confusion in some areas that requires ungratifying replay. The difficulty of gameplay is inconsistent and rarely rewarding. Full Review »
  3. Apr 30, 2012
    5
    The visual is really good. But bad gameplay ruins the game. Too many trial and error with not much thinking. There are also someThe visual is really good. But bad gameplay ruins the game. Too many trial and error with not much thinking. There are also some environment/graphics inconsistency; some blockade is not visible and some platform are just for decoration. While the combo and upgrades are nice, the combat is just too simple, making most combos pointless. And the game is much more about jumping than about smashing. It feels so... "console". Some bad designed checkpoints and pointless traps causes some really boring retries. The game becomes really boring after 2 or 3 levels. What a pity. It had the potential to be a great game. Full Review »